Posted 23 August 2013 - 11:31 AM
I think Thresh is overrated in silver, sure, but not by as much as you might think. He ends up as 'tanky' as Lenoa, does more damage, and can start fights almost as well, with the added benefit that you get an excellent hook skill and a solid poke on his standard attacks. I agree that the lantern is by far his best skill and that it shines most in good teams, but, I've played numerous games as Thresh where the simple fact that I threw a lantern on my mentally-stunted adc made the player click it, and I have saved them from themselves that way a fair chunk. It's harder to get junglers to us the lantern properly, on some heroes it is easy (Xin, Jarvan, anyone with another good gap close really), and on some it is often entirely ineffectual (Nasus, etc)
On the point about the oracles, I should be clear that it's just a general rule for me and not ironclad. Early dragons for my side don't motivate me to immediately turn in and grab an oracles, but if I think I can easily deny buff vision and darken the fog of the entire bottom lane with an oracles at that point, I will do it, it is good value for money. I won't grab one on slower or squishier supports at that juncture, but on a Janna or a thresh I will absolutely do it.
But what might be a better use of our time is assessing the best 'rules' a solo queue support player should live by, in different divisions, in different situations. We can talk picks too: you're fifth and going to be playing support, you see some strange selfish toplane picks (Yorick or Quinn or Darius or something), and a fairly pedestrian midlane pick (Malthasar), you get a standard Caitlyn adc partner who called it at the beginning. In that scenario I think I would do what Playered does and take an ignite Zyra with aggressive runes, or a Thresh because I feel like I can carry adc players on that hero, but that is just me.