Jump to content


Photo

Combat Ratings at level 85 (Cataclysm)


  • Please log in to reply
595 replies to this topic

#1 Whitetooth

Whitetooth

    Piston Honda

  • Members
  • 122 posts

Posted 30 July 2008 - 11:30 PM

I've been working the new formulas and numbers at level 85 to provide a base for Cataclysm theorycrafting.
 1[/hr]
Changelog
4/23/2011:
  • Added 4.1.0 Resilience DR Mechanics
4/20/2011:
  • Updated Resilience for 4.0.6 and 4.1.0
  • Removed extra haste note
10/24/2010:
  • Added a section on Mana Regeneration in 4.0.1
10/22/2010:
  • Completed Dodge to Agi table for all classes levels 80 and 85. (Thanks to Hinalover and Althor)
10/3/2010:
  • Added the updated Avoidance DR Caps table for all classes (4.0.3.13117)
  • Added Dodge to Agi table for some classes, help needed to complete the table! (Check out this post for instructions)
  • Added Magic Resistance Mechanics for Cataclysm
10/2/2010 4.0.3.13117:
  • Added Base Dodge table for 4.0.1.13117
  • Warriors, Paladins, and Death Knights all get 25% of Strength as Parry Rating as base line.
9/21/2010 4.0.1.12984:
  • New: Armor reduction formula for levels 81 and up
9/19/2010 4.0.1.12942:
  • Removed: Defense Rating, Armor Penetration Rating
  • Resilience now only has one single effect: Reduces all damage taken PVP
  • Changed: Block, Physical Hit, Expertise
  • New: Mastery
  • Base Crit, Agi/Crit and Int/SpellCrit tables updated
  • Mana regen/spirit from level 80 to 85 remains the same as level 80
  • The diminishing returns mechanism for avoidance still works the same(caps appears to have been changed, will do more tests)

Cataclysm Combat Ratings and Stats
[table="head"]Rating|Level 60|Level 70|Level 80|Level 81|Level 82|Level 83|Level 84|Level 85
Dodge|13.8|21.76154|45.25019|59.4173|78.02486|102.50013|134.58759|176.7189
Parry|13.8|21.76154|45.25019|59.4173|78.02486|102.50013|134.58759|176.7189
Block|6.9|10.88077|22.62509|29.70865|39.01243|51.25006|67.29379|88.35944
Hit|9.37931|14.79045|30.75475|40.38358|53.03039|69.66526|91.47383|120.1088
Spell Hit|8|12.61539|26.23199|34.44481|45.2318|59.42037|78.02179|102.44574
Crit|14|22.07692|45.90599|60.27842|79.15565|103.98564|136.53813|179.28004
Resilience(Player Damage Taken) (4.0.6)|9.58333|15.11218|31.42374|39.22359|48.95947|61.11195|76.28086|95.21492
Resilience(Player Damage Taken) (4.1.0)|7.96418|12.5589|26.11453|32.59655|40.68751|50.78676|63.3928|79.12785
Haste|10|15.76923|32.78999|43.05602|56.53975|74.27545|97.52724|128.05716
Expertise|2.34483|3.69761|7.68869|10.09589|13.2576|17.41631|22.86845|30.0272
Armor Penetration|3.756096|5.92308|12.31624|16.172256|21.23688|27.898584|36.632184|48.09952
Mastery|14|22.07692|45.90599|60.27842|79.15565|103.98564|136.53813|179.28004[/table]

The combat rating formula level 1 to 80 remains the same:
Percentage=\frac{Rating}{RatingBase\times H}
where
  • RatingBase is the conversion at level 60
and
  • Level 70 to 80:
    H=\left(\frac{82}{52}\right)\times\left(\frac{131}{63}\right)^\left(\frac{Level-70}{10}\right)
  • Level 60 to 70:
    H=\frac{82}{262 - 3\times Level}
  • Level 10 to 60:
    H=\frac{Level-8}{52}
  • Level 1 to 10:
    H=\frac{2}{52}
Note: For dodge, parry, block, and resilience levels 1 to 34: H=0.5

4.1.0 Resilience DR Mechanics

Resilience scaling has been modified for linear returns, as opposed to increasing returns. Under the new formula, going from 30 resilience to 40 resilience gives players the same increase to survivability as going from 0 to 10. Resilience now scales in the same way armor and magic resistances do. A player with 32.5% damage reduction from resilience in 4.0.6 should see their damage reduction unchanged in 4.1. Those with less than 32.5% will gain slightly. Those with more will lose some damage reduction, increasingly so as their resilience climbs.


The DR formula for Resilience:
x'=100-100\times0.99^x

where
x' is the damage reduction after DR.
x is the damage reduction before DR.

Note: The process of deriving this formula is documented here: http://elitistjerks....24/#post1916319

Avoidance DR Mechanics in Cataclysm

The DR formula for Dodge and Parry:

\frac{1}{x'} = \frac{1}{c}+\frac{k}{x}}

where
x' is the avoidance after DR.
x is the avoidance before DR.
c is a class dependent cap of the stat.
k is also a class dependent constant.

What has changed:
  • Dodge and Parry caps(C_d,C_p) for Warriors, Paladins, and Death Knights are now the same.
  • With Defense Rating removed, there is no longer a way to increase chance to be missed. Therefore C_m is also removed.

Warriors, Paladins, and Death Knights now all get 25% Strength as Parry Rating as a base skill, with all decimals floored.

The updated table for 4.0.3.13117:
[table="head"]|k|C_p|1/C_p|C_d|1/C_d
Warrior |0.9560|65.631440 |0.01523660|65.631440 |0.01523660
Paladin |0.9560|65.631440 |0.01523660|65.631440 |0.01523660
Hunter |0.9880|145.560408|0.006870 |145.560408|0.006870
Rogue |0.9880|145.560408|0.006870 |145.560408|0.006870
Priest |0.9830|N/A |N/A |150.375940|0.006650
Death Knight|0.9560|65.631440 |0.01523660|65.631440 |0.01523660
Shaman |0.9880|145.560408|0.006870 |145.560408|0.006870
Mage |0.9830|N/A |N/A |150.375940|0.006650
Warlock |0.9830|N/A |N/A |150.375940|0.006650
Druid |0.9720|N/A |N/A |116.890707|0.008555[/table]

Base Dodge and Dodge/Agi table for 4.0

[table="head"]|Base Agi |Lv80 Dodge/Agi |Lv80 Agi/1%Dodge |Lv85 Dodge/Agi |Lv85 Agi/1%Dodge
Warrior |3.7580 |0.01359620 |73.54996004 |0.002321840 |430.69289874
Paladin |3.6520 |0.01923890 |51.97802369 |0.003283990 |304.50762639
Hunter |-5.450 |0.01332660 |75.03789414 |0.002272730 |439.99947200
Rogue |-0.590 |0.02405370 |41.57364309 |0.004106500 |243.51637648
Priest |3.1830 |0.01923660 |51.98423838 |0.003289470 |304.00034048
Death Knight |3.6640 |0.01359620 |73.54996249 |0.002321840 |430.69289874
Shaman |1.6750 |0.01923660 |51.98423594 |0.003289470 |304.00034048
Mage |3.4575 |0.01952530 |51.21560232 |0.003331530 |300.16238785
Warlock |2.0350 |0.01923660 |51.98423838 |0.003285640 |304.35470715
Druid |4.9510 |0.02404580 |41.58730423 |0.004105380 |243.58281085[/table]

Thanks to:
  • Hinalover: Level 80 data from different races for Mage, Priest, and Death Knight. (source)
  • Althor: Level 85 data from different races for Shaman, Hunter, Rogue, and Warlock. (source)

Armor Reduction Formula for level 81 and up
The armor reduction formula has also been changed for levels 81 and up.
  • Level 81 and up:
    DR=\frac{Armor}{Armor + 2167.5 \times  Level - 158167.5}
  • Level 60 to 80:
    DR=\frac{Armor}{Armor + 467.5 \times  Level - 22167.5}
  • Level 1 to 59:
    DR=\frac{Armor}{Armor + 85 \times  Level + 400}

For tanks, you will want to know what's the armor cap when facing level 88 bosses, here's a quick table:
[table="head"]Armor Reduction for level 88 attacker| Armor needed
50%| 32572.5
55% | 39810.8
60% | 48858.7
65% | 60491.7
70% | 76002.5
75% | 97717.5
[/table]

Complete Magic Resistance Mechanics for Catalysm
I stumbled upon something else when checking avoidance dr caps, and I took a detour of figuring out the resistance formula for all levels up to level 88.

Thanks to Shamgarr's great post on the "Resistance Mechanics in WotLK", we have two good formulas that accurately describe:
1. The average damage reduction(\overline{DR}), given the resistance value(Resist) and a level dependent constant(C_R):

\overline{DR}=\frac{Resist}{Resist+C_R}

2. The probability of each partial resist(P(X)), given the average damage reduction:

P(X)=0.5-2.5\times|X - \overline{DR}|

But there was one last piece of the puzzle that was left unsolved, the formula for the level dependent resistance constant(C_R) which I shell show in this post.

First, I have verified that the average damage reduction formula in Cataclysm (4.0.3.13117) hasn't changed and that the level 80 constant is indeed 400.
Up until now, the level 83 constant(for wotlk bosses) has not been accurately identified, it was narrowed down to somewhere between 506 and 514 and assumed to be 510.
My findings show that the constant for level 83 is exactly 506.5.


In 4.0.1, Blizzard added a new API that takes a level and a resistance value and returns the average damage reduction percentage.
The resistance constant is actually the given resistance value, where you get a average damage reduction of 50%.
So I quickly whipped up some addon code that gives me the 50% resistance value from level 1 to 100, and it gave me this:

50,50,50,50,50,50,50,50,50,50,50,50,50,50,50,50,50,50,50,50,52.5,55,57.5,60,62.5,65,67.5,70,72.5,75,77.5,80,82.5,85,87.5,90,92.5,95,97.5,100,102.5,105,107.5,110,112.5,115,117.5,120,122.5,125,127.5,130,132.5,135,137.5,140,142.5,145,147.5,150,143.5,139,136.5,136,137.5,141,146.5,154,163.5,175,188.5,204,221.5,241,262.5,286,311.5,339,368.5,400,433.5,469,506.5,546,587.5,631,676.5,724,773.5,825,878.5,934,991.5,1051,1112.5,1176,1241.5,1309,1378.5,1450

From these numbers we can derive the resistance constant formula to be:
Level 1 to 20: C_R=50
Level 21 to 60: C_R=50 + (level - 20) \times 2.5
Level 61 to 100: C_R=150 + (level - 60) \times (level - 67.5)

Using this formula, we can calculate the resistance constant at level 83 to be 150+(83-60)*(83-67.5)=506.5

http://chart.apis.go... for all levels

And a quick reference table:
[table]{colsp=12}

Resistance Values (Rounded to the first decimal)


Average Damage Reduction \ Levels|60 |70 |80 |81 |82 |83 |84 |85 |86 |87 |88
5% |7.9 |9.2 |21.1 |22.8 |24.7 |26.7 |28.7 |30.9 |33.2 |35.6 |38.1
10% |16.7 |19.4 |44.4 |48.2 |52.1 |56.3 |60.7 |65.3 |70.1 |75.2 |80.4
15% |26.5 |30.9 |70.6 |76.5 |82.8 |89.4 |96.4 |103.7 |111.4 |119.4 |127.8
20% |37.5 |43.8 |100.0 |108.4 |117.3 |126.6 |136.5 |146.9 |157.8 |169.1 |181.0
25% |50.0 |58.3 |133.3 |144.5 |156.3 |168.8 |182.0 |195.8 |210.3 |225.5 |241.3
30% |64.3 |75.0 |171.4 |185.8 |201.0 |217.1 |234.0 |251.8 |270.4 |289.9 |310.3
35% |80.8 |94.2 |215.4 |233.4 |252.5 |272.7 |294.0 |316.3 |339.8 |364.3 |389.8
40% |100.0 |116.7 |266.7 |289.0 |312.7 |337.7 |364.0 |391.7 |420.7 |451.0 |482.7
45% |122.7 |143.2 |327.3 |354.7 |383.7 |414.4 |446.7 |480.7 |516.3 |553.5 |592.4
50%(Resistance Constant) |150.0 |175.0 |400.0 |433.5 |469.0 |506.5 |546.0 |587.5 |631.0 |676.5 |724.0
55% |183.3 |213.9 |488.9 |529.8 |573.2 |619.1 |667.3 |718.1 |771.2 |826.8 |884.9
60% |225.0 |262.5 |600.0 |650.3 |703.5 |759.8 |819.0 |881.3 |946.5 |1014.8 |1086.0
65% |278.6 |325.0 |742.9 |805.1 |871.0 |940.6 |1014.0 |1091.1 |1171.9 |1256.4 |1344.6
70% |350.0 |408.3 |933.3 |1011.5 |1094.3 |1181.8 |1274.0 |1370.8 |1472.3 |1578.5 |1689.3
75% |450.0 |525.0 |1200.0 |1300.5 |1407.0 |1519.5 |1638.0 |1762.5 |1893.0 |2029.5 |2172.0[/table]

Also using this API, we can varify that the damage reduction is capped at 75% like armor reduction.

Base Crit Stats
This is what you will have if you have 0 Agility, 0 Intellect and 0 Crit Rating
[table="head"]Class|Base Physical Crit|Base Spell Crit
Warrior|0 |0
Paladin|0.652 |3.3355
Hunter|-1.532 |0
Rogue|-0.295 |0
Priest|3.1765 |1.2375
Death Knight|0 |0
Shaman|2.922 |2.201
Mage|3.454 |0.9075
Warlock|2.622 |1.7
Druid|7.4755 |1.8515
[/table]

Amount of agility needed for 1% physical crit
[table="head;sort=1d"]Level|Warrior|Paladin|Hunter|Rogue|Priest|Death Knight|Shaman|Mage|Warlock|Druid
1|4|4.6|3.52|2.23|10.97|4|9.62|12.94|8.41|7.92
2|4.2|4.83|3.53|2.33|10.97|4.2|9.62|12.94|8.41|7.92
3|4.2|4.83|3.69|2.43|10.97|4.2|10.11|12.94|8.83|8.32
4|4.4|5.06|3.95|2.62|11.52|4.4|10.11|13.58|8.83|8.32
5|4.6|5.06|4.12|2.72|11.52|4.6|10.59|13.58|8.83|8.71
6|4.8|5.29|4.28|2.82|11.52|4.8|10.59|13.58|9.25|8.71
7|4.8|5.29|4.44|3.01|11.52|4.8|10.59|13.58|9.25|9.11
8|5|5.52|4.61|3.11|12.06|5|11.07|13.58|9.25|9.11
9|5.2|5.52|4.87|3.21|12.06|5.2|11.07|13.58|9.67|9.51
10|5.2|5.75|5.04|3.4|12.06|5.2|11.55|14.23|9.67|10.3
11|5.4|5.75|5.41|3.79|12.06|5.4|11.55|14.23|10.09|10.7
12|5.6|5.98|5.99|4.18|12.61|5.6|12.03|14.23|10.09|10.7
13|6|6.44|6.46|4.66|12.61|6|12.03|14.23|10.09|11.09
14|6.2|6.44|6.94|5.05|12.61|6.2|12.51|14.23|10.43|11.09
15|6.4|6.9|7.52|5.63|12.61|6.4|12.99|14.88|10.6|11.88
16|6.6|6.9|7.89|6.02|13.16|6.6|13.47|14.88|10.77|11.88
17|6.8|7.13|8.37|6.41|13.16|6.8|13.47|14.88|10.94|12.28
18|7.2|7.59|8.96|6.9|13.16|7.2|13.96|14.88|11.12|12.68
19|7.4|7.59|9.44|7.38|13.71|7.4|13.96|14.88|11.3|12.68
20|7.8|8.05|10.02|7.87|13.71|7.8|14.92|15.52|11.48|14.26
21|7.8|8.28|10.4|8.35|13.71|7.8|14.92|15.52|11.66|14.26
22|8|8.28|10.99|8.74|13.71|8|15.4|15.52|11.85|14.66
23|8.4|8.74|11.47|9.23|14.26|8.4|15.4|15.52|12.04|15.05
24|8.6|8.97|12.06|9.62|14.26|8.6|15.88|16.17|12.23|15.05
25|9|9.2|12.54|10.2|14.26|9|16.36|16.17|12.42|15.84
26|9.2|9.43|13.03|10.68|14.81|9.2|16.84|16.17|12.62|15.84
27|9.4|9.66|13.62|11.07|14.81|9.4|16.84|16.17|12.82|16.24
28|9.8|9.89|14.11|11.56|14.81|9.8|17.32|16.17|13.02|16.64
29|10|10.12|14.7|12.04|15.36|10|17.32|16.82|13.22|16.64
30|10.4|10.58|15.3|12.63|15.36|10.4|18.29|16.82|13.43|18.22
31|10.6|10.81|15.69|13.02|15.36|10.6|18.29|16.82|13.64|18.62
32|10.8|10.81|16.28|13.5|15.9|10.8|18.77|16.82|13.85|18.62
33|11.2|11.27|16.88|13.99|15.9|11.2|19.25|17.46|14.06|19.01
34|11.4|11.5|17.38|14.47|15.9|11.4|19.25|17.46|14.28|19.41
35|11.8|11.96|17.98|15.06|16.45|11.8|20.21|17.46|14.5|19.81
36|12|12.19|18.47|15.54|16.45|12|20.69|18.11|14.72|20.2
37|12.2|12.19|19.08|15.93|16.45|12.2|20.69|18.11|14.95|20.6
38|12.6|12.65|19.68|16.42|17|12.6|21.17|18.11|15.17|20.6
39|12.8|12.88|20.28|16.9|17|12.8|21.17|18.11|15.41|20.99
40|13.2|13.34|20.79|17.48|17|13.2|22.14|18.76|15.64|22.58
41|13.6|13.57|21.29|17.97|17.55|13.6|22.62|18.76|15.88|22.97
42|13.8|13.57|21.9|18.46|17.55|13.8|22.62|18.76|16.12|22.97
43|14.2|14.03|22.51|18.94|18.1|14.2|23.1|18.76|16.36|23.37
44|14.4|14.26|23.12|19.52|18.1|14.4|23.58|19.4|16.61|23.77
45|14.8|14.72|23.73|20.11|18.1|14.8|24.06|19.4|16.86|24.56
46|15|14.95|24.24|20.59|18.65|15|24.54|19.4|17.11|24.96
47|15.4|15.18|24.85|21.08|18.65|15.4|25.02|20.05|17.37|24.96
48|15.8|15.64|25.57|21.56|19.19|15.8|25.51|20.05|17.63|25.35
49|16|15.87|26.19|22.05|19.19|16|25.51|20.05|17.89|25.75
50|16.4|16.33|26.81|22.73|19.19|16.4|26.47|20.7|18.16|27.33
51|16.8|16.56|27.32|23.22|19.74|16.8|26.95|20.7|18.43|27.73
52|17|16.79|27.94|23.7|19.74|17|27.43|20.7|18.7|28.12
53|17.4|17.25|28.57|24.28|20.29|17.4|27.43|21.35|18.98|28.52
54|17.8|17.48|29.29|24.77|20.29|17.8|27.91|21.35|19.26|28.52
55|18.2|17.94|29.92|25.35|20.84|18.2|28.87|21.35|19.55|29.31
56|18.4|18.17|30.44|25.93|20.84|18.4|29.36|21.99|19.83|29.71
57|18.8|18.4|31.17|26.42|21.39|18.8|29.84|21.99|20.13|30.1
58|19.2|18.86|31.8|27|21.39|19.2|29.84|21.99|20.42|30.5
59|19.6|19.09|32.54|27.49|21.94|19.6|30.32|22.64|20.72|30.9
60|20|19.55|33.17|28.17|21.94|20|31.28|22.64|21.03|32.48
61|21|20.24|33.7|29.91|22.48|21|32.23|22.64|21.33|33.46
62|22|20.7|34.44|31.08|22.43|22|32.89|22.64|21.65|33.9
63|23|21.16|35.18|32.64|22.59|23|34.07|23.29|21.96|35.09
64|24|21.85|35.82|33.79|23.02|24|35.11|23.29|22.28|35.83
65|25|22.31|36.56|34.95|23.41|25|35.63|23.29|22.6|36.52
66|26|22.77|37.11|36.13|23.77|26|36.58|23.93|22.93|37.17
67|27|23.46|37.85|37.3|24.09|27|37.48|23.93|23.26|37.77
68|28|23.92|38.6|38.19|24.19|28|38.34|23.93|23.6|38.8
69|29|24.38|39.35|39.05|24.28|29|39.18|24.58|23.94|39.41
70|30|24.84|40|40|24.91|30|40.01|24.58|24.29|40
71|32.2|26.91|43.04|43.03|26.87|32.2|43.04|26.52|26.07|43.04
72|34.8|28.98|46.31|46.33|29.06|34.8|46.31|28.46|28.17|46.31
73|37.4|31.05|49.83|49.83|31.26|37.4|49.83|30.4|30.28|49.83
74|40.2|33.58|53.61|53.62|33.45|40.2|53.62|32.99|32.38|53.61
75|43.2|36.11|57.68|57.7|36.19|43.2|57.69|35.58|34.9|57.68
76|46.6|38.87|62.07|62.07|38.94|46.6|62.07|38.16|37.85|62.07
77|50.2|41.86|66.78|66.83|41.68|50.2|66.78|41.4|40.79|66.78
78|54|44.85|71.85|71.88|44.97|54|71.86|43.98|43.73|71.85
79|58|48.3|77.31|77.32|48.26|58|77.32|47.87|47.1|77.31
80|62.4|51.98|83.18|83.15|52.1|62.4|83.19|51.1|50.46|83.18
81|82|68.31|109.22|109.18|68.41|81.94|109.23|67.27|66.26|109.22
82|107.6|89.7|143.43|143.37|89.83|107.6|143.44|87.97|87.01|143.43
83|141.4|117.76|188.42|188.34|118.01|141.35|188.43|115.78|114.31|188.42
84|185.6|154.55|247.41|247.3|154.95|185.6|247.42|152.01|150.09|247.41
85|243.6|203.08|324.85|324.72|203.46|243.7|324.88|199.87|197.08|324.85
[/table]

Amount of intellect needed for 1% spell crit
[table="head;sort=1d"]Level|Warrior|Paladin|Hunter|Rogue|Priest|Death Knight|Shaman|Mage|Warlock|Druid
1|\infty|12.02|\infty|\infty|5.85|\infty|7.5|6.11|6.67|6.99
2|\infty|12.62|\infty|\infty|6.11|\infty|7.86|6.35|6.97|7.31
3|\infty|12.62|\infty|\infty|6.38|\infty|8.22|6.6|7.27|7.62
4|\infty|13.22|\infty|\infty|6.64|\infty|8.22|7.09|7.58|7.94
5|\infty|13.22|\infty|\infty|7.18|\infty|8.57|7.33|7.88|8.26
6|\infty|13.82|\infty|\infty|7.44|\infty|8.93|7.57|8.18|8.58
7|\infty|14.42|\infty|\infty|7.71|\infty|9.29|7.82|8.48|8.89
8|\infty|14.42|\infty|\infty|7.97|\infty|9.65|8.06|8.79|8.89
9|\infty|15.02|\infty|\infty|8.24|\infty|10|8.55|9.09|9.21
10|\infty|15.02|\infty|\infty|8.77|\infty|10|8.8|9.39|10.16
11|\infty|15.62|\infty|\infty|9.57|\infty|10.72|9.53|10.3|10.8
12|\infty|16.22|\infty|\infty|10.63|\infty|11.43|10.75|11.21|11.75
13|\infty|16.82|\infty|\infty|11.43|\infty|12.5|11.48|12.12|12.39
14|\infty|17.42|\infty|\infty|12.76|\infty|13.22|13.68|13.03|13.34
15|\infty|18.62|\infty|\infty|13.82|\infty|14.29|14.91|13.94|14.61
16|\infty|18.62|\infty|\infty|14.62|\infty|15.01|15.64|14.55|15.25
17|\infty|19.23|\infty|\infty|15.95|\infty|15.72|16.62|15.76|16.2
18|\infty|20.43|\infty|\infty|16.74|\infty|16.79|17.59|16.67|16.83
19|\infty|20.43|\infty|\infty|17.81|\infty|17.51|18.57|17.58|17.79
20|\infty|21.63|\infty|\infty|19.14|\infty|18.58|19.79|18.48|19.37
21|\infty|22.23|\infty|\infty|19.93|\infty|19.29|20.53|19.39|20.01
22|\infty|22.83|\infty|\infty|21.26|\infty|20.01|21.75|20.3|20.96
23|\infty|23.43|\infty|\infty|22.06|\infty|21.08|22.48|21.21|21.6
24|\infty|24.03|\infty|\infty|23.39|\infty|21.79|23.7|22.42|22.87
25|\infty|25.23|\infty|\infty|24.45|\infty|22.87|24.68|23.33|23.82
26|\infty|25.83|\infty|\infty|25.51|\infty|23.58|25.66|23.94|24.46
27|\infty|25.83|\infty|\infty|26.58|\infty|24.29|26.88|25.15|25.41
28|\infty|27.04|\infty|\infty|27.64|\infty|25.37|29.57|26.06|26.04
29|\infty|27.64|\infty|\infty|28.7|\infty|26.08|30.79|27.27|27.31
30|\infty|28.84|\infty|\infty|30.03|\infty|27.15|32.01|28.18|28.9
31|\infty|29.44|\infty|\infty|31.1|\infty|28.22|32.74|28.79|29.54
32|\infty|30.04|\infty|\infty|32.16|\infty|28.94|33.96|30|30.81
33|\infty|30.64|\infty|\infty|33.22|\infty|30.01|34.94|30.91|31.44
34|\infty|31.24|\infty|\infty|34.55|\infty|30.73|35.92|32.12|32.4
35|\infty|32.44|\infty|\infty|35.61|\infty|31.8|37.14|33.03|33.67
36|\infty|33.04|\infty|\infty|36.68|\infty|32.87|38.12|33.94|34.3
37|\infty|33.64|\infty|\infty|38.01|\infty|33.58|39.34|35.15|35.25
38|\infty|34.85|\infty|\infty|39.07|\infty|34.66|40.32|36.06|36.21
39|\infty|35.45|\infty|\infty|40.13|\infty|35.37|41.54|37.27|37.16
40|\infty|36.65|\infty|\infty|41.46|\infty|36.8|42.52|38.18|39.07
41|\infty|37.25|\infty|\infty|42.52|\infty|37.51|43.49|39.09|39.7
42|\infty|37.85|\infty|\infty|43.85|\infty|38.23|46.43|40.3|40.97
43|\infty|39.05|\infty|\infty|44.92|\infty|39.3|47.4|41.21|41.61
44|\infty|39.05|\infty|\infty|46.25|\infty|40.37|48.63|42.42|42.88
45|\infty|40.25|\infty|\infty|47.57|\infty|41.44|49.85|43.64|43.83
46|\infty|40.85|\infty|\infty|48.64|\infty|42.52|50.82|44.55|44.78
47|\infty|42.05|\infty|\infty|49.97|\infty|43.23|52.05|45.45|45.74
48|\infty|43.26|\infty|\infty|51.03|\infty|44.3|53.27|46.67|46.69
49|\infty|43.86|\infty|\infty|52.36|\infty|45.37|54.49|47.88|47.96
50|\infty|45.06|\infty|\infty|53.69|\infty|46.45|55.71|49.09|49.55
51|\infty|45.66|\infty|\infty|54.75|\infty|47.52|56.69|50|50.5
52|\infty|46.26|\infty|\infty|56.08|\infty|48.23|57.91|51.21|51.77
53|\infty|47.46|\infty|\infty|57.14|\infty|49.66|58.89|52.42|52.41
54|\infty|48.06|\infty|\infty|58.47|\infty|50.38|60.35|53.64|53.68
55|\infty|49.26|\infty|\infty|60.07|\infty|51.8|61.58|54.85|54.95
56|\infty|49.86|\infty|\infty|61.13|\infty|52.52|64.75|55.76|55.9
57|\infty|50.47|\infty|\infty|62.46|\infty|53.59|66.22|56.97|56.85
58|\infty|52.27|\infty|\infty|63.52|\infty|55.02|67.2|58.18|57.81
59|\infty|52.87|\infty|\infty|65.12|\infty|55.73|68.66|59.39|59.08
60|\infty|54.07|\infty|\infty|66.45|\infty|57.16|69.88|60.61|60.98
61|\infty|63.08|\infty|\infty|67.51|\infty|61.01|69.88|62.87|61.91
62|\infty|64.88|\infty|\infty|69.1|\infty|63.08|69.88|64.92|63.86
63|\infty|67.29|\infty|\infty|70.17|\infty|65.79|69.88|67.74|66.56
64|\infty|69.09|\infty|\infty|71.76|\infty|68.15|70.13|70.01|68.63
65|\infty|71.49|\infty|\infty|73.09|\infty|70.3|70.37|72.21|70.63
66|\infty|73.3|\infty|\infty|74.42|\infty|72.53|72.57|74.34|72.82
67|\infty|74.5|\infty|\infty|75.75|\infty|74.69|74.77|76.76|74.95
68|\infty|76.3|\infty|\infty|77.08|\infty|76.49|76.24|78.53|76.58
69|\infty|78.1|\infty|\infty|78.67|\infty|78.26|77.95|79.26|78.3
70|\infty|79.9|\infty|\infty|80|\infty|80|79.9|80|80
71|\infty|86.01|\infty|\infty|86.01|\infty|86.01|86.01|86.01|86.01
72|\infty|92.61|\infty|\infty|92.61|\infty|92.61|92.61|92.61|92.61
73|\infty|99.45|\infty|\infty|99.45|\infty|99.45|99.45|99.45|99.45
74|\infty|107.03|\infty|\infty|107.03|\infty|107.03|107.03|107.03|107.03
75|\infty|115.09|\infty|\infty|115.09|\infty|115.09|115.09|115.09|115.09
76|\infty|123.89|\infty|\infty|123.89|\infty|123.89|123.89|123.89|123.89
77|\infty|133.41|\infty|\infty|133.41|\infty|133.41|133.41|133.41|133.41
78|\infty|143.43|\infty|\infty|143.43|\infty|143.43|143.43|143.43|143.43
79|\infty|154.43|\infty|\infty|154.43|\infty|154.43|154.43|154.43|154.43
80|\infty|166.16|\infty|\infty|166.16|\infty|166.16|166.16|166.16|166.16
81|\infty|218.18|\infty|\infty|218.18|\infty|218.18|218.18|218.18|218.18
82|\infty|286.51|\infty|\infty|286.51|\infty|286.51|286.51|286.51|286.51
83|\infty|376.38|\infty|\infty|376.38|\infty|376.38|376.38|376.38|376.38
84|\infty|494.2|\infty|\infty|494.2|\infty|494.2|494.2|494.2|494.2
85|\infty|648.91|\infty|\infty|648.91|\infty|648.91|648.91|648.91|648.91
[/table]

Mana Regeneration
4.0.1 Changes:
  • MP5 stat removed.
  • Five-Second-Rule removed. Its is now "Mana Regen while out of combat" and "Mana Regen while in combat", instead of "Mana Regen while not casting" and "Mana Regen while casting".
  • All mana classes get a baseline Combat Regen of 5% of your Base Mana(The amount of mana you have with 0 Intellect).
  • Spirit Regen formula is unchanged.
  • In the beta build 4.0.3.13202, the BASE_REGEN coefficients for levels 81-85 remain the same as level 80 at 0.003345.

SpiritRegen(SPI, INT, LEVEL) = (0.001+SPI \times \sqrt{INT} \times BASE\_REGEN[LEVEL] )\times 5

4.0.1.13202
[table]Level|BASE_REGEN|Level|BASE_REGEN|Level|BASE_REGEN|Level|BASE_REGEN|Level|BASE_REGEN
1|0.020979| 21|0.011840|41|0.008235|61|0.006421|81|0.003345
2|0.020515| 22|0.011494|42|0.008113|62|0.006314|82|0.003345
3|0.020079| 23|0.011292|43|0.008018|63|0.006175|83|0.003345
4|0.019516| 24|0.010990|44|0.007906|64|0.006072|84|0.003345
5|0.018997| 25|0.010761|45|0.007798|65|0.005981|85|0.003345
6|0.018646| 26|0.010546|46|0.007713|66|0.005885
7|0.018314| 27|0.010321|47|0.007612|67|0.005791
8|0.017997| 28|0.010151|48|0.007524|68|0.005732
9|0.017584| 29|0.009949|49|0.007430|69|0.005668
10|0.017197|30|0.009740|50|0.007340|70|0.005596
11|0.016551|31|0.009597|51|0.007268|71|0.005316
12|0.015729|32|0.009425|52|0.007184|72|0.005049
13|0.015229|33|0.009278|53|0.007116|73|0.004796
14|0.014580|34|0.009123|54|0.007029|74|0.004555
15|0.014008|35|0.008974|55|0.006945|75|0.004327
16|0.013650|36|0.008847|56|0.006884|76|0.004110
17|0.013175|37|0.008698|57|0.006805|77|0.003903
18|0.012832|38|0.008581|58|0.006747|78|0.003708
19|0.012475|39|0.008457|59|0.006667|79|0.003522
20|0.012073|40|0.008338|60|0.006600|80|0.003345[/table]

 5[/hr]WotLK stuff below for reference (updated to 3.3.5)
 5[/hr]

 1[/hr]
Hello, I'm the author of RatingBuster and TankPoints, I've been able to derive most level 80 conversion rates and formulas in my beta testing, which should be useful for WotLK theorycrafting.

Avoidance stats now have diminishing returns
This includes:
1. Dodge from Dodge Rating, Defense Rating, Agility.
2. Parry from Parry Rating, Defense Rating.
3. Chance to be missed from Defense Rating.
(Blue post)

The following is the result of hours of work gathering data from beta servers and then spending even more time running multiple regression analysis on the data.

1. DR for Dodge, Parry, Missed are calculated separately.
2. Base avoidances are not affected by DR. (e.g. Dodge from base Agility, 5% base Parry, 5% base Missed)
3. Death Knight's Parry Rating from base Strength is affected by DR.
4. Direct percentage gains from talents and spells are not affected by DR. (e.g. 5% Dodge from talents, 4% Parry to weapon, 25 Defense to weapon)
5. c and k values depend on class but does not change with level.

6. The DR formula:

\frac{1}{x'} = \frac{1}{c}+\frac{k}{x}}

x' is the diminished stat before converting to IEEE754.
x is the stat before diminishing returns.
c is the cap of the stat, and changes with class.
k is a value that changes with class.

[table]|k|C_p|1/C_p|C_d|1/C_d|C_m|Lv80 Dodge/Agi(3.2.0)|Lv80 Agi/1%Dodge(3.2.0)|Base Dodge(3.2.0)
Warrior |0.9560| 47.003525|0.021275|88.129021 |0.011347|16|0.01180|84.74576271|3.66400
Paladin |0.9560| 47.003525|0.021275|88.129021 |0.011347|16|0.01670|59.88023952|3.49430
Hunter |0.9880|145.560408|0.006870|145.560408|0.006870| |0.01160|86.20689655|-4.08730
Rogue |0.9880|145.560408|0.006870|145.560408|0.006870| |0.02090|47.84688995|2.09570
Priest |0.9830|0 | 0|150.375940|0.006650| |0.01670|59.88023952|3.41780
Deathknight|0.9560| 47.003525|0.021275|88.129021 |0.011347|16|0.01180|84.74576271|3.66400
Shaman |0.9880|145.560408|0.006870|145.560408|0.006870| |0.01670|59.88023952|2.10800
Mage |0.9830| 0| 0|150.375940|0.006650| |0.01700|58.82352941|3.65870
Warlock |0.9830| 0| 0|150.375940|0.006650| |0.01670|59.88023952|2.42110
Druid |0.9720| 0| 0|116.890707|0.008555| |0.02090|47.84688995|5.60970[/table]


If you're interested in all the work thats been done to arrive at these results, everything is well documented in the following posts in this thread:
DR effect of avoidance stat observed, research begins
Defense data from build 8970
Cross testing with Defense, Dodge Rating and Parry Rating
Parry from Parry Rating and Defense
The DR formula, and Parry calculations
Dodge calculations
Druid dodge cap calculation
Level does not affect the cap
GetAgiPerDodge() algorithm
The miss cap


 1[/hr]
Lets do a quick example:

Level 60 warrior
Defense without any gear: 300
Dodge% without any gear: 7.0076994895935
Parry% without any gear: 5
Dodge rating: 0
Parry rating: 0
Agility without any gear: 83

Put on some gear which gives
+8 Defense
+24 Dodge Rating
+20 Parry Rating
+21 Agility

How much Dodge% and Parry% do I have now?


Solution:
For a level 60 Warrior
1 Defense = 0.04% Dodge + 0.04% Parry (the rest are not important for this problem)
12 Dodge Rating = 1% Dodge
15 Parry Rating = 1% Parry
1 Agility = 0.0427% Dodge

Dodge=8*0.04+\frac{24}{12}+21*0.0427=3.2167
Parry=8*0.04+\frac{20}{15}=1.653333333


Dodge_{DR}=\frac{1}{\frac{1}{c_d}+\frac{0.956}{Dodge}}=3.241011307
Parry_{DR}=\frac{1}{\frac{1}{c_p}+\frac{0.956}{Parry}}=1.668054461

Add the base values and we have:
Dodge = 10.2487108
Parry = 6.668054461


Answer: (These are the values taken in game)
Dodge = 10.248710632324
Parry = 6.6680541038513


 1[/hr]
Level 80 Combat Ratings and Stats

The following data are verified correct for build 3.3.5 (9/19/2010).

[table]Rating|Level 60|Level 70|Level 80
Expertise(-1% Dodge/Parry)|10|15.76923275|32.78998947
Defense Skill|1.5|2.365385056|4.918498039
Resilience|28.75|45.33654404|94.27122498
Dodge|13.8|21.76153945|45.25018692
Parry|13.8|21.76153945|45.25018692
Block|5|7.884614944|16.39499474
Hit|10|15.76923275|32.78998947
Spell Hit|8|12.61538506|26.23199272
Critical Strike|14|22.07692337|45.90598679
Spell Critical Strike|14|22.07692337|45.90598679
Haste|10|15.76923275|32.78998947
Spell Haste|10|15.76923275|32.78998947
Armor Penetration|4.268292514|6.730768897|13.99572719[/table]


3.2.0 changes
- Dodge Rating: The amount of dodge rating required per percentage of dodge has been increased by 15%.
- Parry Rating: The amount of parry rating required per percentage of parry has been reduced by 8%.
- Resilience: The amount of resilience needed to reduce critical strike chance, critical strike damage and overall damage has been increased by 15%.

To derive the formula, I used haste data from level 70 to 100:
[table]Level|Rating
70|15.76923275
71|16.96694183
72|18.25562477
73|19.6421833
74|21.13405418
75|22.73923683
76|24.46633911
77|26.32461739
78|28.32403564
79|30.47531509
80|32.78998947
81|35.2804718
82|37.9601059
83|40.84327316
84|43.9454155
85|47.28318024
86|50.87445068
87|54.73849106
88|58.89601517
89|63.36930847
90|68.18236542
91|73.36097717
92|78.93292236
93|84.92807007
94|91.37856293
95|98.31898499
96|105.7865524
97|113.8212967
98|122.4663086
99|131.7679138
100|141.776001[/table]

With the help of curve fitting tools and decimals to fractions algorithm:
Percentage = Rating / RatingBase / H
70 - 80: H = (82/52)*(131/63)^((level-70)/10)

And for reference, the values for level 1 to 70:
60 - 70: H = 82/(262-3*level)
10 - 60: H = (level-8)/52
1 - 10: H = 2/52

(RatingBase is the conversion at level 60)


 1[/hr]

[table]Crit Per Agi|Level 70|Level 80
Warrior|0.0333|0.016
Paladin|0.0403|0.0192
Hunter|0.025|0.012
Rogue|0.025|0.012
Priest|0.0401|0.0192
Death Knight|0.0333|0.016
Shaman|0.025|0.012
Mage|0.0407|0.0196
Warlock|0.0412|0.0198
Druid|0.025|0.012[/table]

[table]Agi required for 1% Crit|Level 70|Level 80
Warrior|30.03003003|62.5
Paladin|24.81389578|52.08333333
Hunter|40|83.33333333
Rogue|40|83.33333333
Priest|24.93765586|52.08333333
Death Knight|30.03003003|62.5
Shaman|40|83.33333333
Mage|24.57002457|51.02040816
Warlock|24.27184466|50.50505051
Druid|40|83.33333333[/table]


Full table for Crit Per Agi, precise formula yet to be found
[table]Level|Warrior|Paladin|Hunter|Rogue|Priest|Death Knight|Shaman|Mage|Warlock|Druid
1|0.258700|0.216400|0.284000|0.447600|0.091200|0.258700|0.103900|0.077300|0.118900|0.126200
2|0.226400|0.216400|0.283400|0.429000|0.091200|0.226400|0.103900|0.077300|0.118900|0.126200
3|0.226400|0.216400|0.271100|0.411800|0.091200|0.226400|0.099000|0.077300|0.113200|0.120200
4|0.226400|0.192400|0.253000|0.381300|0.086800|0.226400|0.099000|0.073600|0.113200|0.120200
5|0.226400|0.192400|0.243000|0.367700|0.086800|0.226400|0.094500|0.073600|0.113200|0.114800
6|0.201200|0.192400|0.233700|0.355000|0.086800|0.201200|0.094500|0.073600|0.108100|0.114800
7|0.201200|0.192400|0.225100|0.332100|0.086800|0.201200|0.094500|0.073600|0.108100|0.109800
8|0.201200|0.173200|0.217100|0.321700|0.082900|0.201200|0.090300|0.073600|0.108100|0.109800
9|0.201200|0.173200|0.205100|0.312000|0.082900|0.201200|0.090300|0.073600|0.103400|0.105200
10|0.201200|0.173200|0.198400|0.294100|0.082900|0.201200|0.086600|0.070300|0.103400|0.097100
11|0.181100|0.173200|0.184800|0.264000|0.082900|0.181100|0.086600|0.070300|0.099100|0.093500
12|0.181100|0.173200|0.167000|0.239400|0.079300|0.181100|0.083100|0.070300|0.099100|0.093500
13|0.164600|0.157400|0.154700|0.214500|0.079300|0.164600|0.083100|0.070300|0.099100|0.090200
14|0.164600|0.157400|0.144100|0.198000|0.079300|0.164600|0.079900|0.070300|0.095900|0.090200
15|0.150900|0.144300|0.133000|0.177500|0.079300|0.150900|0.077000|0.067200|0.094400|0.084200
16|0.150900|0.144300|0.126700|0.166000|0.076000|0.150900|0.074200|0.067200|0.092800|0.084200
17|0.150900|0.144300|0.119400|0.156000|0.076000|0.150900|0.074200|0.067200|0.091400|0.081400
18|0.139300|0.133200|0.111700|0.145000|0.076000|0.139300|0.071700|0.067200|0.089900|0.078900
19|0.139300|0.133200|0.106000|0.135500|0.072900|0.139300|0.071700|0.067200|0.088500|0.078900
20|0.129300|0.123700|0.099800|0.127100|0.072900|0.129300|0.067000|0.064400|0.087100|0.070100
21|0.129300|0.123700|0.096200|0.119700|0.072900|0.129300|0.067000|0.064400|0.085700|0.070100
22|0.129300|0.123700|0.091000|0.114400|0.072900|0.129300|0.064900|0.064400|0.084400|0.068200
23|0.120700|0.115400|0.087200|0.108400|0.070100|0.120700|0.064900|0.064400|0.083100|0.066400
24|0.113200|0.108200|0.082900|0.104000|0.070100|0.113200|0.063000|0.061800|0.081800|0.066400
25|0.113200|0.108200|0.079700|0.098000|0.070100|0.113200|0.061100|0.061800|0.080500|0.063100
26|0.106500|0.108200|0.076700|0.093600|0.067500|0.106500|0.059400|0.061800|0.079200|0.063100
27|0.106500|0.101900|0.073400|0.090300|0.067500|0.106500|0.059400|0.061800|0.078000|0.061600
28|0.100600|0.101900|0.070900|0.086500|0.067500|0.100600|0.057700|0.061800|0.076800|0.060100
29|0.100600|0.096200|0.068000|0.083000|0.065100|0.100600|0.057700|0.059500|0.075600|0.060100
30|0.095300|0.096200|0.065400|0.079200|0.065100|0.095300|0.054700|0.059500|0.074500|0.054900
31|0.095300|0.091100|0.063700|0.076800|0.065100|0.095300|0.054700|0.059500|0.073300|0.053700
32|0.090500|0.091100|0.061400|0.074100|0.062900|0.090500|0.053300|0.059500|0.072200|0.053700
33|0.090500|0.086600|0.059200|0.071500|0.062900|0.090500|0.052000|0.057300|0.071100|0.052600
34|0.086200|0.086600|0.057500|0.069100|0.062900|0.086200|0.052000|0.057300|0.070000|0.051500
35|0.086200|0.082500|0.055600|0.066400|0.060800|0.086200|0.049500|0.057300|0.069000|0.050500
36|0.082300|0.082500|0.054100|0.064300|0.060800|0.082300|0.048300|0.055200|0.067900|0.049500
37|0.082300|0.082500|0.052400|0.062800|0.060800|0.082300|0.048300|0.055200|0.066900|0.048500
38|0.078700|0.078700|0.050800|0.060900|0.058800|0.078700|0.047200|0.055200|0.065900|0.048500
39|0.078700|0.078700|0.049300|0.059200|0.058800|0.078700|0.047200|0.055200|0.064900|0.047600
40|0.075500|0.075300|0.048100|0.057200|0.058800|0.075500|0.045200|0.053300|0.063900|0.044300
41|0.072400|0.075300|0.047000|0.055600|0.057000|0.072400|0.044200|0.053300|0.063000|0.043500
42|0.072400|0.075300|0.045700|0.054200|0.057000|0.072400|0.044200|0.053300|0.062000|0.043500
43|0.069600|0.072100|0.044400|0.052800|0.055300|0.069600|0.043300|0.053300|0.061100|0.042800
44|0.069600|0.069300|0.043300|0.051200|0.055300|0.069600|0.042400|0.051500|0.060200|0.042100
45|0.067100|0.069300|0.042100|0.049700|0.055300|0.067100|0.041600|0.051500|0.059300|0.040700
46|0.067100|0.066600|0.041300|0.048600|0.053600|0.067100|0.040700|0.051500|0.058400|0.040100
47|0.064700|0.066600|0.040200|0.047400|0.053600|0.064700|0.040000|0.049900|0.057600|0.040100
48|0.062400|0.064100|0.039100|0.046400|0.052100|0.062400|0.039200|0.049900|0.056700|0.039400
49|0.062400|0.064100|0.038200|0.045400|0.052100|0.062400|0.039200|0.049900|0.055900|0.038800
50|0.060400|0.061800|0.037300|0.044000|0.052100|0.060400|0.037800|0.048300|0.055100|0.036600
51|0.060400|0.059700|0.036600|0.043100|0.050700|0.060400|0.037100|0.048300|0.054300|0.036100
52|0.058400|0.059700|0.035800|0.042200|0.050700|0.058400|0.036500|0.048300|0.053500|0.035600
53|0.056600|0.057700|0.035000|0.041200|0.049300|0.056600|0.036500|0.046800|0.052700|0.035100
54|0.056600|0.057700|0.034100|0.040400|0.049300|0.056600|0.035800|0.046800|0.051900|0.035100
55|0.054900|0.055900|0.033400|0.039400|0.048000|0.054900|0.034600|0.046800|0.051200|0.034100
56|0.054900|0.055900|0.032800|0.038600|0.048000|0.054900|0.034100|0.045500|0.050400|0.033700
57|0.053300|0.054100|0.032100|0.037800|0.046800|0.053300|0.033500|0.045500|0.049700|0.033200
58|0.051700|0.052500|0.031400|0.037000|0.046800|0.051700|0.033500|0.045500|0.049000|0.032800
59|0.051700|0.052500|0.030700|0.036400|0.045600|0.051700|0.033000|0.044200|0.048300|0.032400
60|0.050300|0.050900|0.030100|0.035500|0.045600|0.050300|0.032000|0.044200|0.047600|0.030800
61|0.047700|0.049500|0.029700|0.033400|0.044500|0.047700|0.031000|0.044200|0.046900|0.029900
62|0.045300|0.048100|0.029000|0.032200|0.044600|0.045300|0.030400|0.044200|0.046200|0.029500
63|0.043100|0.046800|0.028400|0.030700|0.044300|0.043100|0.029400|0.042900|0.045500|0.028500
64|0.042100|0.045600|0.027900|0.029600|0.043400|0.042100|0.028500|0.042900|0.044900|0.027900
65|0.040200|0.044400|0.027300|0.028600|0.042700|0.040200|0.028100|0.042900|0.044200|0.027400
66|0.038500|0.044400|0.027000|0.027600|0.042100|0.038500|0.027300|0.041800|0.043600|0.026900
67|0.037000|0.042200|0.026400|0.026800|0.041500|0.037000|0.026700|0.041800|0.043000|0.026500
68|0.035500|0.042200|0.025900|0.026200|0.041300|0.035500|0.026100|0.041800|0.042400|0.025800
69|0.034200|0.041200|0.025400|0.025600|0.041200|0.034200|0.025500|0.040700|0.041800|0.025400
70|0.033500|0.040300|0.025000|0.025000|0.040100|0.033500|0.025000|0.040700|0.041200|0.025000
71|0.031200|0.036800|0.023200|0.023200|0.037200|0.031200|0.023200|0.037700|0.038400|0.023200
72|0.028700|0.034600|0.021600|0.021600|0.034400|0.028700|0.021600|0.035100|0.035500|0.021600
73|0.026600|0.032100|0.020100|0.020100|0.032000|0.026600|0.020100|0.032900|0.033000|0.020100
74|0.024800|0.029900|0.018700|0.018700|0.029900|0.024800|0.018700|0.030300|0.030900|0.018700
75|0.023200|0.027500|0.017300|0.017300|0.027600|0.023200|0.017300|0.028100|0.028700|0.017300
76|0.021600|0.025800|0.016100|0.016100|0.025700|0.021600|0.016100|0.026200|0.026400|0.016100
77|0.019900|0.024000|0.015000|0.015000|0.024000|0.019900|0.015000|0.024200|0.024500|0.015000
78|0.018500|0.022200|0.013900|0.013900|0.022200|0.018500|0.013900|0.022700|0.022900|0.013900
79|0.017200|0.020600|0.012900|0.012900|0.020700|0.017200|0.012900|0.020900|0.021200|0.012900
80|0.016000|0.019200|0.012000|0.012000|0.019200|0.016000|0.012000|0.019600|0.019800|0.012000[/table]

 1[/hr]

Spell Crit Per Int is the same for all classes over level 70 (even for warlocks)

[table]Level|Spell Crit Per Int|Int required for 1% Spell Crit
70|0.0125|80
71|0.0116|86.2068944
72|0.0108|92.59259244
73|0.0101|99.00990313
74|0.0093|107.526879
75|0.0087|114.9425283
76|0.0081|123.4567927
77|0.0075|133.333327
78|0.007|142.857139
79|0.0065|153.8461534
80|0.006|166.6666709[/table]

 1[/hr]

ManaRegen(SPI, INT, LEVEL) = (0.001+SPI*BASE_REGEN[LEVEL]*(INT^0.5))*5

3.3.5
[table]Level|BASE_REGEN|Level|BASE_REGEN|Level|BASE_REGEN|Level|BASE_REGEN
1|0.020979| 21|0.011840|41|0.008235|61|0.006421
2|0.020515| 22|0.011494|42|0.008113|62|0.006314
3|0.020079| 23|0.011292|43|0.008018|63|0.006175
4|0.019516| 24|0.010990|44|0.007906|64|0.006072
5|0.018997| 25|0.010761|45|0.007798|65|0.005981
6|0.018646| 26|0.010546|46|0.007713|66|0.005885
7|0.018314| 27|0.010321|47|0.007612|67|0.005791
8|0.017997| 28|0.010151|48|0.007524|68|0.005732
9|0.017584| 29|0.009949|49|0.007430|69|0.005668
10|0.017197|30|0.009740|50|0.007340|70|0.005596
11|0.016551|31|0.009597|51|0.007268|71|0.005316
12|0.015729|32|0.009425|52|0.007184|72|0.005049
13|0.015229|33|0.009278|53|0.007116|73|0.004796
14|0.014580|34|0.009123|54|0.007029|74|0.004555
15|0.014008|35|0.008974|55|0.006945|75|0.004327
16|0.013650|36|0.008847|56|0.006884|76|0.004110
17|0.013175|37|0.008698|57|0.006805|77|0.003903
18|0.012832|38|0.008581|58|0.006747|78|0.003708
19|0.012475|39|0.008457|59|0.006667|79|0.003522
20|0.012073|40|0.008338|60|0.006600|80|0.003345[/table]
Hotdogee@Ner'zhul US <Bahamut>
Author of RatingBuster

#2 Roywyn

Roywyn

    Bald Bull

  • Members
  • 1,398 posts

Posted 30 July 2008 - 11:54 PM

Thanks a lot!

Seems they made the rating curve even steeper, it used to be an exponential with base 101/52 instead of 131/36 from 70 to 80 in Vulajin's alpha test.

Not sure how you extract data from the client, but is it possible to extract data for agi(int) => (spell)crit and the spirit regeneration ( = levelfactor * sqrt(int) * spi) from it as well?
Chaotic Meta Gems in Cataclysm: http://elitistjerks....p2/#post1794256

DPS spec and class comparison in Naxxramas gear: http://code.google.c...ki/SampleOutput
The Blue Bar and you - the complete Fire Mage 2.4 mana compendium: http://elitistjerks....0-post3191.html

And doesn't proc on AM.
Neither does since 3.1.

#3 Whitetooth

Whitetooth

    Piston Honda

  • Members
  • 122 posts

Posted 31 July 2008 - 12:02 AM

Thanks a lot!

Seems they made the rating curve even steeper, it used to be an exponential with base 101/52 instead of 131/36 from 70 to 80 in Vulajin's alpha test.

Not sure how you extract data from the client, but is it possible to extract data for agi(int) => (spell)crit and the spirit regeneration ( = levelfactor * sqrt(int) * spi) from it as well?


Yes, its possible to extract those data as well.
In fact, RatingBuster's stat breakdown feature was made possible by coding the data in it.

#4 Roywyn

Roywyn

    Bald Bull

  • Members
  • 1,398 posts

Posted 31 July 2008 - 07:34 AM

Yes, its possible to extract those data as well.
In fact, RatingBuster's stat breakdown feature was made possible by coding the data in it.

Well, could you give us those numbers too? Or don't you simply have the data yet?

The level 80 values for int=>crit (this was the same for all classes at 70), the spirit-regen multiplier (unified), and the agi=>dodge/crit multipliers for War/Pal/DK/Hun/Sha/Rog/Dru is what people are interested in I thnk.

[Edit]: Thanks a ton! So it's a flat 131/63 multiplier of level 70 values on everything but mana regen, makes things easier to project :)
Chaotic Meta Gems in Cataclysm: http://elitistjerks....p2/#post1794256

DPS spec and class comparison in Naxxramas gear: http://code.google.c...ki/SampleOutput
The Blue Bar and you - the complete Fire Mage 2.4 mana compendium: http://elitistjerks....0-post3191.html

And doesn't proc on AM.
Neither does since 3.1.

#5 Whitetooth

Whitetooth

    Piston Honda

  • Members
  • 122 posts

Posted 31 July 2008 - 08:20 AM

Well, could you give us those numbers too? Or don't you simply have the data yet?

The level 80 values for int=>crit (this was the same for all classes at 70), the spirit-regen multiplier (unified), and the agi=>dodge/crit multipliers for War/Pal/DK/Hun/Sha/Rog/Dru is what people are interested in I thnk.


Sure, first post is updated with the data.

#6 Zurgat

Zurgat

    King Hippo

  • Members
  • 500 posts

Posted 31 July 2008 - 08:20 AM

Hello, I'm the author of RatingBuster. Although I'm still waiting for my beta key, I've been able to derive the level 80 conversion rates and the formula from the client.

Note that the following data are only verified correct for build 3.0.1.8681 (7/27/08), and may change during beta testing.



Excellent work, I was scouting around for this data, but feared we'd have to wait for the beta to unlock lvl 80.
I've just added a linkback to this post for now.
Is there an official site for Rating Buster, other than the addon download sites?

As Roywyn stated, the agility > crit conversions would be a great help.
For example to expand the http://elitistjerks....ps_spreadsheet/
Edit: Seems you managed to hit reply a few seconds before me.

This also means we can update the article at Combat rating system - WoWWiki - Your guide to the World of Warcraft soon.
Unless somebody beats me to it, I'll have a look at inserting those values later this week.
-= Random Ravings - RSS Feed =- Rogue and Hunter stuff here. As well as guides to get you trough your spare time.

#7 Whitetooth

Whitetooth

    Piston Honda

  • Members
  • 122 posts

Posted 31 July 2008 - 08:35 AM

Is there an official site for Rating Buster, other than the addon download sites?

Nope, I haven't bothered to set one up yet :P

#8 Densor

Densor

    Piston Honda

  • Members
  • 115 posts

Posted 31 July 2008 - 08:42 AM

Those numbers look awful. Everything took such a huge hit in effectiveness, compared to the change from 60 to 70.

Also Whitetooth, your value for Spell Crit per Int at level 80 in your first post is off by a factor of 100, I believe. 0.00006 crit per int doesn't coincide with 166.66 int per crit.

#9 BFG

BFG

    Von Kaiser

  • Members
  • 45 posts

Posted 31 July 2008 - 08:43 AM

Hmm... so ratings roughly double? Don't you think that raw stats will have to keep up with ratings (say, agi and crit rating) and will double too? And with lvl 80 epics we'll see tanks with 3000 stamina? Melee with 6-8k AP?
No, this is not a whine post. It's legal to be a pessimist.

#10 Whitetooth

Whitetooth

    Piston Honda

  • Members
  • 122 posts

Posted 31 July 2008 - 08:50 AM

Also Whitetooth, your value for Spell Crit per Int at level 80 in your first post is off by a factor of 100, I believe. 0.00006 crit per int doesn't coincide with 166.66 int per crit.


Fixed, thank you :)

#11 Akka

Akka

    Piston Honda

  • Members
  • 160 posts

Posted 31 July 2008 - 09:01 AM

God, Blizzard sure entered in full Monty Haul mode.
It's bordering ridiculous how much stats hit a brick wall in efficiency, number inflation will be huge.

Oh, and grats for your add-on, pal, this is one of the rare real "must-have" in the game :)
If violence doesn't solve your problem...
... you simply haven't been violent enough !

#12 Prinsesa

Prinsesa

    Bald Bull

  • Members
  • 1,527 posts

Posted 31 July 2008 - 09:05 AM

Hmm... so ratings roughly double? Don't you think that raw stats will have to keep up with ratings (say, agi and crit rating) and will double too? And with lvl 80 epics we'll see tanks with 3000 stamina? Melee with 6-8k AP?


I'm not sure of the sources (only read about it on the Warlock WOTLK thread), but apparently the spell hit cap has been reduced to 9%, from 16%, and the 1% unremovable miss rate has been abolished as well.

I don't know about melee/ranged hit, but then we're going to see more hit affecting abilities (Winter's Grasp, Elemental Oath, Improved Faerie Fire, etc.)

It did concern me though that 660 Defense Rating was still not enough to hit 5.6% crit reduction for tanks. That was with the highest defense items Wowhead has datamined, double def trinkets and all def enchants everywhere, including Vindicator's Armor Kits.
"We do want Sanctuary to be the tanking seal"

- Ghostcrawler

#13 Akka

Akka

    Piston Honda

  • Members
  • 160 posts

Posted 31 July 2008 - 09:10 AM

I'm not sure of the sources (only read about it on the Warlock WOTLK thread), but apparently the spell hit cap has been reduced to 9%, from 16%, and the 1% unremovable miss rate has been abolished as well.

I don't know about melee/ranged hit, but then we're going to see more hit affecting abilities (Winter's Grasp, Elemental Oath, Improved Faerie Fire, etc.)

It probably simply is the effect of the uniformization trend, bringing together most of the stats.
With hit and crit rating being applicable to both magic and mélée, it's somehow logical that magic and mélée now share the same hit cap.

I hope this simplification will not make the game blander, but I see the logic behind in any case, and I think nobody will miss the unremovable 1 % resist.
If violence doesn't solve your problem...
... you simply haven't been violent enough !

#14 Zurgat

Zurgat

    King Hippo

  • Members
  • 500 posts

Posted 31 July 2008 - 09:34 AM

Oh, and grats for your add-on, pal, this is one of the rare real "must-have" in the game :)


Which sort of makes me wonder when blizzard will implement his addon as a default interface, as they have done in the past with many other "must haves". Even a threat meter is in the works.
-= Random Ravings - RSS Feed =- Rogue and Hunter stuff here. As well as guides to get you trough your spare time.

#15 Lactose

Lactose

    Don Lactose

  • Members
  • 1,138 posts

Posted 31 July 2008 - 09:42 AM

In your Agi required for 1% crit table, you've got Hunter listed 4 times.
You're missing the following:
Rogue - 40 - 83.33333333
Shaman - 40 - 83.33333333
Druid - 83.33333333

Numbers derived from your Crit Pet Agi table.
Looks like you just need to rename 3 of the Hunter labels.
Look, Lactose, we'd rather you didn't eradicate the whole human race.
- Sam & Max

#16 Akka

Akka

    Piston Honda

  • Members
  • 160 posts

Posted 31 July 2008 - 10:21 AM

One thing that worry me, though : with such a steep decrease in stat effectiveness for each level gained, the levelling phase is about to see a crushing reduction in efficiency for the character.
I'm afraid that, then, this whole phase, with all the regions and dungeons created for it, will be seen only as an irritating farming moment where your character only lose power, and that it will be largely despised and neglected, people only having fun anew at level 80, where their character will finally be able to progress again.
Also, it will make BC items obsolete even faster than it made pre-BC items obsolete in BC.

All in all, isn't this "wiping the state clean" far too harsh, making the same mistake as BC again ?
Especially as blue seemed to say that WotLK wouldn't be as severe as BC in this area, while these coefficients imply it will, actually, be WORSE.
If violence doesn't solve your problem...
... you simply haven't been violent enough !

#17 Ellyh

Ellyh

    Don Flamenco

  • Members
  • 324 posts

Posted 31 July 2008 - 10:33 AM

Well it makes specs that are less reliant on ratings for power scaling such as shadow priests, afflocks and holy priests more powerful relative to their comrades and their gear lasts longer.

#18 Valerian

Valerian

    King Hippo

  • Members
  • 590 posts

Posted 31 July 2008 - 12:22 PM

One thing that worry me, though : with such a steep decrease in stat effectiveness for each level gained, the levelling phase is about to see a crushing reduction in efficiency for the character.
I'm afraid that, then, this whole phase, with all the regions and dungeons created for it, will be seen only as an irritating farming moment where your character only lose power, and that it will be largely despised and neglected, people only having fun anew at level 80, where their character will finally be able to progress again.
Also, it will make BC items obsolete even faster than it made pre-BC items obsolete in BC.

All in all, isn't this "wiping the state clean" far too harsh, making the same mistake as BC again ?
Especially as blue seemed to say that WotLK wouldn't be as severe as BC in this area, while these coefficients imply it will, actually, be WORSE.


From the items we've seen Sunwell/late BT gear doesn't appear to get replaced all that soon (mainly due to lack of sockets). Thus is the rating change is that large, it will simply be a drop in effective power rather than an obsoleting of all the old gear super fast.

#19 Vulajin

Vulajin

    Vula'jin the Void, blessed by the loa

  • Moderators
  • 5,924 posts

Posted 31 July 2008 - 12:27 PM

Erm. So, I derived this information a while ago, actually, and my formula doesn't quite agree with yours. Here's my thread on the beta forums (reposted from the alpha forums):

WoW Forums -> Combat Ratings from 70 to 80

The formula as I have it is H = (82/52)*(101/52)^((Level-70)/10). I've found this formula to be accurate for every data point I've seen so far.

Additionally I'm curious as to where you found the information on agility-to-crit conversions.

(edit) I just logged in to beta and it looks like they've reduced the rating scaling curve. So 101/52 is most certainly not accurate any longer. (edit 2) Your new value of 131/63 seems to check out for this build.

Yep, still a fucking idiot.


#20 Shai

Shai

    Von Kaiser

  • Members
  • 52 posts

Posted 31 July 2008 - 12:35 PM

Perhaps I misunderstand something, but at lvl 74 227 haste rating converts to exactly 10% haste on my character sheet. Using your table, that would match the expected value at lvl 75. What am I missing?

edit: Roywyn's right. My bad for not checking the actual effect on spells.




0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users