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Share Your Interface - READ THE FIRST POST (No, really. Read it.)


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#21 Exclamator

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Posted 28 March 2008 - 05:07 AM

Here is my UI. It has gotten uglier since 2.4 but personally I don't care.

http://xs225.xs.to/x...8_162414131.jpg

Important mods are:
-Pitbull, obviously
-Aloft for the bars over the enemy's heads
-Bartender3
-CyCircled skin comes from Caith's UI.
-Prat
-Chinchilla for the minimap
-Mik's Scrolling Battle Text. It's awesome.
-SLCore + Mods, which I have scattered about.
-Buffalo


The Other mods I use are:
-Omen
-Closetgnome
-Atlas and AtlasLoot
-Recount
-Bagnon
-Quartz. The player casting bar is under the player unitframe, and the target casting bar appears on top of their mana bar.
-Lightheaded for Wowhead info.

#22 Blodefeus

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Posted 28 March 2008 - 07:16 AM

http://i235.photobuc...2808_030425.jpg

This is what i have so far for 2.4 any suggestions on ho to make it better Pm me. =D!


Visible Mods
SharedMedia 2.0-For the Status bar on pitbull
Pitbull-Unit frame
Bongos2-Action bars
Chinchilla-Minimap
Clearfont2-The fonts being used
cyCircle_Vol-The skin on the buttons
Grid and GridManaBars- The little frame on the middle left of the screen a awesome raid mod
Omen2-Threat meter on bottom right
Prat-Chat mod on top of Omen
SatrinaBuffFrame-The buff on the bottom left of the screen

#23 Silvanaa

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Posted 28 March 2008 - 11:10 AM

Screen Shot
ImageShack - Hosting :: silvuibn4.jpg

AddOns List
ImageShack - Hosting :: addonslistzp0.jpg

Download Link
SilvanaaUI.rar - FileFront.com

If you have any questions please send me a private message.

#24 badMonkey

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Posted 28 March 2008 - 11:40 AM

badMonkey- Change the texture/color on the unit frames, bright green isn't a very eye appealing color. Also your SCT seems to be all overlapping each other which seems difficult to read. I would try out Mik's scrolling (WoWInterface Downloads : Combat Mods : MikScrollingBattleText) instead of SCT.


Thanks for your comment, I chose this color because I like the health gradient changing from bright green to orange to red as the health lowers.

Also, I switched from Mik's to SCT and SCTD because the damage overlaps (the other sct frames don't overlap), I like that.
(Easy to turn off, simply disable "sticky crits" or something)

Today I changed my bar texture as well as the color and the gradients, I'll post some screenshots after the next raids.
I'm still looking for a new font, something like Cala uses, but the capital letters even bigger.
As I said, everything in a few days after the next raid.

(e)
Is there a thread regarding the memory consumption of Aloft? Tried a search, but my bowser had some cookie/session problems, I think I need an update. :P

#25 Velveeta

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Posted 28 March 2008 - 11:55 AM

Second one is an old UI I abandoned for some reason. I'll probably be recreating it when I come back, Mainly looking for some constructive criticism.


I love the 2nd one, I don't care for the font on the unit frames (all caps not my style) but the layout is awesome. Great work, would love to see it resurrected.

Figured I'd share my Warrior, he's young still so it'll grow as he does:

http://i27.tinypic.com/2vto6ld.jpg

I'm using the rbars_Warrior action bars (heh) for this character, its basically runits from Zork all mangled by myself:
http://i28.tinypic.com/2j62wyv.jpg

#26 finduluin

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Posted 28 March 2008 - 02:24 PM

...
(e)
Is there a thread regarding the memory consumption of Aloft? Tried a search, but my bowser had some cookie/session problems, I think I need an update. :P

I never had use of Aloft but it was part of the pack I used... When I started to check the memory consumption, Aloft was one of the biggest (~2Mb) and I wasn't even using it.
It was one of the first I dumped joyfully.

I'll soon release a 2.4 compliant UI as a v1 of my pack. Link in my sign (just update MSBT and DBM for 2.4) for the v0.98 pack on Curse.
Save a forum,
Read a post-it.

Finduluin UI@Curse.com

#27 Jadee

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Posted 28 March 2008 - 07:26 PM

Hi all

Just small changes since the last Screen but here it goes !

Pally UI ( Raid )

Posted Image

Rogue UI ( Solo )

Posted Image


My Addons ( I dont use all of them, Discord etc. )

Posted Image

Comments are welcome - cause i'm ooideas :C to improve the interface // maybe i'll upload it, not sure atm :C


Download is up - RapidShare: 1-Click Webhosting
Maybe u have to edit the Pitbull Profiles in the WTF .lua to get my aura layout

#28 aureon

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Posted 28 March 2008 - 10:17 PM

UI:
Posted Image

Addons List

I am currently not using a few of the heavy memory ones in there, such as DBM, Lightheaded, or Cartographer; they're primarily for just turning on during raids or leveling alts.

#29 Quaunaut

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Posted 29 March 2008 - 03:42 AM

Posted Image


Addons

Heavy inspiration from Eph's UI. Lots of great ideas being put to good use.

#30 savantido

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Posted 30 March 2008 - 03:45 AM

Tapestry UI 12.4 (updated for 2.4)
Posted Image

Download available here:
Tapestry UI | World of Warcraft Compilations | Curse

Addons:
Pitbull
Bartender3
eePanels2
Butsu
Fubar
Statblocks
Cowtip
Autobar
AxCastbar
Classtimer
Cooldown Buttons
Cycircled
DrDamage
Fane
Mik's Scrolling Battle Text
Minimalist
Phanxchat
SharedMedia
Tenmetsu
Enen
Witchhunt
Zuxana's Model Citizen

#31 Bungie

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Posted 30 March 2008 - 03:52 AM

Completely overhauled my UI with 2.4, looking for some feed back on it since i am a bit unhappy with my buff bars, and i am pondering using Grid instead of Pitbull for my raid frames but am unsure on where to place it on my screen. I am using Hal's textures also.

OOC

Cast Bars/Geist

Combat

Addons (Only using 50-75% of the addons shown.)

Edit: It is still a work in progress, i will be attaching an upload later today or early tomorrow after i complete it.

Updated SS The final upload has a few more changes than seen in this screen shot.

Bungie_UI_v1.0.rar - FileFront.com Upload

If you are unfamiliar with the rar compression format, the program can be found at WinRAR archiver, a powerful tool to process RAR and ZIP files

#32 Slight

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Posted 31 March 2008 - 12:32 AM

In raid, casting :: Posted Image

In party, casting :: Posted Image

Addons :: Posted Image

#33 Guess

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Posted 31 March 2008 - 07:44 AM

Did the usual remake after the patch.
Much <3 to caith for the majority of my UI.
I have bassically trimmed it down a lot and made it more pvp orientated.
OOC:
Posted Image
ToT:
Posted Image
Casting:
Posted Image
Addons:
Posted Image

#34 Sylvara

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Posted 31 March 2008 - 11:13 AM

First one is my current WIP (can't finish it right now due to dead video card, but should be done within the next month or two when I get my new computer)

Second one is an old UI I abandoned for some reason. I'll probably be recreating it when I come back, Mainly looking for some constructive criticism.

AddOns:
PitBull
eePanels2
Prat
ClearFont2
Bongos 2
elkano's buffbar
SL Timex/Core/Latency/Memory

Also, I agree with the benefits of being a benefactor. Only $10 for a long, long time. You pay more a month just for WoW!


I like the first one, but maybe use a diffenet texture for your bars, something more smooth :)

#35 Cras

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Posted 31 March 2008 - 12:28 PM

Mine.

Solo ooc.

http://i29.tinypic.com/104rtk6.jpg

Solo combat.

http://i25.tinypic.com/2elgmyr.jpg

In lack of a decent raidshot an AV screenie is all you get for now, looks like what it does in any other raid apart from omen being active obviously.

http://i29.tinypic.com/t51zxs.jpg

Addons used

ag_unitframes
Grid
Itemrack
CyCircled
Cartographer
Simpleminimap
Fubar
Bartender3
Buffalo
Prat
Clearfont2
Omen2
Scrolling Combat Text
Surfaces
TinyTip
Quartz
Deadly Bossmods
Improved Errorframe

Constructive criticism is most welcome

#36 Gern

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Posted 31 March 2008 - 06:25 PM

Out of combat:

Posted Image

Posted Image

Rogue combat:

Posted Image

Tank combat:

Posted Image

Mods:

Archaeologist: Used to remove default target debuffs so I can replace them with Debuff Filter
Bongos Action Bars
Bongos Roll Bar
Elk Buff Bars
Closet Gnome
Closet Gnome HelmNCloak
Closet Gnome Mount
Cowtip
Deadly Boss Mods
Debuff Filter: Used to show only my debuffs under the target frame
Eavesdrop
eePanels 2
Error Monster
Fix My Chat: In 2.4 the default chat always resets to its default settings upon log in, this fixes that
Fluid Frames: Allows movement of stock frames (character, quest log, player frame, target frame, etc.), both temporarily as well as permenently
Frames Resized: Lengthens the profression frames so you can see more recipies.
Fubar
Fubar ClockFu
Fubar Duratek
Fubar MailFu
Fubar NetStats
Gathermate
Gathermate Data
Omen
Omni CC
One Bag
One Bank
Postal
Prat
Proximo
Quartz
Recount
Routes
Simple Raid Target Icons: Double click on something to assign a target icon, quick and easy
Slice Watcher
Squeenix
Tank Points

Furthermore, you can have my default unit frames Posted ImageWHEN YOU PRY THEM FROM MY COLD DEAD HAND Posted Image

#37 Tanno

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Posted 31 March 2008 - 08:23 PM

My Shamans:

raid, ooc

Posted Image

combat:

Posted Image

My little warlock:

ooc:

Posted Image

combat:

Posted Image

Unit frames for party/raid are mostly the same as on my shaman.


The inspiration for both UI's are a mix of several people's UI's, mostly Led, Delsim, Tapestry, Hal, and a few others that were probably also inspired by those 4 ;)

Yes, I recreated (read "stole") the Eepanels art of my shaman's UI from a screenshot of a UI I saw somewhere in here ... wanted to learn how to work better with Eepanels, and decided I liked the art so much I kept it ... I don't remember who originally made it but kudos to you!

Here's a screenshot of my mods, but basically it's a heavily modified Hal's UI I used as the basis, and then changed some mods around.

Posted Image

Comments are always welcome.

#38 shabee

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Posted 31 March 2008 - 08:56 PM

WiP, please comment. =)

Solo, in combat, some debuffs / dots on target (outside left of target-frame, outlined)
http://www.tcap.de/n..._1_b_combat.jpg

Solo, out of combat, self-targetting, casting
http://www.tcap.de/n...iui_1_b_ooc.jpg

Addons used
http://www.tcap.de/n..._1_b_addons.jpg

Raid/group screenshots following on request.

badMonkey

Annotation:
StatBlocks are not enabled because I had some trouble with them with 2.4 release.


Very nice, though I have one suggestion to make. :)

IMO, It is better to move your SCT (or MikSCT/Parrot/etc) a bit off your character, because when you do PvE stuff, I found that having SCTs right on TOP of my character blocks my view to see and react to environmental changes.

#39 Jonbiethezombie

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Posted 31 March 2008 - 10:56 PM

OOC:
Posted Image

In Combat:
Posted Image

In Combat Casting:
Posted Image

Addons (sorry for so many, but Macs dont have a list option for folders)
ImageShack - Hosting :: addons1oi8.png
ImageShack - Hosting :: addons2vd9.png
ImageShack - Hosting :: addons3iv8.png
ImageShack - Hosting :: addons4mz8.png
ImageShack - Hosting :: addons5rv3.png

#40 Avazza

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Posted 01 April 2008 - 12:53 AM

Finally my UI feels whole again after 2.4 stomped on it:

Showing bags etc.:

http://i30.tinypic.com/160wmdk.jpg

I'll probably upload a raid pic after tomorrows raid.

Made my own cycircled skin with Rothars texture and I also use it for my Minimap and my bagbuttons etc.

Addonlist, why do we need to show these anyways? ^^




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