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[Fixed] nil errors, Lei Shi


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#1 Farmbuyer

Farmbuyer

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Posted 19 January 2014 - 03:42 AM

Alt #254 was raiding earlier today and encountered this with version 5.4.6:

 

4x DBM-Core\DBM-Core-5.4.6.lua:4899: table index is nil
DBM-Core\DBM-Core-5.4.6.lua:4899: in function "RemoveDamagedHealthBar"
DBM-TerraceofEndlessSpring-5.4.6\LeiShi.lua:160: in function "handler"
DBM-Core\DBM-Core-5.4.6.lua:459: in function <DBM-Core\DBM-Core.lua:446>
(tail call): ?
DBM-Core\DBM-Core-5.4.6.lua:459: in function <DBM-Core\DBM-Core.lua:446>

Locals:
self = <table> {
 stats = <table> {}
 ScaryFogRepeat = <func> @DBM-TerraceofEndlessSpring\LeiShi.lua:61
 inCombatOnlyEventsRegistered = 1
 ignoreBestkill = false
 modId = "DBM-TerraceofEndlessSpring"
 revision = 10805
 creatureId = 62983
 OnCombatStart = <func> @DBM-TerraceofEndlessSpring\LeiShi.lua:69
 encounterId = 1506
 localization = <table> {}
 announces = <table> {}
 optionCategories = <table> {}
 SPELL_AURA_APPLIED_DOSE = <func> @DBM-TerraceofEndlessSpring\LeiShi.lua:96
 SPELL_CAST_START = <func> @DBM-TerraceofEndlessSpring\LeiShi.lua:165
 specwarns = <table> {}
 OnCombatEnd = <func> @DBM-TerraceofEndlessSpring\LeiShi.lua:89
 DefaultOptions = <table> {}
 modelId = 42811
 inCombat = true
 registeredUnitEvents = <table> {}
 noHeroic = false
 hasChallenge = false
 hasFlex = false
 hasLFR = true
 oneFormat = false
 type = "RAID"
 timers = <table> {}
 INSTANCE_ENCOUNTER_ENGAGE_UNIT = <func> @DBM-TerraceofEndlessSpring\LeiShi.lua:203
 zones = <table> {}
 combatInfo = <table> {}
 Options = <table> {}
 categorySort = <table> {}
 id = "729"
 instanceId = 320
 findFastestComputer = <table> {}
 countdowns = <table> {}
 UNIT_SPELLCAST_SUCCEEDED = <func> @DBM-TerraceofEndlessSpring\LeiShi.lua:195
 UNIT_HEALTH = <func> @DBM-TerraceofEndlessSpring\LeiShi.lua:187
 SPELL_AURA_REMOVED = <func> @DBM-TerraceofEndlessSpring\LeiShi.lua:144
 SPELL_AURA_APPLIED = <func> @DBM-TerraceofEndlessSpring\LeiShi.lua:96
 usedIcons = <table> {}
 addon = <table> {}
 inCombatOnlyEvents = <table> {}
}
args = <table> {
 sourceName = "Lei Shi"
 spellId = 123461
 auraType = "BUFF"
 destFlags = 68168
 event = "SPELL_AURA_REMOVED"
 spellName = "Get Away!"
 sourceRaidFlags = 0
 destRaidFlags = 0
 spellSchool = 1
 destName = "Lei Shi"
 destGUID = "0xF130F607000002A8"
 timestamp = 1390101969.94
 sourceFlags = 68168
 sourceGUID = "0xF130F607000002A8"
}
timerSpecialCD = <table> {
 id = "timerSpecialCD"
 text = "Special CD (%d)"
 startedTimers = <table> {}
 mod = <table> {}
 timer = 50
 icon = "INTERFACE\ICONS\creatureportrait_bubble"
 option = "timerSpecialCD"
}
specialsCast = 2
lastProtect = 364076.91
specialRemaining = 13.822998641059
timerSpray = <table> {
 type = "target"
 spellId = 123121
 id = "Timer123121target"
 startedTimers = <table> {}
 mod = <table> {}
 timer = 10
 icon = "Icons\Spell_Frost_SummonWaterElemental"
 option = "Timer123121target"
}
timerGetAway = <table> {
 type = "active"
 spellId = 123461
 id = "Timer123461active"
 startedTimers = <table> {}
 mod = <table> {}
 timer = 30
 icon = "INTERFACE\ICONS\spell_shaman_measuredinsight"
 option = "Timer123461active"
}
 

 



#2 MysticalOS

MysticalOS

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Posted 19 January 2014 - 07:04 PM

This should be fixed in newest version just released. Let me know if this still occurs.






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