I'm attempting to restart the discussion in this thread, and would appreciate any feedback to anything in it.
In regards to the waiting vesus not waiting argument, I'm seeing solid arguments for both sides at the moment, and am no longer convinced it's a definitive gain, especially considering the lack of free GCDs for 2hand frost. My BiS default sim profile currently has 2hand waiting 5.7% of the time, and DW waiting 3.8% of the time, which makes it much harder to justify waiting. I'll continue doing research, and hopefully getting feedback, and write an updated section when I have enough information on the subject.
As for the rest of the thread, I'm happy with it in it's current state, but please keep in mind that most of the tips and tactics have a very small testing pool giving me any data on the validity of said ideas. If you find any particular idea to be helpful, or hurtful, to your personal performance, that feedback will greatly help me evaluate the value of keeping the section in this thread.
I intend to maintain this thread as long as I continue to frost, and as long as the information is useful to the community.
Some threads which have been picking up the discussion on other sites about the same topic ~MMOchamp thread provided by JessamyEuliat's post and a discussion on battle.netEuliat's source code for an alternative sim that incorporates waitingEuliat's conclusion for GCD usage numbers
Also, while this isn't the perfect place for it, I'm wondering if anyone is considering the admittedly way to early to tell changes to unholy on the patch notes for 5.2
Reaping now also applies to Icy Touch. (useless single target, with PS change, pretty much useless unless you want to force a frost into death and you're out of melee range)
Summon Gargoyle no longer costs Runic Power. (saves 60 runic every 3 minutes, 60 runic is worth about 2 death coils, or about 122k, plus the "free" rune from RE/BT/RC, which is worth about 74k, or 200k total/180 seconds is 1.1k dps, also makes bursting easier, no need t bank runic)
Gargoyle Strike now deals Shadow and Nature damage (was Nature only)(now benefits from mastery, I'm assuming, the BiS unholy sim has 47% mastery, and increasing gargoyles 575k to 862k, a 287k bonus every 3 minutes, which is great burst, and also 1.6k dps.)
Ebon Plaguebringer now causes Plague Strike to inflict Frost Fever, in addition to its other effects. (nice for target swaps, useless single target as FeS/outbreak should keep up diseases fine, maybe makes PL/PS worth using once per minute?)
Sims have unholy about 8k behind, single target BiS, atm, with these changes, I see unholy being 2.7k up, but still about 4-5k behind frost.