- Bugs
- Mistakes
- Suggestions
- Corrections
- Ideas for expansion
- Ideas for modeling

This thread is not meant to discuss:

- Itemization
- Playstyles

For example, please note the difference between discussing how to model the power of a glyphed HT build versus discussing glyphed HT build viability. The first falls in this thread, whereas the other would likely fall into the PVE discussion thread. Please keep them separate.

My overall goal for the spreadsheet is to provide a reliable tool for the community to use to model situations, gearing decisions, and playstyle choices for PVE encounters. I would like the spreadsheet to reach a point where it is credible enough that it can be trusted to make accurate calculations, while still allowing for the imperfection of reality.

Currently, Resto Spreadsheet is at a point where I think it provides solid calculations for spell stats and spitting out reliable stat totals from a gear/buff setup (you have no idea how not-simple it can be). Currently, I've been branching out into stat weight calculations. The regeneration side of the scale is very strong where the healing power scale is very faulty. I'm in the process of developing a solid healing power scale using a method similar to the regen scale. I'm also trying to figure out how I'm going to do lifebloom calculations when there are so many different methods and human errors that greatly influence its strength.

Spreadsheet:

Resto Spreadsheet v1.41L

Supporting Documents:

Mana Regeneration Analysis v1.1