Hopefully this is the right forum.
I'm unfortunately not in any position to test this properly, and lacking the knowledge of how the DBM API works, I can't be sure that I've done the right thing. Basically, I'd like to implement a countdown (vocal, similar to the iron star one) for desecrated weapons. From what I can gather, it should be as simple as adding the following line:
local countdownDesecrateCD = mod:NewCountdown(35, 144748)
Near or on line 100 of GarroshHellscream.lua.
My Lua is also a bit rusty however: is this correct? The countdown for the desecrated weapon timer is created by a NewCDCountTimer rather than NewNextTimer or NewCastTimer, which is how the iron star, etc, are created.
Will this interact properly with NewCountdown? If not, can anyone suggest as to how it should work?
I will endeavour to test it out in LFR later on today. Thanks!