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[Duplicate][BUG] Debug lua statements in combat


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#1 Ch3vr0n

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Posted 21 June 2013 - 10:06 PM

Just had this in TOES sha encounter. Not the first time this happens.

<Deadly Boss Mods> Looking For Raid - Lei Shi down after 6 minutes and 54 seconds!
DBM Combat Debug: Combat started by UNIT_HEALTH. Encounter in progress: false
DBM Combat Debug: Combat started by UNIT_HEALTH. Encounter in progress: false
Aurari-ArgentDawn has earned the achievement [Terrace of Endless Spring]!
DBM Combat Debug: Combat started by UNIT_HEALTH. Encounter in progress: false
DBM Combat Debug: Combat started by UNIT_HEALTH. Encounter in progress: false
DBM Combat Debug: Combat started by UNIT_HEALTH. Encounter in progress: fals

#2 MysticalOS

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Posted 21 June 2013 - 11:22 PM

that's removed in next version or alpha.

#3 Ch3vr0n

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Posted 22 June 2013 - 01:42 AM

so i just need to wait on a new release?

#4 MysticalOS

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Posted 22 June 2013 - 03:26 AM

pretty much. the messages don't mean anything is broken. it's working as it's supposed to. i just forgot UNIT_HEALTH events might spam on bosses that don't die (they turn friendly instead). my mistake was not putting the debug under the recombat throttle or that would have been filtered




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