By the way, I believe I have Ret and Prot up-to-date in the wod branch of simcraft. If you guys want to do some testing with it and/or look for bugs, feel free. You'll find dated alpha builds here:
Some notes: T17 profiles use the ilvl 660 PvP realm premade gear, because that's the only L100 gear we had last time I updated them. There have been minor tweaks to the prot and ret APLs, but they've in no way been re-optimized post-squish. So feel free to make suggestions and I'll tweak the default APL / profiles.
Also, I've coded Final Verdict cleave (when SoRighteousness active) the way it appears it should work based on the tooltip. In other words, hits the primary target for 100% damage, hits all other targets for 50%. On beta, it was working slightly differently: the cleave was happening with any seal active, but when SoR was active the primary target also only took 50%. I'm pretty sure that's just buggy behavior though.
Right now it triggers hand of light on each target, so the sim replicates that behavior. In my testing, it also procced Seal of Insight on every target, but not Seal of Righteousness. I suspect that it shouldn't be proccing anything and the SoI procs I was seeing were unintentional. But for the moment, the cleave is proccing all seals (even SoR) in SimC until we determine the appropriate behavior.
FYI, I also plan on creating some batch processing scripts for protection, much like my old matlab sims but almost entirely in simc. Once I have the code written for those, it should be easy enough to extend to other specs or even classes (indeed, that's the long-term goal).
Edited by Theck, 29 July 2014 - 02:54 PM.