I've gotten pretty far with this since they announced the new Balance rotation:
This is still a tool for assisting in theorycraft and planning how to play the new rotation. Since all of the numbers are surely subject to change, don't read too much into the details of talents or stat values, though the general patterns should be right unless the relative coefficients of spells change dramatically. I'm pretty happy with it as a model of what we know so far.
Without further ado. When you open the sheet (attached), you'll notice a few things.
--The gear selector and all its associated accoutrement have been removed. It was simply not worth the overhead of building and maintaining (or rather, of having Tecton maintain) an entire WoW gear profiler contained in this sheet, when many such tools already exist. The profiler was a bigger project than the actual DPS model.
--What I recommend is to use the Wowhead profiler: http://www.wowhead.com/list . If your either import your profile from battle.net or make a custom one, you'll see a column called "Item stats" that contains your stats from gear before any buffs. Copying these into the relevant boxes on the Main page should be all you need to do. I'd like to include a simple Excel widget that imports these from the Wowhead profile automatically--if anyone can help with this, please let me know.
--A huge upside of this is that the sheet is much smaller in size (most of the file size previously was the gear list). This means it runs faster. In particular, I turned on automatic computation of the data tables (on my computer it happens instantly), so you don't have to fiddle with pressing F9.
As far as substantive stuff, I'm quite happy with the model, based on what we know so far. I'll probably make another Balance thread soon for general discussion of the rotation, but here are a few details on how it works.
--It assumes you cast MF once per cycle and SuF twice per cycle (9.2 seconds apart, the minimum possible for 100% uptime).
--The Lunar half of the cycle is modeled for two cases: 1 Starsurge used and 2 Starsurges used. The Solar half is modeled for 0 and 1 SS used.
--It computes your average number of SS procs per cycle based on your DoT crit and haste. It then averages together the cases listed above, based on how often you have extra SS casts to use. It does account for the possibility of being forced to use SS suboptimally due to the randomness of procs.
--When using 1 SS in Lunar, it casts SS-SF-MF-SF at the highest part of the Lunar phase. With two SSs, it casts SS-SF-SF-MF-SS-SF-SF, with the MF centered at the peak.
--When using an SS in Solar, it cases SS-W-W-W-SuF at the highest part of the phase.
--Incarnation and FoN are unchanged from before (I'm assuming for now that Incarnation affects all damage). SotF is easy to model.
--L90 talents no longer add DPS.
--Stellar Flare is not in since we don't know its coefficients.
--Balance of Power assumes that you can extend MF and SuF indefinitely. So, no GCDs to refresh, no DD damage, and a perfect Eclipse snapshot on both.
--Euphoria assumes you refresh MF and SuF once each in the 20s cycle.
--Readiness is assumed to affect only CA and Incarnation. There's a lot unknown about how this will work.
--There are no Glyphs in yet. The only Perks that are in are 20% damage to SF/W/MF/SuF. Also, the passive listed in the patch notes adding 100% to the MF DD.
Edited by Hamlet, 27 May 2014 - 08:12 PM.