@ Soulece: DAoC had a classic, targetting based combat system. If you wanted to attack someone or cast a spell at someone you had to click and select your target with the mouse. Also it had autoattacks and white hits. Furthermore it had a really unique interrupting system: If someone was casting a spell and was hit with anything during it (debuff, nuke, melee hit, whatever) the spell was instantly interrupted.
All of this made for a very structured and tactical combat system.
ESO is quite different here: It will be a lot faster and chaotic and won't have the same tactical depth. I'm not saying that's a bad thing per se, it's just different.
And yea, I guess we have to wait and see how things will be once the game is released or an open beta is announced.