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#3221 Exclamator

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Posted 22 March 2008 - 07:01 PM

Hey guys, I have been playing WoW for a few months and haven't gotten interested in doing major styling to my UI. I was told to post here from the official forums. I don't intend to bring any drama here so I'll just post.

http://xs225.xs.to/x...8_031717584.jpg

What I want to do is hide those minimap buttons. I also want to make pitbull's raid frames sort by class but have two columns at the same time. For the longest time I was searching for a theme for my UI and I stumbled upon this awesome texture and font combination, so I am stuck with it now.

#3222 Hizzo

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Posted 22 March 2008 - 07:45 PM

Current UI. Still trying to work out some bugs with DUF to make it final. Also need a certain range indicator, but can't seem to get it to work.

Posted Image


Addon List

http://img132.images...0/addonsqx1.png

#3223 shabee

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Posted 22 March 2008 - 10:50 PM

Current UI. Still trying to work out some bugs with DUF to make it final. Also need a certain range indicator, but can't seem to get it to work.
[SNIP]


Addon List

http://img132.images...0/addonsqx1.png


Can you see what happens to your character?

It seems to be JUST blocked by your player unitframe and target unitframe.

#3224 Hizzo

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Posted 22 March 2008 - 11:08 PM

What do you mean by "what happens to your character?"

#3225 Imbar

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Posted 23 March 2008 - 01:05 AM

I think he means, Can you actually see your physical toon through all that?

I read Banhammer posts when I'm having a bad day.


#3226 Hizzo

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Posted 23 March 2008 - 01:26 AM

Me being a gnome makes it somewhat difficult, so I edit to an Orc. Makes things much easier :-p

#3227 Slight

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Posted 23 March 2008 - 12:32 PM

I think they were referring to the fact that your Power Aura notifications are taking up a lot of screen estate; but I'll take a guess here and say you just activated all of them for the sake of showing their individual positions, and that they're not actually _all_ activated at the same time and cluttering your screen.

I would advise reducing the scale of your buff bars and perhaps rethinking your NECB bars' positions - they look a little arbitrarily placed and skewed atm.

#3228 deetee

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Posted 23 March 2008 - 02:46 PM

Like the UI, do not like the keyboard turning.


Sorry, but my left shoulder is severely damaged so I cant use keybindings around my left hand much - so had to move them to the keypad instead. Kinda sux for PvP, but works pretty well PvE ( only not on AOE mobs ) ^^

#3229 Rogmuhnd

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Posted 24 March 2008 - 02:02 AM

Posted Image

#3230 Covet

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Posted 24 March 2008 - 04:31 AM

An update... Still working on a buff and chat mod, just sorta playing with the look and feel right now.

Posted Image

Top-Left = self
Top-Right = target
Bottom-Left = focus
Bottom-Middle = focus target
Bottom-Right = target of target

UI Mods Used:
Bartender3
CML
Grid (not visible)
PitBull 2.0
Quartz
simpleMinimap

#3231 Tenelov

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Posted 24 March 2008 - 04:45 AM

Textures from rothui.googlecode. Tnx.
WIP
Posted Image
Addon listing and memory usage
Posted Image

#3232 Ferocity

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Posted 24 March 2008 - 05:06 AM

First time poster on here =]

Worked on this for a couple hours =/

Posted Image

Addons Used:

Posted Image

Let me know what ya think *]

Upload: BlueFerocity.rar - FileFront.com

#3233 Howitzer

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Posted 24 March 2008 - 05:33 AM

Posted Image


and a little cleaner revision:

Posted Image

#3234 Trixar

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Posted 24 March 2008 - 03:58 PM

Raid
Posted Image


Idle
Posted Image

Posted Image


The chat windows are in "Docks", so when I mouse over them it zooms in.

The bull animation on the top screenshot, which shows that drums of battle is active, is from the addon Power Auras. I also have it setup to show other various stuff like if Fel Armor isn't active while in combat or my pet isn't sacced. Everything else I think is self explanatory, but if not feel free to ask.

#3235 Led ++

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Posted 24 March 2008 - 11:51 PM

Par-tay: http://img8.uploadho...2d9e017cca9.jpg
Solo/cast: http://img6.uploadho...cca24dc2119.jpg
WIP

Intresting Addons: Pitbull, kgPanels (new eePanels), Chinchilla, Acb, Bartender3, LynStats, pChat, TipTac, ElkBuffbars.

Thanks to Grimee for the very nice art.
http://thepiratebootybay.com/ THE best Addon site out there!

#3236 issei

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Posted 25 March 2008 - 12:53 AM

Par-tay: http://img8.uploadho...2d9e017cca9.jpg
Solo/cast: http://img6.uploadho...cca24dc2119.jpg
WIP

Intresting Addons: Pitbull, kgPanels (new eePanels), Chinchilla, Acb, Bartender3, LynStats, pChat, TipTac, ElkBuffbars.

Thanks to Grimee for the very nice art.


I'm always impressed by your design sense, Led. Even if I can't bring myself to pare my UI down to that degree, I can admire yours from a distance : >

#3237 mattrk

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Posted 25 March 2008 - 05:59 AM

OOC:

http://i230.photobuc.../Picture2-2.png

RAID:

http://i230.photobuc.../Picture4-1.png

Addons:

Ag_UnitFrames
Atlasloot
AuF_Layouts
AutoRez
BAggins
Bongos2
Buffalo2 w/Dreamlayout
Natural Enemy Cast Bar
CML
CoolDownButtons
cyCircled
DBM
ePanels
Fubar
Grid
KHunterTimers
MobInfo2
MSBT
Omen
PetBArFix
Postal
Prat
Quartz
SimpleMD
SimpleMinimap
SimpleTranqShot
Surfaces
SWStats
TrackingBar
TrinketMenu


I love this interface. I'm wondering what mod you used to draw the line or put the texture on the screen that spans across the bottom just agove most of your addons. (The black bar) I assume its something similar to the mod that Trixar, Ferocity, or Regmnhnd used to put textures on or beneath their action bars and addons for their interfaces. Thanks for the help!

#3238 finduluin

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Posted 25 March 2008 - 07:26 AM

Hello all,


New version available on Curse. The v1 not ready yet because of some trouble but all is working (even if you get some errors...).



Here a few screenshots :

OOC (w/ classtimer)
Posted Image

OOC raid
Posted Image

IC solo
Posted Image


Changes :
rBars, Lynstats, rMinimap and rBuff replace some addons. OSH came back and Pitbull's still there.
I've put Grid for raiding (but XRS will be my choice soon because i'm no healer)
eepanels only for 1 panel... Perhaps time to get rid of it.
Save a forum,
Read a post-it.

Finduluin UI@Curse.com

#3239 Kaubel

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Posted 25 March 2008 - 12:11 PM

Why am I having to move a conversation about mods to another, more appropriate thread? I'm already banning those who ask questions, but do I actually need to ban the people who answer them to prove once and for all what this thread is for?

POST UI (with mod list). COMMENT ON UI. ALL OTHER SHIT GOES IN ANOTHER THREAD OR TAKES PLACE VIA PRIVATE MESSAGES.


-edit-
Oh screw this. We're starting a new thread!




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