Protection and you!
Posted 13 November 2008 - 07:59 AM
So let's strike white damage off the list as a primary reason, and keep it with HotR, SBV, and all the abilities scaling with AP now, with white damage as a happy bonus (and added to by HotR scaling so well with high dps weapons).
It makes me want to hit Marge Thatcher on the nose with a rolled up newspaper.
Posted 14 November 2008 - 01:02 AM
Not to mention that there's an inherent weakness to getting BoK on the same pally who will be blessing Sanc on all the tanks- the people it is, in general, most important to have Kings on in the first place. So you have to pick kings or 15% str to make it further anyway, it's a no brainer.
The idea isn't doing kings on tanks, you still have to have another paladin do that. It's about letting that other paladin also do improved wisdom/might on DPS while you do kings on them. It's far from obvious whether getting kings (which means your DPS getting improved wisdom/might instead of your non-improved) or not is worth giving up something else. You could grab improved might cheaper though and at least have your physical dps get the improved blessing, but even that isn't something that obviously is or isn't worth the cost. Either way you don't lose any survivability, only threat.
I've seen comments that go both ways regarding threat talents... If you want to pick up all survivability talents, even without anything extra you still have to choose, so I think a comprehensive priority list of which threat talents provide the best threat per talent point would be useful. Mostly seals of the pure VS reckoning VS improved judgement VS benediction VS conviction.
Posted 14 November 2008 - 01:25 AM
Posted 14 November 2008 - 01:30 AM
Posted 14 November 2008 - 01:41 AM
Also the stuff that drives your white damage also drives your holy damage - most directly in the case of the hammer but indirectly also with all that AP scaling.
It's not clear how useful reckoning is - white damage is still a relatively small component of threat, but there are indirect benefits to more swings, and all the reasons a fast weapon is nice for a tank tend to apply to reckoning....more procs of seals, etc. The tradeoff is likely to e reckoning for kings though, not the +15% strength for kings. The jury's still out though - seals of the pure and pursuit of justice are attractive point-sinks that will compete for those last 5 talent points.
Posted 14 November 2008 - 10:05 AM
Of course, you were unlikely to fully block attacks in a situation where the extra threat from reckoning would make a noticeable difference, but it makes it somewhat better for soloing at least.
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