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[Fixed] Short timer going off screen (viewing window)


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#1 snape

snape

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Posted 06 June 2013 - 02:51 PM

So something went wrong yesterday, and the ultimate result is that while my long timers are still in the right spot (toward the top on my screen), when a timer drops to a low value (for instance, 10 seconds on Boss abilities, 30 seconds on PvP timers such as AV bunkers/towers being destroyed) and goes to a different spot to be move visible, that NEW area is now off my screen.

When using the interface for Bar Styles and attempting the "Move Me" button, that only allows me to move where the long timers are, not where the short timers snap to as the timers tick down to 0.

I really would simply like to restore default and fix it again the way I want but I don't even see that option. Please help!

#2 Tandanu

Tandanu

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Posted 06 June 2013 - 06:55 PM

It should actually be impossible to drag the bars of the screen. Weird.

Try running all of the following commands:

/run DBT_SavedOptions.DBM.HugeTimerPoint = nil
/run DBT_SavedOptions.DBM.HugeTimerX = nil
/run DBT_SavedOptions.DBM.HugeTimerY = nil
/run DBM.Bars:LoadOptions("DBM")


This will restore the default position.

#3 snape

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Posted 06 June 2013 - 10:08 PM

You're a scholar and a gentleman. Thank you for your prompt help. Fixed it right up. :)




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