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READ FIRST: Known Issues in 6.2.6 (Updated 07/28/15)


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#1 MysticalOS

MysticalOS

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Posted 05 June 2013 - 06:29 PM

DBM Core

  • DBM can't always accurately skip cinematics for you within Siege of Orgrimmar if you are on any of the timeless isle visions of time quests. This is because blizzards CINEMATIC_START api lacks movieIDs to properly tell quest scene from annoying raid scenes you've seen 100x
  • DBM may skip second cinematic in Auchindoun even if it's first time reaching that point. This is because there is no distinction in CINEMATIC_START event on movieID within api to allow us to know one movie from another within the SAME zone, so dbm thinks the second movie is same as first movie and skips it.

Hellfire Citadel:

  • Mythic only phase of Archimond probably needs work.

Highmaul:

  • None

Blackrock Foundry:

  • None

Draenor:

  • None

5 man dungeons:

  • None

Brawlers Guild:

  • None

World Events:

  • None


#2 MysticalOS

MysticalOS

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Posted 05 June 2013 - 06:30 PM

See Release notes for issues fixed in latest release:
http://forums.elitis...m-619-released/

Note:
If there is a revision next to the bug, it means it's already fixed in DBM alpha versions higher then that revision.

#3 MysticalOS

MysticalOS

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Posted 27 December 2014 - 03:14 AM

Common Issues that are not bugs:

  • Hearing "you will die" every time you enter combat or drop below 60% health. This is caused by fighting while AFK flag is on you while using the AFK sound alerts setting. This is now off by default for new users but older users may have to disable this setting in their DBM options if they do not want it. Alternatively, just clear AFK flag when you return.
  • Getting constant "A new time based event has been created" alerts from DBM. This is caused by the optional plugin DBM-RaidLeadTools bidbot feature. Disable the DKP/bid module within raid tools, or disable/remove raid tools entirely if you do not actually need the features from this plugin.
  • You may get lua errors if old content mods are not up to date.
  • Blackhand doesn't give positions in marked for death yells in phase 1 and 2. This is NOT a bug. Positions aren't needed until phase 3 so the yells are generic until phase 3.
  • Vehicles on Hellfire Assault may spawn well before timer expires. This is not a bug. If you are way ahead on killing vehicles and adds, next vehicle will spawn early. Timers reflect the vehicle spawn DEADLINE.





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