Rawr Healadin Model
Posted 06 December 2008 - 07:02 PM
Posted 06 December 2008 - 07:17 PM
It is valuing Int (and to a lesser extent Mp5) highly, since with the gear level you have you really can't cast that many Holy Lights (only 1 per every 2.5 FoLs). So increasing how many you can cast is the best for you currently, in terms of total healing done. I don't know why you say you can't use all your mana, there are definitely fights where you could (with your mana pool) while not wasting them.
Posted 06 December 2008 - 08:16 PM
Other than that nothing in Naxx 25 taxes me very heavily mana wise.
Posted 06 December 2008 - 08:42 PM
Posted 07 December 2008 - 09:08 PM
1. Start Rawr 2.1.3 with an empty Blood Elf Paladin.
2. Use the comparison chart "Gear > Hands."
3. Find Heroes' Redemption Gloves and edit them to be socketted with a Reckless Flawless Ametrine.
4. Check the item ratings. Handgrips of the Foredoomed will be rated 41.25 while Heroes' Redemption Gloves is rated 39.10. However, the stat comparison is:
Stat Heroes' Foredoomed
Stam 49 52
Int 51 49
SP 80 76
Crit 48 48
Haste 40 39
Heroes' are equal or better in every stat except stam, which doesn't contribute toward healing. In the summary it's also saying that Foredoomed gets a better crit rate on FoL, HL, etc. when Heroes' should edge it out slightly.
Posted 07 December 2008 - 09:50 PM
Posted 07 December 2008 - 10:12 PM
Incidentally, is there a way to remove gems from an item? The best I've been able to do is choose a pure-stam gem, which is equivalent for healing purposes. Maybe a better question would be, "Am I missing docs?" I didn't see anything about it in the readme.
Posted 10 December 2008 - 08:59 PM
healing done per target by GHL = 0.1*(HL base)*(1+0.5*crit)^2
Posted 10 December 2008 - 09:11 PM
The glyph of HL has a separate crit chance that is worth including in my opinion. It basically makes crit scale to the second power [(1.5*crit%)^2] which is pretty potent when raid healing people in clusters.
True, I forgot about that. It is fixed now. GHL can be amazing on certain fights, it can make up for 15%+ of my healing on Malygos.
Posted 10 December 2008 - 10:43 PM
Posted 10 December 2008 - 11:07 PM
Posted 11 December 2008 - 09:31 AM
Posted 11 December 2008 - 02:13 PM
Posted 11 December 2008 - 04:45 PM
Rydaa, it doesn't really hate haste (except in a few weird scenarios), just doesn't value it as highly. Either way once the next version comes out it will also model burst healing, and you can set a scale to it relative to total fight healing. So it will more accurately model the effects of Haste and similar stats.
Posted 11 December 2008 - 05:25 PM
I am definitely looking forward to the next release, to see those types of results.
Posted 11 December 2008 - 08:18 PM
Posted 11 December 2008 - 10:23 PM
Posted 12 December 2008 - 12:27 AM
I suspect my Spiritual Attunement returns value is probably set a little low as well, since regen feels a lot more powerful in my current set than Rawr believes.
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