Jump to content


Photo

[Resto] shaman_hep reports


  • This topic is locked This topic is locked
371 replies to this topic

#41 Kelso

Kelso

    Glass Joe

  • Members
  • 3 posts

Posted 09 May 2009 - 06:21 AM

Ulduar25
version 2.33

config

GAME_VERSION = 3.1.0
PLAYER_NAME = Kelso
RACE = Tauren
BUFF_MP5 = 0
SET_BONUS = 7_2
CALC_MP5 = 1
SPELL_POWER = 1981
HASTE_RATING = 466
MIN_MANA = 1000
MP5_VALUE = 2
CONVECTION = 0
ENHANCING_TOTEMS = 3
ANCESTRAL_KNOWLEDGE = 5
THUNDERING_STRIKES = 5
IMPROVED_SHIELDS = 3
ELEMENTAL_WEAPONS = 2
IMPROVED_HEALING_WAVE = 5
TOTEMIC_FOCUS = 0
TIDAL_FOCUS = 5
IMPROVED_WATER_SHIELD = 3
TIDAL_FORCE = 1
RESTORATIVE_TOTEMS = 3
TIDAL_MASTERY = 5
HEALING_WAY = 0
NATURE_SWIFTNESS = 1
FOCUSED_MIND = 0
PURIFICATION = 5
NATURE_GUARDIAN = 0
MANA_TIDE = 1
CLEANSE_SPIRIT = 1
BLESSING_ETERNALS = 2
IMPROVED_CHAIN_HEAL = 2
NATURE_BLESSING = 3
ANCESTRAL_AWAKENING = 3
EARTH_SHIELD = 1
IMPROVED_EARTH_SHIELD = 2
TIDAL_WAVES = 5
RIPTIDE = 1
GLYPH_CHAIN_HEAL = 1
GLYPH_WATER_MASTERY = 1
GLYPH_MANA_TIDE = 0
GLYPH_HEALING_STREAM = 0
GLYPH_HEALING_WAVE = 0
GLYPH_LESSER_HEALING_WAVE = 0
GLYPH_EARTHLIVING = 0
GLYPH_EARTH_SHIELD = 1
GLYPH_RIPTIDE = 0
GLYPH_WATER_SHIELD = 1
META_INCREASED_CRIT = 0
META_INCREASED_INT = 0
RELIC_MANA_CH = 0
RELIC_MANA_HW = 0
RELIC_MANA_LB = 0
ASSUME_ANY_WRATH_AIR = 1
ASSUME_ANY_SP_TOTEM = 1
ASSUME_ANY_MANA_SPRING = 1
ASSUME_RESTORATIVE_TOTEMS = 0
BLESSING_OF_KINGS = 1
IMPROVED_BLESSING_OF_WISDOM = 0
IMPROVED_MARK_OF_WILD = 2
IMPROVED_MOONKIN_FORM = 3
SWIFT_RETRIBUTION = 3
INTENSE_REQUIRE_WS_UPTIME = 75
INTENSE_REQUIRE_BOW = 0
INTENSE_REQUIRE_INT = 0
INTENSE_REQUIRE_BOK = 0
STAMINA_HEP = 0
ARMOR_HEP = 0.01
ASSUME_ENHANCING_TOTEMS = 0
DEMONIC_PACT = 5
DEMONIC_PACT_SP = 2500

Report

$Id: shaman_hep.pl,v 2.33 2009/05/01 03:28:06 stassart Exp stassart $
Configuration file: Kelso.cfg
Processing as World of Warcraft version: 3.1.0
shaman_hep $Revision: 2.33 $
Total log time processed: 3 hours 2 mins 18 secs 
Evaluating heals for Kelso:
Effective healing: 7174047
Total healing: 14484254
Total time spent healing: 33 mins 20 secs  (18.2876% of log file time)
Time in combat: 1 hour 24 mins 51 secs  (46.55%)
Time alive in combat: 1 hour 13 mins 9 secs  (86.20%)
Longest fight: 18 mins 17 secs 
Effective in combat healing: 7100825
Total in combat healing: 13252725
Total in combat time spent healing: 28 mins 20 secs  (33.3921% of combat time)
Buff Report:
	Earthliving uptime: 1 hour 24 mins 28 secs  (99.55%)
	Blessing of Wisdom uptime: 40 mins 53 secs  (55.89%)
	Mana Spring Totem uptime: 23 mins 59 secs  (28.28%)
	Blessing of Wisdom/Mana Spring Totem uptime: 51 mins 12 secs  (60.34%)
	Blessing of Kings uptime: 1 hour 46 secs  (83.07%)
		Configured as 100% uptime (10.00% stat increase)
	Mark/Gift of the Wild uptime: 58 mins 30 secs  (79.98%)
	Arcane Int/Brilliance/Fel Int uptime: 2 mins 17 secs  (3.14%)
	Moonkin Aura/Elemental Oath crit buff uptime: 1 hour 9 mins 38 secs  (95.20%)
	Moonkin Aura buff uptime: 1 hour 8 mins 27 secs  (93.59%)
	Retribution Aura uptime: 55 mins 59 secs  (76.55%)
	Improved Moonkin Aura/Swift Retribution buff uptime: 1 hour 9 mins 37 secs  (95.18%)
	Wrath of Air buff uptime: 1 hour 10 mins 16 secs  (82.81%)
	Demonic Pact/Totem of Wrath/Flametongue Totem/Improved Divine Spirit
		buff uptime: 1 hour 8 mins 22 secs  (93.48%)
	Fortitude uptime: 1 hour 3 mins 4 secs  (86.22%)
	"Bloodlust" (983 haste rating) buff uptime: 1 min 20 secs  (1.83%)
	"Illustration of the Dragon Soul" (20 sp) buff uptime: 51 mins 29 secs  (70.40%)

Totem Report for Kelso:
	"Earth Elemental Totem" uptime: 0 sec  (0.00%)
	"Magma Totem" uptime: 29 secs  (0.68%)
	"Tremor Totem" uptime: 20 mins 23 secs  (27.88%)
	"Cleansing Totem" uptime: 5 mins 19 secs  (7.27%)
	"Mana Tide Totem" uptime: 47 secs  (1.09%)
	"Wrath of Air Totem" uptime: 51 mins 58 secs  (71.06%)
	"Earthbind Totem" uptime: 2 mins 8 secs  (2.93%)
	"Flametongue Totem" uptime: 51 mins 58 secs  (71.05%)
	"Healing Stream Totem" uptime: 45 mins 54 secs  (62.75%)
	"Fire Resistance Totem" uptime: 46 secs  (1.06%)
	"Stoneskin Totem" uptime: 32 mins 32 secs  (44.48%)
	"Mana Spring Totem" uptime: 5 mins 4 secs  (6.94%)

Total mana used: 828578
Total mana restored (not including gear): 287775
In combat mana used: 773815
In combat mana restored (not including gear): 278174
Mana used in most mana intensive fight: 17415
	Start Time: 5/8 00:49:34.520
	Duration of that fight: 1 min 7 secs 
	Mana pool for that fight: 22800
	Total mp5 needed (from int, gear, buffs, abilities, etc): 903.243847798652
	Tidal Focus mana saved: 903.378
	Mana restored that fight by abilities: 4677
		from Replenishment: 2708 (70.65% uptime)
		from Improved Water Shield: 492
			while Tidal Force was up: 0
		from Water Shield damage/debuff procs: 1477
		from Mana Tide (all shaman): 0
		from Hymn of Hope: 0
		from Meta Gem or item procs: 0
		from Mana Potion: 0
	Had Blessing of Wisdom/Mana Spring?: No (mp5: 0)
	Had Blessing of Kings?: Yes
	Had Arcane Intellect or Fel Intelligence?: No (0 int)
	Had Gift/Mark of the Wild?: No (+0 stats)
	Had Moonkin Aura/Elemental Oath?: Yes
	Water Shield uptime: 52 secs  (77.78%)
	MP5 from Water Shield: 108.886141727444
	MP5 from food/elixirs/flasks (configuration option): 0
	Character sheet MP5 needed unbuffed: 0
	MP5 (including Int/crit) needed naked: 578.53879639905
		Sources of mana naked:
		Mana Pool unbuffed: 6141
		Mana from Blessing of Kings on base int: 202.5
		Mana from Arcane Int/Brilliance: 0
		Mana from Mark/Gift of the the Wild: 0
		Crit % unbuffed: 17.00%
		Crit % buffed: 22.08%
		Replenishment: 761.22
		Improved Water Shield: 492
		Water Shield damage procs: 1477
		Mana Tide (only from this shaman): 0
		Hymn of Hope: 0
		Other abilities: 0
		(Not included: Mana Potion: 0)

		Buffs:
		Blessing of Wisdom/Mana Spring: 0 mp5
		Water Shield passive: 108.886141727444 mp5
		Food/elixirs/flasks: 0 mp5

Stat modifiers (ilevel points for stats):
	Spell Power: 0.8571
	MP5: 2.5000
Calculated mp5 value (Int, Crit, and mp5): 0.851794458773631

Mana Used Report: (sorted by total)
"Chain Heal": count: 452, total mana used: 358436 (43.26% of overall)
	In combat count: 452, mana used: 358436 (46.32%)
"Lesser Healing Wave": count: 333, total mana used: 208458 (25.16% of overall)
	In combat count: 333, mana used: 208458 (26.94%)
"Riptide": count: 187, total mana used: 140437 (16.95% of overall)
	In combat count: 185, mana used: 138935 (17.95%)
"Earth Shield": count: 51, total mana used: 31926 (3.85% of overall)
	In combat count: 39, mana used: 24414 (3.16%)
"Ancestral Spirit": count: 7, total mana used: 22155 (2.67% of overall)
	In combat count: 1, mana used: 3165 (0.41%)
"Flametongue Totem": count: 42, total mana used: 20286 (2.45% of overall)
	In combat count: 25, mana used: 12075 (1.56%)
"Wrath of Air Totem": count: 33, total mana used: 15939 (1.92% of overall)
	In combat count: 18, mana used: 8694 (1.12%)
"Stoneskin Totem": count: 15, total mana used: 6585 (0.79% of overall)
	In combat count: 6, mana used: 2634 (0.34%)
"Earthliving Weapon": count: 20, total mana used: 5260 (0.63% of overall)
	In combat count: 4, mana used: 1052 (0.14%)
"Healing Stream Totem": count: 40, total mana used: 5240 (0.63% of overall)
	In combat count: 22, mana used: 2882 (0.37%)
"Chain Lightning": count: 3, total mana used: 3426 (0.41% of overall)
	In combat count: 3, mana used: 3426 (0.44%)
"Magma Totem": count: 2, total mana used: 2372 (0.29% of overall)
	In combat count: 2, mana used: 2372 (0.31%)
"Cleansing Totem": count: 6, total mana used: 2106 (0.25% of overall)
	In combat count: 5, mana used: 1755 (0.23%)
"Bloodlust": count: 1, total mana used: 1142 (0.14% of overall)
	In combat count: 1, mana used: 1142 (0.15%)
"Healing Wave": count: 1, total mana used: 1044 (0.13% of overall)
	In combat count: 1, mana used: 1044 (0.13%)
"Earthbind Totem": count: 4, total mana used: 876 (0.11% of overall)
	In combat count: 4, mana used: 876 (0.11%)
"Flame Shock": count: 1, total mana used: 747 (0.09% of overall)
	In combat count: 1, mana used: 747 (0.10%)
"Tremor Totem": count: 8, total mana used: 696 (0.08% of overall)
	In combat count: 3, mana used: 261 (0.03%)
"Lava Burst": count: 1, total mana used: 439 (0.05% of overall)
	In combat count: 1, mana used: 439 (0.06%)
"Fire Resistance Totem": count: 1, total mana used: 351 (0.04% of overall)
	In combat count: 1, mana used: 351 (0.05%)
"Mana Spring Totem": count: 2, total mana used: 350 (0.04% of overall)
	In combat count: 2, mana used: 350 (0.05%)
"Cleanse Spirit": count: 1, total mana used: 307 (0.04% of overall)
	In combat count: 1, mana used: 307 (0.04%)

Healing Report (sorted by effective):
"Chain Heal": hits: 1167, effective healing: 3056129 (42.60% of player's overall)
	Combat: hits: 1167, effective healing: 3056129 (43.04%)
	Total (raw) healing: 6092132 (42.06% of player's overall)
	Combat: Total healing: 6092132 (45.97%)
	Crits: 446 (38.22%)
	Combat Crits: 446 (38.22%)
	Averages: (5220)
		Non-crit: 4558, crit: 6289, effective: 2618, overall: 5220
		Combat: Non-crit: 4558, crit: 6289, effective: 2618, overall: 5220
	Overheals: (49.83%)
		Non-crit: count: 335, total: 1536811, ave: 4587
		Crit: count: 240, total: 1499192, ave: 6246
		Combat Non-crit: count: 335, total: 1536811, ave: 4587
		Combat Crit: count: 240, total: 1499192, ave: 6246
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Total cast time: 15 mins 
		Combat cast time: 15 mins 
	Combat Average cast time: 1.99
	Haste capped casts count: 1 (0.22%)
		Combat count: 1 (0.22%)
	Earthliving:
		Total Duration: 50 mins 44 secs 
		Ticks: 401, effective: 285504, total: 305226
		Combat Duration: 49 mins 43 secs 
		Combat Ticks: 397, effective: 282389, total: 302111
	With Ancestral and Earthliving:
		Effective: 3341633 (46.58%), Total: 6397358 (44.17%)
		Combat Effective: 3338518 (47.02%), Total: 6394243 (48.25%)
	Number of Chain Heal casts started: 537 (15.83% canceled)
	Initial target hits: 452, crits: 159 (35.18%),
	  riptide: 0 (0.00%)
		combat hits: 452, crits: 159 (35.18%),
		  riptide: 0 (0.00%)
		Effective: 1420036 (46.47%), Total: 4003547 (65.72%)
			combat Effective: 1420036 (46.47%), Total: 4003547 (65.72%)
		Ave: non crit: 7598, crit: 11178, effective: 3141, overall: 8857
			combat non crit: 7598, crit: 11178, effective: 3141, overall: 8857
		Overheals non-crit count: 222, non-crit ave over: 6158
			combat non-crit count: 222, non-crit ave over: 6158
		Overheals crit count: 133, crit ave over: 9145
			combat crit count: 133, crit ave over: 9145
		Overhealed amount: 2583511 (64.53%)
			combat amount: 2583511 (64.53%)
	Second target hits: 302 (66.81% bounced), crits: 116 (38.41%),
	  riptide: 0 (0.00%)
		combat hits: 302 (66.81% bounced), crits: 116 (38.41%),
		  riptide: 0 (0.00%)
		Effective: 1032327 (33.78%), Total: 1355379 (22.25%)
			combat Effective: 1032327 (33.78%), Total: 1355379 (22.25%)
		Ave: non crit: 3782, crit: 5619, effective: 3418, overall: 4488
			combat non crit: 3782, crit: 5619, effective: 3418, overall: 4488
		Overheals non-crit count: 57, non-crit ave over: 2009
			combat non-crit count: 57, non-crit ave over: 2009
		Overheals crit count: 55, crit ave over: 3791
			combat crit count: 55, crit ave over: 3791
		Overhealed amount: 323052 (23.83%)
			combat amount: 323052 (23.83%)
	Third target hits: 232 (51.33% bounced), crits: 94 (40.52%),
	  riptide: 0 (0.00%)
		combat hits: 232 (51.33% bounced), crits: 94 (40.52%),
		  riptide: 0 (0.00%)
		Effective: 426952 (13.97%), Total: 525219 (8.62%)
			combat Effective: 426952 (13.97%), Total: 525219 (8.62%)
		Ave: non crit: 1878, crit: 2830, effective: 1840, overall: 2263
			combat non crit: 1878, crit: 2830, effective: 1840, overall: 2263
		Overheals non-crit count: 34, non-crit ave over: 1195
			combat non-crit count: 34, non-crit ave over: 1195
		Overheals crit count: 33, crit ave over: 1746
			combat crit count: 33, crit ave over: 1746
		Overhealed amount: 98267 (18.71%)
			combat amount: 98267 (18.71%)
	Fourth target hits: 181 (40.04% bounced), crits: 77 (42.54%),
	  riptide: 0 (0.00%)
		combat hits: 181 (40.04% bounced), crits: 77 (42.54%),
		  riptide: 0 (0.00%)
		Effective: 176814 (5.79%), Total: 207987 (3.41%)
			combat Effective: 176814 (5.79%), Total: 207987 (3.41%)
		Ave: non crit: 941, crit: 1429, effective: 976, overall: 1149
			combat non crit: 941, crit: 1429, effective: 976, overall: 1149
		Overheals non-crit count: 22, non-crit ave over: 656
			combat non-crit count: 22, non-crit ave over: 656
		Overheals crit count: 19, crit ave over: 880
			combat crit count: 19, crit ave over: 880
		Overhealed amount: 31173 (14.99%)
			combat amount: 31173 (14.99%)
	Glyph of Chain heal: effective: 176814 (2.46% of total effective)
		combat effective: 176814 (2.49% of combat effective)
	Processed by cast: 392, time: 59, less accurate: order: 0, count: 0
	HPS increased by:
		hop 1: SP coefficient with set/talents: 1.7726
		hop 2: SP coefficient with set/talents: 0.8864
		hop 3: SP coefficient with set/talents: 0.4431
		hop 4: SP coefficient with set/talents: 0.2216
		1 SP = 0.571673
			(0.2166 + 0.2172 + 0.0963 + 0.0416)
		1 Haste rating = 0.393679190662921
		1 crit rating = 0.250921172168176
			(0.0652 + 0.0717 + 0.0693 + 0.0448)
		1 int = 0.0829424787140392
			(0.0216 + 0.0237 + 0.0229 + 0.0148)
"Lesser Healing Wave": hits: 333, effective healing: 1281602 (17.86% of player's overall)
	Combat: hits: 333, effective healing: 1281602 (18.05%)
	Total (raw) healing: 1959944 (13.53% of player's overall)
	Combat: Total healing: 1959944 (14.79%)
	Crits: 121 (36.34%)
	Combat Crits: 121 (36.34%)
	Averages: (5885)
		Non-crit: 4987, crit: 7459, effective: 3848, overall: 5885
		Combat: Non-crit: 4987, crit: 7459, effective: 3848, overall: 5885
	Overheals: (34.61%)
		Non-crit: count: 87, total: 347854, ave: 3998
		Crit: count: 66, total: 330488, ave: 5007
		Combat Non-crit: count: 87, total: 347854, ave: 3998
		Combat Crit: count: 66, total: 330488, ave: 5007
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Total cast time: 6 mins 44 secs 
		Combat cast time: 6 mins 44 secs 
	Combat Average cast time: 1.21
	Haste capped casts count: 4 (1.20%)
		Combat count: 4 (1.20%)
	Ancestral:
		Procs: 107, effective: 198706, total: 252327
		Combat Procs: 107, effective: 198706, total: 252327
	Earthliving:
		Total Duration: 15 mins 7 secs 
		Ticks: 141, effective: 102769, total: 105514
		Combat Duration: 14 mins 34 secs 
		Combat Ticks: 139, effective: 101469, total: 104214
	With Ancestral and Earthliving:
		Effective: 1583077 (22.07%), Total: 2317785 (16.00%)
		Combat Effective: 1581777 (22.28%), Total: 2316485 (17.48%)
	Tidal waves count: 173, time saved: 0 sec 
		Combat count: 173, time saved: 0 sec 
	Tidal waves effective: 63620, total: 111966
		Combat effective: 63620, total: 111966
	HPS increased by:
		SP coefficient with current set/talents: 0.9990
		1 SP = 0.512917641293145
		1 Haste rating = 0.939899564386749
		1 crit rating = 0.581192483794265
		1 int = 0.192114299480302
"Earth Shield": hits: 271, effective healing: 760052 (10.59% of player's overall)
	Combat: hits: 271, effective healing: 760052 (10.70%)
	Total (raw) healing: 928838 (6.41% of player's overall)
	Combat: Total healing: 928838 (7.01%)
	Crits: 93 (34.32%)
	Combat Crits: 93 (34.32%)
	Averages: (3427)
		Non-crit: 2900, crit: 4436, effective: 2804, overall: 3427
		Combat: Non-crit: 2900, crit: 4436, effective: 2804, overall: 3427
	Overheals: (18.17%)
		Non-crit: count: 39, total: 86572, ave: 2219
		Crit: count: 32, total: 82214, ave: 2569
		Combat Non-crit: count: 39, total: 86572, ave: 2219
		Combat Crit: count: 32, total: 82214, ave: 2569
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Combat Average GCD time: 1.22
	Earth shield average time between procs: 8.14 secs
		in combat: 8.14 secs
	Combat uptime: 55 mins 31 secs  (75.9112%)
	HPS increased by:
		SP coefficient with current set/talents: 0.8872
		1 SP = 0.0927279085050819
		1 crit rating = 0.0304635709159468
		1 int = 0.0100697922794496
"Healing Stream Totem"_hot: hits: 8184, effective healing: 554722 (7.73% of player's overall)
	Combat: hits: 5291, effective healing: 491210 (6.92%)
	Total (raw) healing: 3522511 (24.32% of player's overall)
	Combat: Total healing: 2310434 (17.43%)
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (430)
		Non-crit: 430, crit: 0, effective: 67, overall: 430
		Combat: Non-crit: 436, crit: 0, effective: 92, overall: 436
	Overheals: (84.25%)
		Non-crit: count: 6927, total: 2967789, ave: 428
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 4185, total: 1819224, ave: 434
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	HPS increased by:
		SP coefficient with current set/talents: 0.0931
		1 SP = 0.00972636174636175
		1 crit rating = 0
		1 int = 0
"Earthliving"_hot: hits: 626, effective healing: 447244 (6.23% of player's overall)
	Combat: hits: 620, effective healing: 442829 (6.24%)
	Total (raw) healing: 472951 (3.27% of player's overall)
	Combat: Total healing: 468536 (3.54%)
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (755)
		Non-crit: 755, crit: 0, effective: 714, overall: 755
		Combat: Non-crit: 755, crit: 0, effective: 714, overall: 755
	Overheals: (5.44%)
		Non-crit: count: 63, total: 25707, ave: 408
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 63, total: 25707, ave: 408
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Earthliving Weapon buff Combat uptime: 1 hour 24 mins 28 secs  (99.55%)
	Earthliving applied count: 357, refresh count: 116
	Earthliving proc rate when ELW is applied: 28.0047%
	Earthliving proc rate overall: 28.0047%
		Total Duration: 1 hour 15 mins 36 secs 
			Combat Duration: 1 hour 13 mins 41 secs 
		Overhealing ticks that did not tick: 886
			Combat ticks: 853
		Total healing w/ overheal ticks: 1142379 (7.54%)
			Combat: 1113904 (8.01%)
		Actual Overhealing: 695135 (60.85%)
			Combat: 671075 (60.25%)
	HPS increased by:
		SP coefficient with current set/talents: 0.7524
		1 SP = 0.225315483870968
		1 crit rating = 0
		1 int = 0
"Riptide": hits: 187, effective healing: 425408 (5.93% of player's overall)
	Combat: hits: 185, effective healing: 423740 (5.97%)
	Total (raw) healing: 734003 (5.07% of player's overall)
	Combat: Total healing: 724588 (5.47%)
	Crits: 76 (40.64%)
	Combat Crits: 74 (40.00%)
	Averages: (3925)
		Non-crit: 3268, crit: 4883, effective: 2274, overall: 3925
		Combat: Non-crit: 3268, crit: 4888, effective: 2290, overall: 3916
	Overheals: (42.04%)
		Non-crit: count: 54, total: 155761, ave: 2884
		Crit: count: 43, total: 152834, ave: 3554
		Combat Non-crit: count: 54, total: 155761, ave: 2884
		Combat Crit: count: 41, total: 145087, ave: 3538
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Total GCD time: 3 mins 46 secs 
		Combat GCD time: 3 mins 44 secs 
	Combat Average GCD time: 1.21
	Haste capped casts count: 3 (1.60%)
		Combat count: 3 (1.62%)
	Ancestral:
		Procs: 86, effective: 109622, total: 141621
		Combat Procs: 84, effective: 108653, total: 138657
	Earthliving:
		Total Duration: 9 mins 44 secs 
		Ticks: 84, effective: 58971, total: 62211
		Combat Duration: 9 mins 24 secs 
		Combat Ticks: 84, effective: 58971, total: 62211
	With Ancestral and Earthliving:
		Effective: 594001 (8.28%), Total: 937835 (6.47%)
		Combat Effective: 591364 (8.33%), Total: 925456 (6.98%)
	HPS increased by:
		SP coefficient with current set/talents: 0.4422
		1 SP = 0.210042549881693
		1 crit rating = 0.423433063420552
		1 int = 0.139966617986467
"Ancestral Awakening": hits: 194, effective healing: 312823 (4.36% of player's overall)
	Combat: hits: 192, effective healing: 311854 (4.39%)
	Total (raw) healing: 398443 (2.75% of player's overall)
	Combat: Total healing: 395479 (2.98%)
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (2053)
		Non-crit: 2053, crit: 0, effective: 1612, overall: 2053
		Combat: Non-crit: 2059, crit: 0, effective: 1624, overall: 2059
	Overheals: (21.49%)
		Non-crit: count: 52, total: 85620, ave: 1646
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 50, total: 83625, ave: 1672
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Healing Wave with Healing Way count: 0
	Healing Wave with out Healing Way count: 1
"Riptide"_hot: hits: 234, effective healing: 223289 (3.11% of player's overall)
	Combat: hits: 231, effective healing: 220631 (3.11%)
	Total (raw) healing: 233257 (1.61% of player's overall)
	Combat: Total healing: 230599 (1.74%)
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (996)
		Non-crit: 996, crit: 0, effective: 954, overall: 996
		Combat: Non-crit: 998, crit: 0, effective: 955, overall: 998
	Overheals: (4.27%)
		Non-crit: count: 22, total: 9968, ave: 453
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 22, total: 9968, ave: 453
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Riptide applied count: 176, refresh count: 11
		Total Duration: 31 mins 45 secs 
			Combat Duration: 29 mins 46 secs 
		Overhealing ticks that did not tick: 401
			Combat ticks: 364
		Total healing w/ overheal ticks: 633061 (4.25%)
			Combat: 594302 (4.36%)
		Actual Overhealing: 409772 (64.73%)
			Combat: 373671 (62.88%)
	HPS increased by:
		SP coefficient with current set/talents: 0.2068
		1 SP = 0.062368253968254
		1 crit rating = 0
		1 int = 0
"Forethought Talisman"_hot: hits: 119, effective healing: 112778 (1.57% of player's overall)
	Combat: hits: 119, effective healing: 112778 (1.59%)
	Total (raw) healing: 124030 (0.86% of player's overall)
	Combat: Total healing: 124030 (0.94%)
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (1042)
		Non-crit: 1042, crit: 0, effective: 947, overall: 1042
		Combat: Non-crit: 1042, crit: 0, effective: 947, overall: 1042
	Overheals: (9.07%)
		Non-crit: count: 20, total: 11252, ave: 562
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 20, total: 11252, ave: 562
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	HPS increased by:
"Crazy Alchemist's Potion": hits: 1, effective healing: 0 (0.00% of player's overall)
	Combat: hits: 1, effective healing: 0 (0.00%)
	Total (raw) healing: 3866 (0.03% of player's overall)
	Combat: Total healing: 3866 (0.03%)
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (3866)
		Non-crit: 3866, crit: 0, effective: 0, overall: 3866
		Combat: Non-crit: 3866, crit: 0, effective: 0, overall: 3866
	Overheals: (100.00%)
		Non-crit: count: 1, total: 3866, ave: 3866
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 1, total: 3866, ave: 3866
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	HPS increased by:
"Healing Wave": hits: 1, effective healing: 0 (0.00% of player's overall)
	Combat: hits: 1, effective healing: 0 (0.00%)
	Total (raw) healing: 14279 (0.10% of player's overall)
	Combat: Total healing: 14279 (0.11%)
	Crits: 1 (100.00%)
	Combat Crits: 1 (100.00%)
	Averages: (14279)
		Non-crit: 0, crit: 14279, effective: 0, overall: 14279
		Combat: Non-crit: 0, crit: 14279, effective: 0, overall: 14279
	Overheals: (100.00%)
		Non-crit: count: 0, total: 0, ave: 0
		Crit: count: 1, total: 14279, ave: 14279
		Combat Non-crit: count: 0, total: 0, ave: 0
		Combat Crit: count: 1, total: 14279, ave: 14279
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Total cast time: 1 sec 
		Combat cast time: 1 sec 
	Combat Average cast time: 1.21
	Haste capped casts count: 0 (0.00%)
		Combat count: 0 (0.00%)
	Ancestral:
		Procs: 1, effective: 4495, total: 4495
		Combat Procs: 1, effective: 4495, total: 4495
	With Ancestral and Earthliving:
		Effective: 4495 (0.06%), Total: 18774 (0.13%)
		Combat Effective: 4495 (0.06%), Total: 18774 (0.14%)
	Tidal waves count: 1, time saved: 
		Combat count: 1, time saved: 
	Tidal waves effective: 0, total: 1577
		Combat effective: 0, total: 1577
	Healing Waves with Healing Way count: 0 (0.00%)
		Combat count: 0 (0.00%)
	Healing Waves without Healing Way count: 1 (100.00%)
		Combat count: 1 (100.00%)
	Ave with Healing Way effective: 0, total: 0
		Combat ave effective: 0, ave total: 0
	Ave without Healing Way effective: 0, total: 14279
		Combat ave effective: 0, ave total: 14279
	Combat Healing Way added effective: 0, total: 0
	HPS increased by:
		SP coefficient with current set/talents: 1.9917
		1 SP = 0
		1 Haste rating = 0
		1 crit rating = 0.806246928949722
		1 int = 0.266506481556892


Nature's Blessing adds 0.15 SP value to int.
Additional haste effects on GCD:
	1 haste rating adds 0.0488 HEP time saved casting
		earth shield and water shield in combat
	"Riptide": 1 haste rating adds 0.0645 HEP combat time saved casting
In the longest fight, 1 int worth of mana pool is worth: 0.0820 mp5
The weight of 1 int worth of mana pool is: 0.0699
In the most mana intense fight, 1 int worth of mana pool
	is worth: 1.3246 mp5

Mana Restored Report: (sorted by total)
"Replenishment": count: 2539, total mana restored: 147076 (51.11% of overall)
	Combat count: 2427, mana restored: 140644 (50.56%)
	Ave: total: 57, in combat: 57
	Overall in combat mp5: 160.22
	Replenishment uptime in overall combat: 55.30%
	Replenishment uptime in intense fight: 70.65%
	Mana pool based on replenishment: 23179
	MP5 increased by:
		1 int = 0.158954 mp5 (0.225000 theoretical)
"Water Shield": count: 172, total mana restored: 84652 (29.42% of overall)
	Combat count: 170, mana restored: 83667 (30.08%)
	Ave: total: 492, in combat: 492
	Overall in combat mp5: 95.31
	In combat uptime: 43 mins 17 secs  (59.18%)
	Passive mp5: 82.8465
	Procs from damage/debuffs: 71
	MP5 from Improved Water Shield: 55.5058
	Procs from Improved Water Shield in combat: 99
		out of 385 procs possible, proc rate: 25.66%
	MP5 increased by:
		1 crit rating = 0.047114859571971 mp5 
		1 int = 0.0155739079464526 mp5 
"Mana Restore": count: 48, total mana restored: 28800 (10.01% of overall)
	Combat count: 45, mana restored: 27000 (9.71%)
	Ave: total: 600, in combat: 600
	Overall in combat mp5: 30.76
"Mana Tide Totem": count: 14, total mana restored: 17547 (6.10% of overall)
	Combat count: 14, mana restored: 17547 (6.31%)
	Ave: total: 1253, in combat: 1253
	Overall in combat mp5: 19.99
	Mana Tide usage in overall combat: 23.92%
	Shaman's Mana Tide usage in intense fight: 0.00%
	MP5 increased by:
		1 int = 0.017225 mp5 (0.072000 theoretical 5 min cooldown)
"Crazy Alchemist's Potion": count: 1, total mana restored: 4361 (1.52% of overall)
	Combat count: 1, mana restored: 4361 (1.57%)
	Ave: total: 4361, in combat: 4361
	Overall in combat mp5: 4.97
"Revitalize": count: 15, total mana restored: 3515 (1.22% of overall)
	Combat count: 15, mana restored: 3515 (1.26%)
	Ave: total: 234, in combat: 234
	Overall in combat mp5: 4.00
"Hymn of Hope": count: 2, total mana restored: 1440 (0.50% of overall)
	Combat count: 2, mana restored: 1440 (0.52%)
	Ave: total: 720, in combat: 720
	Overall in combat mp5: 1.64
"Totemic Call": count: 4, total mana restored: 384 (0.13% of overall)
	Combat count: 0, mana restored: 0 (0.00%)
	Ave: total: 96, in combat: 0
	Overall in combat mp5: 0.00


Total mp5 above character sheet (in raid): 316.89 while casting

--------------------
Current talent report:

Ancestral Knowlege talent points: 5
	Average int in combat from gear and buffs: 819
	Ancestral Knowlege granting on ave: 81 int
	HEP per point: 9.9058
	HEP: 49.5290
Thundering Strikes talent points: 5
	HEP per point: 32.5811
	HEP: 162.9055
Improved Shields talent points: 3
	Water Shield Combat MP5: 12.43
	Water Shield Combat HEP: 10.59
	Water Shield Intense Fight MP5: 18.90
	Water Shield Intense Fight HEP: 16.10
Improved Earth Shield talent points: 2
	To maintain current Earth Shield uptime
	Combat Earth shield casts needed:
		With 0 talent points: 32
		With 1 talent points: 27
		With 2 talent points: 20
	Casts saved with 2 points in Improved Earth shield: 12
	Global cooldown time: 1.23
	Combat time saved: 14 secs 
	Combat effective gained by fewer refreshes: 23808
	Combat HPS gained: 5.4245
	HEP: 13.7224
	Your Earth Shield is currently improved 25%, with 5 talent points
	in Improved Earth Shield and Improved Shields
	Point 1 provided benefit count: 216 effective: 24326 (0.34%)
		Combat count: 216, effective: 24326 (0.34%), hps: 5.5425
		HEP: 14.0208
	Point 2 provided benefit count: 216 effective: 24176 (0.34%)
		Combat count: 216, effective: 24176 (0.34%), hps: 5.5083
		HEP: 13.9343
	Point 3 provided benefit count: 214 effective: 24037 (0.34%)
		Combat count: 214, effective: 24037 (0.34%), hps: 5.4767
		HEP: 13.8544
	Point 4 provided benefit count: 213 effective: 23851 (0.33%)
		Combat count: 213, effective: 23851 (0.34%), hps: 5.4344
		HEP: 13.7473
	Point 5 provided benefit count: 212 effective: 23729 (0.33%)
		Combat count: 212, effective: 23729 (0.33%), hps: 5.4066
		HEP: 13.6769
	Combat Total Earth Shield improved effective: 120122 (1.69%)
		HEP: 69.2338
	Improved Shields ave point HEP: 19.21
	Improved Earth Shield ave point HEP: 20.71
	Improved Shields and Improved Earth Shield total HEP: 99.05
Elemental Weapons talent points: 2
	HEP per point: 15
	Total HEP: 30
Improved Healing Wave talent points: 5
	Healing Wave HPS increase per point: 51.6667
	Healing Wave HPS increase 5 points: 258.3333
	Combat time saved: 
	Combat effective gained by saved time: 808
	Combat HPS gained: 0.1843
	HEP per point: 0.0932
	HEP: 0.4662
Tidal Focus talent points: 5
	Combat heal mana used: 770311
	Mana saved with Tidal Focus: 38515
	Combat MP5 per point: 8.7753, HEP: 7.4748
	Total Combat MP5: 43.8767, HEP: 37.3739
	Intense Fight MP5 per point: 13.2959, HEP: 11.3254
	Intense Fight MP5: 66.4796, HEP: 56.6270
Improved Water Shield talent points: 3
	Combat MP5 per point: 18.5019, HEP: 15.7598
	Total Combat MP5: 55.5058, HEP: 47.2795
	Intense Fight per point MP5: 12.07, HEP: 10.28
	Intense Fight MP5: 36.21, HEP: 30.84
	Number of Water Shield charges used in combat: 99
	Combat Water Shield refreshes needed: 24
	Global cooldown time: 1.23
	Combat time needed to refresh: 30 secs 
	Combat HEP: 18.9771, per point: 6.3257
	Intense HEP: 2.5379, per point: 0.8460
Tidal Force talent points: 1
	Tidal Force used 13 times
	Combat Not using Tidal Force: crits: 525, crit rate: 36.18%
	Combat Using Tidal Force: crits: 43, crit rate: 86.00%
		Combat Dose 3: crit rate: 93.55%
		Combat Dose 2: crit rate: 78.57%
		Combat Dose 1: crit rate: 60.00%
	Overall crit increase: 1.0612%
	HEP: 34.5763
Tidal Mastery talent points: 5
	HEP per point: 32.5811
	Total HEP: 162.9055
Restorative Totems talent points: 3
	Point 1 provided benefit count: 1272 effective: 56696 (0.79%)
		Combat count: 1115, effective: 50308 (0.71%), hps: 11.4623
		HEP: 28.9961
	Point 2 provided benefit count: 1266 effective: 56429 (0.79%)
		Combat count: 1112, effective: 50143 (0.71%), hps: 11.4247
		HEP: 28.9009
	Point 3 provided benefit count: 1260 effective: 56276 (0.78%)
		Combat count: 1108, effective: 50032 (0.70%), hps: 11.3994
		HEP: 28.8370
	Combat Total Healing Stream improved effective: 150485 (2.12%)
		HEP: 86.7339
Nature's Swiftness talent points: 1
	Nature's Swiftness was used: 13 times
	Nature's Swiftness Heal Count: 13, Effective: 182126, total: 230988
		Combat Count: 13, Effective: 182126 (2.56%), total: 230988 (1.74%)
	Spell report:
		"Ancestral Awakening":
			Count: 1, Effective: 4495, total: 4495
			Combat Count: 1, Effective: 4495, total: 4495
		"Chain Heal":
			Count: 12, Effective: 177631, total: 212214
			Combat Count: 12, Effective: 177631, total: 212214
		"Healing Wave":
			Count: 1
			Combat Count: 1
	Average effective hps: 11423.8026, total hps: 14488.6580
	HEP: 104.9702
Talent Points in Purification: 5
	Point 1 provided benefit count: 3394 effective: 108865 (1.52%)
		Combat count: 3233, effective: 107638 (1.52%), hps: 24.5243
		HEP: 62.0387
	Point 2 provided benefit count: 3386 effective: 107901 (1.50%)
		Combat count: 3225, effective: 106674 (1.50%), hps: 24.3047
		HEP: 61.4832
	Point 3 provided benefit count: 3367 effective: 107015 (1.49%)
		Combat count: 3206, effective: 105789 (1.49%), hps: 24.1029
		HEP: 60.9728
	Point 4 provided benefit count: 3359 effective: 105946 (1.48%)
		Combat count: 3198, effective: 104720 (1.47%), hps: 23.8594
		HEP: 60.3567
	Point 5 provided benefit count: 3345 effective: 104878 (1.46%)
		Combat count: 3184, effective: 103653 (1.46%), hps: 23.6164
		HEP: 59.7419
	Combat Total Purification effective: 528477 (7.44%)
		HEP: 304.5933
Talent Points in Mana Tide: 1
	Glyph of Mana Tide: No
	Party report:
		Combat: Count: 62, restored mana: 78198
		Overall MP5: 89.0827
		Overall HEP: 75.8801
		Intense fight MP5: 0.0000
		Intense fight HEP: 0.0000
	Self report:
		Combat: Count: 14, restored mana: 17547 (6.3079%)
		Overall MP5: 19.9894
		Overall HEP: 17.0269
		Intense fight MP5: 0.0000
		Intense fight HEP: 0.0000
Talent Points in Cleanse Spirit: 1
	Count: 1
	Combat Count: 1
Blessing of the Eternals talent points: 2
	Increased Crit HEP per point: 65.1622
	Blessing of Eternals earthliving weapon proc rate: 8.0047%
	Increased earthliving HEP per point: 36.4767
	Total HEP per point: 101.6389
	Total HEP: 203.2779
Improved Chain Heal talent points: 2
	Point 1 provided benefit count: 643 effective: 197514 (2.75%)
		Combat count: 643, effective: 197514 (2.78%), hps: 45.0015
		HEP: 113.8396
	Point 2 provided benefit count: 620 effective: 183740 (2.56%)
		Combat count: 620, effective: 183740 (2.59%), hps: 41.8633
		HEP: 105.9010
	Combat Total Improved Chain Heal effective: 381255 (5.37%)
		HEP: 219.7406
Nature's Blessing talent points: 3
	Average int in combat from gear and buffs: 819
	1 int = 0.1500 SP
	819 int = 122.9000 SP
	HEP per point = 40.9667
	HEP = 122.9000
Ancestral Awakening talent points: 3
	Point 1 provided benefit count: 159 effective: 107085 (1.49%)
		Combat count: 158, effective: 106603 (1.50%), hps: 24.2885
		HEP: 61.4423
	Point 2 provided benefit count: 155 effective: 105147 (1.47%)
		Combat count: 154, effective: 104665 (1.47%), hps: 23.8470
		HEP: 60.3253
	Point 3 provided benefit count: 153 effective: 100588 (1.40%)
		Combat count: 152, effective: 100583 (1.42%), hps: 22.9169
		HEP: 57.9726
	Combat Total Ancestral Awakening effective: 311853 (4.39%)
		HEP: 179.7403
Earth Shield talent points: 1
	Combat uptime: 55 mins 31 secs  (75.9112%)
	Combat base talent effective: 525288 (7.40%)
	Combat HPS increase: 119.6812
	HEP: 302.7558
Tidal Waves talent points: 5
	Buff applied count: 105, refreshed: 1151
	Time saved: 
		Combat time saved: 
	Combat HPS increase from time saved: 0.2238
	Time Saved HEP: 0.5662
	Tidal waves effective: 63620 (0.8960%)
	Combat effective healing hps: 14.4951
	Effective healing HEP: 36.6681
	Tidal Waves hps: 14.7190, per point: 2.9438
	Tidal Waves HEP: 37.2343, per point: 7.4469
Riptide talent points: 1
	Riptide w/ hot effective: 648697 (9.04%), total: 967260 (6.68%)
		Combat effective: 644371 (9.07%), total: 955187 (7.21%)
	Chain heal increase casts: 0, effective: 0 (0.00%), total: 0 (0.00%)
		Combat casts: 0, effective: 0 (0.00%), total: 0 (0.00%)
	Combined effective: 648697 (9.04%), total: 967260 (6.68%)
		Combat effective: 644371 (9.07%), total: 955187 (7.21%)
	Combat HPS increase: 146.8127
	HEP: 371.3899

--------------------
Current glyph report:

Glyph of Water Mastery:
	Combat mana restored: 15583
	Overall Water Shield uptime: 59.1761%
	Overall MP5: 17.7528
	Overall HEP: 15.1218
	Intense fight mana restored: 317
	Intense fight Water Shield uptime: 77.7758%
	Intense fight MP5: 23.3327
	Intense fight HEP: 19.8747
Glyph of Chain Heal:
	Count: 181, effective: 176814 (2.46%), total: 207987 (1.44%)
		Combat count: 181, effective: 176814 (2.49%)
		  total: 207987 (1.57%)
	Combat Chain Heal hps increase: 196.4538
	Combat HPS increase: 40.2851
	HEP: 101.9086
Glyph of Earth Shield:
	Combat count: 209, effective: 114640 (1.61% combat effective)
	(note: this count is the times the glyph provided a benefit.)
	Earth Shield HPS increase: 51.9822
	Combat HPS increase: 26.1196
	HEP: 66.0743
Glyph of Water Shield:
	Combat time saved refreshing Water Shield: 17 secs 
	Combat HPS increase: 6.4040
	HEP: 16.2000

Set Bonus Report:

Tier 7 2-piece:
	Combat:
		Combat Water Shield uptime: 59.1761%
		Combat mana restored from passive mp5: 5194
		Combat passive MP5: 5.9176, HEP: 5.0406
		Combat Orb MP5: 8.2888, HEP: 7.0603
		Combat passive+Orb MP5: 14.21, HEP: 12.10
	Intense fight:
		Intense fight Water Shield uptime: 77.7758%
		Intense fight mana restored from passive mp5: 105
		Intense fight passive MP5: 7.7776, HEP: 6.6249
		Intense Fight Orb MP5: 12.5986, HEP: 10.7314
		Intense Fight passive+Orb MP5: 20.3762, HEP: 17.3563

--------------------
Stat relationships:

For healing output:
1 SP = 1 SP (0.3953 hps)
1 Crit rating = 0.6695 SP (0.2647 hps)
1 Haste rating = 1.0376 SP (0.4102 hps)
1 INT = 0.3713 SP (0.1468 hps)

For mana regen:
1 MP5 = 1 mp5
1 Crit rating = 0.0471 mp5
1 Haste rating = -0.5321 mp5
1 INT = 0.2738 mp5
1 Mana = 0.0046 mp5
Total mana regen points needed from gear: 578.54

Shaman Healing Equivalency Points:
1 SP = 1
1 mp5 = 0.8518 (calculated)
1 mana = 0.0039
1 Haste rating = 0.8570
1 Crit rating = 0.7097
1 INT = 0.6045 (actual)
1 INT = 0.8931 (max theoretical)

Insightful Earthsiege Diamond HEP: 38.8943


Gear Ranking Report:
Note: Max Healing links are for fights where mana does not matter
for those that put together multiple sets of gear.
If you used CALC_MP5, shaman_hep has determined your mana needs for
this combatlog and the Overall links should be used for general
gear.

Pawn:
	Overall:
( Pawn: v1: "Resto Shaman": SpellPower=1.0, Mana=0.0039, Mp5=0.8518, Intellect=0.6045, HasteRating=0.8570, CritRating=0.7097, Armor=0.0100, MetaSocket=38.8943 )
	Max healing:
( Pawn: v1: "Shaman Max HPS": SpellPower=1.0, Intellect=0.3713, HasteRating=1.0376, CritRating=0.6695, Armor=0.0100, MetaSocket=7.7977 )

DressToKill:
	Overall:
local healing = GetSpellBonusHealing()
local mana = UnitManaMax("player")
local mp5=GetManaRegen()*5
local intellect=UnitStat("player",4)
local hasterating=GetCombatRating(20)
local critrating=GetSpellCritChance(6)
local armor=UnitArmor("player",2)
return (healing)+(mana*0.0039)+(mp5*0.8518)+(intellect*0.6045)+(hasterating*0.8570)+(critrating*0.7097)+(armor*0.0100)
	Max Healing:
local healing = GetSpellBonusHealing()
local intellect=UnitStat("player",4)
local hasterating=GetCombatRating(20)
local critrating=GetSpellCritChance(6)
local armor=UnitArmor("player",2)
return (healing)+(intellect*0.3713)+(hasterating*1.0376)+(critrating*0.6695)+(armor*0.0100)

Lootrank:
	Overall:
http://www.lootrank.com/wr.asp?Cla=64&Art=2&Max=20&Gem=3&mh=0.8570&mp5=0.8518&mcr=0.7097&spd=1&Int=0.6045&Arm=0.0100&Sckm=38.8943&Ver=6
	Max Healing:
http://www.lootrank.com/wr.asp?Cla=64&Art=2&Max=20&Gem=3&mh=1.0376&mcr=0.6695&spd=1&Int=0.3713&Arm=0.0100&Sckm=7.7977&Ver=6

Wowhead:
	Overall:
http://www.wowhead.com/?items&filter=ub=7;gm=3;gb=1;wt=123:61:96:23:103:77:41;wtv=100:85:70:60:85:-100:1
	Max Healing:
http://www.wowhead.com/?items&filter=ub=7;gm=3;gb=1;wt=123:96:23:103:77:41;wtv=100:66:37:103:-100:1


#42 stassart

stassart

    Piston Honda

  • Members
  • 197 posts

Posted 09 May 2009 - 07:49 AM

Is the first section saying I should get to 334mp5 (or other stats as indicated by the points shown above) in order to do what. Do everything ever listed in the combat log, last 5minutes? How do I value using a mana pot? In this case 334 mp5 seems really easy to hit so this shaman can just heal all day long and never care about mana. But I've seen some that say get 890 regen from gear, so I'd like to know...should I get to 600mp5(+crit -haste numbers of course) and then drink a pot to know that I'm covered up to the magic 890 number?


Towards the top of the report you will find information on what was found to be the most mana intense fight. There are configuration options that can adjust which fight is determined to be the most intense (for example if you have low water shield uptime on a particular fight that could be found to be the most mana intense).

Mana pots are not included in scoring mp5. If anyone wants to gear for assuming you mana pot let me know and I will make it a configuration option.

Shaman have very different mana needs depending on play style and raid buffs so I recommend gathering your own combatlogs to see what your mana regen needs are.

I don't know if it should be considered a bug or not as it was an intentional decision, but if you die shaman_hep does not currently treat that as using whatever mana you had left at that point. I did not want to gear based on assuming no mana pool from death, but I probably should make it an option for those that want to know how they should gear for fights where they are dying a lot. To me it just doesn't make sense to gear assuming you are going to die though.

#43 Zibary

Zibary

    Glass Joe

  • Members
  • 17 posts

Posted 10 May 2009 - 05:52 PM

I have been wondering about meta-gem selection since Sunwell. I used the IED until my mana pool was such that I was never running out of mana, and I could even recover from an unplanned death. Even now, I am stripping off gear with MP5 because I have yet to face an encounter that taps me dry. I am currently using the but I am wondering if would come out to a higher HEP value. The only other choice would be the but I don't see a way to model/test these last two. Any thoughts on how to model a comparison between these diamonds?

#44 stassart

stassart

    Piston Honda

  • Members
  • 197 posts

Posted 11 May 2009 - 10:21 AM

I have been wondering about meta-gem selection since Sunwell. I used the IED until my mana pool was such that I was never running out of mana, and I could even recover from an unplanned death. Even now, I am stripping off gear with MP5 because I have yet to face an encounter that taps me dry. I am currently using the but I am wondering if would come out to a higher HEP value. The only other choice would be the but I don't see a way to model/test these last two. Any thoughts on how to model a comparison between these diamonds?


and are pretty easy to assign HEP values to whether you are wearing them or not.

I do not think I could accurately model unless you are wearing it and then I can tell you how much HEP value you got from it.

This feature has already been requested and is on my TODO list.

I am currently working on additional language support (being able to parse combatlogs not in English and ideally have the report not in English too) and it isn't difficult, but it is long and tedious so it is taking me longer than I had hoped.

#45 Migosha

Migosha

    Von Kaiser

  • Members
  • 63 posts

Posted 12 May 2009 - 04:06 PM

I am currently working on additional language support (being able to parse combatlogs not in English and ideally have the report not in English too) and it isn't difficult, but it is long and tedious so it is taking me longer than I had hoped.


Thanks for that one stassart ! :P

For the report being in English it's not that much of a problem, it's easy to get even if you pretty knows nothing at it. So if it troubles you to translate it you could just put it aside for later, when you'll be bored and would like to do something to occupy your freetime.
But if you need a hand for translating it, you can always send me things to translate and I'll do the job for the French version (for the other ones I'll have to stay aside as I don't speak an only word of German except some unnice ones which won't be in the report for what I know).

#46 scrusi

scrusi

    Von Kaiser

  • Members
  • 69 posts

Posted 12 May 2009 - 11:44 PM

I ran your (great!) program on 2 logs from last week (3 actually. but the Yoggy wipes were.... uninteresting ^^) and noticed 2 issues. Dalaran Brilliance seems unrecognized and General Vezax screws the values up.
DB shows as 86% up on WWS but your report claims "Arcane Int/Brilliance/Fel Int uptime: 4 mins 9 secs (3.36%)".
Vezax disables all mana regeneration and therefore skews the value of mp5. You'll see a much lower value on mp5 in my log that includes Vezax. Maybe try to ignore him somehow? Could just be an anomaly in my healing of course, but it seems logical that it's Vezax' fault ;)

My config:

# Game version of the log file
GAME_VERSION = 3.1.0

# Name of the Shaman
PLAYER_NAME = Tanazee

# Shaman Race:
# Draenei
# Orc
# Tauren
# Troll
RACE = Draenei

# If you always use buff food/flasks and want to depend on those
# buffs rather than having that mp5 on gear, set the amount
# of mp5 you depend on buff food/flasks for
# (This is not for cast buffs like Blessing of Wisdom)
BUFF_MP5 = 0

# If you have a set bonus enter it here
# Larger set bonuses include the smaller ones
# So you do not have to enter both (although you can if you want to)
# Valid set bonuses:
# 7_2 Your Water Shield is 10% stronger
# 7_4 Increases the healing done by your Chain Heal and Healing Wave by 5%
# 8_2 Reduces the cooldown on Riptide by 1 sec
# 8_4 Reduces the cast time of Chain Heal by 0.2 sec
SET_BONUS = 7_4
# If you have two set bonuses, you would do
# SET_BONUS = 7_2
# SET_BONUS = 8_2

# Calculate the value of MP5?
# If this is set to 1, SP_FROM_GEAR must be set.
# If this is set to 0, MP5_VALUE must be set.
CALC_MP5 = 1

# Spell power from gear
# Unless you have items/talents that effect spell damage, and not healing,
# This should be your "Bonus Damage" unbuffed.
# This is not the bonus healing shown on the character sheet
# This is adding up the spell power on items, gems, and enchants
# Do not factor in the spell power granted from Nature's Blessing, etc.
# This is used when calculating the SP vs. mp5 ratio
SPELL_POWER = 2101

# Haste from gear
# Unbuffed haste rating (not %)
# This program will keep track of haste from buffs
HASTE_RATING = 427

# Mininum Mana
# When calculating mp5 value, what is the minimum I want my mana to reach
# If you ran out of mana on the most mana intensive fight, how much
# more mana do you think you would have needed not to run out of mana?
MIN_MANA = 1000

# The value of mana regen vs. spell power
# This basic value must be suplied by the user if
# CALC_MP5 is not set.
# 1 MP5 = X SP
# X = ?
MP5_VALUE = 2

# Number of talent points in Convection
# This is not common for resto shaman
CONVECTION = 0

# Number of talent points in Enhancing Totems
# Increases the effect of Flametongue Totem
ENHANCING_TOTEMS = 3

# Number of talent points in Ancestral Knowledge
# Changing this has an effect on any HEP based on INT
# Increases your Intellect
ANCESTRAL_KNOWLEDGE = 5

# Number of talent points in Thundering Strikes
# Increases your chance to get a critical strike with
# all spells and attacks
THUNDERING_STRIKES = 5

# Number of talent points in Improved Shields
# Increases the amount of mana gained from your
# Water shield orbs by 15%
# Increases the amount of healing gained from your
# Earth shield orbs by 15%
IMPROVED_SHIELDS = 3

# Number of talent points in Elemental Weapons
# Increases the bonus healing of Earthliving Weapon
# by 10% per point
ELEMENTAL_WEAPONS = 3

# Number of talent points in Improved Healing Wave
IMPROVED_HEALING_WAVE = 5

# Number of talent points in Totemic Focus
# Reduces the mana cost of your totems
TOTEMIC_FOCUS = 0

# Number of talent points in Tidal Focus
# Reduces the mana cost of your healing spells
TIDAL_FOCUS = 5

# Number of talent points in Improved Water Shield
# Gives a chance to consume a Water Shield Orb
# when you crit on a Healing Wave, Lesser Healing Wave,
# or Riptide
IMPROVED_WATER_SHIELD = 3

# Number of talent points in Tidal Force
# Increases the chance of a crit # for healing wave, lesser healing wave,
# and chain heal
TIDAL_FORCE = 1

# Number of talent points in Restorative Totems
# Increases the effect of your Mana Spring and Healing Stream totems
RESTORATIVE_TOTEMS = 3

# Number of talent points in Tidal Mastery
# Increases the critical effect chance of your healing
# and lightning spells
TIDAL_MASTERY = 5

# Number of Talent point in Healing Way
# Your Healing Wave spells have a chance to
# increase the effect of subsequent Healing Wave
# spells on that target by 18% for 15 sec
HEALING_WAY = 0

# Number of Talent points in Nature's Swiftness
NATURE_SWIFTNESS = 1

# Number of talent points in Focused Mind
FOCUSED_MIND = 0

# Number of talent points in Purification
# Increases the effectiveness of your healing spells
PURIFICATION = 5

# Number of talent points in Nature's Guardian
# Chance to heal shaman when a hit reduces the
# shaman below 30% health
NATURE_GUARDIAN = 0

# Number of talent points in Mana Tide Totem
# Restores 6% of total mana every 3 seconds
# to group
MANA_TIDE = 1

# Number of talent points in Cleanse Spirit
# Removes 1 poison effect, 1 disease effect,
# and 1 curse effect
CLEANSE_SPIRIT = 1

# Number of talent points in Blessing of Eternals
# Increases crit chance
# Increase the chance to proc Earthliving on targets under 35% health
BLESSING_ETERNALS = 2

# Number of talent points in Improved Chain Heal
# Increases the amount healed by your Chain Heal
IMPROVED_CHAIN_HEAL = 2

# Number of talent points in Nature's Blessing
# Increases your healing by % of your Intellect
NATURE_BLESSING = 3

# Number of talent points in Ancestral Awakening
# When you critically heal with Healing Wave or
# Lesser Healing Wave you heal the lowest %
# health friendly target for a % of the amount
# healing
ANCESTRAL_AWAKENING = 0

# Number of talent points in Earth Shield
# Places an Earth Shield on one target at a time
# that heals the target when hit.
# The effect can only occur every few seconds.
EARTH_SHIELD = 1

# Number of talent points in Improved Earth Shield
# Increases the healing done by your Earth Shield
IMPROVED_EARTH_SHIELD = 2

# Number of talent points in Tidal Waves
# On cast of Chain Heal or Riptide:
# lowers the cast speed of next 2
# lesser healing waves or healing waves
# Healing wave gains additional bonus healing
# Lesser Healing wave gains additional bonus healing
TIDAL_WAVES = 5

# Number of talent points in Riptide
# Heals the target, plus applies a hot
# When chain heal's primary target has riptide
# the hot is consumed to increase the effect of Chain Heal
RIPTIDE = 1

# Glyph of Chain Heal?
GLYPH_CHAIN_HEAL = 1

# Glyph of Water Mastery?
# Increases the passive mana regeneration of your Water Shield spell by 30%
GLYPH_WATER_MASTERY = 1

# Glyph of Mana Tide Totem
# Your Mana Tide Totem grants an additional 1% of each target's maximum
# mana each time it pulses
GLYPH_MANA_TIDE = 0

# Glyph of Healing Stream Totem
# Increases the effect of Healing Stream Totem by 20%
GLYPH_HEALING_STREAM = 0

# Glyph of Healing Wave
# Your Healing Wave heals you for 20% of what you heal the target for
GLYPH_HEALING_WAVE = 0

# Glyph of Lesser Healing Wave
# Your Lesser Healing Wave heals for 20% more if the
# target is also affected by your Earth Shield
GLYPH_LESSER_HEALING_WAVE = 1

# Glyph of Earthliving Weapon
# Increases the proc chance for Earthliving by 5%
# This seems to not behave as expected
GLYPH_EARTHLIVING = 0

# Glyph of Earth Shield
# Your Earth Shield heals for 20% more
GLYPH_EARTH_SHIELD = 0

# 3.1 PTR:
# This has not been tested yet
# Glyph of Riptide
GLYPH_RIPTIDE = 0

# Glyph of Water Shield
# Increases the number of charges on Water Shield by 1
GLYPH_WATER_SHIELD = 1

# META increasd crit percentage
# If your META says:
# 3% Increased Critical Healing Effect
# I do not believe that 3% Increased Critical Damage
# works with heals
META_INCREASED_CRIT = 0

# META increasd int percentage
# If your META says:
# +2% Intellect
META_INCREASED_INT = 0

# Only select 1 relic at a time.
# We only care about relics that effect mana cost here,
# the ones that effect spell power will be factored into
# the combatlog data.

# Reduces mana cost of Chain Heal
# Totem of Forest Growth = 78
# Totem of Living Water = 20
RELIC_MANA_CH = 78

# Reduces mana cost of Healing Wave
# Totem of Misery = 79
# Totem of the Maelstrom = 24
RELIC_MANA_HW = 0

# Recues mana cost of Lightning Bolt
# Not a good choice for a resto shaman, but maybe this is all the shaman has?
# Totem of the Pulsing Earth = 27
# Totem of Lightning = 15
RELIC_MANA_LB = 0

# Buffs from other people:

# Assume Wrath of Air in range
# There is no indicator in the combatlog if you are in range of
# Wrath of Air totem
# Should we assume we are in range of Wrath of Air Totem if
# any shaman in the raid has it down, or only if the shaman's
# own Wrath of Air totem is down?
# Set to 1 to assume any shaman's totem effects the player
# Set to 0 to only consider the player's own totems
ASSUME_ANY_WRATH_AIR = 1

# Assume Totem of Wrath and Flametongue Totem are in range
# There is no indicator in the combatlog if you are in range of
# Totem of Wrath or Flametongue Totem
# Should we assume we have the buff in any shaman in the raid
# has it down, or only the shaman's own totem?
# Set to 1 to assume any shaman's totem effects the player
# Set to 0 to only consider the player's own totems
ASSUME_ANY_SP_TOTEM = 1

# Assume Mana Spring is in range
# There is no indicator in the combatlog if you are in range of
# Mana Spring Totem
# Should we assume we are in range of Mana Spring Totem if
# any shaman in the raid has it down, or only if the shaman's
# own Mana Spring Totem is down?
# Set to 1 to assume any shaman's totem effects the player
# Set to 0 to only consider the player's own totems
ASSUME_ANY_MANA_SPRING = 1
# If you have Mana Spring Totem from another shaman,
# how many talent points does that shaman have in
# Restorative Totems?
ASSUME_RESTORATIVE_TOTEMS = 1

# Blessing of Kings?
BLESSING_OF_KINGS = 1
# How many talent points in Improved Blessing of Kings?
# This is the talent points of the person casting the blessing
# This is only used prior to version 3.1
# As of 3.1, the 4 talent points are built into the
# base spell, and for 3.1 and later this option is forced to 4
# This talent was removed in 3.1, so you only need to
# set this if you are processing a config file from before 3.1
# IMPROVED_BLESSING_OF_KINGS = 4

# If you have Blessing of Wisdom,
# how many talent points did the person casting have?
IMPROVED_BLESSING_OF_WISDOM = 2

# If you have Mark of the Wild
# how many talent points did the person casting have?
IMPROVED_MARK_OF_WILD = 2

# If you have Moonkin Aura
# how many talent points did the buffer have in
# Improved Moonking Form
# Increases haste
IMPROVED_MOONKIN_FORM = 3

# If you have Retribution Aura
# how many talent points did the buffer have in
# Swift Retribution
# Increases haste
SWIFT_RETRIBUTION = 3

# When deciding the most mana intense fight
# Require a water shield uptime of what %?
# (Otherwise a fight where you forgot to keep water shield up
#  may be considered the most intense, when it was really just you
#  being tired/lazy/sloppy)
# Don't set this too high, you may have a lower uptime than you think
INTENSE_REQUIRE_WS_UPTIME = 40

# What buffs do you require for it to count as a valid intense fight
# Sometimes if you are missing buffs, you may mana problems on a fight
# but you may wish to ignore that fight and take a look at the next
# one with that buff
# Require Blessing of Wisdom
INTENSE_REQUIRE_BOW = 0
# Require Arcane Intellect/Arcane Brilliance/Fel Intellect
INTENSE_REQUIRE_INT = 0
# Require Blessing of Kings
INTENSE_REQUIRE_BOK = 0

# Define a HEP value for Stamina in the Import Report
# Comment out or set to 0 to not use
STAMINA_HEP = 0.1

# Define a HEP value for Armor in the Import Report
# Comment out or set to 0 to not use
ARMOR_HEP = 0.01

########################################################################
# These currently have no effect on HEP data
# But may have an impact on buff reports, etc.

# How many talent points do other shaman dropping Flametongue
# totem have in Enhancing Totems?
# This currently has no effect on the HEP data
ASSUME_ENHANCING_TOTEMS = 0

# IF you have Demonic Pact,
# how many talent points did the buffer have in
# Demonic Pact
# Increases SP, does not stack with Flametongue Totem,
# Totem of Wrath, or Improved Divine Spirit.
DEMONIC_PACT = 5
# How much buffed SP does the warlock with Demonic Pact have?
# This is not actually used for anything, so it does not
# really matter
DEMONIC_PACT_SP = 2500

# If you have Divine Spirit
# how many talent points did the buffer have in
# Improved Divine Spirit
# Increases SP, does not stack with Flametongue Totem,
# Totem of Wrath, or Demonic Pact
# This talent was removed in 3.1, and for 3.1 and later 
# this option is forced to 0
# So you only need to set this if you are processing a config file
# from before 3.1
# IMPROVED_DIVINE_SPIRIT = 0


Content: Emalon, Leviathan, XT-002, Kologarn, Auriaya, Hodir, Thorim
shaman_hep $Revision: 2.33 $
Total log time processed: 3 hours 33 mins 9 secs 
Evaluating heals for Tanazee:
Effective healing: 7394225
Total healing: 18588048
Total time spent healing: 39 mins 46 secs  (18.6611% of log file time)
Time in combat: 2 hours 7 mins 18 secs  (59.73%)
Time alive in combat: 2 hours 4 mins 6 secs  (97.49%)
Longest fight: 10 mins 58 secs 
Effective in combat healing: 7179219
Total in combat healing: 17741728
Total in combat time spent healing: 36 mins 49 secs  (28.9258% of combat time)
Buff Report:
	Earthliving uptime: 2 hours 3 mins 18 secs  (96.86%)
	Blessing of Wisdom uptime: 1 hour 59 mins 29 secs  (96.28%)
	Mana Spring Totem uptime: 7 mins 37 secs  (5.98%)
	Blessing of Wisdom/Mana Spring Totem uptime: 1 hour 59 mins 29 secs  (93.86%)
	Blessing of Kings uptime: 1 hour 59 mins 37 secs  (96.38%)
		Configured as 100% uptime (10.00% stat increase)
	Mark/Gift of the Wild uptime: 2 hours 1 min 54 secs  (98.23%)
	Arcane Int/Brilliance/Fel Int uptime: 4 mins 9 secs  (3.36%)
	Moonkin Aura/Elemental Oath crit buff uptime: 1 hour 39 mins 47 secs  (80.41%)
	Moonkin Aura buff uptime: 1 hour 34 mins 57 secs  (76.51%)
	Retribution Aura uptime: 1 hour 37 mins 29 secs  (78.56%)
	Improved Moonkin Aura/Swift Retribution buff uptime: 1 hour 48 mins 11 secs  (87.18%)
	Wrath of Air buff uptime: 1 hour 31 mins 59 secs  (72.26%)
	Demonic Pact/Totem of Wrath/Flametongue Totem/Improved Divine Spirit
		buff uptime: 1 hour 57 mins 14 secs  (94.47%)
	Fortitude uptime: 2 hours 2 mins 12 secs  (98.46%)
	"Heroism" (983 haste rating) buff uptime: 3 mins 20 secs  (2.69%)

Totem Report for Tanazee:
	"Earth Elemental Totem" uptime: 6 secs  (0.09%)
	"Tremor Totem" uptime: 14 mins 14 secs  (11.48%)
	"Healing Stream Totem" uptime: 1 hour 16 mins 16 secs  (61.45%)
	"Strength of Earth Totem" uptime: 1 hour 8 mins 53 secs  (55.51%)
	"Mana Tide Totem" uptime: 13 secs  (0.17%)
	"Wrath of Air Totem" uptime: 1 hour 15 mins 3 secs  (60.48%)
	"Flametongue Totem" uptime: 1 hour 13 mins 39 secs  (59.35%)

Total mana used: 942601
Total mana restored (not including gear): 348209
In combat mana used: 902606
In combat mana restored (not including gear): 338738
Mana used in most mana intensive fight: 104215
	Start Time: 5/6 19:54:08.616
	Duration of that fight: 9 mins 29 secs 
	Mana pool for that fight: 24000
	Total mp5 needed (from int, gear, buffs, abilities, etc): 869.039968110348
	Tidal Focus mana saved: 4387.208
	Mana restored that fight by abilities: 34230
		from Replenishment: 24150 (70.76% uptime)
		from Improved Water Shield: 3210
			while Tidal Force was up: 0
		from Water Shield damage/debuff procs: 535
		from Mana Tide (all shaman): 0
		from Hymn of Hope: 0
		from Meta Gem or item procs: 3600
		from Mana Potion: 0
	Had Blessing of Wisdom/Mana Spring?: Yes (mp5: 109.2)
	Had Blessing of Kings?: Yes
	Had Arcane Intellect or Fel Intelligence?: No (0 int)
	Had Gift/Mark of the Wild?: Yes (+52 stats)
	Had Moonkin Aura/Elemental Oath?: Yes
	Water Shield uptime: 8 mins 31 secs  (89.76%)
	MP5 from Water Shield: 125.65785546016
	MP5 from food/elixirs/flasks (configuration option): 0
	Character sheet MP5 needed unbuffed: 177.651670338602
	MP5 (including Int/crit) needed naked: 501.949576614069
		Sources of mana naked:
		Mana Pool unbuffed: 6231
		Mana from Blessing of Kings on base int: 211.5
		Mana from Arcane Int/Brilliance: 0
		Mana from Mark/Gift of the the Wild: 936
		Crit % unbuffed: 17.04%
		Crit % buffed: 22.50%
		Replenishment: 7433.83875
		Improved Water Shield: 3210
		Water Shield damage procs: 535
		Mana Tide (only from this shaman): 0
		Hymn of Hope: 0
		Other abilities: 2735
		(Not included: Mana Potion: 0)

		Buffs:
		Blessing of Wisdom/Mana Spring: 109.2 mp5
		Water Shield passive: 125.65785546016 mp5
		Food/elixirs/flasks: 0 mp5

Stat modifiers (ilevel points for stats):
	Spell Power: 0.8571
	MP5: 2.5000
Calculated mp5 value (Int, Crit, and mp5): 0.696820370517707

Mana Used Report: (sorted by total)
"Chain Heal": count: 892, total mana used: 641348 (68.04% of overall)
	In combat count: 871, mana used: 626249 (69.38%)
"Riptide": count: 170, total mana used: 127670 (13.54% of overall)
	In combat count: 167, mana used: 125417 (13.89%)
"Healing Wave": count: 78, total mana used: 81432 (8.64% of overall)
	In combat count: 77, mana used: 80388 (8.91%)
"Earth Shield": count: 36, total mana used: 22536 (2.39% of overall)
	In combat count: 24, mana used: 15024 (1.66%)
"Strength of Earth Totem": count: 34, total mana used: 14926 (1.58% of overall)
	In combat count: 24, mana used: 10536 (1.17%)
"Wrath of Air Totem": count: 25, total mana used: 12075 (1.28% of overall)
	In combat count: 18, mana used: 8694 (0.96%)
"Flametongue Totem": count: 24, total mana used: 11592 (1.23% of overall)
	In combat count: 17, mana used: 8211 (0.91%)
"Chain Lightning": count: 9, total mana used: 10278 (1.09% of overall)
	In combat count: 9, mana used: 10278 (1.14%)
"Lightning Bolt": count: 14, total mana used: 6146 (0.65% of overall)
	In combat count: 14, mana used: 6146 (0.68%)
"Healing Stream Totem": count: 27, total mana used: 3537 (0.38% of overall)
	In combat count: 20, mana used: 2620 (0.29%)
"Flame Shock": count: 4, total mana used: 2988 (0.32% of overall)
	In combat count: 4, mana used: 2988 (0.33%)
"Heroism": count: 2, total mana used: 2284 (0.24% of overall)
	In combat count: 2, mana used: 2284 (0.25%)
"Lava Burst": count: 4, total mana used: 1756 (0.19% of overall)
	In combat count: 4, mana used: 1756 (0.19%)
"Earthliving Weapon": count: 6, total mana used: 1578 (0.17% of overall)
	In combat count: 3, mana used: 789 (0.09%)
"Earth Elemental Totem": count: 1, total mana used: 1055 (0.11% of overall)
	In combat count: 0, mana used: 0 (0.00%)
"Frost Shock": count: 1, total mana used: 791 (0.08% of overall)
	In combat count: 1, mana used: 791 (0.09%)
"Tremor Totem": count: 7, total mana used: 609 (0.06% of overall)
	In combat count: 5, mana used: 435 (0.05%)

Healing Report (sorted by effective):
"Chain Heal": hits: 2265, effective healing: 4575904 (61.88% of player's overall)
	Combat: hits: 2197, effective healing: 4427667 (61.67%)
	Total (raw) healing: 11779674 (63.37% of player's overall)
	Combat: Total healing: 11512379 (64.89%)
	Crits: 793 (35.01%)
	Combat Crits: 776 (35.32%)
	Averages: (5200)
		Non-crit: 4415, crit: 6658, effective: 2020, overall: 5200
		Combat: Non-crit: 4437, crit: 6708, effective: 2015, overall: 5240
	Overheals: (61.15%)
		Non-crit: count: 831, total: 3755492, ave: 4519
		Crit: count: 529, total: 3448278, ave: 6518
		Combat Non-crit: count: 808, total: 3664400, ave: 4535
		Combat Crit: count: 522, total: 3420312, ave: 6552
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Total cast time: 30 mins 22 secs 
		Combat cast time: 29 mins 38 secs 
	Combat Average cast time: 2.04
	Haste capped casts count: 0 (0.00%)
		Combat count: 0 (0.00%)
	Earthliving:
		Total Duration: 1 hour 25 mins 7 secs 
		Ticks: 609, effective: 428423, total: 477891
		Combat Duration: 1 hour 22 mins 21 secs 
		Combat Ticks: 580, effective: 408540, total: 456789
	With Ancestral and Earthliving:
		Effective: 5004327 (67.68%), Total: 12257565 (65.94%)
		Combat Effective: 4836207 (67.36%), Total: 11969168 (67.46%)
	Number of Chain Heal casts started: 932 (4.29% canceled)
	Initial target hits: 892, crits: 312 (34.98%),
	  riptide: 8 (0.90%)
		combat hits: 871, crits: 309 (35.48%),
		  riptide: 8 (0.92%)
		Effective: 1825939 (39.90%), Total: 7835537 (66.52%)
			combat Effective: 1766581 (39.90%), Total: 7678029 (66.69%)
		Ave: non crit: 7454, crit: 11256, effective: 2047, overall: 8784
			combat non crit: 7469, crit: 11262, effective: 2028, overall: 8815
		Overheals non-crit count: 501, non-crit ave over: 6368
			combat non-crit count: 486, non-crit ave over: 6408
		Overheals crit count: 298, crit ave over: 9459
			combat crit count: 295, crit ave over: 9480
		Overhealed amount: 6009598 (76.70%)
			combat amount: 5911448 (76.99%)
	Second target hits: 586 (65.70% bounced), crits: 204 (34.81%),
	  riptide: 1 (0.17%)
		combat hits: 569 (65.33% bounced), crits: 199 (34.97%),
		  riptide: 1 (0.18%)
		Effective: 1712309 (37.42%), Total: 2580152 (21.90%)
			combat Effective: 1661123 (37.52%), Total: 2514713 (21.84%)
		Ave: non crit: 3751, crit: 5623, effective: 2922, overall: 4402
			combat non crit: 3759, crit: 5645, effective: 2919, overall: 4419
		Overheals non-crit count: 172, non-crit ave over: 2418
			combat non-crit count: 167, non-crit ave over: 2411
		Overheals crit count: 123, crit ave over: 3674
			combat crit count: 122, crit ave over: 3695
		Overhealed amount: 867843 (33.64%)
			combat amount: 853590 (33.94%)
	Third target hits: 444 (49.78% bounced), crits: 161 (36.26%),
	  riptide: 1 (0.23%)
		combat hits: 428 (49.14% bounced), crits: 156 (36.45%),
		  riptide: 1 (0.23%)
		Effective: 729118 (15.93%), Total: 986770 (8.38%)
			combat Effective: 703663 (15.89%), Total: 956330 (8.31%)
		Ave: non crit: 1872, crit: 2837, effective: 1642, overall: 2222
			combat non crit: 1883, crit: 2845, effective: 1644, overall: 2234
		Overheals non-crit count: 96, non-crit ave over: 1173
			combat non-crit count: 95, non-crit ave over: 1172
		Overheals crit count: 72, crit ave over: 2013
			combat crit count: 70, crit ave over: 2018
		Overhealed amount: 257652 (26.11%)
			combat amount: 252667 (26.42%)
	Fourth target hits: 343 (38.45% bounced), crits: 116 (33.82%),
	  riptide: 1 (0.29%)
		combat hits: 329 (37.77% bounced), crits: 112 (34.04%),
		  riptide: 1 (0.30%)
		Effective: 308538 (6.74%), Total: 377215 (3.20%)
			combat Effective: 296300 (6.69%), Total: 363307 (3.16%)
		Ave: non crit: 940, crit: 1411, effective: 899, overall: 1099
			combat non crit: 943, crit: 1416, effective: 900, overall: 1104
		Overheals non-crit count: 62, non-crit ave over: 583
			combat non-crit count: 60, non-crit ave over: 593
		Overheals crit count: 36, crit ave over: 902
			combat crit count: 35, crit ave over: 896
		Overhealed amount: 68677 (18.21%)
			combat amount: 67007 (18.44%)
	Glyph of Chain heal: effective: 308538 (4.17% of total effective)
		combat effective: 296300 (4.13% of combat effective)
	Processed by cast: 840, time: 51, less accurate: order: 0, count: 0
	HPS increased by:
		hop 1: SP coefficient with set/talents: 1.8613
		hop 2: SP coefficient with set/talents: 0.9307
		hop 3: SP coefficient with set/talents: 0.4653
		hop 4: SP coefficient with set/talents: 0.2327
		1 SP = 0.384353
			(0.1018 + 0.1668 + 0.0801 + 0.0357)
		1 Haste rating = 0.29615367177905
		1 crit rating = 0.193636798056755
			(0.0302 + 0.0756 + 0.0497 + 0.0381)
		1 int = 0.0640070180698527
			(0.0100 + 0.0250 + 0.0164 + 0.0126)
"Healing Stream Totem"_hot: hits: 7984, effective healing: 690316 (9.34% of player's overall)
	Combat: hits: 6850, effective healing: 671994 (9.36%)
	Total (raw) healing: 3645240 (19.61% of player's overall)
	Combat: Total healing: 3132617 (17.66%)
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (456)
		Non-crit: 456, crit: 0, effective: 86, overall: 456
		Combat: Non-crit: 457, crit: 0, effective: 98, overall: 457
	Overheals: (81.06%)
		Non-crit: count: 6583, total: 2954924, ave: 448
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 5488, total: 2460623, ave: 448
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	HPS increased by:
		SP coefficient with current set/talents: 0.0931
		1 SP = 0.00925165839416058
		1 crit rating = 0
		1 int = 0
"Earthliving"_hot: hits: 693, effective healing: 492921 (6.67% of player's overall)
	Combat: hits: 661, effective healing: 471545 (6.57%)
	Total (raw) healing: 544212 (2.93% of player's overall)
	Combat: Total healing: 521031 (2.94%)
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (785)
		Non-crit: 785, crit: 0, effective: 711, overall: 785
		Combat: Non-crit: 788, crit: 0, effective: 713, overall: 788
	Overheals: (9.42%)
		Non-crit: count: 119, total: 51291, ave: 431
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 114, total: 49486, ave: 434
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Earthliving Weapon buff Combat uptime: 2 hours 3 mins 18 secs  (96.86%)
	Earthliving applied count: 468, refresh count: 47
	Earthliving proc rate when ELW is applied: 21.2284%
	Earthliving proc rate overall: 20.5016%
		Total Duration: 1 hour 35 mins 54 secs 
			Combat Duration: 1 hour 33 mins 7 secs 
		Overhealing ticks that did not tick: 1225
			Combat ticks: 1201
		Total healing w/ overheal ticks: 1506277 (7.70%)
			Combat: 1468219 (7.86%)
		Actual Overhealing: 1013356 (67.28%)
			Combat: 996674 (67.88%)
	HPS increased by:
		SP coefficient with current set/talents: 0.7524
		1 SP = 0.207545537065053
		1 crit rating = 0
		1 int = 0
"Riptide": hits: 170, effective healing: 457509 (6.19% of player's overall)
	Combat: hits: 167, effective healing: 448373 (6.25%)
	Total (raw) healing: 616009 (3.31% of player's overall)
	Combat: Total healing: 606873 (3.42%)
	Crits: 43 (25.29%)
	Combat Crits: 43 (25.75%)
	Averages: (3623)
		Non-crit: 3234, crit: 4847, effective: 2691, overall: 3623
		Combat: Non-crit: 3239, crit: 4847, effective: 2684, overall: 3633
	Overheals: (25.73%)
		Non-crit: count: 47, total: 114094, ave: 2427
		Crit: count: 16, total: 44406, ave: 2775
		Combat Non-crit: count: 47, total: 114094, ave: 2427
		Combat Crit: count: 16, total: 44406, ave: 2775
	Number of heals cast that did not land: 1, due to target death: 1
		Combat casts that did not land: 1, due to target death: 1
	Total GCD time: 3 mins 28 secs 
		Combat GCD time: 3 mins 24 secs 
	Combat Average GCD time: 1.22
	Haste capped casts count: 5 (2.94%)
		Combat count: 5 (2.99%)
	Earthliving:
		Total Duration: 5 mins 36 secs 
		Ticks: 49, effective: 36213, total: 38036
		Combat Duration: 5 mins 36 secs 
		Combat Ticks: 46, effective: 34720, total: 35957
	With Ancestral and Earthliving:
		Effective: 493722 (6.68%), Total: 654045 (3.52%)
		Combat Effective: 483093 (6.73%), Total: 642830 (3.62%)
	HPS increased by:
		SP coefficient with current set/talents: 0.4422
		1 SP = 0.252320985144319
		1 crit rating = 0.267759274909846
		1 int = 0.0885083461383302
"Earth Shield": hits: 186, effective healing: 418531 (5.66% of player's overall)
	Combat: hits: 186, effective healing: 418531 (5.83%)
	Total (raw) healing: 552329 (2.97% of player's overall)
	Combat: Total healing: 552329 (3.11%)
	Crits: 64 (34.41%)
	Combat Crits: 64 (34.41%)
	Averages: (2969)
		Non-crit: 2443, crit: 3971, effective: 2250, overall: 2969
		Combat: Non-crit: 2443, crit: 3971, effective: 2250, overall: 2969
	Overheals: (24.22%)
		Non-crit: count: 37, total: 65807, ave: 1778
		Crit: count: 24, total: 67991, ave: 2832
		Combat Non-crit: count: 37, total: 65807, ave: 1778
		Combat Crit: count: 24, total: 67991, ave: 2832
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Combat Average GCD time: 1.23
	Earth shield average time between procs: 8.52 secs
		in combat: 8.52 secs
	Combat uptime: 59 mins 1 sec  (47.5641%)
	HPS increased by:
		SP coefficient with current set/talents: 0.7393
		1 SP = 0.0676417633291934
		1 crit rating = 0.025697363313666
		1 int = 0.00849431313919631
"Healing Wave": hits: 78, effective healing: 355769 (4.81% of player's overall)
	Combat: hits: 77, effective healing: 355769 (4.96%)
	Total (raw) healing: 1015063 (5.46% of player's overall)
	Combat: Total healing: 999567 (5.63%)
	Crits: 34 (43.59%)
	Combat Crits: 33 (42.86%)
	Averages: (13013)
		Non-crit: 10849, crit: 15814, effective: 4561, overall: 13013
		Combat: Non-crit: 10849, crit: 15823, effective: 4620, overall: 12981
	Overheals: (64.95%)
		Non-crit: count: 35, total: 318213, ave: 9091
		Crit: count: 29, total: 341081, ave: 11761
		Combat Non-crit: count: 35, total: 318213, ave: 9091
		Combat Crit: count: 28, total: 325585, ave: 11628
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Total cast time: 2 mins 1 sec 
		Combat cast time: 2 mins 
	Combat Average cast time: 1.57
	Haste capped casts count: 0 (0.00%)
		Combat count: 0 (0.00%)
	Earthliving:
		Total Duration: 3 mins 54 secs 
		Ticks: 21, effective: 16991, total: 16991
		Combat Duration: 3 mins 54 secs 
		Combat Ticks: 21, effective: 16991, total: 16991
	With Ancestral and Earthliving:
		Effective: 372760 (5.04%), Total: 1032054 (5.55%)
		Combat Effective: 372760 (5.19%), Total: 1016558 (5.73%)
	Tidal waves count: 59, time saved: 36 secs 
		Combat count: 58, time saved: 35 secs 
	Tidal waves effective: 16798, total: 85369
		Combat effective: 16798, total: 83657
	Healing Waves with Healing Way count: 0 (0.00%)
		Combat count: 0 (0.00%)
	Healing Waves without Healing Way count: 78 (100.00%)
		Combat count: 77 (100.00%)
	Ave with Healing Way effective: 0, total: 0
		Combat ave effective: 0, ave total: 0
	Ave without Healing Way effective: 4561, total: 13013
		Combat ave effective: 4620, ave total: 12981
	Combat Healing Way added effective: 0, total: 0
	HPS increased by:
		SP coefficient with current set/talents: 2.0912
		1 SP = 0.286338792172518
		1 Haste rating = 0.88568869634362
		1 crit rating = 0.325737949949693
		1 int = 0.107673309297109
"Riptide"_hot: hits: 286, effective healing: 274951 (3.72% of player's overall)
	Combat: hits: 274, effective healing: 264187 (3.68%)
	Total (raw) healing: 291642 (1.57% of player's overall)
	Combat: Total healing: 280224 (1.58%)
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (1019)
		Non-crit: 1019, crit: 0, effective: 961, overall: 1019
		Combat: Non-crit: 1022, crit: 0, effective: 964, overall: 1022
	Overheals: (5.72%)
		Non-crit: count: 31, total: 16691, ave: 538
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 29, total: 16037, ave: 553
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Riptide applied count: 157, refresh count: 11
		Total Duration: 34 mins 23 secs 
			Combat Duration: 32 mins 52 secs 
		Overhealing ticks that did not tick: 401
			Combat ticks: 383
		Total healing w/ overheal ticks: 701555 (3.69%)
			Combat: 672543 (3.71%)
		Actual Overhealing: 426604 (60.81%)
			Combat: 408356 (60.72%)
	HPS increased by:
		SP coefficient with current set/talents: 0.2068
		1 SP = 0.0616374695863747
		1 crit rating = 0
		1 int = 0
"Forethought Talisman"_hot: hits: 136, effective healing: 128324 (1.74% of player's overall)
	Combat: hits: 129, effective healing: 121153 (1.69%)
	Total (raw) healing: 143879 (0.77% of player's overall)
	Combat: Total healing: 136708 (0.77%)
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (1057)
		Non-crit: 1057, crit: 0, effective: 943, overall: 1057
		Combat: Non-crit: 1059, crit: 0, effective: 939, overall: 1059
	Overheals: (10.81%)
		Non-crit: count: 28, total: 15555, ave: 555
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 28, total: 15555, ave: 555
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	HPS increased by:


Nature's Blessing adds 0.15 SP value to int.
Additional haste effects on GCD:
	1 haste rating adds 0.0147 HEP time saved casting
		earth shield and water shield in combat
	"Riptide": 1 haste rating adds 0.0285 HEP combat time saved casting
In the longest fight, 1 int worth of mana pool is worth: 0.1366 mp5
The weight of 1 int worth of mana pool is: 0.0952
In the most mana intense fight, 1 int worth of mana pool
	is worth: 0.1580 mp5

Mana Restored Report: (sorted by total)
"Replenishment": count: 3899, total mana restored: 222374 (63.86% of overall)
	Combat count: 3851, mana restored: 219589 (64.83%)
	Ave: total: 57, in combat: 57
	Overall in combat mp5: 147.44
	Replenishment uptime in overall combat: 51.71%
	Replenishment uptime in intense fight: 70.76%
	Mana pool based on replenishment: 22808
	MP5 increased by:
		1 int = 0.159218 mp5 (0.225000 theoretical)
"Water Shield": count: 138, total mana restored: 73830 (21.20% of overall)
	Combat count: 133, mana restored: 71155 (21.01%)
	Ave: total: 535, in combat: 535
	Overall in combat mp5: 47.78
	In combat uptime: 1 hour 9 mins 22 secs  (55.89%)
	Passive mp5: 78.2487
	Procs from damage/debuffs: 43
	MP5 from Improved Water Shield: 32.3298
	Procs from Improved Water Shield in combat: 90
		out of 243 procs possible, proc rate: 37.04%
	MP5 increased by:
		1 crit rating = 0.0190133744230227 mp5 
		1 int = 0.00628490768529745 mp5 
"Mana Restore": count: 55, total mana restored: 33000 (9.48% of overall)
	Combat count: 50, mana restored: 30000 (8.86%)
	Ave: total: 600, in combat: 600
	Overall in combat mp5: 20.14
"Revitalize": count: 49, total mana restored: 11242 (3.23% of overall)
	Combat count: 48, mana restored: 11022 (3.25%)
	Ave: total: 229, in combat: 229
	Overall in combat mp5: 7.40
"Mana Tide Totem": count: 4, total mana restored: 4359 (1.25% of overall)
	Combat count: 4, mana restored: 4359 (1.29%)
	Ave: total: 1089, in combat: 1089
	Overall in combat mp5: 2.93
	Mana Tide usage in overall combat: 4.03%
	Shaman's Mana Tide usage in intense fight: 0.00%
	MP5 increased by:
		1 int = 0.002901 mp5 (0.072000 theoretical 5 min cooldown)
"Totemic Call": count: 19, total mana restored: 1702 (0.49% of overall)
	Combat count: 10, mana restored: 911 (0.27%)
	Ave: total: 89, in combat: 91
	Overall in combat mp5: 0.61
"Judgement of Wisdom": count: 12, total mana restored: 1055 (0.30% of overall)
	Combat count: 12, mana restored: 1055 (0.31%)
	Ave: total: 87, in combat: 87
	Overall in combat mp5: 0.71
"Hymn of Hope": count: 1, total mana restored: 647 (0.19% of overall)
	Combat count: 1, mana restored: 647 (0.19%)
	Ave: total: 647, in combat: 647
	Overall in combat mp5: 0.43


Total mp5 above character sheet (in raid): 227.44 while casting

--------------------
Current talent report:

Ancestral Knowlege talent points: 5
	Average int in combat from gear and buffs: 662
	Ancestral Knowlege granting on ave: 66 int
	HEP per point: 7.1481
	HEP: 35.7405
Thundering Strikes talent points: 5
	HEP per point: 25.1486
	HEP: 125.7430
Improved Shields talent points: 3
	Water Shield Combat MP5: 5.73
	Water Shield Combat HEP: 3.99
	Water Shield Intense Fight MP5: 3.95
	Water Shield Intense Fight HEP: 2.75
Improved Earth Shield talent points: 2
	To maintain current Earth Shield uptime
	Combat Earth shield casts needed:
		With 0 talent points: 22
		With 1 talent points: 19
		With 2 talent points: 16
	Casts saved with 2 points in Improved Earth shield: 6
	Global cooldown time: 1.25
	Combat time saved: 7 secs 
	Combat effective gained by fewer refreshes: 7203
	Combat HPS gained: 0.9674
	HEP: 3.3624
	Your Earth Shield is currently improved 25%, with 5 talent points
	in Improved Earth Shield and Improved Shields
	Point 1 provided benefit count: 133 effective: 15437 (0.21%)
		Combat count: 133, effective: 15437 (0.22%), hps: 2.0730
		HEP: 7.2055
	Point 2 provided benefit count: 132 effective: 15261 (0.21%)
		Combat count: 132, effective: 15261 (0.21%), hps: 2.0494
		HEP: 7.1235
	Point 3 provided benefit count: 131 effective: 15242 (0.21%)
		Combat count: 131, effective: 15242 (0.21%), hps: 2.0468
		HEP: 7.1145
	Point 4 provided benefit count: 130 effective: 15040 (0.20%)
		Combat count: 130, effective: 15040 (0.21%), hps: 2.0198
		HEP: 7.0205
	Point 5 provided benefit count: 128 effective: 14847 (0.20%)
		Combat count: 128, effective: 14847 (0.21%), hps: 1.9939
		HEP: 6.9304
	Combat Total Earth Shield improved effective: 75829 (1.06%)
		HEP: 35.3944
	Improved Shields ave point HEP: 8.41
	Improved Earth Shield ave point HEP: 8.76
	Improved Shields and Improved Earth Shield total HEP: 42.75
Elemental Weapons talent points: 3
	HEP per point: 15
	Total HEP: 45
Improved Healing Wave talent points: 5
	Healing Wave HPS increase per point: 53.1078
	Healing Wave HPS increase 5 points: 265.5389
	Combat time saved: 38 secs 
	Combat effective gained by saved time: 37117
	Combat HPS gained: 4.9844
	HEP per point: 3.4650
	HEP: 17.3248
Tidal Focus talent points: 5
	Combat heal mana used: 960086
	Mana saved with Tidal Focus: 48004
	Combat MP5 per point: 6.4464, HEP: 4.4920
	Total Combat MP5: 32.2320, HEP: 22.4599
	Intense Fight MP5 per point: 7.7036, HEP: 5.3680
	Intense Fight MP5: 38.5179, HEP: 26.8401
Improved Water Shield talent points: 3
	Combat MP5 per point: 10.7766, HEP: 7.5093
	Total Combat MP5: 32.3298, HEP: 22.5280
	Intense Fight per point MP5: 9.39, HEP: 6.55
	Intense Fight MP5: 28.18, HEP: 19.64
	Number of Water Shield charges used in combat: 90
	Combat Water Shield refreshes needed: 22
	Global cooldown time: 1.25
	Combat time needed to refresh: 28 secs 
	Combat HEP: 9.9190, per point: 3.3063
	Intense HEP: 7.0291, per point: 2.3430
Tidal Force talent points: 1
	Tidal Force used 0 times
	Combat Not using Tidal Force: crits: 809, crit rate: 35.58%
	Combat Using Tidal Force: crits: 0, crit rate: 0.00%
		Combat Dose 3: crit rate: 0.00%
		Combat Dose 2: crit rate: 0.00%
		Combat Dose 1: crit rate: 0.00%
	Overall crit increase: 0.0000%
	HEP: 0.0000
Tidal Mastery talent points: 5
	HEP per point: 25.1486
	Total HEP: 125.7430
Restorative Totems talent points: 3
	Point 1 provided benefit count: 1456 effective: 68461 (0.93%)
		Combat count: 1416, effective: 66589 (0.93%), hps: 8.9421
		HEP: 31.0813
	Point 2 provided benefit count: 1438 effective: 67622 (0.91%)
		Combat count: 1398, effective: 65749 (0.92%), hps: 8.8294
		HEP: 30.6893
	Point 3 provided benefit count: 1417 effective: 66627 (0.90%)
		Combat count: 1377, effective: 64773 (0.90%), hps: 8.6983
		HEP: 30.2338
	Combat Total Healing Stream improved effective: 197112 (2.75%)
		HEP: 92.0044
Nature's Swiftness talent points: 1
	Nature's Swiftness was used: 3 times
	Nature's Swiftness Heal Count: 3, Effective: 9486, total: 35546
		Combat Count: 3, Effective: 9486 (0.13%), total: 35546 (0.20%)
	Spell report:
		"Chain Heal":
			Count: 1
			Combat Count: 1
		"Healing Wave":
			Count: 2, Effective: 9486, total: 26540
			Combat Count: 2, Effective: 9486, total: 26540
	Average effective hps: 2539.0489, total hps: 9514.3403
	HEP: 4.4277
Silence report:
	Talent Points in Focused Mind: 0 (0% reduction)
	Silence count: 4, duration (with talent): 7 secs 
		Combat count: 4, duration (with talent): 7 secs  (0.1070%)
	Spell report:
		"Stormhammer": count: 4, duration: 7
		  dispels: 0, refreshes: 0
			Combat count: 4, duration: 7 (0.1070%)
			  dispels: 0, refreshes: 0
Talent Points in Purification: 5
	Point 1 provided benefit count: 3585 effective: 99297 (1.34%)
		Combat count: 3458, effective: 96201 (1.34%), hps: 12.9187
		HEP: 44.9033
	Point 2 provided benefit count: 3565 effective: 98117 (1.33%)
		Combat count: 3438, effective: 95035 (1.32%), hps: 12.7621
		HEP: 44.3589
	Point 3 provided benefit count: 3544 effective: 97130 (1.31%)
		Combat count: 3418, effective: 94182 (1.31%), hps: 12.6476
		HEP: 43.9608
	Point 4 provided benefit count: 3525 effective: 96199 (1.30%)
		Combat count: 3401, effective: 93257 (1.30%), hps: 12.5234
		HEP: 43.5291
	Point 5 provided benefit count: 3502 effective: 95048 (1.29%)
		Combat count: 3378, effective: 92106 (1.28%), hps: 12.3688
		HEP: 42.9920
	Combat Total Purification effective: 470784 (6.56%)
		HEP: 219.7441
Talent Points in Mana Tide: 1
	Glyph of Mana Tide: No
	Party report:
		Combat: Count: 8, restored mana: 6210
		Overall MP5: 4.1696
		Overall HEP: 2.9055
		Intense fight MP5: 0.0000
		Intense fight HEP: 0.0000
	Self report:
		Combat: Count: 4, restored mana: 4359 (1.2868%)
		Overall MP5: 2.9268
		Overall HEP: 2.0395
		Intense fight MP5: 0.0000
		Intense fight HEP: 0.0000
Talent Points in Cleanse Spirit: 1
	Count: 0
	Combat Count: 0
Blessing of the Eternals talent points: 2
	Increased Crit HEP per point: 50.2972
	Blessing of Eternals earthliving weapon proc rate: 1.2284%
	Increased earthliving HEP per point: 6.3679
	Total HEP per point: 56.6651
	Total HEP: 113.3302
Improved Chain Heal talent points: 2
	Point 1 provided benefit count: 994 effective: 264131 (3.57%)
		Combat count: 953, effective: 254900 (3.55%), hps: 34.2300
		HEP: 118.9775
	Point 2 provided benefit count: 950 effective: 243778 (3.30%)
		Combat count: 911, effective: 235355 (3.28%), hps: 31.6054
		HEP: 109.8550
	Combat Total Improved Chain Heal effective: 490255 (6.83%)
		HEP: 228.8325
Nature's Blessing talent points: 3
	Average int in combat from gear and buffs: 662
	1 int = 0.1500 SP
	662 int = 99.4250 SP
	HEP per point = 33.1417
	HEP = 99.4250
Earth Shield talent points: 1
	Combat uptime: 59 mins 1 sec  (47.5641%)
	Combat base talent effective: 342701 (4.77%)
	Combat HPS increase: 46.0206
	HEP: 159.9597
Tidal Waves talent points: 5
	Buff applied count: 91, refreshed: 1818
	Time saved: 36 secs 
		Combat time saved: 35 secs 
	Combat HPS increase from time saved: 4.6152
	Time Saved HEP: 16.0417
	Tidal waves effective: 16798 (0.2340%)
	Combat effective healing hps: 2.2559
	Effective healing HEP: 7.8410
	Tidal Waves hps: 6.8711, per point: 1.3742
	Tidal Waves HEP: 23.8826, per point: 4.7765
Riptide talent points: 1
	Riptide w/ hot effective: 732460 (9.91%), total: 907651 (4.88%)
		Combat effective: 712560 (9.93%), total: 887097 (5.00%)
	Chain heal increase casts: 8, effective: 0 (0.00%), total: 0 (0.00%)
		Combat casts: 8, effective: 0 (0.00%), total: 0 (0.00%)
	Combined effective: 732460 (9.91%), total: 907651 (4.88%)
		Combat effective: 712560 (9.93%), total: 887097 (5.00%)
	Combat HPS increase: 95.6881
	HEP: 332.5956

--------------------
Current glyph report:

Glyph of Water Mastery:
	Combat mana restored: 24972
	Overall Water Shield uptime: 55.8919%
	Overall MP5: 16.7676
	Overall HEP: 11.6840
	Intense fight mana restored: 3066
	Intense fight Water Shield uptime: 89.7556%
	Intense fight MP5: 26.9267
	Intense fight HEP: 18.7631
Glyph of Chain Heal:
	Count: 343, effective: 308538 (4.17%), total: 377215 (2.03%)
		Combat count: 329, effective: 296300 (4.13%)
		  total: 363307 (2.05%)
	Combat Chain Heal hps increase: 166.6343
	Combat HPS increase: 39.7895
	HEP: 138.3014
Glyph of Lesser Healing Wave:
	Count: 0, effective: 0 (0.00%), total: 0 (0.00%)
		Combat count: 0, effective: 0 (0.00%),
		  total: 0 (0.00%)
	Glyph of LHW Combat hps: 0.0000
	Combat HPS increase: 0.0000
	HEP: 0.0000
Glyph of Water Shield:
	Combat time saved refreshing Water Shield: 13 secs 
	Combat HPS increase: 1.7869
	HEP: 6.2111

Set Bonus Report:

Tier 7 2-piece:
	Combat:
		Combat Water Shield uptime: 55.8919%
		Combat mana restored from passive mp5: 8324
		Combat passive MP5: 5.5892, HEP: 3.8947
		Combat Orb MP5: 3.8221, HEP: 2.6633
		Combat passive+Orb MP5: 9.41, HEP: 6.56
	Intense fight:
		Intense fight Water Shield uptime: 89.7556%
		Intense fight mana restored from passive mp5: 1022
		Intense fight passive MP5: 8.9756, HEP: 6.2544
		Intense Fight Orb MP5: 2.6304, HEP: 1.8329
		Intense Fight passive+Orb MP5: 11.6059, HEP: 8.0872
Tier 7 4-piece:
	Effective: 145330 (1.97%), Total: 609273 (3.28%)
		Combat Effective: 140624 (1.96%), Total: 595806 (3.36%)
	Combat HPS: 18.8842
	HEP: 65.6382

--------------------
Stat relationships:

For healing output:
1 SP = 1 SP (0.2877 hps)
1 Crit rating = 0.5345 SP (0.1538 hps)
1 Haste rating = 0.8306 SP (0.2390 hps)
1 INT = 0.3267 SP (0.0940 hps)

For mana regen:
1 MP5 = 1 mp5
1 Crit rating = 0.0190 mp5
1 Haste rating = -0.3058 mp5
1 INT = 0.3050 mp5
1 Mana = 0.0076 mp5
Total mana regen points needed from gear: 501.95

Shaman Healing Equivalency Points:
1 SP = 1
1 mp5 = 0.6968 (calculated)
1 mana = 0.0053
1 Haste rating = 0.6488
1 Crit rating = 0.5478
1 INT = 0.5392 (actual)
1 INT = 0.7471 (max theoretical)

Insightful Earthsiege Diamond HEP: 25.3595


Gear Ranking Report:
Note: Max Healing links are for fights where mana does not matter
for those that put together multiple sets of gear.
If you used CALC_MP5, shaman_hep has determined your mana needs for
this combatlog and the Overall links should be used for general
gear.

Pawn:
	Overall:
( Pawn: v1: "Resto Shaman": SpellPower=1.0, Mana=0.0053, Mp5=0.6968, Intellect=0.5392, HasteRating=0.6488, CritRating=0.5478, Stamina=0.1000, Armor=0.0100, MetaSocket=25.3595 )
	Max healing:
( Pawn: v1: "Shaman Max HPS": SpellPower=1.0, Intellect=0.3267, HasteRating=0.8306, CritRating=0.5345, Stamina=0.1000, Armor=0.0100, MetaSocket=6.8605 )

DressToKill:
	Overall:
local healing = GetSpellBonusHealing()
local mana = UnitManaMax("player")
local mp5=GetManaRegen()*5
local intellect=UnitStat("player",4)
local hasterating=GetCombatRating(20)
local critrating=GetSpellCritChance(6)
local stamina=UnitStat("player",3)
local armor=UnitArmor("player",2)
return (healing)+(mana*0.0053)+(mp5*0.6968)+(intellect*0.5392)+(hasterating*0.6488)+(critrating*0.5478)+(stamina*0.1000)+(armor*0.0100)
	Max Healing:
local healing = GetSpellBonusHealing()
local intellect=UnitStat("player",4)
local hasterating=GetCombatRating(20)
local critrating=GetSpellCritChance(6)
local stamina=UnitStat("player",3)
local armor=UnitArmor("player",2)
return (healing)+(intellect*0.3267)+(hasterating*0.8306)+(critrating*0.5345)+(stamina*0.1000)+(armor*0.0100)

Lootrank:
	Overall:
http://www.lootrank.com/wr.asp?Cla=64&Art=2&Max=20&Gem=3&mh=0.6488&mp5=0.6968&mcr=0.5478&spd=1&Int=0.5392&Sta=0.1000&Arm=0.0100&Sckm=25.3595&Ver=6
	Max Healing:
http://www.lootrank.com/wr.asp?Cla=64&Art=2&Max=20&Gem=3&mh=0.8306&mcr=0.5345&spd=1&Int=0.3267&Sta=0.1000&Arm=0.0100&Sckm=6.8605&Ver=6

Wowhead:
	Overall:
http://www.wowhead.com/?items&filter=ub=7;gm=3;gb=1;wt=123:61:96:23:103:77:22:41;wtv=100:69:54:53:64:-100:10:1
	Max Healing:
http://www.wowhead.com/?items&filter=ub=7;gm=3;gb=1;wt=123:96:23:103:77:22:41;wtv=100:53:32:83:-100:10:1


Content: Freya, Vezax, Razorscale, Ignis
shaman_hep $Revision: 2.33 $
Total log time processed: 3 hours 26 mins 31 secs 
Evaluating heals for Tanazee:
Effective healing: 5827082
Total healing: 13991328
Total time spent healing: 37 mins 38 secs  (18.2243% of log file time)
Time in combat: 1 hour 46 mins 22 secs  (51.51%)
Time alive in combat: 1 hour 33 mins 56 secs  (88.30%)
Longest fight: 8 mins 11 secs 
Effective in combat healing: 5518349
Total in combat healing: 13289231
Total in combat time spent healing: 33 mins 1 sec  (31.0457% of combat time)
Buff Report:
	Earthliving uptime: 1 hour 45 mins 7 secs  (98.83%)
	Blessing of Wisdom uptime: 1 hour 31 mins 47 secs  (97.72%)
	Mana Spring Totem uptime: 0 sec  (0.00%)
	Blessing of Wisdom/Mana Spring Totem uptime: 1 hour 31 mins 47 secs  (86.29%)
	Blessing of Kings uptime: 1 hour 7 mins 41 secs  (72.06%)
		Configured as 100% uptime (10.00% stat increase)
	Mark/Gift of the Wild uptime: 1 hour 27 mins 50 secs  (93.51%)
	Arcane Int/Brilliance/Fel Int uptime: 6 mins 19 secs  (6.74%)
	Moonkin Aura/Elemental Oath crit buff uptime: 1 hour 23 mins 3 secs  (88.43%)
	Moonkin Aura buff uptime: 1 hour 10 mins 4 secs  (74.61%)
	Retribution Aura uptime: 1 hour 2 mins 57 secs  (67.03%)
	Improved Moonkin Aura/Swift Retribution buff uptime: 1 hour 22 mins 34 secs  (87.91%)
	Wrath of Air buff uptime: 1 hour 35 mins 41 secs  (89.95%)
	Demonic Pact/Totem of Wrath/Flametongue Totem/Improved Divine Spirit
		buff uptime: 1 hour 40 mins 19 secs  (106.81%)
	Fortitude uptime: 1 hour 27 mins 7 secs  (92.75%)
	"Heroism" (983 haste rating) buff uptime: 4 mins  (4.26%)
	"Pandora's Plea" (850 sp) buff uptime: 5 mins 23 secs  (5.73%)

Totem Report for Tanazee:
	"Strength of Earth Totem" uptime: 59 mins 24 secs  (63.25%)
	"Healing Stream Totem" uptime: 1 hour 20 secs  (64.24%)
	"Mana Tide Totem" uptime: 13 secs  (0.23%)
	"Nature Resistance Totem" uptime: 14 mins 53 secs  (15.84%)
	"Wrath of Air Totem" uptime: 58 mins 40 secs  (62.46%)
	"Flametongue Totem" uptime: 58 mins 23 secs  (62.17%)

Total mana used: 827776
Total mana restored (not including gear): 367026
In combat mana used: 762947
In combat mana restored (not including gear): 348839
Mana used in most mana intensive fight: 64554
	Start Time: 5/7 22:16:18.766
	Duration of that fight: 6 mins 39 secs 
	Mana pool for that fight: 25600
	Total mp5 needed (from int, gear, buffs, abilities, etc): 742.225914631379
	Tidal Focus mana saved: 2866.192
	Mana restored that fight by abilities: 27953
		from Replenishment: 17575 (67.81% uptime)
		from Improved Water Shield: 3745
			while Tidal Force was up: 0
		from Water Shield damage/debuff procs: 2675
		from Mana Tide (all shaman): 0
		from Hymn of Hope: 0
		from Meta Gem or item procs: 3000
		from Mana Potion: 0
	Had Blessing of Wisdom/Mana Spring?: Yes (mp5: 109.2)
	Had Blessing of Kings?: Yes
	Had Arcane Intellect or Fel Intelligence?: No (0 int)
	Had Gift/Mark of the Wild?: Yes (+52 stats)
	Had Moonkin Aura/Elemental Oath?: Yes
	Water Shield uptime: 2 mins 44 secs  (41.15%)
	MP5 from Water Shield: 57.6144374114682
	MP5 from food/elixirs/flasks (configuration option): 0
	Character sheet MP5 needed unbuffed: 0
	MP5 (including Int/crit) needed naked: 412.392598604764
		Sources of mana naked:
		Mana Pool unbuffed: 6231
		Mana from Blessing of Kings on base int: 211.5
		Mana from Arcane Int/Brilliance: 0
		Mana from Mark/Gift of the the Wild: 936
		Crit % unbuffed: 17.04%
		Crit % buffed: 22.50%
		Replenishment: 4998.93375
		Improved Water Shield: 3249.98053673949
		Water Shield damage procs: 2675
		Mana Tide (only from this shaman): 0
		Hymn of Hope: 0
		Other abilities: 958
		(Not included: Mana Potion: 0)

		Buffs:
		Blessing of Wisdom/Mana Spring: 109.2 mp5
		Water Shield passive: 57.6144374114682 mp5
		Food/elixirs/flasks: 0 mp5

Stat modifiers (ilevel points for stats):
	Spell Power: 0.8571
	MP5: 2.5000
Calculated mp5 value (Int, Crit, and mp5): 0.572494881451957

Mana Used Report: (sorted by total)
"Chain Heal": count: 634, total mana used: 455846 (55.07% of overall)
	In combat count: 602, mana used: 432838 (56.73%)
"Riptide": count: 196, total mana used: 147196 (17.78% of overall)
	In combat count: 184, mana used: 138184 (18.11%)
"Healing Wave": count: 74, total mana used: 77256 (9.33% of overall)
	In combat count: 71, mana used: 74124 (9.72%)
"Lesser Healing Wave": count: 81, total mana used: 50706 (6.13% of overall)
	In combat count: 77, mana used: 48202 (6.32%)
"Earth Shield": count: 56, total mana used: 35056 (4.23% of overall)
	In combat count: 33, mana used: 20658 (2.71%)
"Strength of Earth Totem": count: 33, total mana used: 14487 (1.75% of overall)
	In combat count: 26, mana used: 11414 (1.50%)
"Wrath of Air Totem": count: 23, total mana used: 11109 (1.34% of overall)
	In combat count: 18, mana used: 8694 (1.14%)
"Flametongue Totem": count: 21, total mana used: 10143 (1.23% of overall)
	In combat count: 16, mana used: 7728 (1.01%)
"Chain Lightning": count: 5, total mana used: 5710 (0.69% of overall)
	In combat count: 5, mana used: 5710 (0.75%)
"Lightning Bolt": count: 9, total mana used: 3951 (0.48% of overall)
	In combat count: 9, mana used: 3951 (0.52%)
"Ancestral Spirit": count: 1, total mana used: 3165 (0.38% of overall)
	In combat count: 0, mana used: 0 (0.00%)
"Healing Stream Totem": count: 24, total mana used: 3144 (0.38% of overall)
	In combat count: 19, mana used: 2489 (0.33%)
"Flame Shock": count: 4, total mana used: 2988 (0.36% of overall)
	In combat count: 4, mana used: 2988 (0.39%)
"Wind Shock": count: 7, total mana used: 2457 (0.30% of overall)
	In combat count: 7, mana used: 2457 (0.32%)
"Earthliving Weapon": count: 6, total mana used: 1578 (0.19% of overall)
	In combat count: 2, mana used: 526 (0.07%)
"Lava Burst": count: 3, total mana used: 1317 (0.16% of overall)
	In combat count: 3, mana used: 1317 (0.17%)
"Nature Resistance Totem": count: 3, total mana used: 1053 (0.13% of overall)
	In combat count: 3, mana used: 1053 (0.14%)
"Cleanse Spirit": count: 2, total mana used: 614 (0.07% of overall)
	In combat count: 2, mana used: 614 (0.08%)

Healing Report (sorted by effective):
"Chain Heal": hits: 1447, effective healing: 2736083 (46.95% of player's overall)
	Combat: hits: 1371, effective healing: 2552545 (46.26%)
	Total (raw) healing: 7793642 (55.70% of player's overall)
	Combat: Total healing: 7404344 (55.72%)
	Crits: 493 (34.07%)
	Combat Crits: 461 (33.63%)
	Averages: (5386)
		Non-crit: 4546, crit: 7010, effective: 1890, overall: 5386
		Combat: Non-crit: 4581, crit: 7017, effective: 1861, overall: 5400
	Overheals: (64.89%)
		Non-crit: count: 588, total: 2715793, ave: 4618
		Crit: count: 325, total: 2341766, ave: 7205
		Combat Non-crit: count: 572, total: 2637247, ave: 4610
		Combat Crit: count: 307, total: 2214552, ave: 7213
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Total cast time: 21 mins 33 secs 
		Combat cast time: 20 mins 26 secs 
	Combat Average cast time: 2.04
	Haste capped casts count: 0 (0.00%)
		Combat count: 0 (0.00%)
	Earthliving:
		Total Duration: 59 mins 54 secs 
		Ticks: 404, effective: 280833, total: 303170
		Combat Duration: 53 mins 40 secs 
		Combat Ticks: 359, effective: 251025, total: 272091
	With Ancestral and Earthliving:
		Effective: 3016916 (51.77%), Total: 8096812 (57.87%)
		Combat Effective: 2803570 (50.80%), Total: 7676435 (57.76%)
	Number of Chain Heal casts started: 673 (5.79% canceled)
	Initial target hits: 634, crits: 220 (34.70%),
	  riptide: 2 (0.32%)
		combat hits: 602, crits: 204 (33.89%),
		  riptide: 2 (0.33%)
		Effective: 1130176 (41.31%), Total: 5425412 (69.61%)
			combat Effective: 1046581 (41.00%), Total: 5157705 (69.66%)
		Ave: non crit: 7297, crit: 10927, effective: 1782, overall: 8557
			combat non crit: 7315, crit: 11010, effective: 1738, overall: 8567
		Overheals non-crit count: 357, non-crit ave over: 6473
			combat non-crit count: 345, non-crit ave over: 6488
		Overheals crit count: 207, crit ave over: 9585
			combat crit count: 193, crit ave over: 9701
		Overhealed amount: 4295236 (79.17%)
			combat amount: 4111124 (79.71%)
	Second target hits: 384 (60.57% bounced), crits: 138 (35.94%),
	  riptide: 1 (0.26%)
		combat hits: 364 (60.47% bounced), crits: 128 (35.16%),
		  riptide: 1 (0.27%)
		Effective: 1068635 (39.06%), Total: 1651269 (21.19%)
			combat Effective: 1003706 (39.32%), Total: 1567290 (21.17%)
		Ave: non crit: 3640, crit: 5476, effective: 2782, overall: 4300
			combat non crit: 3652, crit: 5510, effective: 2757, overall: 4305
		Overheals non-crit count: 117, non-crit ave over: 2488
			combat non-crit count: 115, non-crit ave over: 2500
		Overheals crit count: 80, crit ave over: 3643
			combat crit count: 76, crit ave over: 3631
		Overhealed amount: 582634 (35.28%)
			combat amount: 563584 (35.96%)
	Third target hits: 252 (39.75% bounced), crits: 82 (32.54%),
	  riptide: 1 (0.40%)
		combat hits: 238 (39.53% bounced), crits: 78 (32.77%),
		  riptide: 1 (0.42%)
		Effective: 385854 (14.10%), Total: 533161 (6.84%)
			combat Effective: 360300 (14.12%), Total: 505009 (6.82%)
		Ave: non crit: 1815, crit: 2737, effective: 1531, overall: 2115
			combat non crit: 1817, crit: 2745, effective: 1513, overall: 2121
		Overheals non-crit count: 82, non-crit ave over: 1131
			combat non-crit count: 80, non-crit ave over: 1126
		Overheals crit count: 27, crit ave over: 2020
			combat crit count: 27, crit ave over: 2020
		Overhealed amount: 147307 (27.63%)
			combat amount: 144709 (28.65%)
	Fourth target hits: 177 (27.92% bounced), crits: 53 (29.94%),
	  riptide: 1 (0.56%)
		combat hits: 167 (27.74% bounced), crits: 51 (30.54%),
		  riptide: 1 (0.60%)
		Effective: 151418 (5.53%), Total: 183800 (2.36%)
			combat Effective: 141958 (5.56%), Total: 174340 (2.35%)
		Ave: non crit: 902, crit: 1356, effective: 855, overall: 1038
			combat non crit: 904, crit: 1360, effective: 850, overall: 1043
		Overheals non-crit count: 32, non-crit ave over: 651
			combat non-crit count: 32, non-crit ave over: 651
		Overheals crit count: 11, crit ave over: 1047
			combat crit count: 11, crit ave over: 1047
		Overhealed amount: 32382 (17.62%)
			combat amount: 32382 (18.57%)
	Glyph of Chain heal: effective: 151418 (2.60% of total effective)
		combat effective: 141958 (2.57% of combat effective)
	Processed by cast: 620, time: 13, less accurate: order: 0, count: 0
	HPS increased by:
		hop 1: SP coefficient with set/talents: 1.8613
		hop 2: SP coefficient with set/talents: 0.9307
		hop 3: SP coefficient with set/talents: 0.4653
		hop 4: SP coefficient with set/talents: 0.2327
		1 SP = 0.343543
			(0.1056 + 0.1511 + 0.0594 + 0.0274)
		1 Haste rating = 0.274214328232256
		1 crit rating = 0.241900768292522
			(0.0150 + 0.0984 + 0.0847 + 0.0438)
		1 int = 0.0799607667684764
			(0.0050 + 0.0325 + 0.0280 + 0.0145)
"Earth Shield": hits: 299, effective healing: 771135 (13.23% of player's overall)
	Combat: hits: 299, effective healing: 771135 (13.97%)
	Total (raw) healing: 869388 (6.21% of player's overall)
	Combat: Total healing: 869388 (6.54%)
	Crits: 97 (32.44%)
	Combat Crits: 97 (32.44%)
	Averages: (2907)
		Non-crit: 2504, crit: 3747, effective: 2579, overall: 2907
		Combat: Non-crit: 2504, crit: 3747, effective: 2579, overall: 2907
	Overheals: (11.30%)
		Non-crit: count: 30, total: 54192, ave: 1806
		Crit: count: 19, total: 44061, ave: 2319
		Combat Non-crit: count: 30, total: 54192, ave: 1806
		Combat Crit: count: 19, total: 44061, ave: 2319
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Combat Average GCD time: 1.21
	Earth shield average time between procs: 9.48 secs
		in combat: 9.48 secs
	Combat uptime: 51 mins 21 secs  (54.6721%)
	HPS increased by:
		SP coefficient with current set/talents: 0.7393
		1 SP = 0.0753460029674687
		1 crit rating = 0.0242621245066683
		1 int = 0.00801989217594979
"Riptide": hits: 196, effective healing: 502859 (8.63% of player's overall)
	Combat: hits: 185, effective healing: 471851 (8.55%)
	Total (raw) healing: 743818 (5.32% of player's overall)
	Combat: Total healing: 705206 (5.31%)
	Crits: 68 (34.69%)
	Combat Crits: 65 (35.14%)
	Averages: (3794)
		Non-crit: 3239, crit: 4841, effective: 2565, overall: 3794
		Combat: Non-crit: 3247, crit: 4853, effective: 2550, overall: 3811
	Overheals: (32.39%)
		Non-crit: count: 42, total: 116810, ave: 2781
		Crit: count: 31, total: 124149, ave: 4004
		Combat Non-crit: count: 40, total: 112946, ave: 2823
		Combat Crit: count: 30, total: 120409, ave: 4013
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Total GCD time: 3 mins 59 secs 
		Combat GCD time: 3 mins 45 secs 
	Combat Average GCD time: 1.22
	Haste capped casts count: 11 (5.61%)
		Combat count: 11 (5.95%)
	Earthliving:
		Total Duration: 8 mins 37 secs 
		Ticks: 64, effective: 40511, total: 42803
		Combat Duration: 7 mins 51 secs 
		Combat Ticks: 58, effective: 36291, total: 38583
	With Ancestral and Earthliving:
		Effective: 543370 (9.32%), Total: 786621 (5.62%)
		Combat Effective: 508142 (9.21%), Total: 743789 (5.60%)
	HPS increased by:
		SP coefficient with current set/talents: 0.4422
		1 SP = 0.25940085589137
		1 crit rating = 0.12382822808112
		1 int = 0.0409316602623382
"Healing Stream Totem"_hot: hits: 5321, effective healing: 489247 (8.40% of player's overall)
	Combat: hits: 5002, effective healing: 489226 (8.87%)
	Total (raw) healing: 2371290 (16.95% of player's overall)
	Combat: Total healing: 2230518 (16.78%)
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (445)
		Non-crit: 445, crit: 0, effective: 91, overall: 445
		Combat: Non-crit: 445, crit: 0, effective: 97, overall: 445
	Overheals: (79.37%)
		Non-crit: count: 4359, total: 1882043, ave: 431
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 4040, total: 1741292, ave: 431
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	HPS increased by:
		SP coefficient with current set/talents: 0.0931
		1 SP = 0.0089487924830068
		1 crit rating = 0
		1 int = 0
"Healing Wave": hits: 74, effective healing: 376108 (6.45% of player's overall)
	Combat: hits: 71, effective healing: 349591 (6.34%)
	Total (raw) healing: 861612 (6.16% of player's overall)
	Combat: Total healing: 823338 (6.20%)
	Crits: 18 (24.32%)
	Combat Crits: 16 (22.54%)
	Averages: (11643)
		Non-crit: 10350, crit: 15665, effective: 5082, overall: 11643
		Combat: Non-crit: 10362, crit: 15838, effective: 4923, overall: 11596
	Overheals: (56.35%)
		Non-crit: count: 38, total: 287797, ave: 7573
		Crit: count: 16, total: 197707, ave: 12356
		Combat Non-crit: count: 38, total: 287797, ave: 7573
		Combat Crit: count: 15, total: 185950, ave: 12396
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Total cast time: 1 min 58 secs 
		Combat cast time: 1 min 53 secs 
	Combat Average cast time: 1.59
	Haste capped casts count: 0 (0.00%)
		Combat count: 0 (0.00%)
	Earthliving:
		Total Duration: 3 mins 4 secs 
		Ticks: 17, effective: 13773, total: 13773
		Combat Duration: 3 mins 4 secs 
		Combat Ticks: 17, effective: 13773, total: 13773
	With Ancestral and Earthliving:
		Effective: 389881 (6.69%), Total: 875385 (6.26%)
		Combat Effective: 363364 (6.58%), Total: 837111 (6.30%)
	Tidal waves count: 44, time saved: 26 secs 
		Combat count: 43, time saved: 25 secs 
	Tidal waves effective: 9686, total: 53207
		Combat effective: 9686, total: 51594
	Healing Waves with Healing Way count: 0 (0.00%)
		Combat count: 0 (0.00%)
	Healing Waves without Healing Way count: 74 (100.00%)
		Combat count: 71 (100.00%)
	Ave with Healing Way effective: 0, total: 0
		Combat ave effective: 0, ave total: 0
	Ave without Healing Way effective: 5082, total: 11643
		Combat ave effective: 4923, ave total: 11596
	Combat Healing Way added effective: 0, total: 0
	HPS increased by:
		SP coefficient with current set/talents: 2.0912
		1 SP = 0.341635567808559
		1 Haste rating = 0.926122314497492
		1 crit rating = 0
		1 int = 0
"Earthliving"_hot: hits: 511, effective healing: 353376 (6.06% of player's overall)
	Combat: hits: 460, effective healing: 319348 (5.79%)
	Total (raw) healing: 380592 (2.72% of player's overall)
	Combat: Total healing: 345293 (2.60%)
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (744)
		Non-crit: 744, crit: 0, effective: 691, overall: 744
		Combat: Non-crit: 750, crit: 0, effective: 694, overall: 750
	Overheals: (7.15%)
		Non-crit: count: 62, total: 27216, ave: 438
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 57, total: 25945, ave: 455
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Earthliving Weapon buff Combat uptime: 1 hour 45 mins 7 secs  (98.83%)
	Earthliving applied count: 362, refresh count: 51
	Earthliving proc rate when ELW is applied: 23.3070%
	Earthliving proc rate overall: 22.9700%
		Total Duration: 1 hour 14 mins 27 secs 
			Combat Duration: 1 hour 7 mins 28 secs 
		Overhealing ticks that did not tick: 978
			Combat ticks: 889
		Total healing w/ overheal ticks: 1109222 (7.54%)
			Combat: 1012911 (7.26%)
		Actual Overhealing: 755846 (68.14%)
			Combat: 693563 (68.47%)
	HPS increased by:
		SP coefficient with current set/talents: 0.7524
		1 SP = 0.219722608695652
		1 crit rating = 0
		1 int = 0
"Lesser Healing Wave": hits: 81, effective healing: 244883 (4.20% of player's overall)
	Combat: hits: 77, effective healing: 244121 (4.42%)
	Total (raw) healing: 576256 (4.12% of player's overall)
	Combat: Total healing: 552585 (4.16%)
	Crits: 34 (41.98%)
	Combat Crits: 32 (41.56%)
	Averages: (7114)
		Non-crit: 5921, crit: 8762, effective: 3023, overall: 7114
		Combat: Non-crit: 5982, crit: 8856, effective: 3170, overall: 7176
	Overheals: (57.50%)
		Non-crit: count: 35, total: 183510, ave: 5243
		Crit: count: 21, total: 147863, ave: 7041
		Combat Non-crit: count: 33, total: 174382, ave: 5284
		Combat Crit: count: 19, total: 134082, ave: 7056
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Total cast time: 1 min 39 secs 
		Combat cast time: 1 min 34 secs 
	Combat Average cast time: 1.22
	Haste capped casts count: 3 (3.70%)
		Combat count: 3 (3.90%)
	Earthliving:
		Total Duration: 2 mins 46 secs 
		Ticks: 23, effective: 16158, total: 18745
		Combat Duration: 2 mins 46 secs 
		Combat Ticks: 23, effective: 16158, total: 18745
	With Ancestral and Earthliving:
		Effective: 261041 (4.48%), Total: 595001 (4.25%)
		Combat Effective: 260279 (4.72%), Total: 571330 (4.30%)
	Tidal waves count: 16, time saved: 0 sec 
		Combat count: 15, time saved: 0 sec 
	Tidal waves effective: 5041, total: 13244
		Combat effective: 5041, total: 12397
	Glyph of Lesser Healing Wave count: 42 (51.85%)
		Combat count: 42 (54.55%)
	Without glyph count: 39 (48.15%)
		Combat count: 35 (45.45%)
	Ave with Glyph effective: 3403, total: 7448
		Combat ave effective: 3403, total: 7448
	Ave without Glyph effective: 2613, total: 6753
		Combat ave effective: 2890, total: 6849
	Glyph added effective: 19359, total: 52142
		Combat effective: 19359, total: 52142
	HPS increased by:
		SP coefficient with current set/talents: 1.1080
		1 SP = 0.371032983000769
		1 Haste rating = 0.748217782298257
		1 crit rating = 0.456285830062735
		1 int = 0.150826163533664
"Riptide"_hot: hits: 268, effective healing: 240400 (4.13% of player's overall)
	Combat: hits: 241, effective healing: 216647 (3.93%)
	Total (raw) healing: 262958 (1.88% of player's overall)
	Combat: Total healing: 237396 (1.79%)
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (981)
		Non-crit: 981, crit: 0, effective: 897, overall: 981
		Combat: Non-crit: 985, crit: 0, effective: 898, overall: 985
	Overheals: (8.58%)
		Non-crit: count: 44, total: 22558, ave: 512
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 37, total: 20749, ave: 560
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Riptide applied count: 189, refresh count: 5
		Total Duration: 42 mins 30 secs 
			Combat Duration: 40 mins 
		Overhealing ticks that did not tick: 582
			Combat ticks: 559
		Total healing w/ overheal ticks: 834152 (5.73%)
			Combat: 788292 (5.70%)
		Actual Overhealing: 593752 (71.18%)
			Combat: 571645 (72.52%)
	HPS increased by:
		SP coefficient with current set/talents: 0.2068
		1 SP = 0.0583502074688797
		1 crit rating = 0
		1 int = 0
"Forethought Talisman"_hot: hits: 128, effective healing: 112991 (1.94% of player's overall)
	Combat: hits: 118, effective healing: 103885 (1.88%)
	Total (raw) healing: 131772 (0.94% of player's overall)
	Combat: Total healing: 121163 (0.91%)
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (1029)
		Non-crit: 1029, crit: 0, effective: 882, overall: 1029
		Combat: Non-crit: 1026, crit: 0, effective: 880, overall: 1026
	Overheals: (14.25%)
		Non-crit: count: 29, total: 18781, ave: 647
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 25, total: 17278, ave: 691
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	HPS increased by:


Nature's Blessing adds 0.15 SP value to int.
Additional haste effects on GCD:
	1 haste rating adds 0.0700 HEP time saved casting
		earth shield and water shield in combat
	"Riptide": 1 haste rating adds 0.0494 HEP combat time saved casting
In the longest fight, 1 int worth of mana pool is worth: 0.1829 mp5
The weight of 1 int worth of mana pool is: 0.1047
In the most mana intense fight, 1 int worth of mana pool
	is worth: 0.2252 mp5

Mana Restored Report: (sorted by total)
"Replenishment": count: 2874, total mana restored: 165107 (44.99% of overall)
	Combat count: 2823, mana restored: 162160 (46.49%)
	Ave: total: 57, in combat: 57
	Overall in combat mp5: 143.86
	Replenishment uptime in overall combat: 50.09%
	Replenishment uptime in intense fight: 67.81%
	Mana pool based on replenishment: 22976
	MP5 increased by:
		1 int = 0.152579 mp5 (0.225000 theoretical)
"Saronite Vapors": count: 96, total mana restored: 90500 (24.66% of overall)
	Combat count: 96, mana restored: 90500 (25.94%)
	Ave: total: 942, in combat: 942
	Overall in combat mp5: 80.29
"Water Shield": count: 120, total mana restored: 64200 (17.49% of overall)
	Combat count: 117, mana restored: 62595 (17.94%)
	Ave: total: 535, in combat: 535
	Overall in combat mp5: 55.53
	In combat uptime: 49 mins 58 secs  (53.20%)
	Passive mp5: 74.4802
	Procs from damage/debuffs: 62
	MP5 from Improved Water Shield: 26.1043
	Procs from Improved Water Shield in combat: 55
		out of 302 procs possible, proc rate: 18.20%
	MP5 increased by:
		1 crit rating = 0.0312417882926196 mp5 
		1 int = 0.0103270335382953 mp5 
"Mana Restore": count: 33, total mana restored: 19800 (5.39% of overall)
	Combat count: 30, mana restored: 18000 (5.16%)
	Ave: total: 600, in combat: 600
	Overall in combat mp5: 15.97
"Mana Tide Totem": count: 8, total mana restored: 10992 (2.99% of overall)
	Combat count: 4, mana restored: 5308 (1.52%)
	Ave: total: 1374, in combat: 1327
	Overall in combat mp5: 4.71
	Mana Tide usage in overall combat: 5.32%
	Shaman's Mana Tide usage in intense fight: 0.00%
	MP5 increased by:
		1 int = 0.003832 mp5 (0.072000 theoretical 5 min cooldown)
"Revitalize": count: 31, total mana restored: 6757 (1.84% of overall)
	Combat count: 30, mana restored: 6557 (1.88%)
	Ave: total: 217, in combat: 218
	Overall in combat mp5: 5.82
"Hymn of Hope": count: 7, total mana restored: 5099 (1.39% of overall)
	Combat count: 0, mana restored: 0 (0.00%)
	Ave: total: 728, in combat: 0
	Overall in combat mp5: 0.00
"Totemic Call": count: 24, total mana restored: 2231 (0.61% of overall)
	Combat count: 15, mana restored: 1379 (0.40%)
	Ave: total: 92, in combat: 91
	Overall in combat mp5: 1.22
"Rapture": count: 2, total mana restored: 949 (0.26% of overall)
	Combat count: 2, mana restored: 949 (0.27%)
	Ave: total: 474, in combat: 474
	Overall in combat mp5: 0.84
"Blessing of Sanctuary": count: 2, total mana restored: 863 (0.24% of overall)
	Combat count: 2, mana restored: 863 (0.25%)
	Ave: total: 431, in combat: 431
	Overall in combat mp5: 0.77
"Judgement of Wisdom": count: 6, total mana restored: 528 (0.14% of overall)
	Combat count: 6, mana restored: 528 (0.15%)
	Ave: total: 88, in combat: 88
	Overall in combat mp5: 0.47


Total mp5 above character sheet (in raid): 309.47 while casting

--------------------
Current talent report:

Ancestral Knowlege talent points: 5
	Average int in combat from gear and buffs: 882
	Ancestral Knowlege granting on ave: 88 int
	HEP per point: 9.6522
	HEP: 48.2612
Thundering Strikes talent points: 5
	HEP per point: 28.1375
	HEP: 140.6877
Improved Shields talent points: 3
	Water Shield Combat MP5: 6.66
	Water Shield Combat HEP: 3.81
	Water Shield Intense Fight MP5: 9.64
	Water Shield Intense Fight HEP: 5.52
Improved Earth Shield talent points: 2
	To maintain current Earth Shield uptime
	Combat Earth shield casts needed:
		With 0 talent points: 44
		With 1 talent points: 35
		With 2 talent points: 31
	Casts saved with 2 points in Improved Earth shield: 13
	Global cooldown time: 1.24
	Combat time saved: 16 secs 
	Combat effective gained by fewer refreshes: 15759
	Combat HPS gained: 2.7961
	HEP: 11.3907
	Your Earth Shield is currently improved 25%, with 5 talent points
	in Improved Earth Shield and Improved Shields
	Point 1 provided benefit count: 255 effective: 29394 (0.50%)
		Combat count: 255, effective: 29394 (0.53%), hps: 5.2154
		HEP: 21.2463
	Point 2 provided benefit count: 253 effective: 29328 (0.50%)
		Combat count: 253, effective: 29328 (0.53%), hps: 5.2036
		HEP: 21.1984
	Point 3 provided benefit count: 251 effective: 29098 (0.50%)
		Combat count: 251, effective: 29098 (0.53%), hps: 5.1629
		HEP: 21.0323
	Point 4 provided benefit count: 251 effective: 29044 (0.50%)
		Combat count: 251, effective: 29044 (0.53%), hps: 5.1533
		HEP: 20.9935
	Point 5 provided benefit count: 250 effective: 28942 (0.50%)
		Combat count: 250, effective: 28942 (0.52%), hps: 5.1353
		HEP: 20.9199
	Combat Total Earth Shield improved effective: 145807 (2.64%)
		HEP: 105.3904
	Improved Shields ave point HEP: 22.92
	Improved Earth Shield ave point HEP: 26.77
	Improved Shields and Improved Earth Shield total HEP: 122.30
Elemental Weapons talent points: 3
	HEP per point: 15
	Total HEP: 45
Improved Healing Wave talent points: 5
	Healing Wave HPS increase per point: 56.5956
	Healing Wave HPS increase 5 points: 282.9780
	Combat time saved: 35 secs 
	Combat effective gained by saved time: 34758
	Combat HPS gained: 6.1672
	HEP per point: 5.0247
	HEP: 25.1237
Tidal Focus talent points: 5
	Combat heal mana used: 798973
	Mana saved with Tidal Focus: 39948
	Combat MP5 per point: 7.0881, HEP: 4.0579
	Total Combat MP5: 35.4403, HEP: 20.2894
	Intense Fight MP5 per point: 7.1721, HEP: 4.1060
	Intense Fight MP5: 35.8607, HEP: 20.5300
Improved Water Shield talent points: 3
	Combat MP5 per point: 8.7014, HEP: 4.9815
	Total Combat MP5: 26.1043, HEP: 14.9446
	Intense Fight per point MP5: 15.62, HEP: 8.94
	Intense Fight MP5: 46.86, HEP: 26.82
	Number of Water Shield charges used in combat: 55
	Combat Water Shield refreshes needed: 13
	Global cooldown time: 1.24
	Combat time needed to refresh: 17 secs 
	Combat HEP: 2.8967, per point: 0.9656
	Intense HEP: 14.7769, per point: 4.9256
Tidal Force talent points: 1
	Tidal Force used 0 times
	Combat Not using Tidal Force: crits: 509, crit rate: 33.51%
	Combat Using Tidal Force: crits: 0, crit rate: 0.00%
		Combat Dose 3: crit rate: 0.00%
		Combat Dose 2: crit rate: 0.00%
		Combat Dose 1: crit rate: 0.00%
	Overall crit increase: 0.0000%
	HEP: 0.0000
Tidal Mastery talent points: 5
	HEP per point: 28.1375
	Total HEP: 140.6877
Restorative Totems talent points: 3
	Point 1 provided benefit count: 1015 effective: 46202 (0.79%)
		Combat count: 1015, effective: 46202 (0.84%), hps: 8.1976
		HEP: 33.3951
	Point 2 provided benefit count: 990 effective: 45107 (0.77%)
		Combat count: 990, effective: 45107 (0.82%), hps: 8.0033
		HEP: 32.6037
	Point 3 provided benefit count: 974 effective: 44455 (0.76%)
		Combat count: 974, effective: 44455 (0.81%), hps: 7.8877
		HEP: 32.1327
	Combat Total Healing Stream improved effective: 135764 (2.46%)
		HEP: 98.1314
Nature's Swiftness talent points: 1
	Nature's Swiftness was used: 4 times
	Nature's Swiftness Heal Count: 4, Effective: 50709, total: 55875
		Combat Count: 4, Effective: 50709 (0.92%), total: 55875 (0.42%)
	Spell report:
		"Chain Heal":
			Count: 1, Effective: 14486, total: 18274
			Combat Count: 1, Effective: 14486, total: 18274
		"Healing Wave":
			Count: 3, Effective: 36223, total: 37601
			Combat Count: 3, Effective: 36223, total: 37601
	Average effective hps: 10239.3642, total hps: 11282.5035
	HEP: 36.6527
Talent Points in Purification: 5
	Point 1 provided benefit count: 2754 effective: 83633 (1.44%)
		Combat count: 2628, effective: 79040 (1.43%), hps: 14.0240
		HEP: 57.1306
	Point 2 provided benefit count: 2733 effective: 82212 (1.41%)
		Combat count: 2607, effective: 77619 (1.41%), hps: 13.7720
		HEP: 56.1038
	Point 3 provided benefit count: 2718 effective: 81453 (1.40%)
		Combat count: 2592, effective: 76868 (1.39%), hps: 13.6387
		HEP: 55.5610
	Point 4 provided benefit count: 2707 effective: 80836 (1.39%)
		Combat count: 2582, effective: 76355 (1.38%), hps: 13.5476
		HEP: 55.1898
	Point 5 provided benefit count: 2693 effective: 80112 (1.37%)
		Combat count: 2569, effective: 75659 (1.37%), hps: 13.4241
		HEP: 54.6868
	Combat Total Purification effective: 385542 (6.99%)
		HEP: 278.6720
Talent Points in Mana Tide: 1
	Glyph of Mana Tide: No
	Party report:
		Combat: Count: 12, restored mana: 12779
		Overall MP5: 11.3368
		Overall HEP: 6.4903
		Intense fight MP5: 0.0000
		Intense fight HEP: 0.0000
	Self report:
		Combat: Count: 4, restored mana: 5308 (1.5216%)
		Overall MP5: 4.7090
		Overall HEP: 2.6959
		Intense fight MP5: 0.0000
		Intense fight HEP: 0.0000
Talent Points in Cleanse Spirit: 1
	Count: 2
	Combat Count: 2
Blessing of the Eternals talent points: 2
	Increased Crit HEP per point: 56.2751
	Blessing of Eternals earthliving weapon proc rate: 3.3070%
	Increased earthliving HEP per point: 16.3758
	Total HEP per point: 72.6509
	Total HEP: 145.3018
Improved Chain Heal talent points: 2
	Point 1 provided benefit count: 582 effective: 160467 (2.75%)
		Combat count: 539, effective: 148547 (2.69%), hps: 26.3567
		HEP: 107.3711
	Point 2 provided benefit count: 564 effective: 150267 (2.58%)
		Combat count: 521, effective: 138565 (2.51%), hps: 24.5855
		HEP: 100.1556
	Combat Total Improved Chain Heal effective: 287112 (5.20%)
		HEP: 207.5267
Nature's Blessing talent points: 3
	Average int in combat from gear and buffs: 882
	1 int = 0.1500 SP
	882 int = 132.3750 SP
	HEP per point = 44.1250
	HEP = 132.3750
Earth Shield talent points: 1
	Combat uptime: 51 mins 21 secs  (54.6721%)
	Combat base talent effective: 625327 (11.33%)
	Combat HPS increase: 110.9513
	HEP: 451.9897
Tidal Waves talent points: 5
	Buff applied count: 117, refreshed: 1109
	Time saved: 26 secs 
		Combat time saved: 25 secs 
	Combat HPS increase from time saved: 4.4868
	Time Saved HEP: 18.2783
	Tidal waves effective: 14727 (0.2669%)
	Combat effective healing hps: 2.6130
	Effective healing HEP: 10.6449
	Tidal Waves hps: 7.0999, per point: 1.4200
	Tidal Waves HEP: 28.9233, per point: 5.7847
Riptide talent points: 1
	Riptide w/ hot effective: 743259 (12.76%), total: 1006776 (7.20%)
		Combat effective: 688498 (12.48%), total: 942602 (7.09%)
	Chain heal increase casts: 2, effective: 317 (0.01%), total: 317 (0.00%)
		Combat casts: 2, effective: 317 (0.01%), total: 317 (0.00%)
	Combined effective: 743576 (12.76%), total: 1007093 (7.20%)
		Combat effective: 688815 (12.48%), total: 942919 (7.10%)
	Combat HPS increase: 122.2159
	HEP: 497.8791

--------------------
Current glyph report:

Glyph of Water Mastery:
	Combat mana restored: 17990
	Overall Water Shield uptime: 53.2001%
	Overall MP5: 15.9600
	Overall HEP: 9.1370
	Intense fight mana restored: 986
	Intense fight Water Shield uptime: 41.1532%
	Intense fight MP5: 12.3460
	Intense fight HEP: 7.0680
Glyph of Chain Heal:
	Count: 177, effective: 151418 (2.60%), total: 183800 (1.31%)
		Combat count: 167, effective: 141958 (2.57%)
		  total: 174340 (1.31%)
	Combat Chain Heal hps increase: 115.7701
	Combat HPS increase: 25.1875
	HEP: 102.6079
Glyph of Lesser Healing Wave:
	Count: 42, effective: 19359 (0.33%), total: 52142 (0.37%)
		Combat count: 42, effective: 19359 (0.35%),
		  total: 52142 (0.39%)
	Glyph of LHW Combat hps: 205.8009
	Combat HPS increase: 3.4349
	HEP: 13.9929
Glyph of Water Shield:
	Combat time saved refreshing Water Shield: 12 secs 
	Combat HPS increase: 2.0971
	HEP: 8.5430

Set Bonus Report:

Tier 7 2-piece:
	Combat:
		Combat Water Shield uptime: 53.2001%
		Combat mana restored from passive mp5: 5996
		Combat passive MP5: 5.3200, HEP: 3.0457
		Combat Orb MP5: 4.4425, HEP: 2.5433
		Combat passive+Orb MP5: 9.76, HEP: 5.59
	Intense fight:
		Intense fight Water Shield uptime: 41.1532%
		Intense fight mana restored from passive mp5: 328
		Intense fight passive MP5: 4.1153, HEP: 2.3560
		Intense Fight Orb MP5: 6.4260, HEP: 3.6788
		Intense Fight passive+Orb MP5: 10.5413, HEP: 6.0348
Tier 7 4-piece:
	Effective: 94750 (1.63%), Total: 412154 (2.95%)
		Combat Effective: 87028 (1.58%), Total: 391794 (2.95%)
	Combat HPS: 15.4415
	HEP: 62.9049

--------------------
Stat relationships:

For healing output:
1 SP = 1 SP (0.2455 hps)
1 Crit rating = 0.5950 SP (0.1461 hps)
1 Haste rating = 1.0100 SP (0.2479 hps)
1 INT = 0.3467 SP (0.0851 hps)

For mana regen:
1 MP5 = 1 mp5
1 Crit rating = 0.0312 mp5
1 Haste rating = -0.4560 mp5
1 INT = 0.3497 mp5
1 Mana = 0.0102 mp5
Total mana regen points needed from gear: 412.39

Shaman Healing Equivalency Points:
1 SP = 1
1 mp5 = 0.5725 (calculated)
1 mana = 0.0058
1 Haste rating = 0.8509
1 Crit rating = 0.6129
1 INT = 0.5469 (actual)
1 INT = 0.6944 (max theoretical)

Insightful Earthsiege Diamond HEP: 20.6262


Gear Ranking Report:
Note: Max Healing links are for fights where mana does not matter
for those that put together multiple sets of gear.
If you used CALC_MP5, shaman_hep has determined your mana needs for
this combatlog and the Overall links should be used for general
gear.

Pawn:
	Overall:
( Pawn: v1: "Resto Shaman": SpellPower=1.0, Mana=0.0058, Mp5=0.5725, Intellect=0.5469, HasteRating=0.8509, CritRating=0.6129, Stamina=0.1000, Armor=0.0100, MetaSocket=20.6262 )
	Max healing:
( Pawn: v1: "Shaman Max HPS": SpellPower=1.0, Intellect=0.3467, HasteRating=1.0100, CritRating=0.5950, Stamina=0.1000, Armor=0.0100, MetaSocket=7.2802 )

DressToKill:
	Overall:
local healing = GetSpellBonusHealing()
local mana = UnitManaMax("player")
local mp5=GetManaRegen()*5
local intellect=UnitStat("player",4)
local hasterating=GetCombatRating(20)
local critrating=GetSpellCritChance(6)
local stamina=UnitStat("player",3)
local armor=UnitArmor("player",2)
return (healing)+(mana*0.0058)+(mp5*0.5725)+(intellect*0.5469)+(hasterating*0.8509)+(critrating*0.6129)+(stamina*0.1000)+(armor*0.0100)
	Max Healing:
local healing = GetSpellBonusHealing()
local intellect=UnitStat("player",4)
local hasterating=GetCombatRating(20)
local critrating=GetSpellCritChance(6)
local stamina=UnitStat("player",3)
local armor=UnitArmor("player",2)
return (healing)+(intellect*0.3467)+(hasterating*1.0100)+(critrating*0.5950)+(stamina*0.1000)+(armor*0.0100)

Lootrank:
	Overall:
http://www.lootrank.com/wr.asp?Cla=64&Art=2&Max=20&Gem=3&mh=0.8509&mp5=0.5725&mcr=0.6129&spd=1&Int=0.5469&Sta=0.1000&Arm=0.0100&Sckm=20.6262&Ver=6
	Max Healing:
http://www.lootrank.com/wr.asp?Cla=64&Art=2&Max=20&Gem=3&mh=1.0100&mcr=0.5950&spd=1&Int=0.3467&Sta=0.1000&Arm=0.0100&Sckm=7.2802&Ver=6

Wowhead:
	Overall:
http://www.wowhead.com/?items&filter=ub=7;gm=3;gb=1;wt=123:61:96:23:103:77:22:41;wtv=100:57:61:54:85:-100:10:1
	Max Healing:
http://www.wowhead.com/?items&filter=ub=7;gm=3;gb=1;wt=123:96:23:103:77:22:41;wtv=100:59:34:101:-100:10:1


#47 stassart

stassart

    Piston Honda

  • Members
  • 197 posts

Posted 13 May 2009 - 04:55 AM

I ran your (great!) program on 2 logs from last week (3 actually. but the Yoggy wipes were.... uninteresting ^^) and noticed 2 issues. Dalaran Brilliance seems unrecognized and General Vezax screws the values up.
DB shows as 86% up on WWS but your report claims "Arcane Int/Brilliance/Fel Int uptime: 4 mins 9 secs (3.36%)".
Vezax disables all mana regeneration and therefore skews the value of mp5. You'll see a much lower value on mp5 in my log that includes Vezax. Maybe try to ignore him somehow? Could just be an anomaly in my healing of course, but it seems logical that it's Vezax' fault ;)


You are correct that Dalaran Brilliance is not currently recognized and the only difference between that and the Arcane Brilliance spell is visual. Adding that to list for next release.

Vezax should not currently be picked as the most mana intense fight unless the log only contains a lot of Vezax fights or you do not use many saronite vapors. Mana regen does not work for Vezax so there is no reason to have it picked as the most mana intense. If you did not use saronite vapors and it did pick Vezax it would increase the value of mp5, not decrease it. At the top of the report there is "Start Time" in the most mana intense fight report, you can see what fight started at that time to see what was picked as the most mana intense fight.

Based on your two reports you should not have mana problems if you stay alive and wear at least 501.95 mp5 points of mana regen using these values:

1 MP5 = 1 mp5
1 Crit rating = 0.0190 mp5
1 Haste rating = -0.3058 mp5
1 INT = 0.3050 mp5
1 Mana = 0.0076 mp5



#48 scrusi

scrusi

    Von Kaiser

  • Members
  • 69 posts

Posted 14 May 2009 - 10:44 PM

We just had a terrible raid night that ended in multiple wipes on Vezax. Even though we killed Freya and Mimi before, the program picked Vezax as the most mana intensive fight and the mp5 evaluation went fubar as expected. "1 mp5 = 0.0646 (calculated)"
But maybe I just shouldn't use logs like that for evaluation ;)
Anyway, log is below just in case it's useful for you.

Content: Freya, Mimiron, Vezax
shaman_hep $Revision: 2.33 $
Total log time processed: 2 hours 23 mins 31 secs 
Evaluating heals for Tanazee:
Effective healing: 5447203
Total healing: 10489734
Total time spent healing: 23 mins 47 secs  (16.5735% of log file time)
Time in combat: 1 hour 9 mins 42 secs  (48.56%)
Time alive in combat: 1 hour 3 mins 44 secs  (91.44%)
Longest fight: 10 mins 1 sec 
Effective in combat healing: 5042287
Total in combat healing: 9767311
Total in combat time spent healing: 20 mins 52 secs  (29.9560% of combat time)
Buff Report:
	Earthliving uptime: 1 hour 9 mins 18 secs  (99.44%)
	Blessing of Wisdom uptime: 19 mins 22 secs  (30.39%)
	Mana Spring Totem uptime: 18 mins 35 secs  (26.68%)
	Blessing of Wisdom/Mana Spring Totem uptime: 26 mins 16 secs  (37.69%)
	Blessing of Kings uptime: 58 mins 7 secs  (91.20%)
		Configured as 100% uptime (10.00% stat increase)
	Mark/Gift of the Wild uptime: 57 mins 56 secs  (90.92%)
	Arcane Int/Brilliance/Fel Int uptime: 0 sec  (0.00%)
	Moonkin Aura/Elemental Oath crit buff uptime: 55 mins 3 secs  (86.40%)
	Moonkin Aura buff uptime: 48 mins 27 secs  (76.04%)
	Retribution Aura uptime: 53 mins 30 secs  (83.95%)
	Improved Moonkin Aura/Swift Retribution buff uptime: 58 mins 14 secs  (91.39%)
	Wrath of Air buff uptime: 1 hour 3 mins 55 secs  (91.71%)
	Demonic Pact/Totem of Wrath/Flametongue Totem/Improved Divine Spirit
		buff uptime: 1 hour 4 mins 29 secs  (101.18%)
	Fortitude uptime: 55 mins 57 secs  (87.81%)
	"Heroism" (983 haste rating) buff uptime: 2 mins  (3.14%)
	"Pandora's Plea" (850 sp) buff uptime: 7 mins 30 secs  (11.78%)

Totem Report for Tanazee:
	"Tremor Totem" uptime: 7 mins 38 secs  (11.98%)
	"Strength of Earth Totem" uptime: 38 mins  (59.64%)
	"Healing Stream Totem" uptime: 41 mins 42 secs  (65.43%)
	"Wrath of Air Totem" uptime: 41 mins 34 secs  (65.23%)
	"Flametongue Totem" uptime: 41 mins 50 secs  (65.64%)

Total mana used: 596486
Total mana restored (not including gear): 253402
In combat mana used: 538098
In combat mana restored (not including gear): 243798
Mana used in most mana intensive fight: 61767
	Start Time: 5/14 22:54:35.901
	Duration of that fight: 10 mins 1 sec 
	Mana pool for that fight: 30000
	Total mp5 needed (from int, gear, buffs, abilities, etc): 469.751481164107
	Tidal Focus mana saved: 3158.526
	Mana restored that fight by abilities: 36705
		from Replenishment: 0 (0.00% uptime)
		from Improved Water Shield: 0
			while Tidal Force was up: 0
		from Water Shield damage/debuff procs: 1605
		from Mana Tide (all shaman): 0
		from Hymn of Hope: 0
		from Meta Gem or item procs: 0
		from Mana Potion: 0
	Had Blessing of Wisdom/Mana Spring?: No (mp5: 0)
	Had Blessing of Kings?: Yes
	Had Arcane Intellect or Fel Intelligence?: No (0 int)
	Had Gift/Mark of the Wild?: Yes (+52 stats)
	Had Moonkin Aura/Elemental Oath?: Yes
	Water Shield uptime: 9 mins 54 secs  (98.84%)
	MP5 from Water Shield: 108.723355468325
	MP5 from food/elixirs/flasks (configuration option): 0
	Character sheet MP5 needed unbuffed: 0
	MP5 (including Int/crit) needed naked: 46.5158160034737
		Sources of mana naked:
		Mana Pool unbuffed: 6231
		Mana from Blessing of Kings on base int: 211.5
		Mana from Arcane Int/Brilliance: 0
		Mana from Mark/Gift of the the Wild: 936
		Crit % unbuffed: 17.04%
		Crit % buffed: 22.50%
		Replenishment: 0
		Improved Water Shield: 0
		Water Shield damage procs: 1605
		Mana Tide (only from this shaman): 0
		Hymn of Hope: 0
		Other abilities: 35100
		(Not included: Mana Potion: 0)

		Buffs:
		Blessing of Wisdom/Mana Spring: 0 mp5
		Water Shield passive: 108.723355468325 mp5
		Food/elixirs/flasks: 0 mp5

Stat modifiers (ilevel points for stats):
	Spell Power: 0.8571
	MP5: 2.5000
Calculated mp5 value (Int, Crit, and mp5): 0.064574550219006

Mana Used Report: (sorted by total)
"Lesser Healing Wave": count: 390, total mana used: 244140 (40.93% of overall)
	In combat count: 388, mana used: 242888 (45.14%)
"Riptide": count: 221, total mana used: 165971 (27.82% of overall)
	In combat count: 195, mana used: 146445 (27.22%)
"Chain Heal": count: 155, total mana used: 111445 (18.68% of overall)
	In combat count: 134, mana used: 96346 (17.90%)
"Earth Shield": count: 38, total mana used: 23788 (3.99% of overall)
	In combat count: 23, mana used: 14398 (2.68%)
"Healing Wave": count: 18, total mana used: 18792 (3.15% of overall)
	In combat count: 17, mana used: 17748 (3.30%)
"Ancestral Spirit": count: 2, total mana used: 6330 (1.06% of overall)
	In combat count: 0, mana used: 0 (0.00%)
"Flametongue Totem": count: 13, total mana used: 6279 (1.05% of overall)
	In combat count: 10, mana used: 4830 (0.90%)
"Wrath of Air Totem": count: 13, total mana used: 6279 (1.05% of overall)
	In combat count: 10, mana used: 4830 (0.90%)
"Strength of Earth Totem": count: 13, total mana used: 5707 (0.96% of overall)
	In combat count: 10, mana used: 4390 (0.82%)
"Wind Shock": count: 13, total mana used: 4563 (0.76% of overall)
	In combat count: 13, mana used: 4563 (0.85%)
"Healing Stream Totem": count: 13, total mana used: 1703 (0.29% of overall)
	In combat count: 10, mana used: 1310 (0.24%)
"Earthliving Weapon": count: 5, total mana used: 1315 (0.22% of overall)
	In combat count: 1, mana used: 263 (0.05%)
"Tremor Totem": count: 2, total mana used: 174 (0.03% of overall)
	In combat count: 1, mana used: 87 (0.02%)

Healing Report (sorted by effective):
"Lesser Healing Wave": hits: 390, effective healing: 1171163 (21.50% of player's overall)
	Combat: hits: 388, effective healing: 1162954 (23.06%)
	Total (raw) healing: 2408440 (22.96% of player's overall)
	Combat: Total healing: 2398051 (24.55%)
	Crits: 128 (32.82%)
	Combat Crits: 128 (32.99%)
	Averages: (6175)
		Non-crit: 5313, crit: 7939, effective: 3002, overall: 6175
		Combat: Non-crit: 5314, crit: 7939, effective: 2997, overall: 6180
	Overheals: (51.37%)
		Non-crit: count: 162, total: 660526, ave: 4077
		Crit: count: 95, total: 576751, ave: 6071
		Combat Non-crit: count: 161, total: 658346, ave: 4089
		Combat Crit: count: 95, total: 576751, ave: 6071
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Total cast time: 7 mins 56 secs 
		Combat cast time: 7 mins 53 secs 
	Combat Average cast time: 1.22
	Haste capped casts count: 19 (4.87%)
		Combat count: 19 (4.90%)
	Ancestral:
		Procs: 121, effective: 236553, total: 301711
		Combat Procs: 121, effective: 236553, total: 301711
	Earthliving:
		Total Duration: 17 mins 40 secs 
		Ticks: 114, effective: 86823, total: 91146
		Combat Duration: 17 mins 28 secs 
		Combat Ticks: 114, effective: 86823, total: 91146
	With Ancestral and Earthliving:
		Effective: 1494539 (27.44%), Total: 2801297 (26.71%)
		Combat Effective: 1486330 (29.48%), Total: 2790908 (28.57%)
	Tidal waves count: 157, time saved: 0 sec 
		Combat count: 156, time saved: 0 sec 
	Tidal waves effective: 41649, total: 105496
		Combat effective: 41070, total: 104916
	HPS increased by:
		SP coefficient with current set/talents: 0.9990
		1 SP = 0.313126941000721
		1 Haste rating = 0.700322744139616
		1 crit rating = 0.464809016323391
		1 int = 0.153643519235026
"Chain Heal": hits: 468, effective healing: 1057961 (19.42% of player's overall)
	Combat: hits: 398, effective healing: 851548 (16.89%)
	Total (raw) healing: 2290945 (21.84% of player's overall)
	Combat: Total healing: 2002171 (20.50%)
	Crits: 154 (32.91%)
	Combat Crits: 130 (32.66%)
	Averages: (4895)
		Non-crit: 4060, crit: 6597, effective: 2260, overall: 4895
		Combat: Non-crit: 4175, crit: 6793, effective: 2139, overall: 5030
	Overheals: (53.82%)
		Non-crit: count: 145, total: 625520, ave: 4313
		Crit: count: 89, total: 607464, ave: 6825
		Combat Non-crit: count: 132, total: 584828, ave: 4430
		Combat Crit: count: 81, total: 565795, ave: 6985
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Total cast time: 5 mins 18 secs 
		Combat cast time: 4 mins 34 secs 
	Combat Average cast time: 2.05
	Haste capped casts count: 0 (0.00%)
		Combat count: 0 (0.00%)
	Earthliving:
		Total Duration: 22 mins 21 secs 
		Ticks: 233, effective: 174308, total: 184002
		Combat Duration: 18 mins 16 secs 
		Combat Ticks: 198, effective: 150735, total: 158837
	With Ancestral and Earthliving:
		Effective: 1232269 (22.62%), Total: 2474947 (23.59%)
		Combat Effective: 1002283 (19.88%), Total: 2161008 (22.12%)
	Number of Chain Heal casts started: 175 (11.43% canceled)
	Initial target hits: 155, crits: 56 (36.13%),
	  riptide: 1 (0.65%)
		combat hits: 134, crits: 48 (35.82%),
		  riptide: 0 (0.00%)
		Effective: 387765 (36.65%), Total: 1410948 (61.59%)
			combat Effective: 294542 (34.59%), Total: 1238336 (61.85%)
		Ave: non crit: 7692, crit: 11596, effective: 2501, overall: 9102
			combat non crit: 7779, crit: 11860, effective: 2198, overall: 9241
		Overheals non-crit count: 85, non-crit ave over: 6045
			combat non-crit count: 76, non-crit ave over: 6263
		Overheals crit count: 53, crit ave over: 9610
			combat crit count: 46, crit ave over: 10169
		Overhealed amount: 1023183 (72.52%)
			combat amount: 943794 (76.21%)
	Second target hits: 121 (78.06% bounced), crits: 42 (34.71%),
	  riptide: 1 (0.83%)
		combat hits: 104 (77.61% bounced), crits: 35 (33.65%),
		  riptide: 0 (0.00%)
		Effective: 396192 (37.45%), Total: 552255 (24.11%)
			combat Effective: 328820 (38.61%), Total: 482547 (24.10%)
		Ave: non crit: 3876, crit: 5857, effective: 3274, overall: 4564
			combat non crit: 3938, crit: 6023, effective: 3161, overall: 4639
		Overheals non-crit count: 33, non-crit ave over: 2397
			combat non-crit count: 31, non-crit ave over: 2476
		Overheals crit count: 23, crit ave over: 3345
			combat crit count: 23, crit ave over: 3345
		Overhealed amount: 156063 (28.26%)
			combat amount: 153727 (31.86%)
	Third target hits: 105 (67.74% bounced), crits: 28 (26.67%),
	  riptide: 0 (0.00%)
		combat hits: 89 (66.42% bounced), crits: 23 (25.84%),
		  riptide: 0 (0.00%)
		Effective: 185466 (17.53%), Total: 230571 (10.06%)
			combat Effective: 154418 (18.13%), Total: 199523 (9.97%)
		Ave: non crit: 1954, crit: 2859, effective: 1766, overall: 2195
			combat non crit: 1996, crit: 2945, effective: 1735, overall: 2241
		Overheals non-crit count: 19, non-crit ave over: 1527
			combat non-crit count: 19, non-crit ave over: 1527
		Overheals crit count: 8, crit ave over: 2011
			combat crit count: 8, crit ave over: 2011
		Overhealed amount: 45105 (19.56%)
			combat amount: 45105 (22.61%)
	Fourth target hits: 87 (56.13% bounced), crits: 28 (32.18%),
	  riptide: 0 (0.00%)
		combat hits: 71 (52.99% bounced), crits: 24 (33.80%),
		  riptide: 0 (0.00%)
		Effective: 88538 (8.37%), Total: 97171 (4.24%)
			combat Effective: 73768 (8.66%), Total: 81765 (4.08%)
		Ave: non crit: 959, crit: 1448, effective: 1017, overall: 1116
			combat non crit: 989, crit: 1469, effective: 1038, overall: 1151
		Overheals non-crit count: 8, non-crit ave over: 442
			combat non-crit count: 6, non-crit ave over: 507
		Overheals crit count: 5, crit ave over: 1018
			combat crit count: 4, crit ave over: 1238
		Overhealed amount: 8633 (8.88%)
			combat amount: 7997 (9.78%)
	Glyph of Chain heal: effective: 88538 (1.63% of total effective)
		combat effective: 73768 (1.46% of combat effective)
	Processed by cast: 145, time: 9, less accurate: order: 0, count: 0
	HPS increased by:
		hop 1: SP coefficient with set/talents: 1.8613
		hop 2: SP coefficient with set/talents: 0.9307
		hop 3: SP coefficient with set/talents: 0.4653
		hop 4: SP coefficient with set/talents: 0.2327
		1 SP = 0.456220
			(0.0882 + 0.1900 + 0.1179 + 0.0602)
		1 Haste rating = 0.313479817253304
		1 crit rating = 0.21557130209923
			(0.0000 + 0.1063 + 0.0733 + 0.0360)
		1 int = 0.0712575108000024
			(0.0000 + 0.0351 + 0.0242 + 0.0119)
"Earth Shield": hits: 244, effective healing: 773766 (14.20% of player's overall)
	Combat: hits: 244, effective healing: 773766 (15.35%)
	Total (raw) healing: 849096 (8.09% of player's overall)
	Combat: Total healing: 849096 (8.69%)
	Crits: 74 (30.33%)
	Combat Crits: 74 (30.33%)
	Averages: (3479)
		Non-crit: 3011, crit: 4555, effective: 3171, overall: 3479
		Combat: Non-crit: 3011, crit: 4555, effective: 3171, overall: 3479
	Overheals: (8.87%)
		Non-crit: count: 22, total: 36628, ave: 1664
		Crit: count: 14, total: 38702, ave: 2764
		Combat Non-crit: count: 22, total: 36628, ave: 1664
		Combat Crit: count: 14, total: 38702, ave: 2764
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Combat Average GCD time: 1.23
	Earth shield average time between procs: 7.93 secs
		in combat: 7.93 secs
	Combat uptime: 35 mins 3 secs  (54.9978%)
	HPS increased by:
		SP coefficient with current set/talents: 0.8872
		1 SP = 0.109133104606587
		1 crit rating = 0.0339696110893083
		1 int = 0.0112287206390489
"Riptide": hits: 221, effective healing: 657613 (12.07% of player's overall)
	Combat: hits: 195, effective healing: 581882 (11.54%)
	Total (raw) healing: 877788 (8.37% of player's overall)
	Combat: Total healing: 790549 (8.09%)
	Crits: 80 (36.20%)
	Combat Crits: 76 (38.97%)
	Averages: (3971)
		Non-crit: 3350, crit: 5066, effective: 2975, overall: 3971
		Combat: Non-crit: 3393, crit: 5088, effective: 2984, overall: 4054
	Overheals: (25.08%)
		Non-crit: count: 41, total: 95875, ave: 2338
		Crit: count: 38, total: 124300, ave: 3271
		Combat Non-crit: count: 38, total: 88804, ave: 2336
		Combat Crit: count: 37, total: 119863, ave: 3239
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Total GCD time: 4 mins 32 secs 
		Combat GCD time: 3 mins 58 secs 
	Combat Average GCD time: 1.23
	Haste capped casts count: 5 (2.26%)
		Combat count: 5 (2.56%)
	Ancestral:
		Procs: 85, effective: 106417, total: 140928
		Combat Procs: 81, effective: 101491, total: 135165
	Earthliving:
		Total Duration: 9 mins 5 secs 
		Ticks: 74, effective: 55209, total: 56808
		Combat Duration: 7 mins 24 secs 
		Combat Ticks: 60, effective: 45861, total: 47091
	With Ancestral and Earthliving:
		Effective: 819239 (15.04%), Total: 1075524 (10.25%)
		Combat Effective: 729234 (14.46%), Total: 972805 (9.96%)
	HPS increased by:
		SP coefficient with current set/talents: 0.4422
		1 SP = 0.258132521861015
		1 crit rating = 0.376414965551927
		1 int = 0.124424694808182
"Riptide"_hot: hits: 519, effective healing: 492775 (9.05% of player's overall)
	Combat: hits: 453, effective healing: 437172 (8.67%)
	Total (raw) healing: 541333 (5.16% of player's overall)
	Combat: Total healing: 478618 (4.90%)
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (1043)
		Non-crit: 1043, crit: 0, effective: 949, overall: 1043
		Combat: Non-crit: 1056, crit: 0, effective: 965, overall: 1056
	Overheals: (8.97%)
		Non-crit: count: 79, total: 48558, ave: 614
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 61, total: 41446, ave: 679
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Riptide applied count: 194, refresh count: 30
		Total Duration: 1 hour 9 mins 13 secs 
			Combat Duration: 1 hour 7 secs 
		Overhealing ticks that did not tick: 865
			Combat ticks: 749
		Total healing w/ overheal ticks: 1443941 (12.67%)
			Combat: 1270360 (12.03%)
		Actual Overhealing: 951166 (65.87%)
			Combat: 833188 (65.59%)
	HPS increased by:
		SP coefficient with current set/talents: 0.2068
		1 SP = 0.0596509197939662
		1 crit rating = 0
		1 int = 0
"Healing Stream Totem"_hot: hits: 5143, effective healing: 387659 (7.12% of player's overall)
	Combat: hits: 4683, effective healing: 387659 (7.69%)
	Total (raw) healing: 2404914 (22.93% of player's overall)
	Combat: Total healing: 2197016 (22.49%)
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (467)
		Non-crit: 467, crit: 0, effective: 75, overall: 467
		Combat: Non-crit: 469, crit: 0, effective: 82, overall: 469
	Overheals: (83.88%)
		Non-crit: count: 4357, total: 2017255, ave: 462
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 3897, total: 1809357, ave: 464
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	HPS increased by:
		SP coefficient with current set/talents: 0.0931
		1 SP = 0.00780964766175529
		1 crit rating = 0
		1 int = 0
"Ancestral Awakening": hits: 210, effective healing: 360685 (6.62% of player's overall)
	Combat: hits: 206, effective healing: 355759 (7.06%)
	Total (raw) healing: 463343 (4.42% of player's overall)
	Combat: Total healing: 457580 (4.68%)
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (2206)
		Non-crit: 2206, crit: 0, effective: 1717, overall: 2206
		Combat: Non-crit: 2221, crit: 0, effective: 1726, overall: 2221
	Overheals: (22.16%)
		Non-crit: count: 59, total: 102658, ave: 1739
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 58, total: 101821, ave: 1755
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Healing Wave with Healing Way count: 0
	Healing Wave with out Healing Way count: 4
"Earthliving"_hot: hits: 431, effective healing: 323665 (5.94% of player's overall)
	Combat: hits: 380, effective healing: 289306 (5.74%)
	Total (raw) healing: 339281 (3.23% of player's overall)
	Combat: Total healing: 302961 (3.10%)
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (787)
		Non-crit: 787, crit: 0, effective: 750, overall: 787
		Combat: Non-crit: 797, crit: 0, effective: 761, overall: 797
	Overheals: (4.60%)
		Non-crit: count: 42, total: 15616, ave: 371
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 36, total: 13655, ave: 379
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Earthliving Weapon buff Combat uptime: 1 hour 9 mins 18 secs  (99.44%)
	Earthliving applied count: 235, refresh count: 46
	Earthliving proc rate when ELW is applied: 25.8510%
	Earthliving proc rate overall: 25.6153%
		Total Duration: 49 mins 55 secs 
			Combat Duration: 43 mins 52 secs 
		Overhealing ticks that did not tick: 567
			Combat ticks: 497
		Total healing w/ overheal ticks: 786093 (7.19%)
			Combat: 699474 (6.88%)
		Actual Overhealing: 462428 (58.83%)
			Combat: 410168 (58.64%)
	HPS increased by:
		SP coefficient with current set/talents: 0.7524
		1 SP = 0.22704
		1 crit rating = 0
		1 int = 0
"Healing Wave": hits: 18, effective healing: 131230 (2.41% of player's overall)
	Combat: hits: 17, effective healing: 122785 (2.44%)
	Total (raw) healing: 217563 (2.07% of player's overall)
	Combat: Total healing: 206499 (2.11%)
	Crits: 5 (27.78%)
	Combat Crits: 5 (29.41%)
	Averages: (12086)
		Non-crit: 10553, crit: 16074, effective: 7290, overall: 12086
		Combat: Non-crit: 10510, crit: 16074, effective: 7222, overall: 12147
	Overheals: (39.68%)
		Non-crit: count: 8, total: 65926, ave: 8240
		Crit: count: 2, total: 20407, ave: 10203
		Combat Non-crit: count: 7, total: 63307, ave: 9043
		Combat Crit: count: 2, total: 20407, ave: 10203
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Total cast time: 33 secs 
		Combat cast time: 31 secs 
	Combat Average cast time: 1.84
	Haste capped casts count: 0 (0.00%)
		Combat count: 0 (0.00%)
	Ancestral:
		Procs: 4, effective: 17715, total: 20704
		Combat Procs: 4, effective: 17715, total: 20704
	Earthliving:
		Total Duration: 47 secs 
		Ticks: 10, effective: 7325, total: 7325
		Combat Duration: 42 secs 
		Combat Ticks: 8, effective: 5887, total: 5887
	With Ancestral and Earthliving:
		Effective: 156270 (2.87%), Total: 245592 (2.34%)
		Combat Effective: 146387 (2.90%), Total: 233090 (2.39%)
	Tidal waves count: 5, time saved: 3 secs 
		Combat count: 5, time saved: 3 secs 
	Tidal waves effective: 5136, total: 7439
		Combat effective: 5136, total: 7439
	Healing Waves with Healing Way count: 0 (0.00%)
		Combat count: 0 (0.00%)
	Healing Waves without Healing Way count: 18 (100.00%)
		Combat count: 17 (100.00%)
	Ave with Healing Way effective: 0, total: 0
		Combat ave effective: 0, ave total: 0
	Ave without Healing Way effective: 7290, total: 12086
		Combat ave effective: 7222, ave total: 12147
	Combat Healing Way added effective: 0, total: 0
	HPS increased by:
		SP coefficient with current set/talents: 2.0912
		1 SP = 0.634666075842092
		1 Haste rating = 1.1767487584471
		1 crit rating = 1.32338052560169
		1 int = 0.437445992009493
"Forethought Talisman"_hot: hits: 89, effective healing: 86255 (1.58% of player's overall)
	Combat: hits: 77, effective healing: 75025 (1.49%)
	Total (raw) healing: 92600 (0.88% of player's overall)
	Combat: Total healing: 80339 (0.82%)
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (1040)
		Non-crit: 1040, crit: 0, effective: 969, overall: 1040
		Combat: Non-crit: 1043, crit: 0, effective: 974, overall: 1043
	Overheals: (6.85%)
		Non-crit: count: 12, total: 6345, ave: 528
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 9, total: 5314, ave: 590
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	HPS increased by:
"Gift of the Naaru"_hot: hits: 3, effective healing: 4431 (0.08% of player's overall)
	Combat: hits: 3, effective healing: 4431 (0.09%)
	Total (raw) healing: 4431 (0.04% of player's overall)
	Combat: Total healing: 4431 (0.05%)
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (1477)
		Non-crit: 1477, crit: 0, effective: 1477, overall: 1477
		Combat: Non-crit: 1477, crit: 0, effective: 1477, overall: 1477
	Overheals: (0.00%)
		Non-crit: count: 0, total: 0, ave: 0
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 0, total: 0, ave: 0
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	HPS increased by:


Nature's Blessing adds 0.15 SP value to int.
Additional haste effects on GCD:
	1 haste rating adds 0.0987 HEP time saved casting
		earth shield and water shield in combat
	"Riptide": 1 haste rating adds 0.1008 HEP combat time saved casting
In the longest fight, 1 int worth of mana pool is worth: 0.1496 mp5
The weight of 1 int worth of mana pool is: 0.0097
In the most mana intense fight, 1 int worth of mana pool
	is worth: 0.1496 mp5

Mana Restored Report: (sorted by total)
"Replenishment": count: 1460, total mana restored: 94354 (37.23% of overall)
	Combat count: 1399, mana restored: 90425 (37.09%)
	Ave: total: 64, in combat: 64
	Overall in combat mp5: 118.23
	Replenishment uptime in overall combat: 36.58%
	Replenishment uptime in intense fight: 0.00%
	Mana pool based on replenishment: 25854
	MP5 increased by:
		1 int = 0.082314 mp5 (0.225000 theoretical)
"Saronite Vapors": count: 83, total mana restored: 86900 (34.29% of overall)
	Combat count: 83, mana restored: 86900 (35.64%)
	Ave: total: 1046, in combat: 1046
	Overall in combat mp5: 113.62
"Water Shield": count: 100, total mana restored: 53500 (21.11% of overall)
	Combat count: 95, mana restored: 50825 (20.85%)
	Ave: total: 535, in combat: 535
	Overall in combat mp5: 66.45
	In combat uptime: 50 mins 25 secs  (79.12%)
	Passive mp5: 87.0315
	Procs from damage/debuffs: 36
	MP5 from Improved Water Shield: 41.2716
	Procs from Improved Water Shield in combat: 59
		out of 444 procs possible, proc rate: 13.26%
	MP5 increased by:
		1 crit rating = 0.0677729965286017 mp5 
		1 int = 0.0224024950680233 mp5 
"Mana Restore": count: 22, total mana restored: 13200 (5.21% of overall)
	Combat count: 17, mana restored: 10200 (4.18%)
	Ave: total: 600, in combat: 600
	Overall in combat mp5: 13.34
"Revitalize": count: 19, total mana restored: 4929 (1.95% of overall)
	Combat count: 19, mana restored: 4929 (2.02%)
	Ave: total: 259, in combat: 259
	Overall in combat mp5: 6.44
"Blessing of Sanctuary": count: 1, total mana restored: 519 (0.20% of overall)
	Combat count: 1, mana restored: 519 (0.21%)
	Ave: total: 519, in combat: 519
	Overall in combat mp5: 0.68


Total mp5 above character sheet (in raid): 318.77 while casting

--------------------
Current talent report:

Ancestral Knowlege talent points: 5
	Average int in combat from gear and buffs: 1090
	Ancestral Knowlege granting on ave: 109 int
	HEP per point: 11.0170
	HEP: 55.0852
Thundering Strikes talent points: 5
	HEP per point: 47.2664
	HEP: 236.3322
Improved Shields talent points: 3
	Water Shield Combat MP5: 7.97
	Water Shield Combat HEP: 0.51
	Water Shield Intense Fight MP5: 1.60
	Water Shield Intense Fight HEP: 0.10
Improved Earth Shield talent points: 2
	To maintain current Earth Shield uptime
	Combat Earth shield casts needed:
		With 0 talent points: 34
		With 1 talent points: 27
		With 2 talent points: 23
	Casts saved with 2 points in Improved Earth shield: 11
	Global cooldown time: 1.24
	Combat time saved: 13 secs 
	Combat effective gained by fewer refreshes: 17974
	Combat HPS gained: 4.7005
	HEP: 18.6400
	Your Earth Shield is currently improved 25%, with 5 talent points
	in Improved Earth Shield and Improved Shields
	Point 1 provided benefit count: 219 effective: 25296 (0.46%)
		Combat count: 219, effective: 25296 (0.50%), hps: 6.6151
		HEP: 26.2327
	Point 2 provided benefit count: 219 effective: 25192 (0.46%)
		Combat count: 219, effective: 25192 (0.50%), hps: 6.5880
		HEP: 26.1251
	Point 3 provided benefit count: 218 effective: 25051 (0.46%)
		Combat count: 218, effective: 25051 (0.50%), hps: 6.5510
		HEP: 25.9784
	Point 4 provided benefit count: 217 effective: 24930 (0.46%)
		Combat count: 217, effective: 24930 (0.49%), hps: 6.5195
		HEP: 25.8534
	Point 5 provided benefit count: 216 effective: 24753 (0.45%)
		Combat count: 216, effective: 24753 (0.49%), hps: 6.4731
		HEP: 25.6696
	Combat Total Earth Shield improved effective: 125225 (2.48%)
		HEP: 129.8592
	Improved Shields ave point HEP: 26.14
	Improved Earth Shield ave point HEP: 35.29
	Improved Shields and Improved Earth Shield total HEP: 149.01
Elemental Weapons talent points: 3
	HEP per point: 15
	Total HEP: 45
Improved Healing Wave talent points: 5
	Healing Wave HPS increase per point: 94.9966
	Healing Wave HPS increase 5 points: 474.9831
	Combat time saved: 8 secs 
	Combat effective gained by saved time: 11207
	Combat HPS gained: 2.9309
	HEP per point: 2.3245
	HEP: 11.6225
Tidal Focus talent points: 5
	Combat heal mana used: 555918
	Mana saved with Tidal Focus: 27795
	Combat MP5 per point: 7.2687, HEP: 0.4694
	Total Combat MP5: 36.3435, HEP: 2.3469
	Intense Fight MP5 per point: 5.2488, HEP: 0.3389
	Intense Fight MP5: 26.2438, HEP: 1.6947
Improved Water Shield talent points: 3
	Combat MP5 per point: 13.7572, HEP: 0.8884
	Total Combat MP5: 41.2716, HEP: 2.6651
	Number of Water Shield charges used in combat: 59
	Combat Water Shield refreshes needed: 14
	Global cooldown time: 1.24
	Combat time needed to refresh: 18 secs 
	Combat HEP: -22.3294, per point: -7.4431
Tidal Force talent points: 1
	Tidal Force used 0 times
	Combat Not using Tidal Force: crits: 263, crit rate: 32.75%
	Combat Using Tidal Force: crits: 0, crit rate: 0.00%
		Combat Dose 3: crit rate: 0.00%
		Combat Dose 2: crit rate: 0.00%
		Combat Dose 1: crit rate: 0.00%
	Overall crit increase: 0.0000%
	HEP: 0.0000
Tidal Mastery talent points: 5
	HEP per point: 47.2664
	Total HEP: 236.3322
Restorative Totems talent points: 3
	Point 1 provided benefit count: 815 effective: 38958 (0.72%)
		Combat count: 815, effective: 38958 (0.77%), hps: 10.1877
		HEP: 40.4000
	Point 2 provided benefit count: 795 effective: 38405 (0.71%)
		Combat count: 795, effective: 38405 (0.76%), hps: 10.0431
		HEP: 39.8267
	Point 3 provided benefit count: 791 effective: 38102 (0.70%)
		Combat count: 791, effective: 38102 (0.76%), hps: 9.9640
		HEP: 39.5126
	Combat Total Healing Stream improved effective: 115466 (2.29%)
		HEP: 119.7393
Healing Way talent points: 0
	Applied or refreshed 23 times.
	Combat added effective: 0, added total: 0
	Combat Healing Wave hps increase: 0.0000
	Combat HPS increase: 0.0000, per my point: 0.0000
	HEP: 0.0000, per my point: 0.0000
Nature's Swiftness talent points: 1
	Nature's Swiftness was used: 1 times
	Nature's Swiftness Heal Count: 1, Effective: 10228, total: 10228
		Combat Count: 1, Effective: 10228 (0.20%), total: 10228 (0.10%)
	Spell report:
		"Healing Wave":
			Count: 1, Effective: 10228, total: 10228
			Combat Count: 1, Effective: 10228, total: 10228
	Average effective hps: 8253.1667, total hps: 8253.1667
	HEP: 10.6065
Talent Points in Purification: 5
	Point 1 provided benefit count: 2620 effective: 82554 (1.52%)
		Combat count: 2440, effective: 76815 (1.52%), hps: 20.0874
		HEP: 79.6579
	Point 2 provided benefit count: 2612 effective: 81835 (1.50%)
		Combat count: 2432, effective: 76096 (1.51%), hps: 19.8995
		HEP: 78.9124
	Point 3 provided benefit count: 2602 effective: 81211 (1.49%)
		Combat count: 2422, effective: 75472 (1.50%), hps: 19.7363
		HEP: 78.2654
	Point 4 provided benefit count: 2591 effective: 80356 (1.48%)
		Combat count: 2411, effective: 74622 (1.48%), hps: 19.5140
		HEP: 77.3837
	Point 5 provided benefit count: 2580 effective: 79795 (1.46%)
		Combat count: 2401, effective: 74089 (1.47%), hps: 19.3745
		HEP: 76.8306
	Combat Total Purification effective: 377096 (7.48%)
		HEP: 391.0500
Talent Points in Mana Tide: 1
	Glyph of Mana Tide: No
	Party report:
		Combat: Count: 0, restored mana: 0
		Overall MP5: 0.0000
		Overall HEP: 0.0000
		Intense fight MP5: 0.0000
		Intense fight HEP: 0.0000
	Self report:
		Combat: Count: 0, restored mana: 0 (0.0000%)
		Overall MP5: 0.0000
		Overall HEP: 0.0000
		Intense fight MP5: 0.0000
		Intense fight HEP: 0.0000
Talent Points in Cleanse Spirit: 1
	Count: 0
	Combat Count: 0
Blessing of the Eternals talent points: 2
	Increased Crit HEP per point: 94.5329
	Blessing of Eternals earthliving weapon proc rate: 5.8510%
	Increased earthliving HEP per point: 33.9514
	Total HEP per point: 128.4843
	Total HEP: 256.9686
Improved Chain Heal talent points: 2
	Point 1 provided benefit count: 248 effective: 59910 (1.10%)
		Combat count: 197, effective: 47577 (0.94%), hps: 12.4416
		HEP: 49.3380
	Point 2 provided benefit count: 241 effective: 57702 (1.06%)
		Combat count: 192, effective: 45669 (0.91%), hps: 11.9427
		HEP: 47.3596
	Combat Total Improved Chain Heal effective: 93247 (1.85%)
		HEP: 96.6976
Nature's Blessing talent points: 3
	Average int in combat from gear and buffs: 1090
	1 int = 0.1500 SP
	1090 int = 163.5250 SP
	HEP per point = 54.5083
	HEP = 163.5250
Ancestral Awakening talent points: 3
	Point 1 provided benefit count: 178 effective: 128084 (2.35%)
		Combat count: 174, effective: 126163 (2.50%), hps: 32.9919
		HEP: 130.8312
	Point 2 provided benefit count: 166 effective: 120206 (2.21%)
		Combat count: 162, effective: 118583 (2.35%), hps: 31.0098
		HEP: 122.9711
	Point 3 provided benefit count: 159 effective: 112394 (2.06%)
		Combat count: 156, effective: 111012 (2.20%), hps: 29.0301
		HEP: 115.1203
	Combat Total Ancestral Awakening effective: 355759 (7.06%)
		HEP: 368.9227
Earth Shield talent points: 1
	Combat uptime: 35 mins 3 secs  (54.9978%)
	Combat base talent effective: 526176 (10.44%)
	Combat HPS increase: 137.5962
	HEP: 545.6454
Tidal Waves talent points: 5
	Buff applied count: 172, refreshed: 648
	Time saved: 3 secs 
		Combat time saved: 3 secs 
	Combat HPS increase from time saved: 1.0896
	Time Saved HEP: 4.3208
	Tidal waves effective: 46206 (0.9164%)
	Combat effective healing hps: 12.0831
	Effective healing HEP: 47.9161
	Tidal Waves hps: 13.1727, per point: 2.6345
	Tidal Waves HEP: 52.2369, per point: 10.4474
Riptide talent points: 1
	Riptide w/ hot effective: 1150388 (21.12%), total: 1419121 (13.53%)
		Combat effective: 1019054 (20.21%), total: 1269167 (12.99%)
	Chain heal increase casts: 1, effective: 2525 (0.05%), total: 2525 (0.02%)
		Combat casts: 1, effective: 2525 (0.05%), total: 2525 (0.03%)
	Combined effective: 1152913 (21.17%), total: 1421646 (13.55%)
		Combat effective: 1021579 (20.26%), total: 1271692 (13.02%)
	Combat HPS increase: 267.1452
	HEP: 1059.3792

--------------------
Current glyph report:

Glyph of Chain Heal:
	Count: 87, effective: 88538 (1.63%), total: 97171 (0.93%)
		Combat count: 71, effective: 73768 (1.46%)
		  total: 81765 (0.84%)
	Combat Chain Heal hps increase: 268.8596
	Combat HPS increase: 19.2905
	HEP: 76.4975
Glyph of Earth Shield:
	Combat count: 215, effective: 122364 (2.43% combat effective)
	(note: this count is the times the glyph provided a benefit.)
	Earth Shield HPS increase: 63.2427
	Combat HPS increase: 31.9985
	HEP: 126.8920
Glyph of Riptide:
	Extra riptide time: 17 mins 53 secs 
		Combat Extra time: 12 mins 48 secs 
	Riptide lasted into glyph time 190 times (81.1966%)
	Count: 111, effective: 107489 (1.97%), total: 118398 (1.13%)
		Combat count: 106, effective: 103510 (2.05%),
		  total: 113559 (1.16%)
	Overhealing ticks that did not tick: 246
		Combat ticks: 150
	Total healing w/ overheal ticks: 375845 (3.50%)
		Combat: 272318 (2.74%)
	Total Overhealing w/ overheal ticks: 268356 (71.40%)
		Combat: 168808 (61.99%)
	Combat HPS increase: 27.0681
	HEP: 107.3400
Glyph of Water Shield:
	Combat time saved refreshing Water Shield: 9 secs 
	Combat HPS increase: 3.3829
	HEP: 13.4151

Set Bonus Report:

Tier 7 2-piece:
	Combat:
		Combat Water Shield uptime: 79.1195%
		Combat mana restored from passive mp5: 6051
		Combat passive MP5: 7.9120, HEP: 0.5109
		Combat Orb MP5: 5.3163, HEP: 0.3433
		Combat passive+Orb MP5: 13.23, HEP: 0.85
	Intense fight:
		Intense fight Water Shield uptime: 98.8394%
		Intense fight mana restored from passive mp5: 1189
		Intense fight passive MP5: 9.8839, HEP: 0.6383
		Intense Fight Orb MP5: 1.0669, HEP: 0.0689
		Intense Fight passive+Orb MP5: 10.9508, HEP: 0.7071
Tier 7 4-piece:
	Effective: 38224 (0.70%), Total: 120438 (1.15%)
		Combat Effective: 31348 (0.62%), Total: 106160 (1.09%)
	Combat HPS: 8.1977
	HEP: 32.5084

--------------------
Stat relationships:

For healing output:
1 SP = 1 SP (0.2522 hps)
1 Crit rating = 1.0252 SP (0.2585 hps)
1 Haste rating = 1.3103 SP (0.3304 hps)
1 INT = 0.4889 SP (0.1233 hps)

For mana regen:
1 MP5 = 1 mp5
1 Crit rating = 0.0678 mp5
1 Haste rating = -0.4292 mp5
1 INT = 0.2543 mp5
1 Mana = 0.0083 mp5
Total mana regen points needed from gear: 46.52

Shaman Healing Equivalency Points:
1 SP = 1
1 mp5 = 0.0646 (calculated)
1 mana = 0.0005
1 Haste rating = 1.2936
1 Crit rating = 1.0295
1 INT = 0.5053 (actual)
1 INT = 0.5242 (max theoretical)

Insightful Earthsiege Diamond HEP: 11.4723


Gear Ranking Report:
Note: Max Healing links are for fights where mana does not matter
for those that put together multiple sets of gear.
If you used CALC_MP5, shaman_hep has determined your mana needs for
this combatlog and the Overall links should be used for general
gear.

Pawn:
	Overall:
( Pawn: v1: "Resto Shaman": SpellPower=1.0, Mana=0.0005, Mp5=0.0646, Intellect=0.5053, HasteRating=1.2936, CritRating=1.0295, MetaSocket=11.4723 )
	Max healing:
( Pawn: v1: "Shaman Max HPS": SpellPower=1.0, Intellect=0.4889, HasteRating=1.3103, CritRating=1.0252, MetaSocket=10.2663 )

DressToKill:
	Overall:
local healing = GetSpellBonusHealing()
local mana = UnitManaMax("player")
local mp5=GetManaRegen()*5
local intellect=UnitStat("player",4)
local hasterating=GetCombatRating(20)
local critrating=GetSpellCritChance(6)
return (healing)+(mana*0.0005)+(mp5*0.0646)+(intellect*0.5053)+(hasterating*1.2936)+(critrating*1.0295)
	Max Healing:
local healing = GetSpellBonusHealing()
local intellect=UnitStat("player",4)
local hasterating=GetCombatRating(20)
local critrating=GetSpellCritChance(6)
return (healing)+(intellect*0.4889)+(hasterating*1.3103)+(critrating*1.0252)

Lootrank:
	Overall:
http://www.lootrank.com/wr.asp?Cla=64&Art=2&Max=20&Gem=3&mh=1.2936&mp5=0.0646&mcr=1.0295&spd=1&Int=0.5053&Sckm=11.4723&Ver=6
	Max Healing:
http://www.lootrank.com/wr.asp?Cla=64&Art=2&Max=20&Gem=3&mh=1.3103&mcr=1.0252&spd=1&Int=0.4889&Sckm=10.2663&Ver=6

Wowhead:
	Overall:
http://www.wowhead.com/?items&filter=ub=7;gm=3;gb=1;wt=123:61:96:23:103:77;wtv=100:6:102:50:129:-100
	Max Healing:
http://www.wowhead.com/?items&filter=ub=7;gm=3;gb=1;wt=123:96:23:103:77;wtv=100:102:48:131:-100


#49 stassart

stassart

    Piston Honda

  • Members
  • 197 posts

Posted 15 May 2009 - 01:03 PM

We just had a terrible raid night that ended in multiple wipes on Vezax. Even though we killed Freya and Mimi before, the program picked Vezax as the most mana intensive fight and the mp5 evaluation went fubar as expected. "1 mp5 = 0.0646 (calculated)"
But maybe I just shouldn't use logs like that for evaluation ;)
Anyway, log is below just in case it's useful for you.


The only reason I can think of why such a low mp5 would be picked is if most fights in the combatlog are not meeting the requirements set in your configuration file.

Try setting no requirements and see what you get:

INTENSE_REQUIRE_WS_UPTIME = 0
INTENSE_REQUIRE_BOW = 0
INTENSE_REQUIRE_INT = 0
INTENSE_REQUIRE_BOK = 0


#50 scrusi

scrusi

    Von Kaiser

  • Members
  • 69 posts

Posted 15 May 2009 - 07:59 PM

That worked, apparently I slacked on my WS that night. Interesting.

It seems to have picked a single phase of the Mimiron kill now though. I guess it can't recognize the 4 distinct phases as one encounter?

#51 stassart

stassart

    Piston Honda

  • Members
  • 197 posts

Posted 16 May 2009 - 11:04 AM

It seems to have picked a single phase of the Mimiron kill now though. I guess it can't recognize the 4 distinct phases as one encounter?


Currently a gap in the combatlog where no damage is occurring is treated as the end of a fight. As there are fairly long gaps where nothing is happening between the phases on Mimiron it is understandable that it currently treats them as separate fights.

If I added code to treat it as a single fight that would likely lower the value of mp5 rather than raise it as the long time between phases gives time to regen lots of mana outside the fsr.

I usually regen up to full or near full mana between phases (I intentionally stop casting and go outside fsr, if there is a little bit of topping off to do I let the pallies do it as they don't have to worry about mana on the fight). Are other shaman not getting up to full or practically full mana between phases on Mimiron? (Edit: I have done the fight on both 10-man and 25-man successfully and the fight is a little more mana intensive on 25-man, but not significantly so).

I currently monitor mana usage and mana regained (and do so per fight), it is a lot harder to get an accurate stat for current mana because the combatlog does not show data for eating or drinking or gear regen. Shaman_hep knows how much mana regen you need assuming coming into each fight (or phase in the case of Mimiron) with full mana, it doesn't know how much mana regen you have. I could add a configuration option to add it if it proves necessary to provide more accurate results.

Ideally I should treat Mimiron with each phase separate but knowing how much mana you come into that phase with. It would be difficult if not impossible to do that accurately based on the combatlog. It would probably entail writing an addon that logs drinking and mana regen and I am not volunteering to add that functionality at this time.

The next best thing I can think of is having a configuration option for current mp5 and specially handling phased fights where it knows how much mana you come into each phase with, assuming you started the first phase with full mana. I will add looking into that to my TODO list unless someone comes up with a better suggestion for how to handle it.

As a work around for now if you feel Mimiron is your most mana intense fight and you are not regening full mana between phases, set the MIN_MANA configuration option to the most mana you are missing coming into the most mana intense phase for you (plus whatever threshold of mana you feel comfortable not falling below). That should provide accurate mana regen requirements as if you were missing that much mana.

#52 Guest_Ammanas_*

Guest_Ammanas_*
  • Guests

Posted 17 May 2009 - 08:57 PM

Thanks for the great tool, I've parsed a few reports and will post a few when I have time later. I guess kind of as a feature request thing: would it be possible to calculate the HEP values of trinkets from the logs? I realize you could look at your own HEP numbers and judge trinkets that way but it doesn't really factor in ICD's or more situational things.

#53 scrusi

scrusi

    Von Kaiser

  • Members
  • 69 posts

Posted 17 May 2009 - 10:06 PM

Thanks for the great tool, I've parsed a few reports and will post a few when I have time later. I guess kind of as a feature request thing: would it be possible to calculate the HEP values of trinkets from the logs? I realize you could look at your own HEP numbers and judge trinkets that way but it doesn't really factor in ICD's or more situational things.


Second that. If the tool could show me how much of the theoretical ~140 average spell power that provides I'm actually using that would be huge :) Seems like a tough coding job though.

#54 Jessamy

Jessamy

    Struck by Diax's Rake

  • Moderators
  • 4,800 posts

Posted 20 May 2009 - 06:46 PM

It's been a few weeks since my most recent glyph change, so I feel I have enough data compiled to share. Content is Ulduar-25, Ulduar-10, and Emalon-25. Version is 2.26.
Healing Report (sorted by effective):

"Chain Heal": hits: 9986, effective healing: 25407411 (30.99% of player's overall)

	Combat: hits: 9854, effective healing: 25016492 (31.21%)

	Total (raw) healing: 49002963 (29.43% of player's overall)

	Combat: Total healing: 48450606 (30.95%)

	Crits: 3741 (37.46%)

	Combat Crits: 3696 (37.51%)

	Averages: (4907)

		Non-crit: 4122, crit: 6217, effective: 2544, overall: 4907

		Combat: Non-crit: 4128, crit: 6229, effective: 2538, overall: 4916

	Overheals: (48.15%)

		Non-crit: count: 2768, total: 11533692, ave: 4166

		Crit: count: 2055, total: 12061860, ave: 5869

		Combat Non-crit: count: 2740, total: 11461447, ave: 4183

		Combat Crit: count: 2033, total: 11972667, ave: 5889

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Total cast time: 2 hours 10 mins 12 secs 

		Combat cast time: 2 hours 8 mins 39 secs 

	Average cast time: 2.02

	Haste capped casts count: 1 (0.03%)

		Combat count: 1 (0.03%)

	Earthliving:

		Total Duration: 6 hours 44 mins 23 secs 

		Ticks: 3416, effective: 2402171, total: 2537953

		Combat Duration: 6 hours 43 mins 23 secs 

		Combat Ticks: 3352, effective: 2360920, total: 2493477

	With Ancestral and Earthliving:

		Effective: 27809582 (33.92%), Total: 51540916 (30.95%)

		Combat Effective: 27377412 (34.16%), Total: 50944083 (32.54%)

	Number of Chain Heal casts started: 4022 (5.15% canceled)

	Initial target hits: 3815, crits: 1411 (36.99%),

	  riptide: 29 (0.76%)

		combat hits: 3771, crits: 1397 (37.05%),

		  riptide: 29 (0.77%)

		Effective: 11610381 (45.70%), Total: 31983467 (65.27%)

			combat Effective: 11394361 (45.55%), Total: 31645967 (65.32%)

		Ave: non crit: 7074, crit: 10613, effective: 3043, overall: 8383

			combat non crit: 7078, crit: 10623, effective: 3021, overall: 8391

		Overheals non-crit count: 1851, non-crit ave over: 5475

			combat non-crit count: 1834, non-crit ave over: 5492

		Overheals crit count: 1263, crit ave over: 8106

			combat crit count: 1254, crit ave over: 8116

		Overhealed amount: 20373086 (63.70%)

			combat amount: 20251606 (63.99%)

	Second target hits: 2660 (69.72% bounced), crits: 1048 (39.40%),

	  riptide: 17 (0.64%)

		combat hits: 2625 (69.61% bounced), crits: 1033 (39.35%),

		  riptide: 17 (0.65%)

		Effective: 8794268 (34.61%), Total: 11234977 (22.93%)

			combat Effective: 8687034 (34.73%), Total: 11094861 (22.90%)

		Ave: non crit: 3512, crit: 5317, effective: 3306, overall: 4223

			combat non crit: 3515, crit: 5323, effective: 3309, overall: 4226

		Overheals non-crit count: 508, non-crit ave over: 2027

			combat non-crit count: 503, non-crit ave over: 2031

		Overheals crit count: 475, crit ave over: 2969

			combat crit count: 467, crit ave over: 2967

		Overhealed amount: 2440709 (21.72%)

			combat amount: 2407827 (21.70%)

	Third target hits: 2006 (52.58% bounced), crits: 762 (37.99%),

	  riptide: 14 (0.70%)

		combat hits: 1979 (52.48% bounced), crits: 756 (38.20%),

		  riptide: 14 (0.71%)

		Effective: 3588916 (14.13%), Total: 4213698 (8.60%)

			combat Effective: 3543735 (14.17%), Total: 4164094 (8.59%)

		Ave: non crit: 1766, crit: 2646, effective: 1789, overall: 2100

			combat non crit: 1768, crit: 2647, effective: 1790, overall: 2104

		Overheals non-crit count: 271, non-crit ave over: 1070

			combat non-crit count: 266, non-crit ave over: 1079

		Overheals crit count: 227, crit ave over: 1474

			combat crit count: 226, crit ave over: 1474

		Overhealed amount: 624782 (14.83%)

			combat amount: 620359 (14.90%)

	Fourth target hits: 1505 (39.45% bounced), crits: 520 (34.55%),

	  riptide: 12 (0.80%)

		combat hits: 1479 (39.22% bounced), crits: 510 (34.48%),

		  riptide: 12 (0.81%)

		Effective: 1413846 (5.56%), Total: 1570821 (3.21%)

			combat Effective: 1391362 (5.56%), Total: 1545684 (3.19%)

		Ave: non crit: 889, crit: 1336, effective: 939, overall: 1043

			combat non crit: 890, crit: 1339, effective: 940, overall: 1045

		Overheals non-crit count: 138, non-crit ave over: 571

			combat non-crit count: 137, non-crit ave over: 573

		Overheals crit count: 90, crit ave over: 867

			combat crit count: 86, crit ave over: 880

		Overhealed amount: 156975 (9.99%)

			combat amount: 154322 (9.98%)

	Glyph of Chain heal: effective: 1413846 (1.72% of total effective)

		combat effective: 1391362 (1.74% of combat effective)

	Processed by cast: 3452, time: 360, less accurate: order: 2, count: 0

	HPS increased by:

		hop 1: SP coefficient with set/talents: 1.8613

		hop 2: SP coefficient with set/talents: 0.9307

		hop 3: SP coefficient with set/talents: 0.4653

		hop 4: SP coefficient with set/talents: 0.2327

		1 SP = 0.573034

			(0.1844 + 0.2368 + 0.1070 + 0.0449)

		1 Haste rating = 0.376288639839977

		1 crit rating = 0.286948532585764

			(0.0541 + 0.1193 + 0.0724 + 0.0411)

		1 int = 0.094851392373011

			(0.0179 + 0.0394 + 0.0239 + 0.0136)

"Earth Shield": hits: 4384, effective healing: 11564403 (14.10% of player's overall)

	Combat: hits: 4382, effective healing: 11560062 (14.42%)

	Total (raw) healing: 15221239 (9.14% of player's overall)

	Combat: Total healing: 15215549 (9.72%)

	Crits: 1547 (35.29%)

	Combat Crits: 1547 (35.30%)

	Averages: (3471)

		Non-crit: 2871, crit: 4572, effective: 2637, overall: 3471

		Combat: Non-crit: 2871, crit: 4572, effective: 2638, overall: 3472

	Overheals: (24.02%)

		Non-crit: count: 844, total: 1646566, ave: 1950

		Crit: count: 690, total: 2010270, ave: 2913

		Combat Non-crit: count: 843, total: 1645217, ave: 1951

		Combat Crit: count: 690, total: 2010270, ave: 2913

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Earth shield average time between procs: 7.68 secs

		in combat: 7.66 secs

	Combat uptime: 15 hours 36 mins 57 secs  (90.1721%)

	HPS increased by:

		SP coefficient with current set/talents: 0.8872

		1 SP = 0.0866223021545833

		1 crit rating = 0.0279035043867137

		1 int = 0.00922355733732551

"Healing Stream Totem"_hot: hits: 88067, effective healing: 9642945 (11.76% of player's overall)

	Combat: hits: 71043, effective healing: 9382022 (11.71%)

	Total (raw) healing: 42218531 (25.36% of player's overall)

	Combat: Total healing: 34236670 (21.87%)

	Crits: 0 (0.00%)

	Combat Crits: 0 (0.00%)

	Averages: (479)

		Non-crit: 479, crit: 0, effective: 109, overall: 479

		Combat: Non-crit: 481, crit: 0, effective: 132, overall: 481

	Overheals: (77.16%)

		Non-crit: count: 69187, total: 32575586, ave: 470

		Crit: count: 0, total: 0, ave: 0

		Combat Non-crit: count: 52685, total: 24854648, ave: 471

		Combat Crit: count: 0, total: 0, ave: 0

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	HPS increased by:

		SP coefficient with current set/talents: 0.0931

		1 SP = 0.0120236721422237

		1 crit rating = 0

		1 int = 0

"Healing Wave": hits: 1734, effective healing: 9171138 (11.19% of player's overall)

	Combat: hits: 1713, effective healing: 8947715 (11.16%)

	Total (raw) healing: 22290774 (13.39% of player's overall)

	Combat: Total healing: 22020934 (14.07%)

	Crits: 729 (42.04%)

	Combat Crits: 719 (41.97%)

	Averages: (12855)

		Non-crit: 10628, crit: 15924, effective: 5289, overall: 12855

		Combat: Non-crit: 10631, crit: 15929, effective: 5223, overall: 12855

	Overheals: (58.86%)

		Non-crit: count: 771, total: 6014223, ave: 7800

		Crit: count: 626, total: 7105413, ave: 11350

		Combat Non-crit: count: 769, total: 6004352, ave: 7808

		Combat Crit: count: 622, total: 7068867, ave: 11364

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Total cast time: 47 mins 43 secs 

		Combat cast time: 47 mins 5 secs 

	Average cast time: 1.65

	Haste capped casts count: 8 (0.46%)

		Combat count: 8 (0.47%)

	Ancestral:

		Procs: 627, effective: 2218806, total: 3092590

		Combat Procs: 619, effective: 2184185, total: 3054193

	Earthliving:

		Total Duration: 1 hour 10 mins 16 secs 

		Ticks: 578, effective: 394722, total: 412869

		Combat Duration: 1 hour 9 mins 29 secs 

		Combat Ticks: 573, effective: 391695, total: 409095

	With Ancestral and Earthliving:

		Effective: 11784666 (14.37%), Total: 25796233 (15.49%)

		Combat Effective: 11523595 (14.38%), Total: 25484222 (16.28%)

	Tidal waves count: 1124, time saved: 11 mins 40 secs 

		Combat count: 1114, time saved: 11 mins 33 secs 

	Tidal waves effective: 306029, total: 1580195

		Combat effective: 295904, total: 1567160

	Healing Waves with Healing Way count: 768 (44.29%)

		Combat count: 760 (44.37%)

	Healing Waves without Healing Way count: 966 (55.71%)

		Combat count: 953 (55.63%)

	Ave with Healing Way effective: 5086, total: 13760

		Combat ave effective: 5000, ave total: 13765

	Ave without Healing Way effective: 5449, total: 12134

		Combat ave effective: 5401, ave total: 12129

	Combat Healing Way added effective: 279855, total: 1595868

	HPS increased by:

		SP coefficient with current set/talents: 2.2582

		1 SP = 0.296130116767767

		1 Haste rating = 0.945633547334997

		1 crit rating = 0.664911731600565

		1 int = 0.219787858746458

"Lesser Healing Wave": hits: 2466, effective healing: 8285583 (10.11% of player's overall)

	Combat: hits: 2450, effective healing: 8243893 (10.29%)

	Total (raw) healing: 14815017 (8.90% of player's overall)

	Combat: Total healing: 14727407 (9.41%)

	Crits: 971 (39.38%)

	Combat Crits: 967 (39.47%)

	Averages: (6007)

		Non-crit: 5011, crit: 7541, effective: 3359, overall: 6007

		Combat: Non-crit: 5012, crit: 7542, effective: 3364, overall: 6011

	Overheals: (44.07%)

		Non-crit: count: 827, total: 3038607, ave: 3674

		Crit: count: 670, total: 3490827, ave: 5210

		Combat Non-crit: count: 819, total: 3007411, ave: 3672

		Combat Crit: count: 666, total: 3476103, ave: 5219

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Total cast time: 48 mins 59 secs 

		Combat cast time: 48 mins 41 secs 

	Average cast time: 1.19

	Haste capped casts count: 551 (22.34%)

		Combat count: 542 (22.12%)

	Ancestral:

		Procs: 907, effective: 1752974, total: 2157458

		Combat Procs: 900, effective: 1745401, total: 2141135

	Earthliving:

		Total Duration: 1 hour 43 mins 2 secs 

		Ticks: 1023, effective: 724711, total: 768139

		Combat Duration: 1 hour 41 mins 19 secs 

		Combat Ticks: 1022, effective: 724416, total: 767396

	With Ancestral and Earthliving:

		Effective: 10763268 (13.13%), Total: 17740614 (10.65%)

		Combat Effective: 10713710 (13.37%), Total: 17635938 (11.26%)

	Tidal waves count: 412, time saved: 1 min 36 secs 

		Combat count: 403, time saved: 1 min 33 secs 

	Tidal waves effective: 112961, total: 275912

		Combat effective: 111490, total: 269998

	HPS increased by:

		SP coefficient with current set/talents: 0.9990

		1 SP = 0.381423959076129

		1 Haste rating = 0.659219581784324

		1 crit rating = 0.530068994172599

		1 int = 0.175215331118675

"Ancestral Awakening": hits: 2370, effective healing: 5180479 (6.32% of player's overall)

	Combat: hits: 2307, effective healing: 5077678 (6.34%)

	Total (raw) healing: 6829768 (4.10% of player's overall)

	Combat: Total healing: 6703147 (4.28%)

	Crits: 0 (0.00%)

	Combat Crits: 0 (0.00%)

	Averages: (2881)

		Non-crit: 2881, crit: 0, effective: 2185, overall: 2881

		Combat: Non-crit: 2905, crit: 0, effective: 2200, overall: 2905

	Overheals: (24.15%)

		Non-crit: count: 694, total: 1649289, ave: 2376

		Crit: count: 0, total: 0, ave: 0

		Combat Non-crit: count: 678, total: 1625469, ave: 2397

		Combat Crit: count: 0, total: 0, ave: 0

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Healing Wave with Healing Way count: 254

	Healing Wave with out Healing Way count: 373

	Ave with Healing Way effective: 3576, total: 5356

		Combat ave effective: 3564, ave total: 5358

	Ave without Healing Way effective: 3513, total: 4643

		Combat ave effective: 3504, ave total: 4642

	Healing way added effective: 16007, total: 181025

		Combat effective: 15178, total: 180393

"Riptide": hits: 1928, effective healing: 4573239 (5.58% of player's overall)

	Combat: hits: 1797, effective healing: 4159495 (5.19%)

	Total (raw) healing: 7328461 (4.40% of player's overall)

	Combat: Total healing: 6849437 (4.37%)

	Crits: 729 (37.81%)

	Combat Crits: 682 (37.95%)

	Averages: (3801)

		Non-crit: 3196, crit: 4804, effective: 2372, overall: 3801

		Combat: Non-crit: 3203, crit: 4814, effective: 2314, overall: 3811

	Overheals: (37.60%)

		Non-crit: count: 525, total: 1351895, ave: 2575

		Crit: count: 387, total: 1403327, ave: 3626

		Combat Non-crit: count: 513, total: 1323861, ave: 2580

		Combat Crit: count: 376, total: 1366081, ave: 3633

	Number of heals cast that did not land: 2, due to target death: 2

		Combat casts that did not land: 2, due to target death: 2

	Total GCD time: 39 mins 59 secs 

		Combat GCD time: 37 mins 13 secs 

	Average GCD time: 1.24

	Haste capped casts count: 84 (4.36%)

		Combat count: 84 (4.67%)

	Ancestral:

		Procs: 836, effective: 1208699, total: 1579720

		Combat Procs: 788, effective: 1148092, total: 1507819

	Earthliving:

		Total Duration: 1 hour 28 mins 52 secs 

		Ticks: 694, effective: 470512, total: 500929

		Combat Duration: 1 hour 21 mins 2 secs 

		Combat Ticks: 613, effective: 416783, total: 444228

	With Ancestral and Earthliving:

		Effective: 6252450 (7.63%), Total: 9409110 (5.65%)

		Combat Effective: 5724370 (7.14%), Total: 8801484 (5.62%)

	HPS increased by:

		SP coefficient with current set/talents: 0.4422

		1 SP = 0.209711538787932

		1 crit rating = 0.395077060795769

		1 int = 0.130593486481466

"Earthliving"_hot: hits: 5714, effective healing: 3994189 (4.87% of player's overall)

	Combat: hits: 5563, effective healing: 3895887 (4.86%)

	Total (raw) healing: 4221963 (2.54% of player's overall)

	Combat: Total healing: 4116269 (2.63%)

	Crits: 0 (0.00%)

	Combat Crits: 0 (0.00%)

	Averages: (738)

		Non-crit: 738, crit: 0, effective: 699, overall: 738

		Combat: Non-crit: 739, crit: 0, effective: 700, overall: 739

	Overheals: (5.39%)

		Non-crit: count: 584, total: 227774, ave: 390

		Crit: count: 0, total: 0, ave: 0

		Combat Non-crit: count: 563, total: 220382, ave: 391

		Combat Crit: count: 0, total: 0, ave: 0

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Earthliving Weapon buff Combat uptime: 18 hours 24 mins 21 secs  (97.31%)

	Earthliving applied count: 3236, refresh count: 641

	Earthliving proc rate when ELW is applied: 24.2358%

	Earthliving proc rate overall: 24.0628%

		Total Duration: 11 hours 6 mins 42 secs 

			Combat Duration: 10 hours 55 mins 34 secs 

		Overhealing ticks that did not tick: 7620

			Combat ticks: 7548

		Total healing w/ overheal ticks: 9852428 (5.72%)

			Combat: 9701582 (5.98%)

		Actual Overhealing: 5858239 (59.46%)

			Combat: 5805695 (59.84%)

	HPS increased by:

		SP coefficient with current set/talents: 0.7524

		1 SP = 0.225417939960453

		1 crit rating = 0

		1 int = 0

"Riptide"_hot: hits: 3277, effective healing: 2952399 (3.60% of player's overall)

	Combat: hits: 2976, effective healing: 2693061 (3.36%)

	Total (raw) healing: 3188344 (1.91% of player's overall)

	Combat: Total healing: 2909130 (1.86%)

	Crits: 0 (0.00%)

	Combat Crits: 0 (0.00%)

	Averages: (972)

		Non-crit: 972, crit: 0, effective: 900, overall: 972

		Combat: Non-crit: 977, crit: 0, effective: 904, overall: 977

	Overheals: (7.40%)

		Non-crit: count: 439, total: 235945, ave: 537

		Crit: count: 0, total: 0, ave: 0

		Combat Non-crit: count: 395, total: 216069, ave: 547

		Combat Crit: count: 0, total: 0, ave: 0

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Riptide applied count: 1653, refresh count: 212

		Total Duration: 6 hours 59 mins 24 secs 

			Combat Duration: 6 hours 26 mins 46 secs 

		Overhealing ticks that did not tick: 5111

			Combat ticks: 4759

		Total healing w/ overheal ticks: 8161302 (4.76%)

			Combat: 7561811 (4.69%)

		Actual Overhealing: 5208903 (63.82%)

			Combat: 4868750 (64.39%)

	HPS increased by:

		SP coefficient with current set/talents: 0.2068

		1 SP = 0.0597839157706093

		1 crit rating = 0

		1 int = 0

"Forethought Talisman"_hot: hits: 1229, effective healing: 1152971 (1.41% of player's overall)

	Combat: hits: 1173, effective healing: 1103661 (1.38%)

	Total (raw) healing: 1266234 (0.76% of player's overall)

	Combat: Total healing: 1209032 (0.77%)

	Crits: 0 (0.00%)

	Combat Crits: 0 (0.00%)

	Averages: (1030)

		Non-crit: 1030, crit: 0, effective: 938, overall: 1030

		Combat: Non-crit: 1030, crit: 0, effective: 940, overall: 1030

	Overheals: (8.94%)

		Non-crit: count: 194, total: 113263, ave: 583

		Crit: count: 0, total: 0, ave: 0

		Combat Non-crit: count: 181, total: 105371, ave: 582

		Combat Crit: count: 0, total: 0, ave: 0

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	HPS increased by:

"Gift of the Naaru"_hot: hits: 37, effective healing: 51064 (0.06% of player's overall)

	Combat: hits: 37, effective healing: 51064 (0.06%)

	Total (raw) healing: 54872 (0.03% of player's overall)

	Combat: Total healing: 54872 (0.04%)

	Crits: 0 (0.00%)

	Combat Crits: 0 (0.00%)

	Averages: (1483)

		Non-crit: 1483, crit: 0, effective: 1380, overall: 1483

		Combat: Non-crit: 1483, crit: 0, effective: 1380, overall: 1483

	Overheals: (6.94%)

		Non-crit: count: 4, total: 3808, ave: 952

		Crit: count: 0, total: 0, ave: 0

		Combat Non-crit: count: 4, total: 3808, ave: 952

		Combat Crit: count: 0, total: 0, ave: 0

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	HPS increased by:

"Improved Leader of the Pack"_hot: hits: 74, effective healing: 12718 (0.02% of player's overall)

	Combat: hits: 74, effective healing: 12718 (0.02%)

	Total (raw) healing: 67739 (0.04% of player's overall)

	Combat: Total healing: 67739 (0.04%)

	Crits: 0 (0.00%)

	Combat Crits: 0 (0.00%)

	Averages: (915)

		Non-crit: 915, crit: 0, effective: 171, overall: 915

		Combat: Non-crit: 915, crit: 0, effective: 171, overall: 915

	Overheals: (81.22%)

		Non-crit: count: 60, total: 55021, ave: 917

		Crit: count: 0, total: 0, ave: 0

		Combat Non-crit: count: 60, total: 55021, ave: 917

		Combat Crit: count: 0, total: 0, ave: 0

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	HPS increased by:





Nature's Blessing adds 0.15 SP value to int.

Additional haste effects on GCD:

	1 haste rating adds 0.0280 HEP time saved casting

		earth shield and water shield in combat

	"Riptide": 1 haste rating adds 0.0473 HEP combat time saved casting

In the longest fight, 1 int worth of mana pool is worth: 0.0494 mp5

The weight of 1 int worth of mana pool is: 0.0390

In the most mana intense fight, 1 int worth of mana pool

	is worth: 0.1731 mp5



Mana Restored Report: (sorted by total)

"Water Shield": count: 3363, total mana restored: 1799120 (43.75% of overall)

	Combat count: 3282, mana restored: 1755785 (44.01%)

	Ave: total: 534, in combat: 534

	Overall in combat mp5: 140.81

	In combat uptime: 15 hours 16 mins 5 secs  (88.16%)

	Passive mp5: 96.9814

	Procs from damage/debuffs: 1050

	MP5 from Improved Water Shield: 95.7636

	Procs from Improved Water Shield in combat: 2232

		out of 4978 procs possible, proc rate: 44.84%

	MP5 increased by:

		1 crit rating = 0.046521496666358 mp5 

		1 int = 0.0153777706905038 mp5 

"Replenishment": count: 23405, total mana restored: 1566479 (38.09% of overall)

	Combat count: 22886, mana restored: 1532265 (38.41%)

	Ave: total: 66, in combat: 66

	Overall in combat mp5: 122.89

	Replenishment uptime in overall combat: 36.71%

	Replenishment uptime in intense fight: 10.19%

	Mana pool based on replenishment: 26780

	MP5 increased by:

		1 int = 0.082595 mp5 (0.225000 theoretical)

"Mana Restore": count: 547, total mana restored: 328200 (7.98% of overall)

	Combat count: 507, mana restored: 304200 (7.63%)

	Ave: total: 600, in combat: 600

	Overall in combat mp5: 24.40

"Mana Tide Totem": count: 185, total mana restored: 292710 (7.12% of overall)

	Combat count: 172, mana restored: 274584 (6.88%)

	Ave: total: 1582, in combat: 1596

	Overall in combat mp5: 22.02

	Mana Tide usage in overall combat: 20.69%

	Shaman's Mana Tide usage in intense fight: 57.70%

	MP5 increased by:

		1 int = 0.041546 mp5 (0.072000 theoretical 5 min cooldown)

"Revitalize": count: 152, total mana restored: 39816 (0.97% of overall)

	Combat count: 140, mana restored: 37003 (0.93%)

	Ave: total: 261, in combat: 264

	Overall in combat mp5: 2.97

"Judgement of Wisdom": count: 299, total mana restored: 26291 (0.64% of overall)

	Combat count: 299, mana restored: 26291 (0.66%)

	Ave: total: 87, in combat: 87

	Overall in combat mp5: 2.11

"Shamanistic Rage": count: 16, total mana restored: 23251 (0.57% of overall)

	Combat count: 16, mana restored: 23251 (0.58%)

	Ave: total: 1453, in combat: 1453

	Overall in combat mp5: 1.86

"Hymn of Hope": count: 13, total mana restored: 11329 (0.28% of overall)

	Combat count: 13, mana restored: 11329 (0.28%)

	Ave: total: 871, in combat: 871

	Overall in combat mp5: 0.91

"Rapture": count: 16, total mana restored: 8821 (0.21% of overall)

	Combat count: 16, mana restored: 8821 (0.22%)

	Ave: total: 551, in combat: 551

	Overall in combat mp5: 0.71

"Restore Mana": count: 2, total mana restored: 8496 (0.21% of overall)

	Combat count: 2, mana restored: 8496 (0.21%)

	Ave: total: 4248, in combat: 4248

	Overall in combat mp5: 0.68

"Blessing of Sanctuary": count: 12, total mana restored: 6500 (0.16% of overall)

	Combat count: 12, mana restored: 6500 (0.16%)

	Ave: total: 541, in combat: 541

	Overall in combat mp5: 0.52

"Totemic Call": count: 16, total mana restored: 1657 (0.04% of overall)

	Combat count: 8, mana restored: 734 (0.02%)

	Ave: total: 103, in combat: 91

	Overall in combat mp5: 0.06





Total mp5 above character sheet (in raid): 319.94 while casting



--------------------

Current talent report:



Ancestral Knowlege talent points: 5

	Average int in combat from gear and buffs: 1099

	Ancestral Knowlege granting on ave: 109 int

	HEP per point: 13.1320

	HEP: 65.6600

Thundering Strikes talent points: 5

	HEP per point: 43.1085

	HEP: 215.5426

Improved Shields talent points: 3

	Water Shield Combat MP5: 18.37

	Water Shield Combat HEP: 14.48

	Water Shield Intense Fight MP5: 18.12

	Water Shield Intense Fight HEP: 14.28

Improved Earth Shield talent points: 2

	To maintain current Earth Shield uptime

	Combat Earth shield casts needed:

		With 0 talent points: 588

		With 1 talent points: 502

		With 2 talent points: 404

	Casts saved with 2 points in Improved Earth shield: 184

	Global cooldown time: 1.29

	Combat time saved: 3 mins 57 secs 

	Combat effective gained by fewer refreshes: 305431

	Combat HPS gained: 4.8991

	HEP: 15.8907

	Your Earth Shield is currently improved 25%, with 5 talent points

	in Improved Earth Shield and Improved Shields

	Point 1 provided benefit count: 3210 effective: 363339 (0.44%)

		Combat count: 3209, effective: 363246 (0.45%), hps: 5.8265

		HEP: 18.8986

	Point 2 provided benefit count: 3181 effective: 358888 (0.44%)

		Combat count: 3180, effective: 358795 (0.45%), hps: 5.7551

		HEP: 18.6670

	Point 3 provided benefit count: 3146 effective: 354438 (0.43%)

		Combat count: 3145, effective: 354345 (0.44%), hps: 5.6837

		HEP: 18.4355

	Point 4 provided benefit count: 3106 effective: 348935 (0.43%)

		Combat count: 3105, effective: 348842 (0.44%), hps: 5.5954

		HEP: 18.1492

	Point 5 provided benefit count: 3062 effective: 343647 (0.42%)

		Combat count: 3061, effective: 343554 (0.43%), hps: 5.5106

		HEP: 17.8741

	Combat Total Earth Shield improved effective: 1768784 (2.21%)

		HEP: 92.0246

	Improved Shields ave point HEP: 23.23

	Improved Earth Shield ave point HEP: 26.35

	Improved Shields and Improved Earth Shield total HEP: 122.39

Improved Healing Wave talent points: 5

	Healing Wave HPS increase per point: 74.9275

	Healing Wave HPS increase 5 points: 374.6375

	Combat time saved: 14 mins 16 secs 

	Combat effective gained by saved time: 1101032

	Combat HPS gained: 17.6605

	HEP per point: 11.4567

	HEP: 57.2834

Tidal Focus talent points: 5

	Combat heal mana used: 8523800

	Mana saved with Tidal Focus: 426190

	Combat MP5 per point: 6.8361, HEP: 5.3880

	Total Combat MP5: 34.1804, HEP: 26.9399

	Intense Fight MP5 per point: 8.3750, HEP: 6.6009

	Intense Fight MP5: 41.8752, HEP: 33.0047

Improved Water Shield talent points: 3

	Combat MP5 per point: 31.9212, HEP: 25.1593

	Total Combat MP5: 95.7636, HEP: 75.4778

	Intense Fight per point MP5: 46.31, HEP: 36.50

	Intense Fight MP5: 138.92, HEP: 109.49

	Number of Water Shield charges used in combat: 2232

	Combat Water Shield refreshes needed: 558

	Global cooldown time: 1.29

	Combat time needed to refresh: 12 mins 

	Combat HEP: 27.2876, per point: 9.0959

	Intense HEP: 61.3016, per point: 20.4339

Tidal Force talent points: 1

	Tidal Force used 92 times

	Combat Not using Tidal Force: crits: 5129, crit rate: 37.43%

	Combat Using Tidal Force: crits: 253, crit rate: 80.83%

		Combat Dose 3: crit rate: 91.84%

		Combat Dose 2: crit rate: 81.75%

		Combat Dose 1: crit rate: 67.42%

	Overall crit increase: 0.5580%

	HEP: 24.0527

Tidal Mastery talent points: 5

	HEP per point: 43.1085

	Total HEP: 215.5426

Restorative Totems talent points: 3

	Point 1 provided benefit count: 19345 effective: 2514381 (3.07%)

		Combat count: 18795, effective: 2447683 (3.05%), hps: 39.2607

		HEP: 127.3456

	Point 2 provided benefit count: 0 effective: 0 (0.00%)

		Combat count: 0, effective: 0 (0.00%), hps: 0.0000

		HEP: 0.0000

	Point 3 provided benefit count: 0 effective: 0 (0.00%)

		Combat count: 0, effective: 0 (0.00%), hps: 0.0000

		HEP: 0.0000

	Combat Total Healing Stream improved effective: 2447683 (3.05%)

		HEP: 127.3456

Healing Way talent points: 3

	Applied or refreshed 3145 times.

	Combat added effective: 295033, added total: 1776261

	Combat Healing Wave hps increase: 104.4226

	Combat HPS increase: 4.7323, per my point: 1.5774

	HEP: 15.3497, per my point: 5.1166

Nature's Swiftness talent points: 1

	Nature's Swiftness was used: 92 times

	Nature's Swiftness Heal Count: 87, Effective: 1160965, total: 1671737

		Combat Count: 87, Effective: 1160965 (1.45%), total: 1671737 (1.07%)

	Spell report:

		"Ancestral Awakening":

			Count: 79, Effective: 302248, total: 372405

			Combat Count: 79, Effective: 302248, total: 372405

		"Chain Heal":

			Count: 1, Effective: 20938, total: 20938

			Combat Count: 1, Effective: 20938, total: 20938

		"Healing Wave":

			Count: 84, Effective: 822763, total: 1263378

			Combat Count: 84, Effective: 822763, total: 1263378

		"Lesser Healing Wave":

			Count: 2, Effective: 15016, total: 15016

			Combat Count: 2, Effective: 15016, total: 15016

	Average effective hps: 10334.2119, total hps: 14880.7969

	HEP: 60.4015

Silence report:

	Talent Points in Focused Mind: 0 (0% reduction)

	Silence count: 5, duration (with talent): 10 secs 

		Combat count: 5, duration (with talent): 10 secs  (0.0161%)

	Spell report:

		"Stormhammer": count: 5, duration: 10

		  dispels: 0, refreshes: 0

			Combat count: 5, duration: 10 (0.0161%)

			  dispels: 0, refreshes: 0

Talent Points in Purification: 5

	Point 1 provided benefit count: 40726 effective: 1155770 (1.41%)

		Combat count: 39497, effective: 1126656 (1.41%), hps: 18.0715

		HEP: 58.6166

	Point 2 provided benefit count: 40577 effective: 1143642 (1.39%)

		Combat count: 39356, effective: 1114828 (1.39%), hps: 17.8818

		HEP: 58.0012

	Point 3 provided benefit count: 40412 effective: 1131576 (1.38%)

		Combat count: 39195, effective: 1102972 (1.38%), hps: 17.6916

		HEP: 57.3844

	Point 4 provided benefit count: 40264 effective: 1120957 (1.37%)

		Combat count: 39049, effective: 1092398 (1.36%), hps: 17.5220

		HEP: 56.8342

	Point 5 provided benefit count: 40120 effective: 1110957 (1.36%)

		Combat count: 38907, effective: 1082538 (1.35%), hps: 17.3639

		HEP: 56.3212

	Combat Total Purification effective: 5519395 (6.89%)

		HEP: 287.1576

Talent Points in Mana Tide: 1

	Glyph of Mana Tide: No

	Party report:

		Combat: Count: 474, restored mana: 604371

		Overall MP5: 48.4704

		Overall HEP: 38.2028

		Intense fight MP5: 220.9246

		Intense fight HEP: 174.1256

	Self report:

		Combat: Count: 140, restored mana: 218588 (5.4794%)

		Overall MP5: 17.5307

		Overall HEP: 13.8171

		Intense fight MP5: 69.5799

		Intense fight HEP: 54.8406

Talent Points in Cleanse Spirit: 1

	Count: 33

	Combat Count: 33

Blessing of the Eternals talent points: 2

	Increased Crit HEP per point: 86.2170

	Blessing of Eternals earthliving weapon proc rate: 4.2358%

	Increased earthliving HEP per point: 17.7126

	Total HEP per point: 103.9297

	Total HEP: 207.8593

Improved Chain Heal talent points: 2

	Point 1 provided benefit count: 5560 effective: 1500782 (1.83%)

		Combat count: 5473, effective: 1477244 (1.84%), hps: 23.6949

		HEP: 76.8566

	Point 2 provided benefit count: 5353 effective: 1408120 (1.72%)

		Combat count: 5271, effective: 1385192 (1.73%), hps: 22.2184

		HEP: 72.0674

	Combat Total Improved Chain Heal effective: 2862436 (3.57%)

		HEP: 148.9240

Nature's Blessing talent points: 3

	Average int in combat from gear and buffs: 1099

	1 int = 0.1500 SP

	1099 int = 164.9250 SP

	HEP per point = 54.9750

	HEP = 164.9250

Ancestral Awakening talent points: 3

	Point 1 provided benefit count: 2060 effective: 1879180 (2.29%)

		Combat count: 2003, effective: 1841782 (2.30%), hps: 29.5421

		HEP: 95.8224

	Point 2 provided benefit count: 1908 effective: 1725094 (2.10%)

		Combat count: 1855, effective: 1690519 (2.11%), hps: 27.1159

		HEP: 87.9527

	Point 3 provided benefit count: 1779 effective: 1576203 (1.92%)

		Combat count: 1730, effective: 1545375 (1.93%), hps: 24.7878

		HEP: 80.4013

	Combat Total Ancestral Awakening effective: 5077677 (6.34%)

		HEP: 264.1764

Earth Shield talent points: 1

	Combat uptime: 15 hours 36 mins 57 secs  (90.1721%)

	Combat base talent effective: 8144671 (10.16%)

	Combat HPS increase: 130.6402

	HEP: 423.7428

Tidal Waves talent points: 5

	Buff applied count: 1414, refreshed: 7141

	Time saved: 13 mins 16 secs 

		Combat time saved: 13 mins 7 secs 

	Combat HPS increase from time saved: 16.2434

	Time Saved HEP: 52.6870

	Tidal waves effective: 407394 (0.5083%)

	Combat effective healing hps: 6.5346

	Effective healing HEP: 21.1955

	Tidal Waves hps: 22.7780, per point: 4.5556

	Tidal Waves HEP: 73.8825, per point: 14.7765

Riptide talent points: 1

	Riptide w/ hot effective: 7525638 (9.18%), total: 10516805 (6.32%)

		Combat effective: 6852556 (8.55%), total: 9758567 (6.23%)

	Chain heal increase casts: 29, effective: 26442 (0.03%), total: 27645 (0.02%)

		Combat casts: 29, effective: 26442 (0.03%), total: 27645 (0.02%)

	Combined effective: 7552080 (9.21%), total: 10544450 (6.33%)

		Combat effective: 6878998 (8.58%), total: 9786212 (6.25%)

	Combat HPS increase: 110.3389

	HEP: 357.8936



--------------------

Current glyph report:



Glyph of Chain Heal:

	Count: 1505, effective: 1413846 (1.72%), total: 1570821 (0.94%)

		Combat count: 1479, effective: 1391362 (1.74%)

		  total: 1545684 (0.99%)

	Combat Chain Heal hps increase: 182.3412

	Combat HPS increase: 22.3174

	HEP: 72.3884

Glyph of Earth Shield:

	Combat count: 3020, effective: 1650016 (2.06% combat effective)

	(note: this count is the times the glyph provided a benefit.)

	Earth Shield HPS increase: 49.1531

	Combat HPS increase: 26.4662

	HEP: 85.8454

Glyph of Healing Stream Totem:

	Combat count: 18531, effective: 1081396 (1.35%), total: 1086079 (0.69%)

	(note: this count is the times the glyph provided a benefit.)

	Healing Stream Combat HPS increase: 7.6109

	Combat HPS increase: 17.3456

	HEP: 56.2618

Glyph of Water Shield:

	Combat time saved refreshing Water Shield: 5 mins 53 secs 

	Combat HPS increase: 7.2821

	HEP: 23.6201

Darkmoon Card: Greatness:

	Replenishment extra mp5: 3.4275

	Mana Tide extra mp5: 1.3287

	Hymn of Hope extra mp5: 0.0643

	Total extra mp5: 4.8205

	mp5 HEP: 3.7994

	Greatness combat uptime: 8 hours 53 mins 7 secs  (51.3071%)

	Ave extra combat int: 184.7055

	Ave extra int HEP: 82.7963

	Static Int: 90

	Static Int HEP: 53.7463

	Overall HEP: 140.3419



--------------------

Stat relationships:



For healing output:

1 SP = 1 SP (0.3083 hps)

1 Crit rating = 0.9023 SP (0.2782 hps)

1 Haste rating = 1.1489 SP (0.3542 hps)

1 INT = 0.4483 SP (0.1382 hps)



For mana regen:

1 MP5 = 1 mp5

1 Crit rating = 0.0465 mp5

1 Haste rating = -0.4540 mp5

1 INT = 0.1889 mp5

1 Mana = 0.0027 mp5

Total mana regen points needed from gear: 567.48



Shaman Healing Equivalency Points:

1 SP = 1

1 mp5 = 0.7882 (calculated)

1 mana = 0.0022

1 Haste rating = 0.9462

1 Crit rating = 0.9390

1 INT = 0.5972 (actual)

1 INT = 0.9309 (max theoretical)



Insightful Earthsiege Diamond HEP: 31.7696





Gear Ranking Report:

Note: Max Healing links are for fights where mana does not matter

for those that put together multiple sets of gear.

If you used CALC_MP5, shaman_hep has determined your mana needs for

this combatlog and the Overall links should be used for general

gear.



Pawn:

	Overall:

( Pawn: v1: "Resto Shaman": SpellPower=1.0, Mana=0.0022, Mp5=0.7882, Intellect=0.5972, HasteRating=0.9462, CritRating=0.9390, Stamina=0.1000, MetaSocket=31.7696 )

	Max healing:

( Pawn: v1: "Shaman Max HPS": SpellPower=1.0, Intellect=0.4483, HasteRating=1.1489, CritRating=0.9023, Stamina=0.1000, MetaSocket=9.4135 )



DressToKill:

	Overall:

local healing = GetSpellBonusHealing()

local mana = UnitManaMax("player")

local mp5=GetManaRegen()*5

local intellect=UnitStat("player",4)

local hasterating=GetCombatRating(20)

local critrating=GetSpellCritChance(6)

local stamina=UnitStat("player",3)

return (healing)+(mana*0.0022)+(mp5*0.7882)+(intellect*0.5972)+(hasterating*0.9462)+(critrating*0.9390)+(stamina*0.1000)

	Max Healing:

local healing = GetSpellBonusHealing()

local intellect=UnitStat("player",4)

local hasterating=GetCombatRating(20)

local critrating=GetSpellCritChance(6)

local stamina=UnitStat("player",3)

return (healing)+(intellect*0.4483)+(hasterating*1.1489)+(critrating*0.9023)+(stamina*0.1000)



Lootrank:

	Overall:

http://www.lootrank.com/wr.asp?Cla=64&Art=2&Max=20&Gem=3&mh=0.9462&mp5=0.7882&mcr=0.9390&spd=1&Int=0.5972&Sta=0.1000&Sckm=31.7696&Ver=6

	Max Healing:

http://www.lootrank.com/wr.asp?Cla=64&Art=2&Max=20&Gem=3&mh=1.1489&mcr=0.9023&spd=1&Int=0.4483&Sta=0.1000&Sckm=9.4135&Ver=6



Wowhead:

	Overall:

http://www.wowhead.com/?items&filter=ub=7;gm=3;gb=1;wt=123:61:96:23:103:77:22;wtv=100:78:93:59:94:-100:10

	Max Healing:

http://www.wowhead.com/?items&filter=ub=7;gm=3;gb=1;wt=123:96:23:103:77:22;wtv=100:90:44:114:-100:10
I ran a report for our guild's other resto shaman for the same 3 week period. I don't know if she ever changed glyphs or talents during that time though. Also there were some raids one of us wasn't present, so this isn't a full picture of her heals.
Healing Report (sorted by effective):

"Chain Heal": hits: 9130, effective healing: 20062996 (42.87% of player's overall)

	Combat: hits: 8994, effective healing: 19723621 (43.41%)

	Total (raw) healing: 44209495 (42.79% of player's overall)

	Combat: Total healing: 43646143 (44.29%)

	Crits: 3668 (40.18%)

	Combat Crits: 3614 (40.18%)

	Averages: (4842)

		Non-crit: 4042, crit: 6033, effective: 2197, overall: 4842

		Combat: Non-crit: 4049, crit: 6049, effective: 2192, overall: 4852

	Overheals: (54.62%)

		Non-crit: count: 2687, total: 11515953, ave: 4285

		Crit: count: 2164, total: 12630546, ave: 5836

		Combat Non-crit: count: 2660, total: 11398460, ave: 4285

		Combat Crit: count: 2144, total: 12524062, ave: 5841

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Total cast time: 2 hours 10 mins 42 secs 

		Combat cast time: 2 hours 8 mins 49 secs 

	Average cast time: 2.05

	Haste capped casts count: 0 (0.00%)

		Combat count: 0 (0.00%)

	Earthliving:

		Total Duration: 5 hours 25 mins 27 secs 

		Ticks: 2863, effective: 1856896, total: 1993189

		Combat Duration: 5 hours 20 mins 59 secs 

		Combat Ticks: 2816, effective: 1828074, total: 1962783

	With Ancestral and Earthliving:

		Effective: 21919892 (46.84%), Total: 46202684 (44.72%)

		Combat Effective: 21551695 (47.43%), Total: 45608926 (46.28%)

	Number of Chain Heal casts started: 4129 (8.79% canceled)

	Initial target hits: 3766, crits: 1499 (39.80%),

	  riptide: 36 (0.96%)

		combat hits: 3713, crits: 1480 (39.86%),

		  riptide: 35 (0.94%)

		Effective: 9551702 (47.61%), Total: 29892940 (67.62%)

			combat Effective: 9371242 (47.51%), Total: 29513156 (67.62%)

		Ave: non crit: 6619, crit: 9930, effective: 2536, overall: 7937

			combat non crit: 6627, crit: 9941, effective: 2523, overall: 7948

		Overheals non-crit count: 1743, non-crit ave over: 5692

			combat non-crit count: 1724, non-crit ave over: 5691

		Overheals crit count: 1278, crit ave over: 8152

			combat crit count: 1266, crit ave over: 8159

		Overhealed amount: 20341238 (68.05%)

			combat amount: 20141914 (68.25%)

	Second target hits: 2429 (64.50% bounced), crits: 996 (41.00%),

	  riptide: 17 (0.70%)

		combat hits: 2397 (64.56% bounced), crits: 982 (40.97%),

		  riptide: 16 (0.67%)

		Effective: 6767620 (33.73%), Total: 9665976 (21.86%)

			combat Effective: 6670538 (33.82%), Total: 9551250 (21.88%)

		Ave: non crit: 3309, crit: 4942, effective: 2786, overall: 3979

			combat non crit: 3314, crit: 4950, effective: 2782, overall: 3984

		Overheals non-crit count: 549, non-crit ave over: 2240

			combat non-crit count: 546, non-crit ave over: 2244

		Overheals crit count: 508, crit ave over: 3284

			combat crit count: 503, crit ave over: 3291

		Overhealed amount: 2898356 (29.99%)

			combat amount: 2880712 (30.16%)

	Third target hits: 1730 (45.94% bounced), crits: 692 (40.00%),

	  riptide: 13 (0.75%)

		combat hits: 1704 (45.89% bounced), crits: 681 (39.96%),

		  riptide: 12 (0.70%)

		Effective: 2682652 (13.37%), Total: 3428362 (7.75%)

			combat Effective: 2641365 (13.39%), Total: 3381703 (7.75%)

		Ave: non crit: 1654, crit: 2472, effective: 1550, overall: 1981

			combat non crit: 1656, crit: 2477, effective: 1550, overall: 1984

		Overheals non-crit count: 272, non-crit ave over: 1076

			combat non-crit count: 270, non-crit ave over: 1079

		Overheals crit count: 268, crit ave over: 1690

			combat crit count: 265, crit ave over: 1693

		Overhealed amount: 745710 (21.75%)

			combat amount: 740338 (21.89%)

	Fourth target hits: 1205 (32.00% bounced), crits: 481 (39.92%),

	  riptide: 9 (0.75%)

		combat hits: 1180 (31.78% bounced), crits: 471 (39.92%),

		  riptide: 8 (0.68%)

		Effective: 1061022 (5.29%), Total: 1222217 (2.76%)

			combat Effective: 1040476 (5.28%), Total: 1200034 (2.75%)

		Ave: non crit: 845, crit: 1268, effective: 880, overall: 1014

			combat non crit: 847, crit: 1272, effective: 881, overall: 1016

		Overheals non-crit count: 123, non-crit ave over: 577

			combat non-crit count: 120, non-crit ave over: 578

		Overheals crit count: 110, crit ave over: 819

			combat crit count: 110, crit ave over: 819

		Overhealed amount: 161195 (13.19%)

			combat amount: 159558 (13.30%)

	Glyph of Chain heal: effective: 1061022 (2.27% of total effective)

		combat effective: 1040476 (2.29% of combat effective)

	Processed by cast: 3176, time: 580, less accurate: order: 7, count: 2

	HPS increased by:

		hop 1: SP coefficient with set/talents: 1.8613

		hop 2: SP coefficient with set/talents: 0.9307

		hop 3: SP coefficient with set/talents: 0.4653

		hop 4: SP coefficient with set/talents: 0.2327

		1 SP = 0.516217

			(0.2032 + 0.1942 + 0.0842 + 0.0346)

		1 Haste rating = 0.32055496992399

		1 crit rating = 0.24662513604304

			(0.0773 + 0.0866 + 0.0475 + 0.0352)

		1 int = 0.0815224156648157

			(0.0256 + 0.0286 + 0.0157 + 0.0116)

"Healing Wave": hits: 1360, effective healing: 5497140 (11.75% of player's overall)

	Combat: hits: 1326, effective healing: 5287539 (11.64%)

	Total (raw) healing: 16961410 (16.42% of player's overall)

	Combat: Total healing: 16581450 (16.82%)

	Crits: 505 (37.13%)

	Combat Crits: 490 (36.95%)

	Averages: (12471)

		Non-crit: 10527, crit: 15763, effective: 4042, overall: 12471

		Combat: Non-crit: 10561, crit: 15820, effective: 3987, overall: 12504

	Overheals: (67.59%)

		Non-crit: count: 665, total: 5717922, ave: 8598

		Crit: count: 445, total: 5746348, ave: 12913

		Combat Non-crit: count: 654, total: 5663552, ave: 8659

		Combat Crit: count: 433, total: 5630359, ave: 13003

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Total cast time: 41 mins 50 secs 

		Combat cast time: 40 mins 43 secs 

	Average cast time: 1.84

	Haste capped casts count: 0 (0.00%)

		Combat count: 0 (0.00%)

	Ancestral:

		Procs: 440, effective: 1413059, total: 2174444

		Combat Procs: 426, effective: 1370510, total: 2114141

	Earthliving:

		Total Duration: 43 mins 40 secs 

		Ticks: 312, effective: 206101, total: 210944

		Combat Duration: 43 mins 34 secs 

		Combat Ticks: 301, effective: 199654, total: 203951

	With Ancestral and Earthliving:

		Effective: 7116300 (15.21%), Total: 19346798 (18.73%)

		Combat Effective: 6857703 (15.09%), Total: 18899542 (19.18%)

	Tidal waves count: 553, time saved: 5 mins 48 secs 

		Combat count: 544, time saved: 5 mins 42 secs 

	Tidal waves effective: 144876, total: 742391

		Combat effective: 143748, total: 729738

	Healing Waves with Healing Way count: 797 (58.60%)

		Combat count: 792 (59.73%)

	Healing Waves without Healing Way count: 563 (41.40%)

		Combat count: 534 (40.27%)

	Ave with Healing Way effective: 3484, total: 13255

		Combat ave effective: 3471, ave total: 13265

	Ave without Healing Way effective: 4830, total: 11362

		Combat ave effective: 4753, ave total: 11377

	Combat Healing Way added effective: 223225, total: 1602622

	HPS increased by:

		SP coefficient with current set/talents: 2.3161

		1 SP = 0.253551872288467

		1 Haste rating = 0.649180106422879

		1 crit rating = 0.444531507664461

		1 int = 0.146940749533353

"Healing Stream Totem"_hot: hits: 48797, effective healing: 4648431 (9.93% of player's overall)

	Combat: hits: 40846, effective healing: 4479344 (9.86%)

	Total (raw) healing: 19293530 (18.68% of player's overall)

	Combat: Total healing: 16226194 (16.46%)

	Crits: 0 (0.00%)

	Combat Crits: 0 (0.00%)

	Averages: (395)

		Non-crit: 395, crit: 0, effective: 95, overall: 395

		Combat: Non-crit: 397, crit: 0, effective: 109, overall: 397

	Overheals: (75.91%)

		Non-crit: count: 37690, total: 14645099, ave: 388

		Crit: count: 0, total: 0, ave: 0

		Combat Non-crit: count: 30167, total: 11746850, ave: 389

		Combat Crit: count: 0, total: 0, ave: 0

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	HPS increased by:

		SP coefficient with current set/talents: 0.0931

		1 SP = 0.0121650558194193

		1 crit rating = 0

		1 int = 0

"Earth Shield": hits: 1769, effective healing: 4265957 (9.12% of player's overall)

	Combat: hits: 1768, effective healing: 4264044 (9.38%)

	Total (raw) healing: 5597432 (5.42% of player's overall)

	Combat: Total healing: 5594590 (5.68%)

	Crits: 657 (37.14%)

	Combat Crits: 657 (37.16%)

	Averages: (3164)

		Non-crit: 2638, crit: 4054, effective: 2411, overall: 3164

		Combat: Non-crit: 2637, crit: 4054, effective: 2411, overall: 3164

	Overheals: (23.79%)

		Non-crit: count: 332, total: 598751, ave: 1803

		Crit: count: 277, total: 732724, ave: 2645

		Combat Non-crit: count: 331, total: 597822, ave: 1806

		Combat Crit: count: 277, total: 732724, ave: 2645

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Earth shield average time between procs: 7.55 secs

		in combat: 7.55 secs

	Combat uptime: 6 hours 57 mins 52 secs  (38.7875%)

	HPS increased by:

		SP coefficient with current set/talents: 0.8872

		1 SP = 0.0897161846956423

		1 crit rating = 0.0242119337549381

		1 int = 0.00800330152590201

"Lesser Healing Wave": hits: 806, effective healing: 2830573 (6.05% of player's overall)

	Combat: hits: 790, effective healing: 2766125 (6.09%)

	Total (raw) healing: 4534843 (4.39% of player's overall)

	Combat: Total healing: 4453501 (4.52%)

	Crits: 310 (38.46%)

	Combat Crits: 306 (38.73%)

	Averages: (5626)

		Non-crit: 4723, crit: 7070, effective: 3511, overall: 5626

		Combat: Non-crit: 4728, crit: 7074, effective: 3501, overall: 5637

	Overheals: (37.58%)

		Non-crit: count: 210, total: 848618, ave: 4041

		Crit: count: 168, total: 855652, ave: 5093

		Combat Non-crit: count: 207, total: 837285, ave: 4044

		Combat Crit: count: 165, total: 850091, ave: 5152

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Total cast time: 15 mins 32 secs 

		Combat cast time: 15 mins 13 secs 

	Average cast time: 1.16

	Haste capped casts count: 349 (43.30%)

		Combat count: 344 (43.54%)

	Ancestral:

		Procs: 290, effective: 528777, total: 651363

		Combat Procs: 285, effective: 520641, total: 640530

	Earthliving:

		Total Duration: 35 mins 34 secs 

		Ticks: 323, effective: 212062, total: 222115

		Combat Duration: 35 mins 18 secs 

		Combat Ticks: 320, effective: 209999, total: 220052

	With Ancestral and Earthliving:

		Effective: 3571412 (7.63%), Total: 5408321 (5.24%)

		Combat Effective: 3496765 (7.70%), Total: 5314083 (5.39%)

	Tidal waves count: 342, time saved: 1 min 30 secs 

		Combat count: 337, time saved: 1 min 29 secs 

	Tidal waves effective: 116035, total: 208839

		Combat effective: 113454, total: 205920

	HPS increased by:

		SP coefficient with current set/talents: 0.9990

		1 SP = 0.534315179069301

		1 Haste rating = 0.512931753343899

		1 crit rating = 0.588682737688375

		1 int = 0.194590217390324

"Ancestral Awakening": hits: 1187, effective healing: 2543782 (5.44% of player's overall)

	Combat: hits: 1139, effective healing: 2460114 (5.41%)

	Total (raw) healing: 3654517 (3.54% of player's overall)

	Combat: Total healing: 3541042 (3.59%)

	Crits: 0 (0.00%)

	Combat Crits: 0 (0.00%)

	Averages: (3078)

		Non-crit: 3078, crit: 0, effective: 2143, overall: 3078

		Combat: Non-crit: 3108, crit: 0, effective: 2159, overall: 3108

	Overheals: (30.39%)

		Non-crit: count: 377, total: 1110735, ave: 2946

		Crit: count: 0, total: 0, ave: 0

		Combat Non-crit: count: 364, total: 1080928, ave: 2969

		Combat Crit: count: 0, total: 0, ave: 0

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Healing Wave with Healing Way count: 277

	Healing Wave with out Healing Way count: 163

	Ave with Healing Way effective: 3191, total: 5163

		Combat ave effective: 3189, ave total: 5169

	Ave without Healing Way effective: 3245, total: 4564

		Combat ave effective: 3268, ave total: 4586

	Healing way added effective: 0, total: 166030

		Combat effective: 0, total: 160282

"Earthliving"_hot: hits: 3896, effective healing: 2535824 (5.42% of player's overall)

	Combat: hits: 3789, effective healing: 2470967 (5.44%)

	Total (raw) healing: 2696109 (2.61% of player's overall)

	Combat: Total healing: 2627489 (2.67%)

	Crits: 0 (0.00%)

	Combat Crits: 0 (0.00%)

	Averages: (692)

		Non-crit: 692, crit: 0, effective: 650, overall: 692

		Combat: Non-crit: 693, crit: 0, effective: 652, overall: 693

	Overheals: (5.95%)

		Non-crit: count: 441, total: 160285, ave: 363

		Crit: count: 0, total: 0, ave: 0

		Combat Non-crit: count: 429, total: 156522, ave: 364

		Combat Crit: count: 0, total: 0, ave: 0

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Earthliving Weapon buff Combat uptime: 18 hours 9 mins 25 secs  (95.99%)

	Earthliving applied count: 2154, refresh count: 613

	Earthliving proc rate when ELW is applied: 23.0660%

	Earthliving proc rate overall: 22.3759%

		Total Duration: 7 hours 34 mins 28 secs 

			Combat Duration: 7 hours 27 mins 40 secs 

		Overhealing ticks that did not tick: 5193

			Combat ticks: 5164

		Total healing w/ overheal ticks: 6290184 (5.88%)

			Combat: 6208933 (6.08%)

		Actual Overhealing: 3754360 (59.69%)

			Combat: 3737966 (60.20%)

	HPS increased by:

		SP coefficient with current set/talents: 0.7524

		1 SP = 0.222403800475059

		1 crit rating = 0

		1 int = 0

"Riptide": hits: 1069, effective healing: 2204682 (4.71% of player's overall)

	Combat: hits: 990, effective healing: 1966873 (4.33%)

	Total (raw) healing: 3968808 (3.84% of player's overall)

	Combat: Total healing: 3692161 (3.75%)

	Crits: 412 (38.54%)

	Combat Crits: 382 (38.59%)

	Averages: (3712)

		Non-crit: 3112, crit: 4677, effective: 2062, overall: 3712

		Combat: Non-crit: 3126, crit: 4697, effective: 1986, overall: 3729

	Overheals: (44.45%)

		Non-crit: count: 302, total: 868888, ave: 2877

		Crit: count: 214, total: 895238, ave: 4183

		Combat Non-crit: count: 294, total: 848916, ave: 2887

		Combat Crit: count: 208, total: 876372, ave: 4213

	Number of heals cast that did not land: 1, due to target death: 1

		Combat casts that did not land: 1, due to target death: 1

	Total GCD time: 22 mins 30 secs 

		Combat GCD time: 20 mins 47 secs 

	Average GCD time: 1.26

	Haste capped casts count: 38 (3.55%)

		Combat count: 38 (3.84%)

	Ancestral:

		Procs: 457, effective: 601946, total: 828710

		Combat Procs: 428, effective: 568963, total: 786371

	Earthliving:

		Total Duration: 49 mins 22 secs 

		Ticks: 372, effective: 243128, total: 252224

		Combat Duration: 46 mins 45 secs 

		Combat Ticks: 331, effective: 218864, total: 226327

	With Ancestral and Earthliving:

		Effective: 3049756 (6.52%), Total: 5049742 (4.89%)

		Combat Effective: 2754700 (6.06%), Total: 4704859 (4.77%)

	HPS increased by:

		SP coefficient with current set/talents: 0.4422

		1 SP = 0.203487604140735

		1 crit rating = 0.346714343214073

		1 int = 0.114607096656679

"Riptide"_hot: hits: 1625, effective healing: 1392206 (2.97% of player's overall)

	Combat: hits: 1435, effective healing: 1238539 (2.73%)

	Total (raw) healing: 1495460 (1.45% of player's overall)

	Combat: Total healing: 1331740 (1.35%)

	Crits: 0 (0.00%)

	Combat Crits: 0 (0.00%)

	Averages: (920)

		Non-crit: 920, crit: 0, effective: 856, overall: 920

		Combat: Non-crit: 928, crit: 0, effective: 863, overall: 928

	Overheals: (6.90%)

		Non-crit: count: 205, total: 103254, ave: 503

		Crit: count: 0, total: 0, ave: 0

		Combat Non-crit: count: 182, total: 93201, ave: 512

		Combat Crit: count: 0, total: 0, ave: 0

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Riptide applied count: 1018, refresh count: 47

		Total Duration: 3 hours 33 mins 13 secs 

			Combat Duration: 3 hours 16 mins 17 secs 

		Overhealing ticks that did not tick: 2639

			Combat ticks: 2490

		Total healing w/ overheal ticks: 3924682 (3.71%)

			Combat: 3643403 (3.61%)

		Actual Overhealing: 2532476 (64.53%)

			Combat: 2404864 (66.01%)

	HPS increased by:

		SP coefficient with current set/talents: 0.2068

		1 SP = 0.0601905691056911

		1 crit rating = 0

		1 int = 0

"Forethought Talisman"_hot: hits: 851, effective healing: 797949 (1.71% of player's overall)

	Combat: hits: 814, effective healing: 762790 (1.68%)

	Total (raw) healing: 879342 (0.85% of player's overall)

	Combat: Total healing: 842473 (0.85%)

	Crits: 0 (0.00%)

	Combat Crits: 0 (0.00%)

	Averages: (1033)

		Non-crit: 1033, crit: 0, effective: 937, overall: 1033

		Combat: Non-crit: 1034, crit: 0, effective: 937, overall: 1034

	Overheals: (9.26%)

		Non-crit: count: 139, total: 81393, ave: 585

		Crit: count: 0, total: 0, ave: 0

		Combat Non-crit: count: 135, total: 79683, ave: 590

		Combat Crit: count: 0, total: 0, ave: 0

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	HPS increased by:

"Master Healthstone": hits: 2, effective healing: 14971 (0.03% of player's overall)

	Combat: hits: 2, effective healing: 14971 (0.03%)

	Total (raw) healing: 14971 (0.01% of player's overall)

	Combat: Total healing: 14971 (0.02%)

	Crits: 1 (50.00%)

	Combat Crits: 1 (50.00%)

	Averages: (7485)

		Non-crit: 5988, crit: 8983, effective: 7485, overall: 7485

		Combat: Non-crit: 5988, crit: 8983, effective: 7485, overall: 7485

	Overheals: (0.00%)

		Non-crit: count: 0, total: 0, ave: 0

		Crit: count: 0, total: 0, ave: 0

		Combat Non-crit: count: 0, total: 0, ave: 0

		Combat Crit: count: 0, total: 0, ave: 0

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Total GCD time: 2 secs 

		Combat GCD time: 2 secs 

	Average GCD time: 1.28

	Haste capped casts count: 0 (0.00%)

		Combat count: 0 (0.00%)

	Earthliving:

		Total Duration: 12 secs 

		Ticks: 4, effective: 2787, total: 2787

		Combat Duration: 12 secs 

		Combat Ticks: 4, effective: 2787, total: 2787

	With Ancestral and Earthliving:

		Effective: 17758 (0.04%), Total: 17758 (0.02%)

		Combat Effective: 17758 (0.04%), Total: 17758 (0.02%)

	HPS increased by:

		1 SP = 0

		1 crit rating = 0.511453226700973

		1 int = 0.169061853180089

"Gift of the Naaru"_hot: hits: 3, effective healing: 3544 (0.01% of player's overall)

	Combat: hits: 1, effective healing: 1402 (0.00%)

	Total (raw) healing: 3859 (0.00% of player's overall)

	Combat: Total healing: 1402 (0.00%)

	Crits: 0 (0.00%)

	Combat Crits: 0 (0.00%)

	Averages: (1286)

		Non-crit: 1286, crit: 0, effective: 1181, overall: 1286

		Combat: Non-crit: 1402, crit: 0, effective: 1402, overall: 1402

	Overheals: (8.16%)

		Non-crit: count: 1, total: 315, ave: 315

		Crit: count: 0, total: 0, ave: 0

		Combat Non-crit: count: 0, total: 0, ave: 0

		Combat Crit: count: 0, total: 0, ave: 0

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	HPS increased by:





Nature's Blessing adds 0.15 SP value to int.

Additional haste effects on GCD:

	1 haste rating adds 0.0072 HEP time saved casting

		earth shield and water shield in combat

	"Master Healthstone": 1 haste rating adds 0.0000 HEP combat time saved casting

	"Riptide": 1 haste rating adds 0.0128 HEP combat time saved casting

In the longest fight, 1 int worth of mana pool is worth: 0.0494 mp5

The weight of 1 int worth of mana pool is: 0.0603

In the most mana intense fight, 1 int worth of mana pool

	is worth: 0.2731 mp5



Mana Restored Report: (sorted by total)

"Replenishment": count: 15755, total mana restored: 1062430 (47.65% of overall)

	Combat count: 15488, mana restored: 1045177 (48.82%)

	Ave: total: 67, in combat: 67

	Overall in combat mp5: 80.85

	Replenishment uptime in overall combat: 23.96%

	Replenishment uptime in intense fight: 91.63%

	Mana pool based on replenishment: 26993

	MP5 increased by:

		1 int = 0.206163 mp5 (0.225000 theoretical)

"Water Shield": count: 1314, total mana restored: 701877 (31.48% of overall)

	Combat count: 1257, mana restored: 671382 (31.36%)

	Ave: total: 534, in combat: 534

	Overall in combat mp5: 51.93

	In combat uptime: 12 hours 29 mins 6 secs  (69.53%)

	Passive mp5: 97.3480

	Procs from damage/debuffs: 409

	MP5 from Improved Water Shield: 35.0350

	Procs from Improved Water Shield in combat: 848

		out of 2789 procs possible, proc rate: 30.41%

	MP5 increased by:

		1 crit rating = 0.0250984511095265 mp5 

		1 int = 0.0082963415518879 mp5 

"Mana Restore": count: 331, total mana restored: 198600 (8.91% of overall)

	Combat count: 314, mana restored: 188400 (8.80%)

	Ave: total: 600, in combat: 600

	Overall in combat mp5: 14.57

"Mana Tide Totem": count: 115, total mana restored: 178620 (8.01% of overall)

	Combat count: 110, mana restored: 171462 (8.01%)

	Ave: total: 1553, in combat: 1558

	Overall in combat mp5: 13.26

	Mana Tide usage in overall combat: 12.76%

	Shaman's Mana Tide usage in intense fight: 0.00%

	MP5 increased by:

		1 int = 0.009189 mp5 (0.072000 theoretical 5 min cooldown)

"Revitalize": count: 99, total mana restored: 26405 (1.18% of overall)

	Combat count: 91, mana restored: 24360 (1.14%)

	Ave: total: 266, in combat: 267

	Overall in combat mp5: 1.88

"Innervate": count: 18, total mana restored: 14159 (0.64% of overall)

	Combat count: 0, mana restored: 0 (0.00%)

	Ave: total: 786, in combat: 0

	Overall in combat mp5: 0.00

"Totemic Call": count: 151, total mana restored: 13860 (0.62% of overall)

	Combat count: 72, mana restored: 6574 (0.31%)

	Ave: total: 91, in combat: 91

	Overall in combat mp5: 0.51

"Restore Mana": count: 4, total mana restored: 9871 (0.44% of overall)

	Combat count: 4, mana restored: 9871 (0.46%)

	Ave: total: 2467, in combat: 2467

	Overall in combat mp5: 0.76

"Hymn of Hope": count: 10, total mana restored: 8667 (0.39% of overall)

	Combat count: 10, mana restored: 8667 (0.40%)

	Ave: total: 866, in combat: 866

	Overall in combat mp5: 0.67

"Thunderstorm": count: 3, total mana restored: 7624 (0.34% of overall)

	Combat count: 3, mana restored: 7624 (0.36%)

	Ave: total: 2541, in combat: 2541

	Overall in combat mp5: 0.59

"Rapture": count: 8, total mana restored: 4630 (0.21% of overall)

	Combat count: 8, mana restored: 4630 (0.22%)

	Ave: total: 578, in combat: 578

	Overall in combat mp5: 0.36

"Blessing of Sanctuary": count: 4, total mana restored: 2067 (0.09% of overall)

	Combat count: 4, mana restored: 2067 (0.10%)

	Ave: total: 516, in combat: 516

	Overall in combat mp5: 0.16

"Judgement of Wisdom": count: 9, total mana restored: 791 (0.04% of overall)

	Combat count: 9, mana restored: 791 (0.04%)

	Ave: total: 87, in combat: 87

	Overall in combat mp5: 0.06





Total mp5 above character sheet (in raid): 165.61 while casting



--------------------

Current talent report:



Ancestral Knowlege talent points: 5

	Average int in combat from gear and buffs: 1079

	Ancestral Knowlege granting on ave: 107 int

	HEP per point: 15.4789

	HEP: 77.3945

Thundering Strikes talent points: 5

	HEP per point: 33.8651

	HEP: 169.3254

Improved Shields talent points: 3

	Water Shield Combat MP5: 6.77

	Water Shield Combat HEP: 8.26

	Water Shield Intense Fight MP5: 3.18

	Water Shield Intense Fight HEP: 3.87

Improved Earth Shield talent points: 2

	To maintain current Earth Shield uptime

	Combat Earth shield casts needed:

		With 0 talent points: 233

		With 1 talent points: 183

		With 2 talent points: 166

	Casts saved with 2 points in Improved Earth shield: 67

	Global cooldown time: 1.30

	Combat time saved: 1 min 27 secs 

	Combat effective gained by fewer refreshes: 61252

	Combat HPS gained: 0.9476

	HEP: 2.8320

	Your Earth Shield is currently improved 25%, with 5 talent points

	in Improved Earth Shield and Improved Shields

	Point 1 provided benefit count: 1304 effective: 134891 (0.29%)

		Combat count: 1303, effective: 134873 (0.30%), hps: 2.0865

		HEP: 6.2359

	Point 2 provided benefit count: 1289 effective: 132867 (0.28%)

		Combat count: 1289, effective: 132867 (0.29%), hps: 2.0555

		HEP: 6.1431

	Point 3 provided benefit count: 1274 effective: 130990 (0.28%)

		Combat count: 1274, effective: 130990 (0.29%), hps: 2.0265

		HEP: 6.0563

	Point 4 provided benefit count: 1254 effective: 128961 (0.28%)

		Combat count: 1254, effective: 128961 (0.28%), hps: 1.9951

		HEP: 5.9625

	Point 5 provided benefit count: 1239 effective: 127416 (0.27%)

		Combat count: 1239, effective: 127416 (0.28%), hps: 1.9712

		HEP: 5.8911

	Combat Total Earth Shield improved effective: 655108 (1.44%)

		HEP: 30.2889

	Improved Shields ave point HEP: 8.81

	Improved Earth Shield ave point HEP: 7.47

	Improved Shields and Improved Earth Shield total HEP: 41.38

Elemental Weapons talent points: 3

	HEP per point: 15

	Total HEP: 45

Improved Healing Wave talent points: 5

	Healing Wave HPS increase per point: 58.0832

	Healing Wave HPS increase 5 points: 290.4162

	Combat time saved: 11 mins 3 secs 

	Combat effective gained by saved time: 466034

	Combat HPS gained: 7.2097

	HEP per point: 4.3094

	HEP: 21.5471

Tidal Focus talent points: 5

	Combat heal mana used: 6027003

	Mana saved with Tidal Focus: 301350

	Combat MP5 per point: 4.6620, HEP: 5.6866

	Total Combat MP5: 23.3100, HEP: 28.4332

	Intense Fight MP5 per point: 10.2166, HEP: 12.4621

	Intense Fight MP5: 51.0831, HEP: 62.3104

Improved Water Shield talent points: 3

	Combat MP5 per point: 11.6783, HEP: 14.2450

	Total Combat MP5: 35.0350, HEP: 42.7351

	Intense Fight per point MP5: 8.12, HEP: 9.90

	Intense Fight MP5: 24.35, HEP: 29.70

	Number of Water Shield charges used in combat: 848

	Combat Water Shield refreshes needed: 282

	Global cooldown time: 1.30

	Combat time needed to refresh: 6 mins 7 secs 

	Combat HEP: 30.7871, per point: 10.2624

	Intense HEP: 17.7515, per point: 5.9172

Tidal Force talent points: 1

	Tidal Force used 0 times

	Combat Not using Tidal Force: crits: 4410, crit rate: 39.69%

	Combat Using Tidal Force: crits: 0, crit rate: 0.00%

		Combat Dose 3: crit rate: 0.00%

		Combat Dose 2: crit rate: 0.00%

		Combat Dose 1: crit rate: 0.00%

	Overall crit increase: 0.0000%

	HEP: 0.0000

Tidal Mastery talent points: 5

	HEP per point: 33.8651

	Total HEP: 169.3254

Restorative Totems talent points: 3

	Point 1 provided benefit count: 11498 effective: 1388741 (2.97%)

		Combat count: 11054, effective: 1338746 (2.95%), hps: 20.7109

		HEP: 61.8969

	Point 2 provided benefit count: 0 effective: 0 (0.00%)

		Combat count: 0, effective: 0 (0.00%), hps: 0.0000

		HEP: 0.0000

	Point 3 provided benefit count: 0 effective: 0 (0.00%)

		Combat count: 0, effective: 0 (0.00%), hps: 0.0000

		HEP: 0.0000

	Combat Total Healing Stream improved effective: 1338746 (2.95%)

		HEP: 61.8969

Healing Way talent points: 3

	Applied or refreshed 3145 times.

	Combat added effective: 223225, added total: 1762904

	Combat Healing Wave hps increase: 91.3552

	Combat HPS increase: 3.4534, per my point: 1.1511

	HEP: 10.3208, per my point: 3.4403

Nature's Swiftness talent points: 1

	Nature's Swiftness was used: 38 times

	Nature's Swiftness Heal Count: 36, Effective: 362206, total: 417181

		Combat Count: 36, Effective: 362206 (0.80%), total: 417181 (0.42%)

	Spell report:

		"Ancestral Awakening":

			Count: 7, Effective: 29696, total: 29696

			Combat Count: 7, Effective: 29696, total: 29696

		"Ancestral Spirit":

			Count: 1

		"Chain Heal":

			Count: 23, Effective: 205349, total: 236865

			Combat Count: 23, Effective: 205349, total: 236865

		"Healing Wave":

			Count: 12, Effective: 127161, total: 145856

			Combat Count: 12, Effective: 127161, total: 145856

		"Lesser Healing Wave":

			Count: 1

			Combat Count: 1

	Average effective hps: 7735.8198, total hps: 8909.9492

	HEP: 16.7466

Silence report:

	Talent Points in Focused Mind: 0 (0% reduction)

	Silence count: 25, duration (with talent): 49 secs 

		Combat count: 25, duration (with talent): 49 secs  (0.0759%)

	Spell report:

		"Stormhammer": count: 25, duration: 49

		  dispels: 0, refreshes: 0

			Combat count: 25, duration: 49 (0.0759%)

			  dispels: 0, refreshes: 0

Talent Points in Purification: 5

	Point 1 provided benefit count: 24618 effective: 671996 (1.44%)

		Combat count: 23673, effective: 650557 (1.43%), hps: 10.0644

		HEP: 30.0785

	Point 2 provided benefit count: 24538 effective: 666345 (1.42%)

		Combat count: 23595, effective: 645083 (1.42%), hps: 9.9797

		HEP: 29.8254

	Point 3 provided benefit count: 24446 effective: 661176 (1.41%)

		Combat count: 23507, effective: 640090 (1.41%), hps: 9.9024

		HEP: 29.5945

	Point 4 provided benefit count: 24381 effective: 655963 (1.40%)

		Combat count: 23444, effective: 634944 (1.40%), hps: 9.8228

		HEP: 29.3567

	Point 5 provided benefit count: 24300 effective: 649607 (1.39%)

		Combat count: 23364, effective: 628724 (1.38%), hps: 9.7266

		HEP: 29.0691

	Combat Total Purification effective: 3199400 (7.04%)

		HEP: 147.9242

Talent Points in Mana Tide: 1

	Glyph of Mana Tide: No

	Party report:

		Combat: Count: 215, restored mana: 301681

		Overall MP5: 23.3356

		Overall HEP: 28.4645

		Intense fight MP5: 0.0000

		Intense fight HEP: 0.0000

	Self report:

		Combat: Count: 71, restored mana: 109338 (5.1069%)

		Overall MP5: 8.4575

		Overall HEP: 10.3163

		Intense fight MP5: 0.0000

		Intense fight HEP: 0.0000

Talent Points in Cleanse Spirit: 1

	Count: 0

	Combat Count: 0

Blessing of the Eternals talent points: 2

	Increased Crit HEP per point: 67.7301

	Blessing of Eternals earthliving weapon proc rate: 3.0660%

	Increased earthliving HEP per point: 7.5929

	Total HEP per point: 75.3231

	Total HEP: 150.6462

Improved Chain Heal talent points: 2

	Point 1 provided benefit count: 4617 effective: 1241046 (2.65%)

		Combat count: 4523, effective: 1215414 (2.67%), hps: 18.8029

		HEP: 56.1947

	Point 2 provided benefit count: 4439 effective: 1172557 (2.51%)

		Combat count: 4350, effective: 1148732 (2.53%), hps: 17.7713

		HEP: 53.1116

	Combat Total Improved Chain Heal effective: 2364146 (5.20%)

		HEP: 109.3063

Nature's Blessing talent points: 3

	Average int in combat from gear and buffs: 1079

	1 int = 0.1500 SP

	1079 int = 161.9583 SP

	HEP per point = 53.9861

	HEP = 161.9583

Ancestral Awakening talent points: 3

	Point 1 provided benefit count: 997 effective: 927133 (1.98%)

		Combat count: 954, effective: 896539 (1.97%), hps: 13.8698

		HEP: 41.4515

	Point 2 provided benefit count: 901 effective: 836424 (1.79%)

		Combat count: 862, effective: 808814 (1.78%), hps: 12.5127

		HEP: 37.3955

	Point 3 provided benefit count: 861 effective: 780223 (1.67%)

		Combat count: 824, effective: 754759 (1.66%), hps: 11.6764

		HEP: 34.8963

	Combat Total Ancestral Awakening effective: 2460113 (5.41%)

		HEP: 113.7433

Earth Shield talent points: 1

	Combat uptime: 6 hours 57 mins 52 secs  (38.7875%)

	Combat base talent effective: 2995115 (6.59%)

	Combat HPS increase: 46.3356

	HEP: 138.4791

Tidal Waves talent points: 5

	Buff applied count: 752, refreshed: 7141

	Time saved: 7 mins 19 secs 

		Combat time saved: 7 mins 11 secs 

	Combat HPS increase from time saved: 4.6975

	Time Saved HEP: 14.0390

	Tidal waves effective: 257202 (0.5661%)

	Combat effective healing hps: 3.9790

	Effective healing HEP: 11.8918

	Tidal Waves hps: 8.6765, per point: 1.7353

	Tidal Waves HEP: 25.9308, per point: 5.1862

Riptide talent points: 1

	Riptide w/ hot effective: 3596888 (7.69%), total: 5464268 (5.29%)

		Combat effective: 3205412 (7.05%), total: 5023901 (5.10%)

	Chain heal increase casts: 36, effective: 19967 (0.04%), total: 22791 (0.02%)

		Combat casts: 36, effective: 19967 (0.04%), total: 22791 (0.02%)

	Combined effective: 3616855 (7.73%), total: 5487059 (5.31%)

		Combat effective: 3225379 (7.10%), total: 5046692 (5.12%)

	Combat HPS increase: 49.8979

	HEP: 149.1254



--------------------

Current glyph report:



Glyph of Water Mastery:

	Combat mana restored: 269680

	Overall Water Shield uptime: 69.5343%

	Overall MP5: 20.8603

	Overall HEP: 25.4451

	Intense fight mana restored: 1410

	Intense fight Water Shield uptime: 71.3469%

	Intense fight MP5: 21.4041

	Intense fight HEP: 26.1084

Glyph of Chain Heal:

	Count: 1205, effective: 1061022 (2.27%), total: 1222217 (1.18%)

		Combat count: 1180, effective: 1040476 (2.29%)

		  total: 1200034 (1.22%)

	Combat Chain Heal hps increase: 136.5383

	Combat HPS increase: 16.0966

	HEP: 48.1064

Glyph of Earth Shield:

	Combat count: 1223, effective: 615714 (1.36% combat effective)

	(note: this count is the times the glyph provided a benefit.)

	Earth Shield HPS increase: 46.1204

	Combat HPS increase: 9.5253

	HEP: 28.4676

Darkmoon Card: Greatness:

	Replenishment extra mp5: 2.4443

	Mana Tide extra mp5: 0.5478

	Hymn of Hope extra mp5: 0.0355

	Total extra mp5: 3.0276

	mp5 HEP: 3.6930

	Greatness combat uptime: 11 hours 46 mins 2 secs  (65.5358%)

	Ave extra combat int: 235.9290

	Ave extra int HEP: 90.5280

	Static Int: 90

	Static Int HEP: 64.5120

	Overall HEP: 158.7330



--------------------

Stat relationships:



For healing output:

1 SP = 1 SP (0.3346 hps)

1 Crit rating = 0.7070 SP (0.2366 hps)

1 Haste rating = 0.8310 SP (0.2781 hps)

1 INT = 0.3837 SP (0.1284 hps)



For mana regen:

1 MP5 = 1 mp5

1 Crit rating = 0.0251 mp5

1 Haste rating = -0.4483 mp5

1 INT = 0.2731 mp5

1 Mana = 0.0027 mp5

Total mana regen points needed from gear: 821.37



Shaman Healing Equivalency Points:

1 SP = 1

1 mp5 = 1.2198 (calculated)

1 mana = 0.0033

1 Haste rating = 0.5140

1 Crit rating = 0.7376

1 INT = 0.7168 (actual)

1 INT = 1.1220 (max theoretical)



Insightful Earthsiege Diamond HEP: 32.8289





Gear Ranking Report:

Note: Max Healing links are for fights where mana does not matter

for those that put together multiple sets of gear.

If you used CALC_MP5, shaman_hep has determined your mana needs for

this combatlog and the Overall links should be used for general

gear.



Pawn:

	Overall:

( Pawn: v1: "Resto Shaman": SpellPower=1.0, Mana=0.0033, Mp5=1.2198, Intellect=0.7168, HasteRating=0.5140, CritRating=0.7376, Stamina=0.1000, MetaSocket=32.8289 )

	Max healing:

( Pawn: v1: "Shaman Max HPS": SpellPower=1.0, Intellect=0.3837, HasteRating=0.8310, CritRating=0.7070, Stamina=0.1000, MetaSocket=8.0579 )



DressToKill:

	Overall:

local healing = GetSpellBonusHealing()

local mana = UnitManaMax("player")

local mp5=GetManaRegen()*5

local intellect=UnitStat("player",4)

local hasterating=GetCombatRating(20)

local critrating=GetSpellCritChance(6)

local stamina=UnitStat("player",3)

return (healing)+(mana*0.0033)+(mp5*1.2198)+(intellect*0.7168)+(hasterating*0.5140)+(critrating*0.7376)+(stamina*0.1000)

	Max Healing:

local healing = GetSpellBonusHealing()

local intellect=UnitStat("player",4)

local hasterating=GetCombatRating(20)

local critrating=GetSpellCritChance(6)

local stamina=UnitStat("player",3)

return (healing)+(intellect*0.3837)+(hasterating*0.8310)+(critrating*0.7070)+(stamina*0.1000)



Lootrank:

	Overall:

http://www.lootrank.com/wr.asp?Cla=64&Art=2&Max=20&Gem=3&mh=0.5140&mp5=1.2198&mcr=0.7376&spd=1&Int=0.7168&Sta=0.1000&Sckm=32.8289&Ver=6

	Max Healing:

http://www.lootrank.com/wr.asp?Cla=64&Art=2&Max=20&Gem=3&mh=0.8310&mcr=0.7070&spd=1&Int=0.3837&Sta=0.1000&Sckm=8.0579&Ver=6



Wowhead:

	Overall:

http://www.wowhead.com/?items&filter=ub=7;gm=3;gb=1;wt=123:61:96:23:103:77:22;wtv=100:121:73:71:51:-100:10

	Max Healing:

http://www.wowhead.com/?items&filter=ub=7;gm=3;gb=1;wt=123:96:23:103:77:22;wtv=100:70:38:83:-100:10


#55 pengwynman

pengwynman

    Glass Joe

  • Members
  • 2 posts

Posted 21 May 2009 - 03:18 PM

Freya, Thorim (a couple of laggy failed attempts), Mimiron 2-shot, and General V himself.
5 Healer setup:
1 Disc Priest
1 Holy Priest
2 Resto Shaman
1 Resto Druid

I did a lot more Riptide/Lesser Healing Wave than usual this raid, testing my new 2-set tier 8.5 bonus and my Deadly resto totem.

Let me know if you see anything that looks horribly out of line here. :keke:

shaman_hep $Revision: 2.33 $
Total log time processed: 4 hours 7 mins 42 secs 
Evaluating heals for Dilaf:
Effective healing: 10822549
Total healing: 18792917
Total time spent healing: 39 mins 10 secs  (15.8172% of log file time)
Time in combat: 2 hours 13 mins 10 secs  (53.76%)
Time alive in combat: 2 hours 5 mins 8 secs  (93.97%)
Longest fight: 8 mins 9 secs 
Effective in combat healing: 10345752
Total in combat healing: 17538191
Total in combat time spent healing: 36 mins 5 secs  (27.0945% of combat time)
Buff Report:
	Earthliving uptime: 2 hours 12 mins 14 secs  (99.29%)
	Blessing of Wisdom uptime: 56 mins 39 secs  (45.27%)
	Mana Spring Totem uptime: 1 min 21 secs  (1.02%)
	Blessing of Wisdom/Mana Spring Totem uptime: 58 mins  (43.56%)
	Blessing of Kings uptime: 1 hour 15 mins 19 secs  (60.19%)
		Configured as 100% uptime (10.00% stat increase)
	Mark/Gift of the Wild uptime: 1 hour 18 mins 18 secs  (62.58%)
	Arcane Int/Brilliance/Fel Int uptime: 4 mins 24 secs  (3.52%)
	Moonkin Aura/Elemental Oath crit buff uptime: 1 hour 40 mins 59 secs  (80.70%)
	Moonkin Aura buff uptime: 1 hour 28 mins 40 secs  (70.86%)
	Retribution Aura uptime: 41 mins 18 secs  (33.01%)
	Improved Moonkin Aura/Swift Retribution buff uptime: 1 hour 39 mins 20 secs  (79.39%)
	Wrath of Air buff uptime: 1 hour 44 mins 25 secs  (78.41%)
	Demonic Pact/Totem of Wrath/Flametongue Totem/Improved Divine Spirit
		buff uptime: 1 hour 44 mins 24 secs  (83.44%)
	Fortitude uptime: 1 hour 33 mins 4 secs  (74.38%)
	"Bloodlust" (983 haste rating) buff uptime: 2 mins 40 secs  (2.14%)

Totem Report for Dilaf:
	"Magma Totem" uptime: 1 min 45 secs  (1.40%)
	"Earth Elemental Totem" uptime: 0 sec  (0.00%)
	"Tremor Totem" uptime: 7 mins 32 secs  (6.02%)
	"Strength of Earth Totem" uptime: 20 secs  (0.28%)
	"Mana Tide Totem" uptime: 25 secs  (0.35%)
	"Wrath of Air Totem" uptime: 1 hour 14 mins 53 secs  (59.84%)
	"Flametongue Totem" uptime: 1 hour 6 mins 45 secs  (53.34%)
	"Healing Stream Totem" uptime: 1 hour 8 mins 47 secs  (54.96%)
	"Stoneskin Totem" uptime: 1 hour 1 min 40 secs  (49.29%)
	"Mana Spring Totem" uptime: 1 min 21 secs  (1.08%)

Total mana used: 1154872
Total mana restored (not including gear): 576963
In combat mana used: 1081765
In combat mana restored (not including gear): 547857
Mana used in most mana intensive fight: 48221
	Start Time: 5/20 22:19:09.993
	Duration of that fight: 3 mins 19 secs 
	Mana pool for that fight: 22800
	Total mp5 needed (from int, gear, buffs, abilities, etc): 1078.75270620638
	Tidal Focus mana saved: 2382.632
	Mana restored that fight by abilities: 22418
		from Replenishment: 8206 (72.17% uptime)
		from Improved Water Shield: 2461
			while Tidal Force was up: 0
		from Water Shield damage/debuff procs: 7383
		from Mana Tide (all shaman): 0
		from Hymn of Hope: 0
		from Meta Gem or item procs: 3600
		from Mana Potion: 0
	Had Blessing of Wisdom/Mana Spring?: No (mp5: 0)
	Had Blessing of Kings?: No
	Had Arcane Intellect or Fel Intelligence?: No (0 int)
	Had Gift/Mark of the Wild?: Yes (+52 stats)
	Had Moonkin Aura/Elemental Oath?: Yes
	Water Shield uptime: 3 mins 10 secs  (95.28%)
	MP5 from Water Shield: 123.860806854111
	MP5 from food/elixirs/flasks (configuration option): 0
	Character sheet MP5 needed unbuffed: 0
	MP5 (including Int/crit) needed naked: 601.784541870957
		Sources of mana naked:
		Mana Pool unbuffed: 6171
		Mana from Blessing of Kings on base int: 0
		Mana from Arcane Int/Brilliance: 0
		Mana from Mark/Gift of the the Wild: 936
		Crit % unbuffed: 17.02%
		Crit % buffed: 22.39%
		Replenishment: 2558.52
		Improved Water Shield: 2446.00593742131
		Water Shield damage procs: 7383
		Mana Tide (only from this shaman): 0
		Hymn of Hope: 0
		Other abilities: 768
		(Not included: Mana Potion: 0)

		Buffs:
		Blessing of Wisdom/Mana Spring: 0 mp5
		Water Shield passive: 123.860806854111 mp5
		Food/elixirs/flasks: 0 mp5

Stat modifiers (ilevel points for stats):
	Spell Power: 0.8571
	MP5: 2.5000
Calculated mp5 value (Int, Crit, and mp5): 0.814102464652268

Mana Used Report: (sorted by total)
"Chain Heal": count: 490, total mana used: 388570 (33.65% of overall)
	In combat count: 480, mana used: 380640 (35.19%)
"Riptide": count: 463, total mana used: 347713 (30.11% of overall)
	In combat count: 436, mana used: 327436 (30.27%)
"Lesser Healing Wave": count: 382, total mana used: 239132 (20.71% of overall)
	In combat count: 375, mana used: 234750 (21.70%)
"Earth Shield": count: 91, total mana used: 56966 (4.93% of overall)
	In combat count: 79, mana used: 49454 (4.57%)
"Healing Wave": count: 28, total mana used: 29232 (2.53% of overall)
	In combat count: 14, mana used: 14616 (1.35%)
"Wrath of Air Totem": count: 48, total mana used: 23184 (2.01% of overall)
	In combat count: 39, mana used: 18837 (1.74%)
"Flametongue Totem": count: 44, total mana used: 21252 (1.84% of overall)
	In combat count: 35, mana used: 16905 (1.56%)
"Stoneskin Totem": count: 44, total mana used: 19316 (1.67% of overall)
	In combat count: 38, mana used: 16682 (1.54%)
"Healing Stream Totem": count: 46, total mana used: 6026 (0.52% of overall)
	In combat count: 35, mana used: 4585 (0.42%)
"Magma Totem": count: 5, total mana used: 5930 (0.51% of overall)
	In combat count: 5, mana used: 5930 (0.55%)
"Earthliving Weapon": count: 17, total mana used: 4471 (0.39% of overall)
	In combat count: 11, mana used: 2893 (0.27%)
"Cleanse Spirit": count: 13, total mana used: 3991 (0.35% of overall)
	In combat count: 13, mana used: 3991 (0.37%)
"Ancestral Spirit": count: 1, total mana used: 3165 (0.27% of overall)
	In combat count: 0, mana used: 0 (0.00%)
"Flame Shock": count: 3, total mana used: 2241 (0.19% of overall)
	In combat count: 3, mana used: 2241 (0.21%)
"Bloodlust": count: 1, total mana used: 1142 (0.10% of overall)
	In combat count: 1, mana used: 1142 (0.11%)
"Earth Shock": count: 1, total mana used: 791 (0.07% of overall)
	In combat count: 0, mana used: 0 (0.00%)
"Tremor Totem": count: 6, total mana used: 522 (0.05% of overall)
	In combat count: 5, mana used: 435 (0.04%)
"Strength of Earth Totem": count: 1, total mana used: 439 (0.04% of overall)
	In combat count: 1, mana used: 439 (0.04%)
"Lightning Bolt": count: 1, total mana used: 439 (0.04% of overall)
	In combat count: 1, mana used: 439 (0.04%)
"Mana Spring Totem": count: 2, total mana used: 350 (0.03% of overall)
	In combat count: 2, mana used: 350 (0.03%)

Healing Report (sorted by effective):
"Chain Heal": hits: 1462, effective healing: 3636597 (33.60% of player's overall)
	Combat: hits: 1434, effective healing: 3537550 (34.19%)
	Total (raw) healing: 6394349 (34.03% of player's overall)
	Combat: Total healing: 6259466 (35.69%)
	Crits: 558 (38.17%)
	Combat Crits: 547 (38.15%)
	Averages: (4373)
		Non-crit: 3543, crit: 5719, effective: 2487, overall: 4373
		Combat: Non-crit: 3552, crit: 5682, effective: 2466, overall: 4365
	Overheals: (43.13%)
		Non-crit: count: 355, total: 1185199, ave: 3338
		Crit: count: 287, total: 1572553, ave: 5479
		Combat Non-crit: count: 351, total: 1176482, ave: 3351
		Combat Crit: count: 279, total: 1545434, ave: 5539
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Total cast time: 16 mins 27 secs 
		Combat cast time: 16 mins 7 secs 
	Combat Average cast time: 2.01
	Haste capped casts count: 0 (0.00%)
		Combat count: 0 (0.00%)
	Earthliving:
		Total Duration: 1 hour 32 secs 
		Ticks: 593, effective: 404597, total: 433458
		Combat Duration: 57 mins 24 secs 
		Combat Ticks: 564, effective: 384493, total: 413073
	With Ancestral and Earthliving:
		Effective: 4041194 (37.34%), Total: 6827807 (36.33%)
		Combat Effective: 3922043 (37.91%), Total: 6672539 (38.05%)
	Number of Chain Heal casts started: 495 (1.01% canceled)
	Initial target hits: 490, crits: 216 (44.08%),
	  riptide: 5 (1.02%)
		combat hits: 480, crits: 209 (43.54%),
		  riptide: 5 (1.04%)
		Effective: 1677056 (46.12%), Total: 3986544 (62.34%)
			combat Effective: 1615076 (45.66%), Total: 3895511 (62.23%)
		Ave: non crit: 6629, crit: 10047, effective: 3422, overall: 8135
			combat non crit: 6629, crit: 10042, effective: 3364, overall: 8115
		Overheals non-crit count: 193, non-crit ave over: 4986
			combat non-crit count: 191, non-crit ave over: 5004
		Overheals crit count: 180, crit ave over: 7483
			combat crit count: 174, crit ave over: 7612
		Overhealed amount: 2309488 (57.93%)
			combat amount: 2280435 (58.54%)
	Second target hits: 384 (78.37% bounced), crits: 121 (31.51%),
	  riptide: 4 (1.04%)
		combat hits: 376 (78.33% bounced), crits: 120 (31.91%),
		  riptide: 4 (1.06%)
		Effective: 1157172 (31.82%), Total: 1488768 (23.28%)
			combat Effective: 1133803 (32.05%), Total: 1460189 (23.33%)
		Ave: non crit: 3410, crit: 4891, effective: 3013, overall: 3877
			combat non crit: 3413, crit: 4887, effective: 3015, overall: 3883
		Overheals non-crit count: 95, non-crit ave over: 1819
			combat non-crit count: 93, non-crit ave over: 1837
		Overheals crit count: 50, crit ave over: 3174
			combat crit count: 49, crit ave over: 3174
		Overhealed amount: 331596 (22.27%)
			combat amount: 326386 (22.35%)
	Third target hits: 326 (66.53% bounced), crits: 117 (35.89%),
	  riptide: 4 (1.23%)
		combat hits: 320 (66.67% bounced), crits: 115 (35.94%),
		  riptide: 4 (1.25%)
		Effective: 552438 (15.19%), Total: 645435 (10.09%)
			combat Effective: 542394 (15.33%), Total: 633818 (10.13%)
		Ave: non crit: 1682, crit: 2511, effective: 1694, overall: 1979
			combat non crit: 1682, crit: 2511, effective: 1694, overall: 1980
		Overheals non-crit count: 41, non-crit ave over: 903
			combat non-crit count: 41, non-crit ave over: 903
		Overheals crit count: 41, crit ave over: 1364
			combat crit count: 40, crit ave over: 1359
		Overhealed amount: 92997 (14.41%)
			combat amount: 91424 (14.42%)
	Fourth target hits: 262 (53.47% bounced), crits: 104 (39.69%),
	  riptide: 3 (1.15%)
		combat hits: 258 (53.75% bounced), crits: 103 (39.92%),
		  riptide: 3 (1.16%)
		Effective: 249931 (6.87%), Total: 273602 (4.28%)
			combat Effective: 246277 (6.96%), Total: 269948 (4.31%)
		Ave: non crit: 874, crit: 1301, effective: 953, overall: 1044
			combat non crit: 876, crit: 1302, effective: 954, overall: 1046
		Overheals non-crit count: 26, non-crit ave over: 492
			combat non-crit count: 26, non-crit ave over: 492
		Overheals crit count: 16, crit ave over: 679
			combat crit count: 16, crit ave over: 679
		Overhealed amount: 23671 (8.65%)
			combat amount: 23671 (8.77%)
	Glyph of Chain heal: effective: 249931 (2.31% of total effective)
		combat effective: 246277 (2.38% of combat effective)
	Processed by cast: 403, time: 86, less accurate: order: 0, count: 0
	HPS increased by:
		hop 1: SP coefficient with set/talents: 1.7726
		hop 2: SP coefficient with set/talents: 0.8864
		hop 3: SP coefficient with set/talents: 0.4431
		hop 4: SP coefficient with set/talents: 0.2216
		1 SP = 0.677951
			(0.2435 + 0.2477 + 0.1271 + 0.0596)
		1 Haste rating = 0.367353802348047
		1 crit rating = 0.258076378799146
			(0.0651 + 0.0914 + 0.0580 + 0.0436)
		1 int = 0.0853076461032861
			(0.0215 + 0.0302 + 0.0192 + 0.0144)
"Earth Shield": hits: 562, effective healing: 1576053 (14.56% of player's overall)
	Combat: hits: 562, effective healing: 1576053 (15.23%)
	Total (raw) healing: 2032248 (10.81% of player's overall)
	Combat: Total healing: 2032248 (11.59%)
	Crits: 211 (37.54%)
	Combat Crits: 211 (37.54%)
	Averages: (3616)
		Non-crit: 2830, crit: 4922, effective: 2804, overall: 3616
		Combat: Non-crit: 2830, crit: 4922, effective: 2804, overall: 3616
	Overheals: (22.45%)
		Non-crit: count: 92, total: 165056, ave: 1794
		Crit: count: 94, total: 291139, ave: 3097
		Combat Non-crit: count: 92, total: 165056, ave: 1794
		Combat Crit: count: 94, total: 291139, ave: 3097
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Combat Average GCD time: 1.23
	Earth shield average time between procs: 7.57 secs
		in combat: 7.57 secs
	Combat uptime: 1 hour 38 mins 8 secs  (78.4277%)
	HPS increased by:
		SP coefficient with current set/talents: 0.8872
		1 SP = 0.0905822203530897
		1 crit rating = 0.0340025262861857
		1 int = 0.0112396008210311
"Lesser Healing Wave": hits: 382, effective healing: 1475085 (13.63% of player's overall)
	Combat: hits: 375, effective healing: 1445830 (13.98%)
	Total (raw) healing: 2307761 (12.28% of player's overall)
	Combat: Total healing: 2268876 (12.94%)
	Crits: 132 (34.55%)
	Combat Crits: 131 (34.93%)
	Averages: (6041)
		Non-crit: 5110, crit: 7803, effective: 3861, overall: 6041
		Combat: Non-crit: 5108, crit: 7804, effective: 3855, overall: 6050
	Overheals: (36.08%)
		Non-crit: count: 105, total: 354682, ave: 3377
		Crit: count: 87, total: 477994, ave: 5494
		Combat Non-crit: count: 104, total: 352833, ave: 3392
		Combat Crit: count: 86, total: 470213, ave: 5467
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Total cast time: 7 mins 43 secs 
		Combat cast time: 7 mins 34 secs 
	Combat Average cast time: 1.21
	Haste capped casts count: 10 (2.62%)
		Combat count: 10 (2.67%)
	Ancestral:
		Procs: 112, effective: 204381, total: 278680
		Combat Procs: 110, effective: 201917, total: 273767
	Earthliving:
		Total Duration: 18 mins 20 secs 
		Ticks: 123, effective: 85581, total: 91726
		Combat Duration: 18 mins 12 secs 
		Combat Ticks: 123, effective: 85581, total: 91726
	With Ancestral and Earthliving:
		Effective: 1765047 (16.31%), Total: 2678167 (14.25%)
		Combat Effective: 1733328 (16.75%), Total: 2634369 (15.02%)
	Tidal waves count: 250, time saved: 0 sec 
		Combat count: 245, time saved: 0 sec 
	Tidal waves effective: 80755, total: 164052
		Combat effective: 78510, total: 160951
	HPS increased by:
		SP coefficient with current set/talents: 0.9990
		1 SP = 0.456228544301167
		1 Haste rating = 0.929159460765194
		1 crit rating = 0.429182393714289
		1 int = 0.141867070233632
"Riptide": hits: 463, effective healing: 1431427 (13.23% of player's overall)
	Combat: hits: 436, effective healing: 1341576 (12.97%)
	Total (raw) healing: 1746904 (9.30% of player's overall)
	Combat: Total healing: 1649920 (9.41%)
	Crits: 169 (36.50%)
	Combat Crits: 161 (36.93%)
	Averages: (3773)
		Non-crit: 3186, crit: 4831, effective: 3091, overall: 3773
		Combat: Non-crit: 3192, crit: 4834, effective: 3077, overall: 3784
	Overheals: (18.06%)
		Non-crit: count: 72, total: 160801, ave: 2233
		Crit: count: 56, total: 154676, ave: 2762
		Combat Non-crit: count: 70, total: 157997, ave: 2257
		Combat Crit: count: 53, total: 150347, ave: 2836
	Number of heals cast that did not land: 2, due to target death: 2
		Combat casts that did not land: 2, due to target death: 2
	Total GCD time: 9 mins 20 secs 
		Combat GCD time: 8 mins 46 secs 
	Combat Average GCD time: 1.21
	Haste capped casts count: 12 (2.59%)
		Combat count: 12 (2.75%)
	Ancestral:
		Procs: 182, effective: 231522, total: 291124
		Combat Procs: 173, effective: 222573, total: 277643
	Earthliving:
		Total Duration: 24 mins 28 secs 
		Ticks: 159, effective: 106865, total: 115540
		Combat Duration: 21 mins 54 secs 
		Combat Ticks: 143, effective: 96725, total: 104257
	With Ancestral and Earthliving:
		Effective: 1769814 (16.35%), Total: 2153568 (11.46%)
		Combat Effective: 1660874 (16.05%), Total: 2031820 (11.59%)
	HPS increased by:
		SP coefficient with current set/talents: 0.4422
		1 SP = 0.306489263214848
		1 crit rating = 0.464030458937014
		1 int = 0.153386165585315
"Healing Stream Totem"_hot: hits: 9119, effective healing: 735379 (6.79% of player's overall)
	Combat: hits: 7502, effective healing: 725962 (7.02%)
	Total (raw) healing: 3971225 (21.13% of player's overall)
	Combat: Total healing: 3271564 (18.65%)
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (435)
		Non-crit: 435, crit: 0, effective: 80, overall: 435
		Combat: Non-crit: 436, crit: 0, effective: 96, overall: 436
	Overheals: (81.48%)
		Non-crit: count: 7489, total: 3235846, ave: 432
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 5891, total: 2545602, ave: 432
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	HPS increased by:
		SP coefficient with current set/talents: 0.0931
		1 SP = 0.00999197947214076
		1 crit rating = 0
		1 int = 0
"Riptide"_hot: hits: 698, effective healing: 634476 (5.86% of player's overall)
	Combat: hits: 652, effective healing: 593774 (5.74%)
	Total (raw) healing: 689887 (3.67% of player's overall)
	Combat: Total healing: 646443 (3.69%)
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (988)
		Non-crit: 988, crit: 0, effective: 908, overall: 988
		Combat: Non-crit: 991, crit: 0, effective: 910, overall: 991
	Overheals: (8.03%)
		Non-crit: count: 95, total: 55411, ave: 583
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 90, total: 52669, ave: 585
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Riptide applied count: 418, refresh count: 46
		Total Duration: 1 hour 44 mins 5 secs 
			Combat Duration: 1 hour 35 mins 2 secs 
		Overhealing ticks that did not tick: 1383
			Combat ticks: 1248
		Total healing w/ overheal ticks: 2057611 (10.21%)
			Combat: 1884557 (10.04%)
		Actual Overhealing: 1423135 (69.16%)
			Combat: 1290783 (68.49%)
	HPS increased by:
		SP coefficient with current set/talents: 0.2068
		1 SP = 0.0594179959100205
		1 crit rating = 0
		1 int = 0
"Earthliving"_hot: hits: 896, effective healing: 612174 (5.66% of player's overall)
	Combat: hits: 836, effective healing: 571035 (5.52%)
	Total (raw) healing: 656040 (3.49% of player's overall)
	Combat: Total healing: 613292 (3.50%)
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (732)
		Non-crit: 732, crit: 0, effective: 683, overall: 732
		Combat: Non-crit: 733, crit: 0, effective: 683, overall: 733
	Overheals: (6.69%)
		Non-crit: count: 103, total: 43866, ave: 425
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 95, total: 42257, ave: 444
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Earthliving Weapon buff Combat uptime: 2 hours 12 mins 14 secs  (99.29%)
	Earthliving applied count: 509, refresh count: 112
	Earthliving proc rate when ELW is applied: 26.6067%
	Earthliving proc rate overall: 26.5839%
		Total Duration: 1 hour 46 mins 19 secs 
			Combat Duration: 1 hour 39 mins 6 secs 
		Overhealing ticks that did not tick: 1230
			Combat ticks: 1146
		Total healing w/ overheal ticks: 1557111 (7.91%)
			Combat: 1454154 (7.91%)
		Actual Overhealing: 944937 (60.69%)
			Combat: 883119 (60.73%)
	HPS increased by:
		SP coefficient with current set/talents: 0.7524
		1 SP = 0.2223
		1 crit rating = 0
		1 int = 0
"Ancestral Awakening": hits: 302, effective healing: 457970 (4.23% of player's overall)
	Combat: hits: 287, effective healing: 435904 (4.21%)
	Total (raw) healing: 607664 (3.23% of player's overall)
	Combat: Total healing: 570934 (3.26%)
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (2012)
		Non-crit: 2012, crit: 0, effective: 1516, overall: 2012
		Combat: Non-crit: 1989, crit: 0, effective: 1518, overall: 1989
	Overheals: (24.63%)
		Non-crit: count: 86, total: 149694, ave: 1740
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 79, total: 135030, ave: 1709
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Healing Wave with Healing Way count: 1
	Healing Wave with out Healing Way count: 7
	Ave with Healing Way effective: 4968, total: 4968
		Combat ave effective: 0, ave total: 0
	Ave without Healing Way effective: 2442, total: 4698
		Combat ave effective: 2853, ave total: 4881
	Healing way added effective: 2525, total: 269
		Combat effective: 0, total: 0
"Healing Wave": hits: 28, effective healing: 231952 (2.14% of player's overall)
	Combat: hits: 14, effective healing: 86632 (0.84%)
	Total (raw) healing: 355403 (1.89% of player's overall)
	Combat: Total healing: 194012 (1.11%)
	Crits: 12 (42.86%)
	Combat Crits: 8 (57.14%)
	Averages: (12692)
		Non-crit: 10129, crit: 16110, effective: 8284, overall: 12692
		Combat: Non-crit: 9978, crit: 16767, effective: 6188, overall: 13858
	Overheals: (34.74%)
		Non-crit: count: 3, total: 29411, ave: 9803
		Crit: count: 8, total: 94040, ave: 11755
		Combat Non-crit: count: 3, total: 29411, ave: 9803
		Combat Crit: count: 6, total: 77969, ave: 12994
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Total cast time: 44 secs 
		Combat cast time: 21 secs 
	Combat Average cast time: 1.52
	Haste capped casts count: 0 (0.00%)
		Combat count: 0 (0.00%)
	Ancestral:
		Procs: 8, effective: 22067, total: 37860
		Combat Procs: 4, effective: 11414, total: 19524
	Earthliving:
		Total Duration: 2 mins 47 secs 
		Ticks: 18, effective: 13128, total: 13313
		Combat Duration: 1 min 23 secs 
		Combat Ticks: 3, effective: 2233, total: 2233
	With Ancestral and Earthliving:
		Effective: 267147 (2.47%), Total: 406576 (2.16%)
		Combat Effective: 100279 (0.97%), Total: 215769 (1.23%)
	Tidal waves count: 17, time saved: 10 secs 
		Combat count: 8, time saved: 4 secs 
	Tidal waves effective: 13884, total: 23443
		Combat effective: 5825, total: 12194
	Healing Waves with Healing Way count: 8 (28.57%)
		Combat count: 2 (14.29%)
	Healing Waves without Healing Way count: 20 (71.43%)
		Combat count: 12 (85.71%)
	Ave with Healing Way effective: 8827, total: 11598
		Combat ave effective: 0, ave total: 11086
	Ave without Healing Way effective: 8066, total: 13130
		Combat ave effective: 7219, ave total: 14320
	Combat Healing Way added effective: 0, total: 3382
	HPS increased by:
		SP coefficient with current set/talents: 2.0429
		1 SP = 0.57538959818667
		1 Haste rating = 1.22002504514422
		1 crit rating = 0.686795605637069
		1 int = 0.227021615630221
"Master Healthstone": hits: 3, effective healing: 17964 (0.17% of player's overall)
	Combat: hits: 3, effective healing: 17964 (0.17%)
	Total (raw) healing: 17964 (0.10% of player's overall)
	Combat: Total healing: 17964 (0.10%)
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (5988)
		Non-crit: 5988, crit: 0, effective: 5988, overall: 5988
		Combat: Non-crit: 5988, crit: 0, effective: 5988, overall: 5988
	Overheals: (0.00%)
		Non-crit: count: 0, total: 0, ave: 0
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 0, total: 0, ave: 0
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Total GCD time: 3 secs 
		Combat GCD time: 3 secs 
	Combat Average GCD time: 1.22
	Haste capped casts count: 0 (0.00%)
		Combat count: 0 (0.00%)
	Earthliving:
		Total Duration: 12 secs 
		Ticks: 3, effective: 2003, total: 2003
		Combat Duration: 12 secs 
		Combat Ticks: 3, effective: 2003, total: 2003
	With Ancestral and Earthliving:
		Effective: 19967 (0.18%), Total: 19967 (0.11%)
		Combat Effective: 19967 (0.19%), Total: 19967 (0.11%)
	HPS increased by:
		1 SP = 0
		1 crit rating = 0
		1 int = 0
"Lifeblood"_hot: hits: 29, effective healing: 13472 (0.12% of player's overall)
	Combat: hits: 29, effective healing: 13472 (0.13%)
	Total (raw) healing: 13472 (0.07% of player's overall)
	Combat: Total healing: 13472 (0.08%)
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (464)
		Non-crit: 464, crit: 0, effective: 464, overall: 464
		Combat: Non-crit: 464, crit: 0, effective: 464, overall: 464
	Overheals: (0.00%)
		Non-crit: count: 0, total: 0, ave: 0
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 0, total: 0, ave: 0
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	HPS increased by:


Nature's Blessing adds 0.15 SP value to int.
Additional haste effects on GCD:
	1 haste rating adds 0.0281 HEP time saved casting
		earth shield and water shield in combat
	"Master Healthstone": 1 haste rating adds 0.0005 HEP combat time saved casting
	"Riptide": 1 haste rating adds 0.0780 HEP combat time saved casting
In the longest fight, 1 int worth of mana pool is worth: 0.1840 mp5
The weight of 1 int worth of mana pool is: 0.1498
In the most mana intense fight, 1 int worth of mana pool
	is worth: 0.4510 mp5

Mana Restored Report: (sorted by total)
"Water Shield": count: 480, total mana restored: 236251 (40.95% of overall)
	Combat count: 460, mana restored: 226407 (41.33%)
	Ave: total: 492, in combat: 492
	Overall in combat mp5: 150.76
	In combat uptime: 2 hours 1 min 35 secs  (97.16%)
	Passive mp5: 126.3101
	Procs from damage/debuffs: 112
	MP5 from Improved Water Shield: 114.0555
	Procs from Improved Water Shield in combat: 348
		out of 673 procs possible, proc rate: 51.71%
	MP5 increased by:
		1 crit rating = 0.0480446316025315 mp5 
		1 int = 0.0158812458892308 mp5 
"Replenishment": count: 3337, total mana restored: 196495 (34.06% of overall)
	Combat count: 3226, mana restored: 190025 (34.69%)
	Ave: total: 58, in combat: 58
	Overall in combat mp5: 126.54
	Replenishment uptime in overall combat: 42.96%
	Replenishment uptime in intense fight: 72.17%
	Mana pool based on replenishment: 23561
	MP5 increased by:
		1 int = 0.162377 mp5 (0.225000 theoretical)
"Saronite Vapors": count: 48, total mana restored: 56800 (9.84% of overall)
	Combat count: 48, mana restored: 56800 (10.37%)
	Ave: total: 1183, in combat: 1183
	Overall in combat mp5: 37.82
"Mana Restore": count: 79, total mana restored: 47400 (8.22% of overall)
	Combat count: 72, mana restored: 43200 (7.89%)
	Ave: total: 600, in combat: 600
	Overall in combat mp5: 28.77
"Mana Tide Totem": count: 16, total mana restored: 21764 (3.77% of overall)
	Combat count: 16, mana restored: 21764 (3.97%)
	Ave: total: 1360, in combat: 1360
	Overall in combat mp5: 14.49
	Mana Tide usage in overall combat: 15.98%
	Shaman's Mana Tide usage in intense fight: 0.00%
	MP5 increased by:
		1 int = 0.011507 mp5 (0.072000 theoretical 5 min cooldown)
"Totemic Call": count: 127, total mana restored: 11921 (2.07% of overall)
	Combat count: 73, mana restored: 7029 (1.28%)
	Ave: total: 93, in combat: 96
	Overall in combat mp5: 4.68
"Hymn of Hope": count: 6, total mana restored: 5082 (0.88% of overall)
	Combat count: 2, mana restored: 1382 (0.25%)
	Ave: total: 847, in combat: 691
	Overall in combat mp5: 0.92
"Mana Potion": count: 1, total mana restored: 756 (0.13% of overall)
	Combat count: 1, mana restored: 756 (0.14%)
	Ave: total: 756, in combat: 756
	Overall in combat mp5: 0.50
"Rapture": count: 1, total mana restored: 494 (0.09% of overall)
	Combat count: 1, mana restored: 494 (0.09%)
	Ave: total: 494, in combat: 494
	Overall in combat mp5: 0.33


Total mp5 above character sheet (in raid): 364.81 while casting

--------------------
Current talent report:

Ancestral Knowlege talent points: 5
	Average int in combat from gear and buffs: 908
	Ancestral Knowlege granting on ave: 90 int
	HEP per point: 11.9656
	HEP: 59.8278
Thundering Strikes talent points: 5
	HEP per point: 30.1229
	HEP: 150.6146
Improved Shields talent points: 3
	Water Shield Combat MP5: 19.67
	Water Shield Combat HEP: 16.01
	Water Shield Intense Fight MP5: 32.17
	Water Shield Intense Fight HEP: 26.19
Improved Earth Shield talent points: 2
	To maintain current Earth Shield uptime
	Combat Earth shield casts needed:
		With 0 talent points: 74
		With 1 talent points: 61
		With 2 talent points: 51
	Casts saved with 2 points in Improved Earth shield: 23
	Global cooldown time: 1.24
	Combat time saved: 28 secs 
	Combat effective gained by fewer refreshes: 39156
	Combat HPS gained: 5.2148
	HEP: 13.4943
	Your Earth Shield is currently improved 25%, with 5 talent points
	in Improved Earth Shield and Improved Shields
	Point 1 provided benefit count: 422 effective: 48724 (0.45%)
		Combat count: 422, effective: 48724 (0.47%), hps: 6.4891
		HEP: 16.7917
	Point 2 provided benefit count: 416 effective: 48125 (0.44%)
		Combat count: 416, effective: 48125 (0.47%), hps: 6.4093
		HEP: 16.5851
	Point 3 provided benefit count: 413 effective: 47766 (0.44%)
		Combat count: 413, effective: 47766 (0.46%), hps: 6.3615
		HEP: 16.4615
	Point 4 provided benefit count: 411 effective: 47259 (0.44%)
		Combat count: 411, effective: 47259 (0.46%), hps: 6.2939
		HEP: 16.2867
	Point 5 provided benefit count: 407 effective: 46304 (0.43%)
		Combat count: 407, effective: 46304 (0.45%), hps: 6.1668
		HEP: 15.9577
	Combat Total Earth Shield improved effective: 238180 (2.30%)
		HEP: 82.0826
	Improved Shields ave point HEP: 25.15
	Improved Earth Shield ave point HEP: 23.16
	Improved Shields and Improved Earth Shield total HEP: 121.77
Elemental Weapons talent points: 3
	HEP per point: 15
	Total HEP: 45
Improved Healing Wave talent points: 5
	Healing Wave HPS increase per point: 89.2438
	Healing Wave HPS increase 5 points: 446.2192
	Combat time saved: 7 secs 
	Combat effective gained by saved time: 9644
	Combat HPS gained: 1.2845
	HEP per point: 0.6648
	HEP: 3.3238
Tidal Focus talent points: 5
	Combat heal mana used: 1060666
	Mana saved with Tidal Focus: 53033
	Combat MP5 per point: 7.0629, HEP: 5.7499
	Total Combat MP5: 35.3146, HEP: 28.7497
	Intense Fight MP5 per point: 11.9409, HEP: 9.7211
	Intense Fight MP5: 59.7043, HEP: 48.6054
Improved Water Shield talent points: 3
	Combat MP5 per point: 38.0185, HEP: 30.9510
	Total Combat MP5: 114.0555, HEP: 92.8529
	Intense Fight per point MP5: 20.56, HEP: 16.73
	Intense Fight MP5: 61.67, HEP: 50.20
	Number of Water Shield charges used in combat: 348
	Combat Water Shield refreshes needed: 87
	Global cooldown time: 1.24
	Combat time needed to refresh: 1 min 47 secs 
	Combat HEP: 41.8091, per point: 13.9364
	Intense HEP: -0.8396, per point: -0.2799
Tidal Force talent points: 1
	Tidal Force used 11 times
	Combat Not using Tidal Force: crits: 653, crit rate: 36.58%
	Combat Using Tidal Force: crits: 33, crit rate: 86.84%
		Combat Dose 3: crit rate: 100.00%
		Combat Dose 2: crit rate: 100.00%
		Combat Dose 1: crit rate: 58.33%
	Overall crit increase: 0.5350%
	HEP: 16.1160
Tidal Mastery talent points: 5
	HEP per point: 30.1229
	Total HEP: 150.6146
Restorative Totems talent points: 3
	Point 1 provided benefit count: 1667 effective: 74907 (0.69%)
		Combat count: 1646, effective: 73990 (0.72%), hps: 9.8539
		HEP: 25.4988
	Point 2 provided benefit count: 1655 effective: 74530 (0.69%)
		Combat count: 1635, effective: 73630 (0.71%), hps: 9.8060
		HEP: 25.3749
	Point 3 provided benefit count: 1648 effective: 73932 (0.68%)
		Combat count: 1628, effective: 73046 (0.71%), hps: 9.7282
		HEP: 25.1735
	Combat Total Healing Stream improved effective: 220667 (2.13%)
		HEP: 76.0472
Healing Way talent points: 3
	Applied or refreshed 55 times.
	Combat added effective: 0, added total: 3382
	Combat Healing Wave hps increase: 0.0000
	Combat HPS increase: 0.0000, per my point: 0.0000
	HEP: 0.0000, per my point: 0.0000
Nature's Swiftness talent points: 1
	Nature's Swiftness was used: 12 times
	Nature's Swiftness Heal Count: 10, Effective: 147886, total: 181176
		Combat Count: 10, Effective: 147886 (1.43%), total: 181176 (1.03%)
	Spell report:
		"Ancestral Awakening":
			Count: 3, Effective: 10895, total: 14671
			Combat Count: 3, Effective: 10895, total: 14671
		"Chain Heal":
			Count: 4, Effective: 76536, total: 76654
			Combat Count: 4, Effective: 76536, total: 76654
		"Healing Wave":
			Count: 5, Effective: 52643, total: 82039
			Combat Count: 5, Effective: 52643, total: 82039
		"Lesser Healing Wave":
			Count: 1, Effective: 7812, total: 7812
			Combat Count: 1, Effective: 7812, total: 7812
	Average effective hps: 11968.6807, total hps: 14662.9004
	HEP: 50.9651
Talent Points in Purification: 5
	Point 1 provided benefit count: 5115 effective: 160961 (1.49%)
		Combat count: 4937, effective: 153947 (1.49%), hps: 20.5026
		HEP: 53.0541
	Point 2 provided benefit count: 5093 effective: 159559 (1.47%)
		Combat count: 4915, effective: 152651 (1.48%), hps: 20.3300
		HEP: 52.6075
	Point 3 provided benefit count: 5069 effective: 158277 (1.46%)
		Combat count: 4892, effective: 151437 (1.46%), hps: 20.1683
		HEP: 52.1891
	Point 4 provided benefit count: 5047 effective: 156985 (1.45%)
		Combat count: 4870, effective: 150151 (1.45%), hps: 19.9970
		HEP: 51.7457
	Point 5 provided benefit count: 5028 effective: 155401 (1.44%)
		Combat count: 4852, effective: 148581 (1.44%), hps: 19.7879
		HEP: 51.2046
	Combat Total Purification effective: 756769 (7.31%)
		HEP: 260.8010
Talent Points in Mana Tide: 1
	Glyph of Mana Tide: No
	Party report:
		Combat: Count: 28, restored mana: 38602
		Overall MP5: 25.7048
		Overall HEP: 20.9264
		Intense fight MP5: 0.0000
		Intense fight HEP: 0.0000
	Self report:
		Combat: Count: 8, restored mana: 10815 (1.9741%)
		Overall MP5: 7.2016
		Overall HEP: 5.8629
		Intense fight MP5: 0.0000
		Intense fight HEP: 0.0000
Talent Points in Cleanse Spirit: 1
	Count: 13
	Combat Count: 13
Blessing of the Eternals talent points: 2
	Increased Crit HEP per point: 60.2458
	Blessing of Eternals earthliving weapon proc rate: 6.6067%
	Increased earthliving HEP per point: 24.4327
	Total HEP per point: 84.6785
	Total HEP: 169.3570
Improved Chain Heal talent points: 2
	Point 1 provided benefit count: 894 effective: 222555 (2.06%)
		Combat count: 876, effective: 217720 (2.10%), hps: 28.9958
		HEP: 75.0318
	Point 2 provided benefit count: 861 effective: 207639 (1.92%)
		Combat count: 843, effective: 203441 (1.97%), hps: 27.0940
		HEP: 70.1107
	Combat Total Improved Chain Heal effective: 421161 (4.07%)
		HEP: 145.1425
Nature's Blessing talent points: 3
	Average int in combat from gear and buffs: 908
	1 int = 0.1500 SP
	908 int = 136.3333 SP
	HEP per point = 45.4444
	HEP = 136.3333
Ancestral Awakening talent points: 3
	Point 1 provided benefit count: 257 effective: 165514 (1.53%)
		Combat count: 247, effective: 157147 (1.52%), hps: 20.9287
		HEP: 54.1568
	Point 2 provided benefit count: 243 effective: 150818 (1.39%)
		Combat count: 234, effective: 143866 (1.39%), hps: 19.1599
		HEP: 49.5798
	Point 3 provided benefit count: 227 effective: 141637 (1.31%)
		Combat count: 218, effective: 134889 (1.30%), hps: 17.9645
		HEP: 46.4863
	Combat Total Ancestral Awakening effective: 435903 (4.21%)
		HEP: 150.2230
Earth Shield talent points: 1
	Combat uptime: 1 hour 38 mins 8 secs  (78.4277%)
	Combat base talent effective: 1115947 (10.79%)
	Combat HPS increase: 148.6206
	HEP: 384.5823
Tidal Waves talent points: 5
	Buff applied count: 221, refreshed: 1178
	Time saved: 10 secs 
		Combat time saved: 4 secs 
	Combat HPS increase from time saved: 0.8966
	Time Saved HEP: 2.3201
	Tidal waves effective: 84336 (0.8152%)
	Combat effective healing hps: 11.2318
	Effective healing HEP: 29.0644
	Tidal Waves hps: 12.1284, per point: 2.4257
	Tidal Waves HEP: 31.3845, per point: 6.2769
Riptide talent points: 1
	Riptide w/ hot effective: 2065903 (19.09%), total: 2436791 (12.97%)
		Combat effective: 1935350 (18.71%), total: 2296363 (13.09%)
	Chain heal increase casts: 5, effective: 6432 (0.06%), total: 6432 (0.03%)
		Combat casts: 5, effective: 6432 (0.06%), total: 6432 (0.04%)
	Combined effective: 2072335 (19.15%), total: 2443223 (13.00%)
		Combat effective: 1941782 (18.77%), total: 2302795 (13.13%)
	Combat HPS increase: 258.6042
	HEP: 669.1846

--------------------
Current glyph report:

Glyph of Water Mastery:
	Combat mana restored: 43773
	Overall Water Shield uptime: 97.1616%
	Overall MP5: 29.1485
	Overall HEP: 23.7299
	Intense fight mana restored: 1140
	Intense fight Water Shield uptime: 95.2775%
	Intense fight MP5: 28.5833
	Intense fight HEP: 23.2697
Glyph of Chain Heal:
	Count: 262, effective: 249931 (2.31%), total: 273602 (1.46%)
		Combat count: 258, effective: 246277 (2.38%)
		  total: 269948 (1.54%)
	Combat Chain Heal hps increase: 254.6786
	Combat HPS increase: 32.7989
	HEP: 84.8730
Glyph of Earth Shield:
	Combat count: 400, effective: 221925 (2.15% combat effective)
	(note: this count is the times the glyph provided a benefit.)
	Earth Shield HPS increase: 52.1478
	Combat HPS increase: 29.5557
	HEP: 76.4807
Glyph of Water Shield:
	Combat time saved refreshing Water Shield: 47 secs 
	Combat HPS increase: 8.6914
	HEP: 22.4905

Set Bonus Report:


--------------------
Stat relationships:

For healing output:
1 SP = 1 SP (0.3864 hps)
1 Crit rating = 0.6170 SP (0.2384 hps)
1 Haste rating = 0.8445 SP (0.3264 hps)
1 INT = 0.3540 SP (0.1368 hps)

For mana regen:
1 MP5 = 1 mp5
1 Crit rating = 0.0480 mp5
1 Haste rating = -0.4789 mp5
1 INT = 0.3738 mp5
1 Mana = 0.0102 mp5
Total mana regen points needed from gear: 601.78

Shaman Healing Equivalency Points:
1 SP = 1
1 mp5 = 0.8141 (calculated)
1 mana = 0.0083
1 Haste rating = 0.7034
1 Crit rating = 0.6561
1 INT = 0.6583 (actual)
1 INT = 0.8529 (max theoretical)

Insightful Earthsiege Diamond HEP: 37.2423


Gear Ranking Report:
Note: Max Healing links are for fights where mana does not matter
for those that put together multiple sets of gear.
If you used CALC_MP5, shaman_hep has determined your mana needs for
this combatlog and the Overall links should be used for general
gear.

Pawn:
	Overall:
( Pawn: v1: "Resto Shaman": SpellPower=1.0, Mana=0.0083, Mp5=0.8141, Intellect=0.6583, HasteRating=0.7034, CritRating=0.6561, MetaSocket=37.2423 )
	Max healing:
( Pawn: v1: "Shaman Max HPS": SpellPower=1.0, Intellect=0.3540, HasteRating=0.8445, CritRating=0.6170, MetaSocket=7.4331 )

DressToKill:
	Overall:
local healing = GetSpellBonusHealing()
local mana = UnitManaMax("player")
local mp5=GetManaRegen()*5
local intellect=UnitStat("player",4)
local hasterating=GetCombatRating(20)
local critrating=GetSpellCritChance(6)
return (healing)+(mana*0.0083)+(mp5*0.8141)+(intellect*0.6583)+(hasterating*0.7034)+(critrating*0.6561)
	Max Healing:
local healing = GetSpellBonusHealing()
local intellect=UnitStat("player",4)
local hasterating=GetCombatRating(20)
local critrating=GetSpellCritChance(6)
return (healing)+(intellect*0.3540)+(hasterating*0.8445)+(critrating*0.6170)

Lootrank:
	Overall:
http://www.lootrank.com/wr.asp?Cla=64&Art=2&Max=20&Gem=3&mh=0.7034&mp5=0.8141&mcr=0.6561&spd=1&Int=0.6583&Sckm=37.2423&Ver=6
	Max Healing:
http://www.lootrank.com/wr.asp?Cla=64&Art=2&Max=20&Gem=3&mh=0.8445&mcr=0.6170&spd=1&Int=0.3540&Sckm=7.4331&Ver=6

Wowhead:
	Overall:
http://www.wowhead.com/?items&filter=ub=7;gm=3;gb=1;wt=123:61:96:23:103:77;wtv=100:81:65:65:70:-100
	Max Healing:
http://www.wowhead.com/?items&filter=ub=7;gm=3;gb=1;wt=123:96:23:103:77;wtv=100:61:35:84:-100


#56 Nagisamuro

Nagisamuro

    Piston Honda

  • Members
  • 147 posts

Posted 22 May 2009 - 02:43 PM

Ulduar 10

  • Flame Leviathon
  • Razorscale
  • XT (Heartbreaker)
  • Kologarn
  • Auriaya
  • Hodir
  • Thorim (hard)
  • Freya
  • Mimiron


Healers: Myself and two holy priests.
World of Logs - Real Time Raid Analysis

I'm running 2T8 and leaning heavily on RT-LHW-LHW in this parse (often only getting as far as RT in that rotation). I have about 175mp5 unbuffed while casting in that gear, really relying on IWS and other sources for mana.

shaman_hep $Revision: 2.26 $
Total log time processed: 4 hours 38 mins 8 secs 
Evaluating heals for Fadwa:
Effective healing: 12843132
Total healing: 21347510
Total time spent healing: 38 mins 42 secs  (13.9163% of log file time)
Time in combat: 2 hours 59 mins 23 secs  (64.50%)
Time alive in combat: 2 hours 54 mins 15 secs  (97.14%)
Longest fight: 14 mins 5 secs 
Effective in combat healing: 12216073
Total in combat healing: 20253248
Total in combat time spent healing: 36 mins 50 secs  (20.5358% of combat time)
Buff Report:
	Earthliving uptime: 2 hours 57 mins 12 secs  (98.78%)
	Blessing of Wisdom uptime: 0 sec  (0.00%)
	Mana Spring Totem uptime: 2 hours 5 mins 55 secs  (72.26%)
	Blessing of Wisdom/Mana Spring Totem uptime: 2 hours 5 mins 55 secs  (72.26%)
	Blessing of Kings uptime: 2 hours 44 mins 6 secs  (94.17%)
		Configured as 100% uptime (10.00% stat increase)
	Mark/Gift of the Wild uptime: 2 hours 17 mins 56 secs  (79.16%)
	Arcane Int/Brilliance/Fel Int uptime: 0 sec  (0.00%)
	Moonkin Aura/Elemental Oath crit buff uptime: 1 hour 33 mins 11 secs  (53.47%)
	Moonkin Aura buff uptime: 0 sec  (0.00%)
	Retribution Aura uptime: 1 hour 57 mins 53 secs  (67.66%)
	Improved Moonkin Aura/Swift Retribution buff uptime: 1 hour 57 mins 53 secs  (67.66%)
	Wrath of Air buff uptime: 1 hour 21 mins 1 sec  (46.50%)
	Demonic Pact/Totem of Wrath/Flametongue Totem/Improved Divine Spirit
		buff uptime: 2 hours 3 mins 59 secs  (71.15%)
	Fortitude uptime: 2 hours 17 mins 24 secs  (78.85%)
	"Bloodlust" (983 haste rating) buff uptime: 7 mins 11 secs  (4.12%)
	"Illustration of the Dragon Soul" (20 sp) buff uptime: 1 hour 55 mins 46 secs  (66.44%)

Totem Report for Fadwa:
	"Earth Elemental Totem" uptime: 1 sec  (0.01%)
	"Magma Totem" uptime: 6 mins 6 secs  (3.51%)
	"Grounding Totem" uptime: 1 min 5 secs  (0.62%)
	"Flametongue Totem" uptime: 21 mins 37 secs  (12.41%)
	"Earthbind Totem" uptime: 45 secs  (0.43%)
	"Fire Elemental Totem" uptime: 14 secs  (0.14%)
	"Fire Resistance Totem" uptime: 15 mins 31 secs  (8.91%)
	"Stoneskin Totem" uptime: 1 hour 13 mins 1 sec  (41.91%)
	"Tremor Totem" uptime: 3 mins 31 secs  (2.02%)
	"Strength of Earth Totem" uptime: 33 mins 55 secs  (19.47%)
	"Nature Resistance Totem" uptime: 31 mins 36 secs  (18.14%)
	"Mana Tide Totem" uptime: 38 secs  (0.37%)
	"Wrath of Air Totem" uptime: 1 hour  (34.43%)
	"Searing Totem" uptime: 6 mins 57 secs  (3.99%)
	"Frost Resistance Totem" uptime: 46 mins 41 secs  (26.80%)
	"Healing Stream Totem" uptime: 53 mins 59 secs  (30.98%)
	"Windfury Totem" uptime: 28 mins 17 secs  (16.24%)
	"Mana Spring Totem" uptime: 1 hour 7 mins 15 secs  (38.59%)

Total mana used: 1602712
Total mana restored (not including gear): 801589
In combat mana used: 1504097
In combat mana restored (not including gear): 772440
Mana used in most mana intensive fight: 99627
	Start Time: 5/21 20:57:50.703
	Duration of that fight: 7 mins 34 secs 
	Mana pool for that fight: 24466
	Total mp5 needed (from int, gear, buffs, abilities, etc): 1038.23815216373
	Tidal Focus mana saved: 4088.27999999999
	Mana restored that fight by abilities: 52886
		from Replenishment: 19965 (74.96% uptime)
		from Improved Water Shield: 12840
			while Tidal Force was up: 0
		from Water Shield damage/debuff procs: 6955
		from Mana Tide (all shaman): 5873
		from Hymn of Hope: 0
		from Meta Gem or item procs: 3000
		from Mana Potion: 0
	Had Blessing of Wisdom/Mana Spring?: Yes (mp5: 91)
	Had Blessing of Kings?: Yes
	Had Arcane Intellect or Fel Intelligence?: No (0 int)
	Had Gift/Mark of the Wild?: Yes (+52 stats)
	Had Moonkin Aura/Elemental Oath?: Yes
	Water Shield uptime: 6 mins 30 secs  (85.84%)
	MP5 from Water Shield: 94.4239655188345
	MP5 from food/elixirs/flasks (configuration option): 0
	Character sheet MP5 needed unbuffed: 70.409364196704
	MP5 (including Int/crit) needed naked: 529.598678886206
		Sources of mana naked:
		Mana Pool unbuffed: 6171
		Mana from Blessing of Kings on base int: 205.5
		Mana from Arcane Int/Brilliance: 0
		Mana from Mark/Gift of the the Wild: 936
		Crit % unbuffed: 17.02%
		Crit % buffed: 22.48%
		Replenishment: 6233.90625
		Improved Water Shield: 9066.83563716244
		Water Shield damage procs: 6955
		Mana Tide (only from this shaman): 1755
		Hymn of Hope: 0
		Other abilities: 4253
		(Not included: Mana Potion: 0)

		Buffs:
		Blessing of Wisdom/Mana Spring: 91 mp5
		Water Shield passive: 94.4239655188345 mp5
		Food/elixirs/flasks: 0 mp5

Stat modifiers (ilevel points for stats):
	Spell Power: 0.8571
	MP5: 2.5000
Calculated mp5 value (Int, Crit, and mp5): 0.70084519665068

Mana Used Report: (sorted by total)
"Riptide": count: 708, total mana used: 531708 (33.18% of overall)
	In combat count: 669, mana used: 502419 (33.40%)
"Lesser Healing Wave": count: 653, total mana used: 408778 (25.51% of overall)
	In combat count: 641, mana used: 401266 (26.68%)
"Healing Wave": count: 272, total mana used: 283968 (17.72% of overall)
	In combat count: 248, mana used: 258912 (17.21%)
"Chain Heal": count: 149, total mana used: 118157 (7.37% of overall)
	In combat count: 146, mana used: 115778 (7.70%)
"Earth Shield": count: 130, total mana used: 81380 (5.08% of overall)
	In combat count: 114, mana used: 71364 (4.74%)
"Chain Lightning": count: 27, total mana used: 30834 (1.92% of overall)
	In combat count: 27, mana used: 30834 (2.05%)
"Magma Totem": count: 22, total mana used: 26092 (1.63% of overall)
	In combat count: 21, mana used: 24906 (1.66%)
"Lightning Bolt": count: 41, total mana used: 17999 (1.12% of overall)
	In combat count: 41, mana used: 17999 (1.20%)
"Flame Shock": count: 20, total mana used: 14940 (0.93% of overall)
	In combat count: 20, mana used: 14940 (0.99%)
"Wrath of Air Totem": count: 22, total mana used: 10626 (0.66% of overall)
	In combat count: 19, mana used: 9177 (0.61%)
"Stoneskin Totem": count: 24, total mana used: 10536 (0.66% of overall)
	In combat count: 21, mana used: 9219 (0.61%)
"Ancestral Spirit": count: 3, total mana used: 9495 (0.59% of overall)
	In combat count: 0, mana used: 0 (0.00%)
"Windfury Totem": count: 16, total mana used: 7728 (0.48% of overall)
	In combat count: 11, mana used: 5313 (0.35%)
"Flametongue Totem": count: 15, total mana used: 7245 (0.45% of overall)
	In combat count: 12, mana used: 5796 (0.39%)
"Strength of Earth Totem": count: 13, total mana used: 5707 (0.36% of overall)
	In combat count: 10, mana used: 4390 (0.29%)
"Healing Stream Totem": count: 43, total mana used: 5633 (0.35% of overall)
	In combat count: 32, mana used: 4192 (0.28%)
"Mana Spring Totem": count: 26, total mana used: 4550 (0.28% of overall)
	In combat count: 20, mana used: 3500 (0.23%)
"Lava Burst": count: 8, total mana used: 3512 (0.22% of overall)
	In combat count: 8, mana used: 3512 (0.23%)
"Nature Resistance Totem": count: 10, total mana used: 3510 (0.22% of overall)
	In combat count: 10, mana used: 3510 (0.23%)
"Frost Resistance Totem": count: 10, total mana used: 3510 (0.22% of overall)
	In combat count: 9, mana used: 3159 (0.21%)
"Bloodlust": count: 3, total mana used: 3426 (0.21% of overall)
	In combat count: 3, mana used: 3426 (0.23%)
"Earthliving Weapon": count: 12, total mana used: 3156 (0.20% of overall)
	In combat count: 7, mana used: 1841 (0.12%)
"Searing Totem": count: 8, total mana used: 2456 (0.15% of overall)
	In combat count: 5, mana used: 1535 (0.10%)
"Cleanse Spirit": count: 6, total mana used: 1842 (0.11% of overall)
	In combat count: 6, mana used: 1842 (0.12%)
"Wind Shock": count: 4, total mana used: 1404 (0.09% of overall)
	In combat count: 4, mana used: 1404 (0.09%)
"Grounding Totem": count: 5, total mana used: 1095 (0.07% of overall)
	In combat count: 4, mana used: 876 (0.06%)
"Earth Elemental Totem": count: 1, total mana used: 1055 (0.07% of overall)
	In combat count: 1, mana used: 1055 (0.07%)
"Fire Resistance Totem": count: 3, total mana used: 1053 (0.07% of overall)
	In combat count: 2, mana used: 702 (0.05%)
"Fire Elemental Totem": count: 1, total mana used: 1011 (0.06% of overall)
	In combat count: 1, mana used: 1011 (0.07%)
"Earthbind Totem": count: 1, total mana used: 219 (0.01% of overall)
	In combat count: 1, mana used: 219 (0.01%)
"Tremor Totem": count: 1, total mana used: 87 (0.01% of overall)
	In combat count: 0, mana used: 0 (0.00%)

Healing Report (sorted by effective):
"Lesser Healing Wave": hits: 653, effective healing: 2164709 (16.85% of player's overall)
	Combat: hits: 641, effective healing: 2132513 (17.46%)
	Total (raw) healing: 3899123 (18.27% of player's overall)
	Combat: Total healing: 3833326 (18.93%)
	Crits: 258 (39.51%)
	Combat Crits: 254 (39.63%)
	Averages: (5971)
		Non-crit: 4976, crit: 7493, effective: 3315, overall: 5971
		Combat: Non-crit: 4983, crit: 7498, effective: 3326, overall: 5980
	Overheals: (44.48%)
		Non-crit: count: 224, total: 752509, ave: 3359
		Crit: count: 200, total: 981905, ave: 4909
		Combat Non-crit: count: 216, total: 735409, ave: 3404
		Combat Crit: count: 197, total: 965404, ave: 4900
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Total cast time: 11 mins 45 secs 
		Combat cast time: 11 mins 31 secs 
	Average cast time: 1.08
	Haste capped casts count: 434 (66.46%)
		Combat count: 430 (67.08%)
	Ancestral:
		Procs: 218, effective: 330211, total: 492047
		Combat Procs: 213, effective: 326640, total: 481814
	Earthliving:
		Total Duration: 24 mins 58 secs 
		Ticks: 198, effective: 133704, total: 142010
		Combat Duration: 23 mins 7 secs 
		Combat Ticks: 193, effective: 130623, total: 138461
	With Ancestral and Earthliving:
		Effective: 2628624 (20.47%), Total: 4533180 (21.24%)
		Combat Effective: 2589776 (21.20%), Total: 4453601 (21.99%)
	Tidal waves count: 417, time saved: 1 min 32 secs 
		Combat count: 413, time saved: 1 min 31 secs 
	Tidal waves effective: 102346, total: 276804
		Combat effective: 102346, total: 274448
	Glyph of Lesser Healing Wave count: 164 (25.11%)
		Combat count: 162 (25.27%)
	Without glyph count: 489 (74.89%)
		Combat count: 479 (74.73%)
	Ave with Glyph effective: 3447, total: 6809
		Combat ave effective: 3455, total: 6808
	Ave without Glyph effective: 3270, total: 5689
		Combat ave effective: 3283, total: 5700
	Glyph added effective: 73233, total: 186126
		Combat effective: 72451, total: 183820
	HPS increased by:
		SP coefficient with current set/talents: 1.0495
		1 SP = 0.389019997816512
		1 Haste rating = 0.304321517043113
		1 crit rating = 0.433366799729699
		1 int = 0.143250233734205
"Earth Shield": hits: 820, effective healing: 2140423 (16.67% of player's overall)
	Combat: hits: 820, effective healing: 2140423 (17.52%)
	Total (raw) healing: 2690578 (12.60% of player's overall)
	Combat: Total healing: 2690578 (13.28%)
	Crits: 300 (36.59%)
	Combat Crits: 300 (36.59%)
	Averages: (3281)
		Non-crit: 2756, crit: 4190, effective: 2610, overall: 3281
		Combat: Non-crit: 2756, crit: 4190, effective: 2610, overall: 3281
	Overheals: (20.45%)
		Non-crit: count: 133, total: 245779, ave: 1847
		Crit: count: 116, total: 304376, ave: 2623
		Combat Non-crit: count: 133, total: 245779, ave: 1847
		Combat Crit: count: 116, total: 304376, ave: 2623
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Earth shield average time between procs: 7.80 secs
		in combat: 7.80 secs
	Combat uptime: 2 hours 15 mins 50 secs  (77.9567%)
	HPS increased by:
		SP coefficient with current set/talents: 0.8872
		1 SP = 0.0919250767654016
		1 crit rating = 0.0248994964340424
		1 int = 0.00823057669915025
"Healing Wave": hits: 272, effective healing: 2023305 (15.75% of player's overall)
	Combat: hits: 248, effective healing: 1768146 (14.47%)
	Total (raw) healing: 3230262 (15.13% of player's overall)
	Combat: Total healing: 2966381 (14.65%)
	Crits: 116 (42.65%)
	Combat Crits: 110 (44.35%)
	Averages: (11875)
		Non-crit: 9959, crit: 14453, effective: 7438, overall: 11875
		Combat: Non-crit: 9958, crit: 14473, effective: 7129, overall: 11961
	Overheals: (37.36%)
		Non-crit: count: 86, total: 533992, ave: 6209
		Crit: count: 73, total: 672965, ave: 9218
		Combat Non-crit: count: 83, total: 528161, ave: 6363
		Combat Crit: count: 72, total: 670074, ave: 9306
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Total cast time: 7 mins 26 secs 
		Combat cast time: 6 mins 44 secs 
	Average cast time: 1.63
	Haste capped casts count: 2 (0.74%)
		Combat count: 2 (0.81%)
	Ancestral:
		Procs: 93, effective: 285740, total: 396139
		Combat Procs: 87, effective: 264635, total: 371052
	Earthliving:
		Total Duration: 13 mins 50 secs 
		Ticks: 123, effective: 81935, total: 88119
		Combat Duration: 11 mins 23 secs 
		Combat Ticks: 98, effective: 65308, total: 70920
	With Ancestral and Earthliving:
		Effective: 2390980 (18.62%), Total: 3714520 (17.40%)
		Combat Effective: 2098089 (17.17%), Total: 3408353 (16.83%)
	Tidal waves count: 165, time saved: 1 min 41 secs 
		Combat count: 153, time saved: 1 min 34 secs 
	Tidal waves effective: 90910, total: 213668
		Combat effective: 80953, total: 199206
	Healing Waves with Healing Way count: 89 (32.72%)
		Combat count: 76 (30.65%)
	Healing Waves without Healing Way count: 183 (67.28%)
		Combat count: 172 (69.35%)
	Ave with Healing Way effective: 7953, total: 12536
		Combat ave effective: 7360, ave total: 12726
	Ave without Healing Way effective: 7187, total: 11554
		Combat ave effective: 7027, ave total: 11622
	Combat Healing Way added effective: 60136, total: 147544
	HPS increased by:
		SP coefficient with current set/talents: 2.1015
		1 SP = 0.582262056398714
		1 Haste rating = 1.30163500492494
		1 crit rating = 0.707328568204474
		1 int = 0.23380882611536
"Riptide": hits: 708, effective healing: 1989423 (15.49% of player's overall)
	Combat: hits: 669, effective healing: 1859662 (15.22%)
	Total (raw) healing: 2599128 (12.18% of player's overall)
	Combat: Total healing: 2457986 (12.14%)
	Crits: 281 (39.69%)
	Combat Crits: 263 (39.31%)
	Averages: (3671)
		Non-crit: 3073, crit: 4601, effective: 2809, overall: 3671
		Combat: Non-crit: 3080, crit: 4614, effective: 2779, overall: 3674
	Overheals: (23.46%)
		Non-crit: count: 130, total: 275453, ave: 2118
		Crit: count: 123, total: 334252, ave: 2717
		Combat Non-crit: count: 127, total: 270779, ave: 2132
		Combat Crit: count: 119, total: 327545, ave: 2752
	Number of heals cast that did not land: 2, due to target death: 2
		Combat casts that did not land: 2, due to target death: 2
	Total GCD time: 14 mins 29 secs 
		Combat GCD time: 13 mins 40 secs 
	Average GCD time: 1.23
	Haste capped casts count: 35 (4.94%)
		Combat count: 35 (5.23%)
	Ancestral:
		Procs: 340, effective: 414168, total: 564904
		Combat Procs: 319, effective: 397339, total: 536065
	Earthliving:
		Total Duration: 26 mins 4 secs 
		Ticks: 210, effective: 136717, total: 148138
		Combat Duration: 23 mins 54 secs 
		Combat Ticks: 195, effective: 128226, total: 138419
	With Ancestral and Earthliving:
		Effective: 2540308 (19.78%), Total: 3312170 (15.52%)
		Combat Effective: 2385227 (19.53%), Total: 3132470 (15.47%)
	HPS increased by:
		SP coefficient with current set/talents: 0.4422
		1 SP = 0.265826626970939
		1 crit rating = 0.39179336797925
		1 int = 0.129508055470666
"Riptide"_hot: hits: 1411, effective healing: 1219841 (9.50% of player's overall)
	Combat: hits: 1323, effective healing: 1144251 (9.37%)
	Total (raw) healing: 1326583 (6.21% of player's overall)
	Combat: Total healing: 1248679 (6.17%)
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (940)
		Non-crit: 940, crit: 0, effective: 864, overall: 940
		Combat: Non-crit: 943, crit: 0, effective: 864, overall: 943
	Overheals: (8.05%)
		Non-crit: count: 223, total: 106742, ave: 478
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 216, total: 104428, ave: 483
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Riptide applied count: 598, refresh count: 105
		Total Duration: 2 hours 39 mins 37 secs 
			Combat Duration: 2 hours 27 mins 38 secs 
		Overhealing ticks that did not tick: 1781
			Combat ticks: 1629
		Total healing w/ overheal ticks: 3001496 (13.04%)
			Combat: 2787043 (12.79%)
		Actual Overhealing: 1781655 (59.36%)
			Combat: 1642792 (58.94%)
	HPS increased by:
		SP coefficient with current set/talents: 0.2068
		1 SP = 0.0576789115646259
		1 crit rating = 0
		1 int = 0
"Ancestral Awakening": hits: 651, effective healing: 1030119 (8.02% of player's overall)
	Combat: hits: 619, effective healing: 988614 (8.09%)
	Total (raw) healing: 1453090 (6.81% of player's overall)
	Combat: Total healing: 1388931 (6.86%)
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (2232)
		Non-crit: 2232, crit: 0, effective: 1582, overall: 2232
		Combat: Non-crit: 2243, crit: 0, effective: 1597, overall: 2243
	Overheals: (29.11%)
		Non-crit: count: 240, total: 422971, ave: 1762
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 226, total: 400317, ave: 1771
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Healing Wave with Healing Way count: 19
	Healing Wave with out Healing Way count: 74
	Ave with Healing Way effective: 3070, total: 4818
		Combat ave effective: 2887, ave total: 4840
	Ave without Healing Way effective: 3073, total: 4116
		Combat ave effective: 3079, ave total: 4125
	Healing way added effective: 0, total: 13335
		Combat effective: 0, total: 12167
"Chain Heal": hits: 297, effective healing: 897566 (6.99% of player's overall)
	Combat: hits: 294, effective healing: 871705 (7.14%)
	Total (raw) healing: 1819350 (8.52% of player's overall)
	Combat: Total healing: 1790359 (8.84%)
	Crits: 136 (45.79%)
	Combat Crits: 135 (45.92%)
	Averages: (6125)
		Non-crit: 5074, crit: 7369, effective: 3022, overall: 6125
		Combat: Non-crit: 5036, crit: 7329, effective: 2964, overall: 6089
	Overheals: (50.67%)
		Non-crit: count: 97, total: 398981, ave: 4113
		Crit: count: 96, total: 522803, ave: 5445
		Combat Non-crit: count: 96, total: 395851, ave: 4123
		Combat Crit: count: 96, total: 522803, ave: 5445
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Total cast time: 4 mins 57 secs 
		Combat cast time: 4 mins 51 secs 
	Average cast time: 1.96
	Haste capped casts count: 0 (0.00%)
		Combat count: 0 (0.00%)
	Earthliving:
		Total Duration: 13 mins 29 secs 
		Ticks: 92, effective: 58445, total: 66813
		Combat Duration: 13 mins 20 secs 
		Combat Ticks: 92, effective: 58445, total: 66813
	With Ancestral and Earthliving:
		Effective: 956011 (7.44%), Total: 1886163 (8.84%)
		Combat Effective: 930150 (7.61%), Total: 1857172 (9.17%)
	Number of Chain Heal casts started: 168 (11.31% canceled)
	Initial target hits: 149, crits: 67 (44.97%),
	  riptide: 0 (0.00%)
		combat hits: 146, crits: 66 (45.21%),
		  riptide: 0 (0.00%)
		Effective: 533357 (59.42%), Total: 1288165 (70.80%)
			combat Effective: 507496 (58.22%), Total: 1259174 (70.33%)
		Ave: non crit: 7118, crit: 10514, effective: 3579, overall: 8645
			combat non crit: 7093, crit: 10480, effective: 3476, overall: 8624
		Overheals non-crit count: 61, non-crit ave over: 5416
			combat non-crit count: 60, non-crit ave over: 5454
		Overheals crit count: 56, crit ave over: 7578
			combat crit count: 56, crit ave over: 7578
		Overhealed amount: 754808 (58.60%)
			combat amount: 751678 (59.70%)
	Second target hits: 97 (65.10% bounced), crits: 42 (43.30%),
	  riptide: 0 (0.00%)
		combat hits: 97 (66.44% bounced), crits: 42 (43.30%),
		  riptide: 0 (0.00%)
		Effective: 280361 (31.24%), Total: 418139 (22.98%)
			combat Effective: 280361 (32.16%), Total: 418139 (23.36%)
		Ave: non crit: 3480, crit: 5397, effective: 2890, overall: 4310
			combat non crit: 3480, crit: 5397, effective: 2890, overall: 4310
		Overheals non-crit count: 28, non-crit ave over: 2158
			combat non-crit count: 28, non-crit ave over: 2158
		Overheals crit count: 27, crit ave over: 2864
			combat crit count: 27, crit ave over: 2864
		Overhealed amount: 137778 (32.95%)
			combat amount: 137778 (32.95%)
	Third target hits: 51 (34.23% bounced), crits: 27 (52.94%),
	  riptide: 0 (0.00%)
		combat hits: 51 (34.93% bounced), crits: 27 (52.94%),
		  riptide: 0 (0.00%)
		Effective: 83848 (9.34%), Total: 113046 (6.21%)
			combat Effective: 83848 (9.62%), Total: 113046 (6.31%)
		Ave: non crit: 1747, crit: 2634, effective: 1644, overall: 2216
			combat non crit: 1747, crit: 2634, effective: 1644, overall: 2216
		Overheals non-crit count: 8, non-crit ave over: 1018
			combat non-crit count: 8, non-crit ave over: 1018
		Overheals crit count: 13, crit ave over: 1619
			combat crit count: 13, crit ave over: 1619
		Overhealed amount: 29198 (25.83%)
			combat amount: 29198 (25.83%)
	Fourth target hits: 0 (0.00% bounced), crits: 0 (0.00%),
	  riptide: 0 (0.00%)
	Glyph of Chain heal: effective: 0 (0.00% of total effective)
		combat effective: 0 (0.00% of combat effective)
	Processed by cast: 146, time: 1, less accurate: order: 0, count: 1
	HPS increased by:
		hop 1: SP coefficient with set/talents: 1.7726
		hop 2: SP coefficient with set/talents: 0.8864
		hop 3: SP coefficient with set/talents: 0.4431
		hop 4: SP coefficient with set/talents: 0.2216
		1 SP = 0.428172
			(0.2172 + 0.1536 + 0.0574 + 0.0000)
		1 Haste rating = 0.454611855847733
		1 crit rating = 0.296949186828151
			(0.1165 + 0.1307 + 0.0498 + 0.0000)
		1 int = 0.0981571279729933
			(0.0385 + 0.0432 + 0.0164 + 0.0000)
"Healing Stream Totem"_hot: hits: 8039, effective healing: 733461 (5.71% of player's overall)
	Combat: hits: 7108, effective healing: 704465 (5.77%)
	Total (raw) healing: 3220659 (15.09% of player's overall)
	Combat: Total healing: 2869041 (14.17%)
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (400)
		Non-crit: 400, crit: 0, effective: 91, overall: 400
		Combat: Non-crit: 403, crit: 0, effective: 99, overall: 403
	Overheals: (77.23%)
		Non-crit: count: 6370, total: 2487198, ave: 390
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 5508, total: 2164576, ave: 392
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	HPS increased by:
		SP coefficient with current set/talents: 0.0931
		1 SP = 0.010473832301632
		1 crit rating = 0
		1 int = 0
"Earthliving"_hot: hits: 625, effective healing: 412173 (3.21% of player's overall)
	Combat: hits: 580, effective healing: 383974 (3.14%)
	Total (raw) healing: 446452 (2.09% of player's overall)
	Combat: Total healing: 415985 (2.05%)
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (714)
		Non-crit: 714, crit: 0, effective: 659, overall: 714
		Combat: Non-crit: 717, crit: 0, effective: 662, overall: 717
	Overheals: (7.68%)
		Non-crit: count: 92, total: 34279, ave: 372
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 87, total: 32011, ave: 367
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Earthliving Weapon buff Combat uptime: 2 hours 57 mins 12 secs  (98.78%)
	Earthliving applied count: 369, refresh count: 75
	Earthliving proc rate when ELW is applied: 22.9695%
	Earthliving proc rate overall: 22.9695%
		Total Duration: 1 hour 18 mins 36 secs 
			Combat Duration: 1 hour 11 mins 58 secs 
		Overhealing ticks that did not tick: 947
			Combat ticks: 859
		Total healing w/ overheal ticks: 1122924 (5.10%)
			Combat: 1032511 (4.95%)
		Actual Overhealing: 710751 (63.29%)
			Combat: 648537 (62.81%)
	HPS increased by:
		SP coefficient with current set/talents: 0.7524
		1 SP = 0.21318
		1 crit rating = 0
		1 int = 0
"Forethought Talisman"_hot: hits: 146, effective healing: 130226 (1.01% of player's overall)
	Combat: hits: 136, effective healing: 120434 (0.99%)
	Total (raw) healing: 144247 (0.68% of player's overall)
	Combat: Total healing: 134423 (0.66%)
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (987)
		Non-crit: 987, crit: 0, effective: 891, overall: 987
		Combat: Non-crit: 988, crit: 0, effective: 885, overall: 988
	Overheals: (9.72%)
		Non-crit: count: 29, total: 14021, ave: 483
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 28, total: 13989, ave: 499
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	HPS increased by:
"Glyph of Healing Wave": hits: 218, effective healing: 90513 (0.70% of player's overall)
	Combat: hits: 193, effective healing: 90513 (0.74%)
	Total (raw) healing: 492373 (2.31% of player's overall)
	Combat: Total healing: 431894 (2.13%)
	Crits: 68 (31.19%)
	Combat Crits: 65 (33.68%)
	Averages: (2258)
		Non-crit: 1944, crit: 2951, effective: 415, overall: 2258
		Combat: Non-crit: 1883, crit: 2935, effective: 468, overall: 2237
	Overheals: (81.62%)
		Non-crit: count: 129, total: 246938, ave: 1914
		Crit: count: 58, total: 154922, ave: 2671
		Combat Non-crit: count: 107, total: 196359, ave: 1835
		Combat Crit: count: 55, total: 145022, ave: 2636
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Combat with Healing Way count: 62 ave effective: 484, ave total: 2222
	Combat without Healing Way count: 131 ave effective: 461, ave total: 2245
	Combat Healing Way added effective: 1385, total: 0
	HPS increased by:
		SP coefficient with current set/talents: 0.3543
		1 SP = 0.0405483945679805
		1 crit rating = 0.538671008075398
		1 int = 0.17805874344959
"Master Healthstone": hits: 1, effective healing: 6969 (0.05% of player's overall)
	Combat: hits: 1, effective healing: 6969 (0.06%)
	Total (raw) healing: 7062 (0.03% of player's overall)
	Combat: Total healing: 7062 (0.03%)
	Crits: 1 (100.00%)
	Combat Crits: 1 (100.00%)
	Averages: (7062)
		Non-crit: 0, crit: 7062, effective: 6969, overall: 7062
		Combat: Non-crit: 0, crit: 7062, effective: 6969, overall: 7062
	Overheals: (1.32%)
		Non-crit: count: 0, total: 0, ave: 0
		Crit: count: 1, total: 93, ave: 93
		Combat Non-crit: count: 0, total: 0, ave: 0
		Combat Crit: count: 1, total: 93, ave: 93
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Total GCD time: 1 sec 
		Combat GCD time: 1 sec 
	Average GCD time: 1.27
	Haste capped casts count: 0 (0.00%)
		Combat count: 0 (0.00%)
	HPS increased by:
		1 SP = 0
		1 crit rating = 1.19842006274923
		1 int = 0.396140069353871
"Crazy Alchemist's Potion": hits: 3, effective healing: 3604 (0.03% of player's overall)
	Combat: hits: 3, effective healing: 3604 (0.03%)
	Total (raw) healing: 12343 (0.06% of player's overall)
	Combat: Total healing: 12343 (0.06%)
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (4114)
		Non-crit: 4114, crit: 0, effective: 1201, overall: 4114
		Combat: Non-crit: 4114, crit: 0, effective: 1201, overall: 4114
	Overheals: (70.80%)
		Non-crit: count: 2, total: 8739, ave: 4369
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 2, total: 8739, ave: 4369
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Earthliving:
		Total Duration: 11 secs 
		Ticks: 2, effective: 1372, total: 1372
		Combat Duration: 11 secs 
		Combat Ticks: 2, effective: 1372, total: 1372
	With Ancestral and Earthliving:
		Effective: 4976 (0.04%), Total: 13715 (0.06%)
		Combat Effective: 4976 (0.04%), Total: 13715 (0.07%)
	HPS increased by:
"Healing Potion": hits: 1, effective healing: 800 (0.01% of player's overall)
	Combat: hits: 1, effective healing: 800 (0.01%)
	Total (raw) healing: 6260 (0.03% of player's overall)
	Combat: Total healing: 6260 (0.03%)
	Crits: 1 (100.00%)
	Combat Crits: 1 (100.00%)
	Averages: (6260)
		Non-crit: 0, crit: 6260, effective: 800, overall: 6260
		Combat: Non-crit: 0, crit: 6260, effective: 800, overall: 6260
	Overheals: (87.22%)
		Non-crit: count: 0, total: 0, ave: 0
		Crit: count: 1, total: 5460, ave: 5460
		Combat Non-crit: count: 0, total: 0, ave: 0
		Combat Crit: count: 1, total: 5460, ave: 5460
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Total GCD time: 1 sec 
		Combat GCD time: 1 sec 
	Average GCD time: 1.30
	Haste capped casts count: 0 (0.00%)
		Combat count: 0 (0.00%)
	HPS increased by:


Nature's Blessing adds 0.15 SP value to int.
Additional haste effects on GCD:
	1 haste rating adds 0.0375 HEP time saved casting
		earth shield and water shield in combat
	"Healing Potion": 1 haste rating adds 0.0001 HEP combat time saved casting
	"Master Healthstone": 1 haste rating adds 0.0001 HEP combat time saved casting
	"Riptide": 1 haste rating adds 0.0997 HEP combat time saved casting
In the longest fight, 1 int worth of mana pool is worth: 0.1065 mp5
The weight of 1 int worth of mana pool is: 0.0746
In the most mana intense fight, 1 int worth of mana pool
	is worth: 0.1979 mp5

Mana Restored Report: (sorted by total)
"Water Shield": count: 693, total mana restored: 370755 (46.25% of overall)
	Combat count: 672, mana restored: 359520 (46.54%)
	Ave: total: 535, in combat: 535
	Overall in combat mp5: 171.92
	In combat uptime: 2 hours 22 mins 58 secs  (82.04%)
	Passive mp5: 90.2479
	Procs from damage/debuffs: 158
	MP5 from Improved Water Shield: 131.5015
	Procs from Improved Water Shield in combat: 514
		out of 1299 procs possible, proc rate: 39.55%
	MP5 increased by:
		1 crit rating = 0.0724219226627677 mp5 
		1 int = 0.0239392065921819 mp5 
"Replenishment": count: 5305, total mana restored: 315109 (39.31% of overall)
	Combat count: 5067, mana restored: 301104 (38.98%)
	Ave: total: 59, in combat: 59
	Overall in combat mp5: 143.99
	Replenishment uptime in overall combat: 48.46%
	Replenishment uptime in intense fight: 74.96%
	Mana pool based on replenishment: 23769
	MP5 increased by:
		1 int = 0.168669 mp5 (0.225000 theoretical)
"Mana Restore": count: 106, total mana restored: 63600 (7.93% of overall)
	Combat count: 101, mana restored: 60600 (7.85%)
	Ave: total: 600, in combat: 600
	Overall in combat mp5: 28.98
"Mana Tide Totem": count: 12, total mana restored: 16468 (2.05% of overall)
	Combat count: 12, mana restored: 16468 (2.13%)
	Ave: total: 1372, in combat: 1372
	Overall in combat mp5: 7.88
	Mana Tide usage in overall combat: 8.61%
	Shaman's Mana Tide usage in intense fight: 65.95%
	MP5 increased by:
		1 int = 0.047484 mp5 (0.072000 theoretical 5 min cooldown)
"Innervate": count: 19, total mana restored: 14838 (1.85% of overall)
	Combat count: 19, mana restored: 14838 (1.92%)
	Ave: total: 780, in combat: 780
	Overall in combat mp5: 7.10
"Crazy Alchemist's Potion": count: 3, total mana restored: 14679 (1.83% of overall)
	Combat count: 3, mana restored: 14679 (1.90%)
	Ave: total: 4893, in combat: 4893
	Overall in combat mp5: 7.02
"Totemic Call": count: 36, total mana restored: 3838 (0.48% of overall)
	Combat count: 26, mana restored: 2929 (0.38%)
	Ave: total: 106, in combat: 112
	Overall in combat mp5: 1.40
"Lay on Hands": count: 1, total mana restored: 1950 (0.24% of overall)
	Combat count: 1, mana restored: 1950 (0.25%)
	Ave: total: 1950, in combat: 1950
	Overall in combat mp5: 0.93
"Judgement of Wisdom": count: 4, total mana restored: 352 (0.04% of overall)
	Combat count: 4, mana restored: 352 (0.05%)
	Ave: total: 88, in combat: 88
	Overall in combat mp5: 0.17


Total mp5 above character sheet (in raid): 369.38 while casting

--------------------
Current talent report:

Ancestral Knowlege talent points: 5
	Average int in combat from gear and buffs: 927
	Ancestral Knowlege granting on ave: 92 int
	HEP per point: 13.9335
	HEP: 69.6675
Thundering Strikes talent points: 5
	HEP per point: 52.0509
	HEP: 260.2545
Improved Shields talent points: 3
	Water Shield Combat MP5: 22.42
	Water Shield Combat HEP: 15.72
	Water Shield Intense Fight MP5: 18.41
	Water Shield Intense Fight HEP: 12.90
Improved Earth Shield talent points: 2
	To maintain current Earth Shield uptime
	Combat Earth shield casts needed:
		With 0 talent points: 109
		With 1 talent points: 92
		With 2 talent points: 77
	Casts saved with 2 points in Improved Earth shield: 32
	Global cooldown time: 1.24
	Combat time saved: 39 secs 
	Combat effective gained by fewer refreshes: 46423
	Combat HPS gained: 4.4400
	HEP: 15.6348
	Your Earth Shield is currently improved 25%, with 5 talent points
	in Improved Earth Shield and Improved Shields
	Point 1 provided benefit count: 627 effective: 67485 (0.53%)
		Combat count: 627, effective: 67485 (0.55%), hps: 6.4544
		HEP: 22.7282
	Point 2 provided benefit count: 621 effective: 67037 (0.52%)
		Combat count: 621, effective: 67037 (0.55%), hps: 6.4115
		HEP: 22.5771
	Point 3 provided benefit count: 620 effective: 66480 (0.52%)
		Combat count: 620, effective: 66480 (0.54%), hps: 6.3583
		HEP: 22.3898
	Point 4 provided benefit count: 611 effective: 65287 (0.51%)
		Combat count: 611, effective: 65287 (0.53%), hps: 6.2442
		HEP: 21.9879
	Point 5 provided benefit count: 603 effective: 64749 (0.50%)
		Combat count: 603, effective: 64749 (0.53%), hps: 6.1927
		HEP: 21.8066
	Combat Total Earth Shield improved effective: 331040 (2.71%)
		HEP: 111.4896
	Improved Shields ave point HEP: 27.54
	Improved Earth Shield ave point HEP: 30.12
	Improved Shields and Improved Earth Shield total HEP: 142.84
Improved Healing Wave talent points: 5
	Healing Wave HPS increase per point: 99.3882
	Healing Wave HPS increase 5 points: 496.9408
	Combat time saved: 2 mins 4 secs 
	Combat effective gained by saved time: 144876
	Combat HPS gained: 13.8561
	HEP per point: 9.7584
	HEP: 48.7922
Tidal Focus talent points: 5
	Combat heal mana used: 1421710
	Mana saved with Tidal Focus: 71085
	Combat MP5 per point: 6.7987, HEP: 4.7648
	Total Combat MP5: 33.9934, HEP: 23.8241
	Intense Fight MP5 per point: 8.9875, HEP: 6.2988
	Intense Fight MP5: 44.9374, HEP: 31.4942
Improved Water Shield talent points: 3
	Combat MP5 per point: 43.8338, HEP: 30.7207
	Total Combat MP5: 131.5015, HEP: 92.1622
	Intense Fight per point MP5: 47.04, HEP: 32.97
	Intense Fight MP5: 141.13, HEP: 98.91
	Number of Water Shield charges used in combat: 514
	Combat Water Shield refreshes needed: 128
	Global cooldown time: 1.24
	Combat time needed to refresh: 2 mins 39 secs 
	Combat HEP: 29.3789, per point: 9.7930
	Intense HEP: 36.1299, per point: 12.0433
Tidal Force talent points: 1
	Tidal Force used 28 times
	Combat Not using Tidal Force: crits: 431, crit rate: 39.00%
	Combat Using Tidal Force: crits: 68, crit rate: 87.18%
		Combat Dose 3: crit rate: 100.00%
		Combat Dose 2: crit rate: 86.36%
		Combat Dose 1: crit rate: 61.11%
	Overall crit increase: 1.3946%
	HEP: 72.5918
Tidal Mastery talent points: 5
	HEP per point: 52.0509
	Total HEP: 260.2545
Restorative Totems talent points: 3
	Point 1 provided benefit count: 1734 effective: 214705 (1.67%)
		Combat count: 1664, effective: 206101 (1.69%), hps: 19.7117
		HEP: 69.4119
	Point 2 provided benefit count: 0 effective: 0 (0.00%)
		Combat count: 0, effective: 0 (0.00%), hps: 0.0000
		HEP: 0.0000
	Point 3 provided benefit count: 0 effective: 0 (0.00%)
		Combat count: 0, effective: 0 (0.00%), hps: 0.0000
		HEP: 0.0000
	Combat Total Healing Stream improved effective: 206101 (1.69%)
		HEP: 69.4119
Healing Way talent points: 3
	Applied or refreshed 291 times.
	Combat added effective: 61522, added total: 159711
	Combat Healing Wave hps increase: 152.1939
	Combat HPS increase: 5.8840, per my point: 1.9613
	HEP: 20.7197, per my point: 6.9066
Nature's Swiftness talent points: 1
	Nature's Swiftness was used: 28 times
	Nature's Swiftness Heal Count: 27, Effective: 342422, total: 434832
		Combat Count: 27, Effective: 342422 (2.80%), total: 434832 (2.15%)
	Spell report:
		"Ancestral Awakening":
			Count: 19, Effective: 55715, total: 73564
			Combat Count: 19, Effective: 55715, total: 73564
		"Chain Heal":
			Count: 9, Effective: 107671, total: 120774
			Combat Count: 9, Effective: 107671, total: 120774
		"Healing Wave":
			Count: 16, Effective: 166188, total: 225666
			Combat Count: 16, Effective: 166188, total: 225666
		"Lesser Healing Wave":
			Count: 2, Effective: 12848, total: 14828
			Combat Count: 2, Effective: 12848, total: 14828
		"Lightning Bolt":
			Count: 1
			Combat Count: 1
	Average effective hps: 10213.7506, total hps: 12970.1527
	HEP: 115.3227
Silence report:
	Talent Points in Focused Mind: 0 (0% reduction)
	Silence count: 5, duration (with talent): 8 secs 
		Combat count: 5, duration (with talent): 8 secs  (0.0814%)
	Spell report:
		"Stormhammer": count: 5, duration: 8
		  dispels: 0, refreshes: 0
			Combat count: 5, duration: 8 (0.0814%)
			  dispels: 0, refreshes: 0
Talent Points in Purification: 5
	Point 1 provided benefit count: 5570 effective: 185491 (1.44%)
		Combat count: 5293, effective: 175865 (1.44%), hps: 16.8199
		HEP: 59.2289
	Point 2 provided benefit count: 5545 effective: 183941 (1.43%)
		Combat count: 5268, effective: 174322 (1.43%), hps: 16.6723
		HEP: 58.7092
	Point 3 provided benefit count: 5518 effective: 182076 (1.42%)
		Combat count: 5243, effective: 172496 (1.41%), hps: 16.4977
		HEP: 58.0944
	Point 4 provided benefit count: 5498 effective: 179928 (1.40%)
		Combat count: 5224, effective: 170475 (1.40%), hps: 16.3044
		HEP: 57.4137
	Point 5 provided benefit count: 5450 effective: 178018 (1.39%)
		Combat count: 5178, effective: 168615 (1.38%), hps: 16.1265
		HEP: 56.7872
	Combat Total Purification effective: 861775 (7.05%)
		HEP: 290.2333
Talent Points in Mana Tide: 1
	Glyph of Mana Tide: No
	Party report:
		Combat: Count: 52, restored mana: 55366
		Overall MP5: 26.4763
		Overall HEP: 18.5558
		Intense fight MP5: 278.3664
		Intense fight HEP: 195.0918
	Self report:
		Combat: Count: 12, restored mana: 16468 (2.1319%)
		Overall MP5: 7.8751
		Overall HEP: 5.5192
		Intense fight MP5: 64.5546
		Intense fight HEP: 45.2428
Talent Points in Cleanse Spirit: 1
	Count: 6
	Combat Count: 6
Blessing of the Eternals talent points: 2
	Increased Crit HEP per point: 104.1018
	Blessing of Eternals earthliving weapon proc rate: 2.9695%
	Increased earthliving HEP per point: 8.3590
	Total HEP per point: 112.4608
	Total HEP: 224.9216
Improved Chain Heal talent points: 2
	Point 1 provided benefit count: 118 effective: 45359 (0.35%)
		Combat count: 116, effective: 43577 (0.36%), hps: 4.1678
		HEP: 14.6762
	Point 2 provided benefit count: 111 effective: 42813 (0.33%)
		Combat count: 109, effective: 41031 (0.34%), hps: 3.9243
		HEP: 13.8188
	Combat Total Improved Chain Heal effective: 84608 (0.69%)
		HEP: 28.4950
Nature's Blessing talent points: 3
	Average int in combat from gear and buffs: 927
	1 int = 0.1500 SP
	927 int = 139.1750 SP
	HEP per point = 46.3917
	HEP = 139.1750
Ancestral Awakening talent points: 3
	Point 1 provided benefit count: 547 effective: 383998 (2.99%)
		Combat count: 525, effective: 369347 (3.02%), hps: 35.3248
		HEP: 124.3910
	Point 2 provided benefit count: 498 effective: 340937 (2.65%)
		Combat count: 478, effective: 327202 (2.68%), hps: 31.2940
		HEP: 110.1971
	Point 3 provided benefit count: 443 effective: 305182 (2.38%)
		Combat count: 424, effective: 292063 (2.39%), hps: 27.9332
		HEP: 98.3627
	Combat Total Ancestral Awakening effective: 988613 (8.09%)
		HEP: 332.9507
Earth Shield talent points: 1
	Combat uptime: 2 hours 15 mins 50 secs  (77.9567%)
	Combat base talent effective: 1496381 (12.25%)
	Combat HPS increase: 143.1154
	HEP: 503.9594
Tidal Waves talent points: 5
	Buff applied count: 421, refreshed: 255
	Time saved: 3 mins 14 secs 
		Combat time saved: 3 mins 5 secs 
	Combat HPS increase from time saved: 20.7811
	Time Saved HEP: 73.1776
	Tidal waves effective: 183299 (1.5005%)
	Combat effective healing hps: 17.5310
	Effective healing HEP: 61.7326
	Tidal Waves hps: 38.3121, per point: 7.6624
	Tidal Waves HEP: 134.9102, per point: 26.9820
Riptide talent points: 1
	Riptide w/ hot effective: 3209264 (24.99%), total: 3925711 (18.39%)
		Combat effective: 3003913 (24.59%), total: 3706665 (18.30%)
	Chain heal increase casts: 0, effective: 0 (0.00%), total: 0 (0.00%)
		Combat casts: 0, effective: 0 (0.00%), total: 0 (0.00%)
	Combined effective: 3209264 (24.99%), total: 3925711 (18.39%)
		Combat effective: 3003913 (24.59%), total: 3706665 (18.30%)
	Combat HPS increase: 287.2971
	HEP: 1011.6739

--------------------
Current glyph report:

Glyph of Healing Wave:
	Count: 218, effective: 90513 (0.70%), total: 492373 (2.31%)
		Combat count: 193, effective: 90513 (0.74%)
		  total: 431894 (2.13%)
	Glyph of Healing Wave Combat hps: 287.7211
	Combat HPS increase: 8.6567
	HEP: 30.4835
Glyph of Earth Shield:
	Combat count: 599, effective: 313000 (2.56% combat effective)
	(note: this count is the times the glyph provided a benefit.)
	Earth Shield HPS increase: 48.9150
	Combat HPS increase: 29.9357
	HEP: 105.4140
Glyph of Lesser Healing Wave:
	Count: 164, effective: 73233 (0.57%), total: 186126 (0.87%)
		Combat count: 162, effective: 72451 (0.59%),
		  total: 183820 (0.91%)
	Glyph of LHW Combat hps: 104.6988
	Combat HPS increase: 6.9293
	HEP: 24.4005
Glyph of Water Shield:
	Combat time saved refreshing Water Shield: 1 min 9 secs 
	Combat HPS increase: 7.7700
	HEP: 27.3608

--------------------
Stat relationships:

For healing output:
1 SP = 1 SP (0.2840 hps)
1 Crit rating = 1.0830 SP (0.3076 hps)
1 Haste rating = 1.2302 SP (0.3494 hps)
1 INT = 0.5080 SP (0.1443 hps)

For mana regen:
1 MP5 = 1 mp5
1 Crit rating = 0.0724 mp5
1 Haste rating = -0.4877 mp5
1 INT = 0.3465 mp5
1 Mana = 0.0059 mp5
Total mana regen points needed from gear: 529.60

Shaman Healing Equivalency Points:
1 SP = 1
1 mp5 = 0.7008 (calculated)
1 mana = 0.0041
1 Haste rating = 1.0434
1 Crit rating = 1.1338
1 INT = 0.7509 (actual)
1 INT = 0.9432 (max theoretical)

Insightful Earthsiege Diamond HEP: 36.0780


Gear Ranking Report:
Note: Max Healing links are for fights where mana does not matter
for those that put together multiple sets of gear.
If you used CALC_MP5, shaman_hep has determined your mana needs for
this combatlog and the Overall links should be used for general
gear.

Pawn:
	Overall:
( Pawn: v1: "Resto Shaman": SpellPower=1.0, Mana=0.0041, Mp5=0.7008, Intellect=0.7509, HasteRating=1.0434, CritRating=1.1338, Stamina=0.1000, Armor=0.0100, MetaSocket=36.0780 )
	Max healing:
( Pawn: v1: "Shaman Max HPS": SpellPower=1.0, Intellect=0.5080, HasteRating=1.2302, CritRating=1.0830, Stamina=0.1000, Armor=0.0100, MetaSocket=10.6678 )

DressToKill:
	Overall:
local healing = GetSpellBonusHealing()
local mana = UnitManaMax("player")
local mp5=GetManaRegen()*5
local intellect=UnitStat("player",4)
local hasterating=GetCombatRating(20)
local critrating=GetSpellCritChance(6)
local stamina=UnitStat("player",3)
local armor=UnitArmor("player",2)
return (healing)+(mana*0.0041)+(mp5*0.7008)+(intellect*0.7509)+(hasterating*1.0434)+(critrating*1.1338)+(stamina*0.1000)+(armor*0.0100)
	Max Healing:
local healing = GetSpellBonusHealing()
local intellect=UnitStat("player",4)
local hasterating=GetCombatRating(20)
local critrating=GetSpellCritChance(6)
local stamina=UnitStat("player",3)
local armor=UnitArmor("player",2)
return (healing)+(intellect*0.5080)+(hasterating*1.2302)+(critrating*1.0830)+(stamina*0.1000)+(armor*0.0100)

Lootrank:
	Overall:
http://www.lootrank.com/wr.asp?Cla=64&Art=2&Max=20&Gem=3&mh=1.0434&mp5=0.7008&mcr=1.1338&spd=1&Int=0.7509&Sta=0.1000&Arm=0.0100&Sckm=36.0780&Ver=6
	Max Healing:
http://www.lootrank.com/wr.asp?Cla=64&Art=2&Max=20&Gem=3&mh=1.2302&mcr=1.0830&spd=1&Int=0.5080&Sta=0.1000&Arm=0.0100&Sckm=10.6678&Ver=6

Wowhead:
	Overall:
http://www.wowhead.com/?items&filter=ub=7;gm=3;gb=1;wt=123:61:96:23:103:77:22:41;wtv=100:70:113:75:104:-100:10:1
	Max Healing:
http://www.wowhead.com/?items&filter=ub=7;gm=3;gb=1;wt=123:96:23:103:77:22:41;wtv=100:108:50:123:-100:10:1

@stassart - Is there an option (or would you consider adding one) to suppress the first part of the output file? I'm talking about the spell casts. That takes up several thousand lines of the file, and I always immediately delete it anyway. Seems more suited to debugging output than standard output.

#57 stassart

stassart

    Piston Honda

  • Members
  • 197 posts

Posted 22 May 2009 - 07:17 PM

@stassart - Is there an option (or would you consider adding one) to suppress the first part of the output file? I'm talking about the spell casts. That takes up several thousand lines of the file, and I always immediately delete it anyway. Seems more suited to debugging output than standard output.


Adding to TODO list.

#58 ashopedies

ashopedies

    Glass Joe

  • Members
  • 21 posts

Posted 22 May 2009 - 11:48 PM

25 man: Mimiron, Council, Hodir and a lot of Freya +1 elder up (heavy CH-spam).

Healer lineup: 2 Paladins, 2 Holy Priests, 1 Resto Druid + myself.

shaman_hep $Revision: 2.33 $
Total log time processed: 4 hours 10 mins 14 secs 
Evaluating heals for Drugfreeyth:
Effective healing: 15467560
Total healing: 28595266
Total time spent healing: 1 hour 12 mins 57 secs  (29.1574% of log file time)
Time in combat: 2 hours 15 mins 2 secs  (53.96%)
Time alive in combat: 1 hour 54 mins 19 secs  (84.66%)
Longest fight: 11 mins 44 secs 
Effective in combat healing: 14710702
Total in combat healing: 27280910
Total in combat time spent healing: 1 hour 4 mins 29 secs  (47.7527% of combat time)
Buff Report:
	Earthliving uptime: 1 hour 54 mins 25 secs  (84.73%)
	Blessing of Wisdom uptime: 1 hour 39 mins 39 secs  (87.17%)
	Mana Spring Totem uptime: 1 hour 11 mins 24 secs  (52.88%)
	Blessing of Wisdom/Mana Spring Totem uptime: 1 hour 51 mins 28 secs  (82.54%)
	Blessing of Kings uptime: 1 hour 47 mins 4 secs  (93.65%)
		Configured as 100% uptime (10.00% stat increase)
	Mark/Gift of the Wild uptime: 1 hour 43 mins 53 secs  (90.87%)
	Arcane Int/Brilliance/Fel Int uptime: 1 hour 44 mins 31 secs  (91.42%)
	Moonkin Aura/Elemental Oath crit buff uptime: 1 hour 46 mins 20 secs  (93.01%)
	Moonkin Aura buff uptime: 1 hour 19 mins 21 secs  (69.42%)
	Retribution Aura uptime: 1 hour 18 mins 44 secs  (68.87%)
	Improved Moonkin Aura/Swift Retribution buff uptime: 1 hour 39 mins 37 secs  (87.14%)
	Wrath of Air buff uptime: 1 hour 43 mins 43 secs  (76.80%)
	Demonic Pact/Totem of Wrath/Flametongue Totem/Improved Divine Spirit
		buff uptime: 1 hour 33 mins 53 secs  (82.13%)
	Fortitude uptime: 1 hour 44 mins 49 secs  (91.68%)
	"Essence of Life" (504 haste rating) buff uptime: 3 mins 42 secs  (3.25%)
	"Bloodlust" (983 haste rating) buff uptime: 5 mins 56 secs  (5.20%)
	"Pandora's Plea" (850 sp) buff uptime: 15 mins 50 secs  (13.86%)

Totem Report for Drugfreeyth:
	"Magma Totem" uptime: 6 mins 9 secs  (5.38%)
	"Nature Resistance Totem" uptime: 48 mins 54 secs  (42.78%)
	"Cleansing Totem" uptime: 7 mins 19 secs  (6.40%)
	"Mana Tide Totem" uptime: 2 mins 22 secs  (2.08%)
	"Wrath of Air Totem" uptime: 46 mins 9 secs  (40.37%)
	"Flametongue Totem" uptime: 0 sec  (0.00%)
	"Searing Totem" uptime: 20 mins 20 secs  (17.80%)
	"Healing Stream Totem" uptime: 1 hour 24 mins 19 secs  (73.76%)
	"Stoneskin Totem" uptime: 1 hour 28 mins 53 secs  (77.75%)
	"Mana Spring Totem" uptime: 3 mins 23 secs  (2.97%)

Total mana used: 1859788
Total mana restored (not including gear): 791628
In combat mana used: 1706330
In combat mana restored (not including gear): 761360
Mana used in most mana intensive fight: 160409
	Start Time: 5/21 22:31:21.562
	Duration of that fight: 10 mins 10 secs 
	Mana pool for that fight: 25533
	Total mp5 needed (from int, gear, buffs, abilities, etc): 1270.68449583609
	Tidal Focus mana saved: 8506.26
	Mana restored that fight by abilities: 71894
		from Replenishment: 23311 (59.59% uptime)
		from Improved Water Shield: 10700
			while Tidal Force was up: 0
		from Water Shield damage/debuff procs: 13375
		from Mana Tide (all shaman): 6125
		from Hymn of Hope: 765
		from Meta Gem or item procs: 9000
		from Mana Potion: 0
	Had Blessing of Wisdom/Mana Spring?: Yes (mp5: 109.2)
	Had Blessing of Kings?: Yes
	Had Arcane Intellect or Fel Intelligence?: Yes (60 int)
	Had Gift/Mark of the Wild?: Yes (+52 stats)
	Had Moonkin Aura/Elemental Oath?: Yes
	Water Shield uptime: 8 mins 4 secs  (79.26%)
	MP5 from Water Shield: 87.1806058269319
	MP5 from food/elixirs/flasks (configuration option): 0
	Character sheet MP5 needed unbuffed: 327.337397578065
	MP5 (including Int/crit) needed naked: 714.063049905148
		Sources of mana naked:
		Mana Pool unbuffed: 6171
		Mana from Blessing of Kings on base int: 205.5
		Mana from Arcane Int/Brilliance: 1080
		Mana from Mark/Gift of the the Wild: 936
		Crit % unbuffed: 17.02%
		Crit % buffed: 22.91%
		Replenishment: 7637.175
		Improved Water Shield: 9976.46613660473
		Water Shield damage procs: 13375
		Mana Tide (only from this shaman): 2014.2
		Hymn of Hope: 167.85
		Other abilities: 8618
		(Not included: Mana Potion: 0)

		Buffs:
		Blessing of Wisdom/Mana Spring: 109.2 mp5
		Water Shield passive: 87.1806058269319 mp5
		Food/elixirs/flasks: 0 mp5

Stat modifiers (ilevel points for stats):
	Spell Power: 0.8571
	MP5: 2.5000
Calculated mp5 value (Int, Crit, and mp5): 1.03770996290816

Mana Used Report: (sorted by total)
"Chain Heal": count: 1055, total mana used: 758545 (40.79% of overall)
	In combat count: 1023, mana used: 735537 (43.11%)
"Riptide": count: 605, total mana used: 454355 (24.43% of overall)
	In combat count: 500, mana used: 375500 (22.01%)
"Lesser Healing Wave": count: 643, total mana used: 402518 (21.64% of overall)
	In combat count: 620, mana used: 388120 (22.75%)
"Healing Wave": count: 63, total mana used: 65772 (3.54% of overall)
	In combat count: 59, mana used: 61596 (3.61%)
"Earth Shield": count: 105, total mana used: 65730 (3.53% of overall)
	In combat count: 85, mana used: 53210 (3.12%)
"Magma Totem": count: 19, total mana used: 22534 (1.21% of overall)
	In combat count: 17, mana used: 20162 (1.18%)
"Flame Shock": count: 21, total mana used: 15687 (0.84% of overall)
	In combat count: 21, mana used: 15687 (0.92%)
"Stoneskin Totem": count: 35, total mana used: 15365 (0.83% of overall)
	In combat count: 30, mana used: 13170 (0.77%)
"Wrath of Air Totem": count: 24, total mana used: 11592 (0.62% of overall)
	In combat count: 16, mana used: 7728 (0.45%)
"Chain Lightning": count: 9, total mana used: 10278 (0.55% of overall)
	In combat count: 9, mana used: 10278 (0.60%)
"Ancestral Spirit": count: 3, total mana used: 9495 (0.51% of overall)
	In combat count: 1, mana used: 3165 (0.19%)
"Searing Totem": count: 23, total mana used: 7061 (0.38% of overall)
	In combat count: 20, mana used: 6140 (0.36%)
"Healing Stream Totem": count: 45, total mana used: 5895 (0.32% of overall)
	In combat count: 38, mana used: 4978 (0.29%)
"Nature Resistance Totem": count: 14, total mana used: 4914 (0.26% of overall)
	In combat count: 13, mana used: 4563 (0.27%)
"Lightning Bolt": count: 10, total mana used: 4390 (0.24% of overall)
	In combat count: 10, mana used: 4390 (0.26%)
"Earthliving Weapon": count: 12, total mana used: 3156 (0.17% of overall)
	In combat count: 1, mana used: 263 (0.02%)
"Cleansing Totem": count: 3, total mana used: 1053 (0.06% of overall)
	In combat count: 3, mana used: 1053 (0.06%)
"Flametongue Totem": count: 1, total mana used: 483 (0.03% of overall)
	In combat count: 0, mana used: 0 (0.00%)
"Lava Burst": count: 1, total mana used: 439 (0.02% of overall)
	In combat count: 1, mana used: 439 (0.03%)
"Wind Shock": count: 1, total mana used: 351 (0.02% of overall)
	In combat count: 1, mana used: 351 (0.02%)
"Mana Spring Totem": count: 1, total mana used: 175 (0.01% of overall)
	In combat count: 0, mana used: 0 (0.00%)

Healing Report (sorted by effective):
"Chain Heal": hits: 2630, effective healing: 7148097 (46.21% of player's overall)
	Combat: hits: 2517, effective healing: 6776739 (46.07%)
	Total (raw) healing: 13216702 (46.22% of player's overall)
	Combat: Total healing: 12770840 (46.81%)
	Crits: 906 (34.45%)
	Combat Crits: 877 (34.84%)
	Averages: (5025)
		Non-crit: 4325, crit: 6357, effective: 2717, overall: 5025
		Combat: Non-crit: 4382, crit: 6365, effective: 2692, overall: 5073
	Overheals: (45.92%)
		Non-crit: count: 771, total: 3389881, ave: 4396
		Crit: count: 464, total: 2678724, ave: 5773
		Combat Non-crit: count: 755, total: 3360408, ave: 4450
		Combat Crit: count: 454, total: 2633693, ave: 5801
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Total cast time: 35 mins 21 secs 
		Combat cast time: 34 mins 13 secs 
	Combat Average cast time: 2.01
	Haste capped casts count: 0 (0.00%)
		Combat count: 0 (0.00%)
	Earthliving:
		Total Duration: 1 hour 40 mins 54 secs 
		Ticks: 806, effective: 573226, total: 608287
		Combat Duration: 1 hour 35 mins 24 secs 
		Combat Ticks: 746, effective: 536255, total: 565823
	With Ancestral and Earthliving:
		Effective: 7721323 (49.92%), Total: 13824989 (48.35%)
		Combat Effective: 7312994 (49.71%), Total: 13336663 (48.89%)
	Number of Chain Heal casts started: 1124 (6.14% canceled)
	Initial target hits: 1055, crits: 359 (34.03%),
	  riptide: 17 (1.61%)
		combat hits: 1023, crits: 348 (34.02%),
		  riptide: 17 (1.66%)
		Effective: 3640814 (50.93%), Total: 8815592 (66.70%)
			combat Effective: 3440030 (50.76%), Total: 8553583 (66.98%)
		Ave: non crit: 7225, crit: 10547, effective: 3451, overall: 8356
			combat non crit: 7235, crit: 10545, effective: 3362, overall: 8361
		Overheals non-crit count: 515, non-crit ave over: 5771
			combat non-crit count: 505, non-crit ave over: 5839
		Overheals crit count: 287, crit ave over: 7673
			combat crit count: 279, crit ave over: 7758
		Overhealed amount: 5174778 (58.70%)
			combat amount: 5113553 (59.78%)
	Second target hits: 692 (65.59% bounced), crits: 249 (35.98%),
	  riptide: 7 (1.01%)
		combat hits: 664 (64.91% bounced), crits: 240 (36.14%),
		  riptide: 7 (1.05%)
		Effective: 2221492 (31.08%), Total: 2934548 (22.20%)
			combat Effective: 2117931 (31.25%), Total: 2822610 (22.10%)
		Ave: non crit: 3583, crit: 5409, effective: 3210, overall: 4240
			combat non crit: 3594, crit: 5411, effective: 3189, overall: 4250
		Overheals non-crit count: 154, non-crit ave over: 2029
			combat non-crit count: 153, non-crit ave over: 2035
		Overheals crit count: 115, crit ave over: 3482
			combat crit count: 113, crit ave over: 3480
		Overhealed amount: 713056 (24.30%)
			combat amount: 704679 (24.97%)
	Third target hits: 513 (48.63% bounced), crits: 167 (32.55%),
	  riptide: 3 (0.58%)
		combat hits: 486 (47.51% bounced), crits: 166 (34.16%),
		  riptide: 3 (0.62%)
		Effective: 919122 (12.86%), Total: 1067068 (8.07%)
			combat Effective: 876445 (12.93%), Total: 1020445 (7.99%)
		Ave: non crit: 1795, crit: 2669, effective: 1791, overall: 2080
			combat non crit: 1802, crit: 2671, effective: 1803, overall: 2099
		Overheals non-crit count: 69, non-crit ave over: 1231
			combat non-crit count: 65, non-crit ave over: 1246
		Overheals crit count: 45, crit ave over: 1399
			combat crit count: 45, crit ave over: 1399
		Overhealed amount: 147946 (13.86%)
			combat amount: 144000 (14.11%)
	Fourth target hits: 370 (35.07% bounced), crits: 131 (35.41%),
	  riptide: 3 (0.81%)
		combat hits: 344 (33.63% bounced), crits: 123 (35.76%),
		  riptide: 3 (0.87%)
		Effective: 366669 (5.13%), Total: 399494 (3.02%)
			combat Effective: 342333 (5.05%), Total: 374202 (2.93%)
		Ave: non crit: 914, crit: 1380, effective: 990, overall: 1079
			combat non crit: 919, crit: 1390, effective: 995, overall: 1087
		Overheals non-crit count: 33, non-crit ave over: 607
			combat non-crit count: 32, non-crit ave over: 596
		Overheals crit count: 17, crit ave over: 751
			combat crit count: 17, crit ave over: 751
		Overhealed amount: 32825 (8.22%)
			combat amount: 31869 (8.52%)
	Glyph of Chain heal: effective: 366669 (2.37% of total effective)
		combat effective: 342333 (2.33% of combat effective)
	Processed by cast: 866, time: 188, less accurate: order: 0, count: 0
	HPS increased by:
		hop 1: SP coefficient with set/talents: 1.8613
		hop 2: SP coefficient with set/talents: 0.9307
		hop 3: SP coefficient with set/talents: 0.4653
		hop 4: SP coefficient with set/talents: 0.2327
		1 SP = 0.597218
			(0.2489 + 0.2097 + 0.0991 + 0.0395)
		1 Haste rating = 0.402383482736716
		1 crit rating = 0.387055281768007
			(0.1582 + 0.0990 + 0.0806 + 0.0492)
		1 int = 0.127941871910604
			(0.0523 + 0.0327 + 0.0266 + 0.0163)
"Lesser Healing Wave": hits: 643, effective healing: 2191788 (14.17% of player's overall)
	Combat: hits: 620, effective healing: 2140432 (14.55%)
	Total (raw) healing: 3884038 (13.58% of player's overall)
	Combat: Total healing: 3760032 (13.78%)
	Crits: 209 (32.50%)
	Combat Crits: 203 (32.74%)
	Averages: (6040)
		Non-crit: 5166, crit: 7855, effective: 3408, overall: 6040
		Combat: Non-crit: 5181, crit: 7879, effective: 3452, overall: 6064
	Overheals: (43.57%)
		Non-crit: count: 226, total: 903913, ave: 3999
		Crit: count: 148, total: 788337, ave: 5326
		Combat Non-crit: count: 213, total: 845622, ave: 3970
		Combat Crit: count: 146, total: 773978, ave: 5301
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Total cast time: 12 mins 45 secs 
		Combat cast time: 12 mins 17 secs 
	Combat Average cast time: 1.19
	Haste capped casts count: 76 (11.82%)
		Combat count: 76 (12.26%)
	Ancestral:
		Procs: 163, effective: 307453, total: 406647
		Combat Procs: 159, effective: 302882, total: 397555
	Earthliving:
		Total Duration: 17 mins 43 secs 
		Ticks: 144, effective: 103423, total: 109310
		Combat Duration: 17 mins 11 secs 
		Combat Ticks: 143, effective: 102722, total: 108609
	With Ancestral and Earthliving:
		Effective: 2602664 (16.83%), Total: 4399995 (15.39%)
		Combat Effective: 2546036 (17.31%), Total: 4266196 (15.64%)
	Tidal waves count: 418, time saved: 0 sec 
		Combat count: 405, time saved: 0 sec 
	Tidal waves effective: 119819, total: 275903
		Combat effective: 116590, total: 268815
	Glyph of Lesser Healing Wave count: 125 (19.44%)
		Combat count: 123 (19.84%)
	Without glyph count: 518 (80.56%)
		Combat count: 497 (80.16%)
	Ave with Glyph effective: 2367, total: 7088
		Combat ave effective: 2405, total: 7112
	Ave without Glyph effective: 3659, total: 5787
		Combat ave effective: 3711, total: 5805
	Glyph added effective: 36247, total: 147686
		Combat effective: 36247, total: 145814
	HPS increased by:
		SP coefficient with current set/talents: 1.0387
		1 SP = 0.407683209889338
		1 Haste rating = 0.763890947355944
		1 crit rating = 0.516012474061789
		1 int = 0.170568921212288
"Earth Shield": hits: 650, effective healing: 1703806 (11.02% of player's overall)
	Combat: hits: 650, effective healing: 1703806 (11.58%)
	Total (raw) healing: 1986287 (6.95% of player's overall)
	Combat: Total healing: 1986287 (7.28%)
	Crits: 211 (32.46%)
	Combat Crits: 211 (32.46%)
	Averages: (3055)
		Non-crit: 2430, crit: 4356, effective: 2621, overall: 3055
		Combat: Non-crit: 2430, crit: 4356, effective: 2621, overall: 3055
	Overheals: (14.22%)
		Non-crit: count: 61, total: 110020, ave: 1803
		Crit: count: 60, total: 172461, ave: 2874
		Combat Non-crit: count: 61, total: 110020, ave: 1803
		Combat Crit: count: 60, total: 172461, ave: 2874
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Combat Average GCD time: 1.22
	Earth shield average time between procs: 8.02 secs
		in combat: 8.02 secs
	Combat uptime: 1 hour 40 mins 58 secs  (88.3256%)
	HPS increased by:
		SP coefficient with current set/talents: 0.8872
		1 SP = 0.102928985812497
		1 crit rating = 0.0369140355969371
		1 int = 0.0122020058542376
"Healing Stream Totem"_hot: hits: 10744, effective healing: 1079021 (6.98% of player's overall)
	Combat: hits: 10146, effective healing: 1063533 (7.23%)
	Total (raw) healing: 4773613 (16.69% of player's overall)
	Combat: Total healing: 4522892 (16.58%)
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (444)
		Non-crit: 444, crit: 0, effective: 100, overall: 444
		Combat: Non-crit: 445, crit: 0, effective: 104, overall: 445
	Overheals: (77.40%)
		Non-crit: count: 8386, total: 3694592, ave: 440
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 7823, total: 3459359, ave: 442
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	HPS increased by:
		SP coefficient with current set/talents: 0.0931
		1 SP = 0.0106533796570077
		1 crit rating = 0
		1 int = 0
"Earthliving"_hot: hits: 1162, effective healing: 830400 (5.37% of player's overall)
	Combat: hits: 1070, effective healing: 771473 (5.24%)
	Total (raw) healing: 878207 (3.07% of player's overall)
	Combat: Total healing: 812577 (2.98%)
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (755)
		Non-crit: 755, crit: 0, effective: 714, overall: 755
		Combat: Non-crit: 759, crit: 0, effective: 721, overall: 759
	Overheals: (5.44%)
		Non-crit: count: 119, total: 47807, ave: 401
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 101, total: 41104, ave: 406
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Earthliving Weapon buff Combat uptime: 1 hour 54 mins 25 secs  (84.73%)
	Earthliving applied count: 709, refresh count: 155
	Earthliving proc rate when ELW is applied: 24.1611%
	Earthliving proc rate overall: 21.8790%
		Total Duration: 2 hours 28 mins 45 secs 
			Combat Duration: 2 hours 18 mins 6 secs 
		Overhealing ticks that did not tick: 1813
			Combat ticks: 1692
		Total healing w/ overheal ticks: 2248602 (7.50%)
			Combat: 2097737 (7.34%)
		Actual Overhealing: 1418202 (63.07%)
			Combat: 1326264 (63.22%)
	HPS increased by:
		SP coefficient with current set/talents: 0.7524
		1 SP = 0.227126355140187
		1 crit rating = 0
		1 int = 0
"Riptide": hits: 605, effective healing: 756477 (4.89% of player's overall)
	Combat: hits: 499, effective healing: 658875 (4.48%)
	Total (raw) healing: 1450463 (5.07% of player's overall)
	Combat: Total healing: 1215157 (4.45%)
	Crits: 193 (31.90%)
	Combat Crits: 166 (33.27%)
	Averages: (2397)
		Non-crit: 2069, crit: 3098, effective: 1250, overall: 2397
		Combat: Non-crit: 2097, crit: 3113, effective: 1320, overall: 2435
	Overheals: (47.85%)
		Non-crit: count: 207, total: 400279, ave: 1933
		Crit: count: 110, total: 293707, ave: 2670
		Combat Non-crit: count: 161, total: 312855, ave: 1943
		Combat Crit: count: 91, total: 243427, ave: 2675
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Total GCD time: 12 mins 16 secs 
		Combat GCD time: 10 mins 3 secs 
	Combat Average GCD time: 1.21
	Haste capped casts count: 28 (4.63%)
		Combat count: 28 (5.61%)
	Ancestral:
		Procs: 233, effective: 237897, total: 310055
		Combat Procs: 206, effective: 222388, total: 284417
	Earthliving:
		Total Duration: 27 mins 
		Ticks: 194, effective: 139230, total: 145670
		Combat Duration: 22 mins 55 secs 
		Combat Ticks: 163, effective: 117975, total: 123205
	With Ancestral and Earthliving:
		Effective: 1133604 (7.33%), Total: 1906188 (6.67%)
		Combat Effective: 999238 (6.79%), Total: 1622779 (5.95%)
	HPS increased by:
		SP coefficient with current set/talents: 0.4422
		1 SP = 0.208482258797838
		1 crit rating = 0.282624858199704
		1 int = 0.0934221934431898
"Ancestral Awakening": hits: 411, effective healing: 594665 (3.84% of player's overall)
	Combat: hits: 380, effective healing: 574585 (3.91%)
	Total (raw) healing: 797485 (2.79% of player's overall)
	Combat: Total healing: 762755 (2.80%)
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (1940)
		Non-crit: 1940, crit: 0, effective: 1446, overall: 1940
		Combat: Non-crit: 2007, crit: 0, effective: 1512, overall: 2007
	Overheals: (25.43%)
		Non-crit: count: 114, total: 202820, ave: 1779
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 101, total: 188170, ave: 1863
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Healing Wave with Healing Way count: 1
	Healing Wave with out Healing Way count: 14
	Ave with Healing Way effective: 0, total: 5707
		Combat ave effective: 0, ave total: 5707
	Ave without Healing Way effective: 3522, total: 5362
		Combat ave effective: 3522, ave total: 5362
	Healing way added effective: 0, total: 344
		Combat effective: 0, total: 344
"Riptide"_hot: hits: 831, effective healing: 543478 (3.51% of player's overall)
	Combat: hits: 679, effective healing: 451803 (3.07%)
	Total (raw) healing: 570083 (1.99% of player's overall)
	Combat: Total healing: 474973 (1.74%)
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (686)
		Non-crit: 686, crit: 0, effective: 654, overall: 686
		Combat: Non-crit: 699, crit: 0, effective: 665, overall: 699
	Overheals: (4.67%)
		Non-crit: count: 68, total: 26605, ave: 391
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 56, total: 23170, ave: 413
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Riptide applied count: 546, refresh count: 53
		Total Duration: 2 hours 4 mins 48 secs 
			Combat Duration: 1 hour 38 mins 37 secs 
		Overhealing ticks that did not tick: 1665
			Combat ticks: 1293
		Total healing w/ overheal ticks: 1712387 (5.76%)
			Combat: 1379760 (4.90%)
		Actual Overhealing: 1168909 (68.26%)
			Combat: 927957 (67.25%)
	HPS increased by:
		SP coefficient with current set/talents: 0.2068
		1 SP = 0.0632481099656357
		1 crit rating = 0
		1 int = 0
"Healing Wave": hits: 63, effective healing: 415945 (2.69% of player's overall)
	Combat: hits: 59, effective healing: 387940 (2.64%)
	Total (raw) healing: 808420 (2.83% of player's overall)
	Combat: Total healing: 769253 (2.82%)
	Crits: 22 (34.92%)
	Combat Crits: 22 (37.29%)
	Averages: (12832)
		Non-crit: 10664, crit: 16871, effective: 6602, overall: 12832
		Combat: Non-crit: 10758, crit: 16871, effective: 6575, overall: 13038
	Overheals: (48.55%)
		Non-crit: count: 27, total: 206620, ave: 7652
		Crit: count: 13, total: 185855, ave: 14296
		Combat Non-crit: count: 25, total: 195458, ave: 7818
		Combat Crit: count: 13, total: 185855, ave: 14296
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Total cast time: 1 min 36 secs 
		Combat cast time: 1 min 29 secs 
	Combat Average cast time: 1.52
	Haste capped casts count: 1 (1.59%)
		Combat count: 1 (1.69%)
	Ancestral:
		Procs: 15, effective: 49315, total: 80783
		Combat Procs: 15, effective: 49315, total: 80783
	Earthliving:
		Total Duration: 3 mins 1 sec 
		Ticks: 16, effective: 13029, total: 13448
		Combat Duration: 2 mins 28 secs 
		Combat Ticks: 16, effective: 13029, total: 13448
	With Ancestral and Earthliving:
		Effective: 478289 (3.09%), Total: 902651 (3.16%)
		Combat Effective: 450284 (3.06%), Total: 863484 (3.17%)
	Tidal waves count: 47, time saved: 28 secs 
		Combat count: 45, time saved: 27 secs 
	Tidal waves effective: 25339, total: 65723
		Combat effective: 23103, total: 63487
	Healing Waves with Healing Way count: 5 (7.94%)
		Combat count: 5 (8.47%)
	Healing Waves without Healing Way count: 58 (92.06%)
		Combat count: 54 (91.53%)
	Ave with Healing Way effective: 2982, total: 15871
		Combat ave effective: 2982, ave total: 15871
	Ave without Healing Way effective: 6914, total: 12570
		Combat ave effective: 6907, ave total: 12775
	Combat Healing Way added effective: 0, total: 12105
	HPS increased by:
		SP coefficient with current set/talents: 2.1231
		1 SP = 0.603014558615902
		1 Haste rating = 1.27429536697349
		1 crit rating = 0.892473911138099
		1 int = 0.295008977272726
"Forethought Talisman"_hot: hits: 166, effective healing: 163730 (1.06% of player's overall)
	Combat: hits: 143, effective healing: 141363 (0.96%)
	Total (raw) healing: 173797 (0.61% of player's overall)
	Combat: Total healing: 149973 (0.55%)
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (1046)
		Non-crit: 1046, crit: 0, effective: 986, overall: 1046
		Combat: Non-crit: 1048, crit: 0, effective: 988, overall: 1048
	Overheals: (5.79%)
		Non-crit: count: 18, total: 10067, ave: 559
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 15, total: 8610, ave: 574
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	HPS increased by:
"Master Healthstone": hits: 3, effective healing: 21005 (0.14% of player's overall)
	Combat: hits: 3, effective healing: 21005 (0.14%)
	Total (raw) healing: 22599 (0.08% of player's overall)
	Combat: Total healing: 22599 (0.08%)
	Crits: 2 (66.67%)
	Combat Crits: 2 (66.67%)
	Averages: (7533)
		Non-crit: 5650, crit: 8474, effective: 7001, overall: 7533
		Combat: Non-crit: 5650, crit: 8474, effective: 7001, overall: 7533
	Overheals: (7.05%)
		Non-crit: count: 1, total: 1594, ave: 1594
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 1, total: 1594, ave: 1594
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Total GCD time: 3 secs 
		Combat GCD time: 3 secs 
	Combat Average GCD time: 1.17
	Haste capped casts count: 1 (33.33%)
		Combat count: 1 (33.33%)
	HPS increased by:
		1 SP = 0
		1 crit rating = 0.82345338592918
		1 int = 0.27219410918684
"Lifeblood"_hot: hits: 28, effective healing: 12213 (0.08% of player's overall)
	Combat: hits: 28, effective healing: 12213 (0.08%)
	Total (raw) healing: 12614 (0.04% of player's overall)
	Combat: Total healing: 12614 (0.05%)
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (450)
		Non-crit: 450, crit: 0, effective: 436, overall: 450
		Combat: Non-crit: 450, crit: 0, effective: 436, overall: 450
	Overheals: (3.18%)
		Non-crit: count: 1, total: 401, ave: 401
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 1, total: 401, ave: 401
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	HPS increased by:
"Crazy Alchemist's Potion": hits: 4, effective healing: 3974 (0.03% of player's overall)
	Combat: hits: 4, effective healing: 3974 (0.03%)
	Total (raw) healing: 17064 (0.06% of player's overall)
	Combat: Total healing: 17064 (0.06%)
	Crits: 1 (25.00%)
	Combat Crits: 1 (25.00%)
	Averages: (4266)
		Non-crit: 3865, crit: 5469, effective: 993, overall: 4266
		Combat: Non-crit: 3865, crit: 5469, effective: 993, overall: 4266
	Overheals: (76.71%)
		Non-crit: count: 2, total: 7621, ave: 3810
		Crit: count: 1, total: 5469, ave: 5469
		Combat Non-crit: count: 2, total: 7621, ave: 3810
		Combat Crit: count: 1, total: 5469, ave: 5469
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Earthliving:
		Total Duration: 6 secs 
		Ticks: 2, effective: 1492, total: 1492
		Combat Duration: 6 secs 
		Combat Ticks: 2, effective: 1492, total: 1492
	With Ancestral and Earthliving:
		Effective: 5466 (0.04%), Total: 18556 (0.06%)
		Combat Effective: 5466 (0.04%), Total: 18556 (0.07%)
	HPS increased by:
"Rejuvenation Potion": hits: 1, effective healing: 2961 (0.02% of player's overall)
	Combat: hits: 1, effective healing: 2961 (0.02%)
	Total (raw) healing: 3894 (0.01% of player's overall)
	Combat: Total healing: 3894 (0.01%)
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (3894)
		Non-crit: 3894, crit: 0, effective: 2961, overall: 3894
		Combat: Non-crit: 3894, crit: 0, effective: 2961, overall: 3894
	Overheals: (23.96%)
		Non-crit: count: 1, total: 933, ave: 933
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 1, total: 933, ave: 933
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	HPS increased by:


Nature's Blessing adds 0.15 SP value to int.
Additional haste effects on GCD:
	1 haste rating adds 0.0925 HEP time saved casting
		earth shield and water shield in combat
	"Master Healthstone": 1 haste rating adds 0.0009 HEP combat time saved casting
	"Riptide": 1 haste rating adds 0.1465 HEP combat time saved casting
In the longest fight, 1 int worth of mana pool is worth: 0.1278 mp5
The weight of 1 int worth of mana pool is: 0.1326
In the most mana intense fight, 1 int worth of mana pool
	is worth: 0.1473 mp5

Mana Restored Report: (sorted by total)
"Replenishment": count: 4946, total mana restored: 312180 (39.44% of overall)
	Combat count: 4874, mana restored: 307643 (40.41%)
	Ave: total: 63, in combat: 63
	Overall in combat mp5: 224.24
	Replenishment uptime in overall combat: 71.05%
	Replenishment uptime in intense fight: 59.59%
	Mana pool based on replenishment: 25247
	MP5 increased by:
		1 int = 0.159867 mp5 (0.225000 theoretical)
"Water Shield": count: 548, total mana restored: 293180 (37.04% of overall)
	Combat count: 516, mana restored: 276060 (36.26%)
	Ave: total: 535, in combat: 535
	Overall in combat mp5: 201.22
	In combat uptime: 1 hour 33 mins 18 secs  (81.61%)
	Passive mp5: 89.7740
	Procs from damage/debuffs: 189
	MP5 from Improved Water Shield: 127.5149
	Procs from Improved Water Shield in combat: 327
		out of 930 procs possible, proc rate: 35.16%
	MP5 increased by:
		1 crit rating = 0.0789930715595781 mp5 
		1 int = 0.0261113125678991 mp5 
"Mana Restore": count: 114, total mana restored: 68400 (8.64% of overall)
	Combat count: 106, mana restored: 63600 (8.35%)
	Ave: total: 600, in combat: 600
	Overall in combat mp5: 46.36
"Mana Tide Totem": count: 44, total mana restored: 66230 (8.37% of overall)
	Combat count: 44, mana restored: 66230 (8.70%)
	Ave: total: 1505, in combat: 1505
	Overall in combat mp5: 48.27
	Mana Tide usage in overall combat: 48.11%
	Shaman's Mana Tide usage in intense fight: 49.11%
	MP5 increased by:
		1 int = 0.035361 mp5 (0.072000 theoretical 5 min cooldown)
"Revitalize": count: 73, total mana restored: 18368 (2.32% of overall)
	Combat count: 64, mana restored: 16204 (2.13%)
	Ave: total: 251, in combat: 253
	Overall in combat mp5: 11.81
"Crazy Alchemist's Potion": count: 4, total mana restored: 17432 (2.20% of overall)
	Combat count: 4, mana restored: 17432 (2.29%)
	Ave: total: 4358, in combat: 4358
	Overall in combat mp5: 12.71
"Hymn of Hope": count: 7, total mana restored: 5390 (0.68% of overall)
	Combat count: 6, mana restored: 4632 (0.61%)
	Ave: total: 770, in combat: 772
	Overall in combat mp5: 3.38
"Totemic Call": count: 52, total mana restored: 4431 (0.56% of overall)
	Combat count: 42, mana restored: 3542 (0.47%)
	Ave: total: 85, in combat: 84
	Overall in combat mp5: 2.58
"Rejuvenation Potion": count: 1, total mana restored: 3625 (0.46% of overall)
	Combat count: 1, mana restored: 3625 (0.48%)
	Ave: total: 3625, in combat: 3625
	Overall in combat mp5: 2.64
"Blessing of Sanctuary": count: 4, total mana restored: 2042 (0.26% of overall)
	Combat count: 4, mana restored: 2042 (0.27%)
	Ave: total: 510, in combat: 510
	Overall in combat mp5: 1.49
"Judgement of Wisdom": count: 4, total mana restored: 350 (0.04% of overall)
	Combat count: 4, mana restored: 350 (0.05%)
	Ave: total: 87, in combat: 87
	Overall in combat mp5: 0.26


Total mp5 above character sheet (in raid): 554.94 while casting

--------------------
Current talent report:

Ancestral Knowlege talent points: 5
	Average int in combat from gear and buffs: 1050
	Ancestral Knowlege granting on ave: 105 int
	HEP per point: 16.2045
	HEP: 81.0225
Thundering Strikes talent points: 5
	HEP per point: 39.6974
	HEP: 198.4871
Improved Shields talent points: 3
	Water Shield Combat MP5: 24.15
	Water Shield Combat HEP: 25.06
	Water Shield Intense Fight MP5: 23.65
	Water Shield Intense Fight HEP: 24.54
Improved Earth Shield talent points: 2
	To maintain current Earth Shield uptime
	Combat Earth shield casts needed:
		With 0 talent points: 90
		With 1 talent points: 74
		With 2 talent points: 63
	Casts saved with 2 points in Improved Earth shield: 27
	Global cooldown time: 1.23
	Combat time saved: 33 secs 
	Combat effective gained by fewer refreshes: 71302
	Combat HPS gained: 10.3943
	HEP: 25.9995
	Your Earth Shield is currently improved 25%, with 5 talent points
	in Improved Earth Shield and Improved Shields
	Point 1 provided benefit count: 556 effective: 55102 (0.36%)
		Combat count: 556, effective: 55102 (0.37%), hps: 8.0327
		HEP: 20.0924
	Point 2 provided benefit count: 553 effective: 54940 (0.36%)
		Combat count: 553, effective: 54940 (0.37%), hps: 8.0091
		HEP: 20.0332
	Point 3 provided benefit count: 553 effective: 54900 (0.35%)
		Combat count: 553, effective: 54900 (0.37%), hps: 8.0033
		HEP: 20.0188
	Point 4 provided benefit count: 552 effective: 54812 (0.35%)
		Combat count: 552, effective: 54812 (0.37%), hps: 7.9904
		HEP: 19.9865
	Point 5 provided benefit count: 550 effective: 54486 (0.35%)
		Combat count: 550, effective: 54486 (0.37%), hps: 7.9430
		HEP: 19.8678
	Combat Total Earth Shield improved effective: 274243 (1.86%)
		HEP: 99.9987
	Improved Shields ave point HEP: 28.35
	Improved Earth Shield ave point HEP: 33.00
	Improved Shields and Improved Earth Shield total HEP: 151.05
Elemental Weapons talent points: 2
	HEP per point: 15
	Total HEP: 30
Improved Healing Wave talent points: 5
	Healing Wave HPS increase per point: 85.1851
	Healing Wave HPS increase 5 points: 425.9254
	Combat time saved: 29 secs 
	Combat effective gained by saved time: 63262
	Combat HPS gained: 9.2222
	HEP per point: 4.6135
	HEP: 23.0676
Tidal Focus talent points: 5
	Combat heal mana used: 1779808
	Mana saved with Tidal Focus: 88990
	Combat MP5 per point: 12.9728, HEP: 13.4620
	Total Combat MP5: 64.8639, HEP: 67.3099
	Intense Fight MP5 per point: 13.9254, HEP: 14.4505
	Intense Fight MP5: 69.6271, HEP: 72.2527
Improved Water Shield talent points: 3
	Combat MP5 per point: 42.5050, HEP: 44.1078
	Total Combat MP5: 127.5149, HEP: 132.3235
	Intense Fight per point MP5: 29.19, HEP: 30.30
	Intense Fight MP5: 87.58, HEP: 90.89
	Number of Water Shield charges used in combat: 327
	Combat Water Shield refreshes needed: 76
	Global cooldown time: 1.23
	Combat time needed to refresh: 1 min 33 secs 
	Combat HEP: 58.8991, per point: 19.6330
	Intense HEP: 17.4621, per point: 5.8207
Tidal Force talent points: 1
	Tidal Force used 12 times
	Combat Not using Tidal Force: crits: 1059, crit rate: 33.69%
	Combat Using Tidal Force: crits: 43, crit rate: 81.13%
		Combat Dose 3: crit rate: 82.86%
		Combat Dose 2: crit rate: 91.67%
		Combat Dose 1: crit rate: 50.00%
	Overall crit increase: 0.5164%
	HEP: 20.5013
Tidal Mastery talent points: 5
	HEP per point: 39.6974
	Total HEP: 198.4871
Restorative Totems talent points: 3
	Point 1 provided benefit count: 2408 effective: 109625 (0.71%)
		Combat count: 2373, effective: 108072 (0.73%), hps: 15.7546
		HEP: 39.4071
	Point 2 provided benefit count: 2385 effective: 108830 (0.70%)
		Combat count: 2350, effective: 107277 (0.73%), hps: 15.6386
		HEP: 39.1172
	Point 3 provided benefit count: 2373 effective: 108207 (0.70%)
		Combat count: 2338, effective: 106654 (0.73%), hps: 15.5478
		HEP: 38.8900
	Combat Total Healing Stream improved effective: 322005 (2.19%)
		HEP: 117.4143
Healing Way talent points: 1
	Applied or refreshed 19 times.
	Combat added effective: 0, added total: 12449
	Combat Healing Wave hps increase: 0.0000
	Combat HPS increase: 0.0000, per my point: 0.0000
	HEP: 0.0000, per my point: 0.0000
Nature's Swiftness talent points: 1
	Nature's Swiftness was used: 13 times
	Nature's Swiftness Heal Count: 13, Effective: 195827, total: 261319
		Combat Count: 13, Effective: 195827 (1.33%), total: 261319 (0.96%)
	Spell report:
		"Ancestral Awakening":
			Count: 5, Effective: 14306, total: 25147
			Combat Count: 5, Effective: 14306, total: 25147
		"Chain Heal":
			Count: 7, Effective: 116125, total: 144366
			Combat Count: 7, Effective: 116125, total: 144366
		"Healing Wave":
			Count: 6, Effective: 65396, total: 91806
			Combat Count: 6, Effective: 65396, total: 91806
	Average effective hps: 12232.3396, total hps: 16323.2994
	HEP: 71.4053
Talent Points in Purification: 5
	Point 1 provided benefit count: 7265 effective: 225112 (1.46%)
		Combat count: 6833, effective: 213342 (1.45%), hps: 31.1004
		HEP: 77.7919
	Point 2 provided benefit count: 7236 effective: 223036 (1.44%)
		Combat count: 6804, effective: 211317 (1.44%), hps: 30.8052
		HEP: 77.0536
	Point 3 provided benefit count: 7213 effective: 221248 (1.43%)
		Combat count: 6783, effective: 209855 (1.43%), hps: 30.5921
		HEP: 76.5206
	Point 4 provided benefit count: 7192 effective: 219847 (1.42%)
		Combat count: 6765, effective: 208610 (1.42%), hps: 30.4106
		HEP: 76.0666
	Point 5 provided benefit count: 7166 effective: 218274 (1.41%)
		Combat count: 6740, effective: 207084 (1.41%), hps: 30.1883
		HEP: 75.5103
	Combat Total Purification effective: 1050210 (7.14%)
		HEP: 382.9430
Talent Points in Mana Tide: 1
	Glyph of Mana Tide: No
	Party report:
		Combat: Count: 163, restored mana: 213594
		Overall MP5: 155.6857
		Overall HEP: 161.5566
		Intense fight MP5: 218.4273
		Intense fight HEP: 226.6642
	Self report:
		Combat: Count: 44, restored mana: 66230 (8.6989%)
		Overall MP5: 48.2741
		Overall HEP: 50.0945
		Intense fight MP5: 50.1356
		Intense fight HEP: 52.0262
Talent Points in Cleanse Spirit: 1
	Count: 0
	Combat Count: 0
Blessing of the Eternals talent points: 2
	Increased Crit HEP per point: 79.3949
	Blessing of Eternals earthliving weapon proc rate: 4.1611%
	Increased earthliving HEP per point: 24.2236
	Total HEP per point: 103.6184
	Total HEP: 207.2368
Improved Chain Heal talent points: 2
	Point 1 provided benefit count: 1496 effective: 439804 (2.84%)
		Combat count: 1403, effective: 414917 (2.82%), hps: 60.4856
		HEP: 151.2934
	Point 2 provided benefit count: 1446 effective: 412863 (2.67%)
		Combat count: 1355, effective: 389839 (2.65%), hps: 56.8297
		HEP: 142.1490
	Combat Total Improved Chain Heal effective: 804757 (5.47%)
		HEP: 293.4424
Nature's Blessing talent points: 3
	Average int in combat from gear and buffs: 1050
	1 int = 0.1500 SP
	1050 int = 157.6333 SP
	HEP per point = 52.5444
	HEP = 157.6333
Ancestral Awakening talent points: 3
	Point 1 provided benefit count: 341 effective: 210704 (1.36%)
		Combat count: 321, effective: 203830 (1.39%), hps: 29.7138
		HEP: 74.3236
	Point 2 provided benefit count: 325 effective: 197459 (1.28%)
		Combat count: 306, effective: 190791 (1.30%), hps: 27.8131
		HEP: 69.5694
	Point 3 provided benefit count: 311 effective: 186500 (1.21%)
		Combat count: 293, effective: 179962 (1.22%), hps: 26.2345
		HEP: 65.6206
	Combat Total Ancestral Awakening effective: 574584 (3.91%)
		HEP: 209.5136
Earth Shield talent points: 1
	Combat uptime: 1 hour 40 mins 58 secs  (88.3256%)
	Combat base talent effective: 1165139 (7.92%)
	Combat HPS increase: 169.8508
	HEP: 424.8502
Tidal Waves talent points: 5
	Buff applied count: 308, refreshed: 1044
	Time saved: 28 secs 
		Combat time saved: 27 secs 
	Combat HPS increase from time saved: 8.6191
	Time Saved HEP: 21.5591
	Tidal waves effective: 139693 (0.9496%)
	Combat effective healing hps: 20.3641
	Effective healing HEP: 50.9371
	Tidal Waves hps: 28.9832, per point: 5.7966
	Tidal Waves HEP: 72.4962, per point: 14.4992
Riptide talent points: 1
	Riptide w/ hot effective: 1299955 (8.40%), total: 2020546 (7.07%)
		Combat effective: 1110678 (7.55%), total: 1690130 (6.20%)
	Chain heal increase casts: 17, effective: 10431 (0.07%), total: 15424 (0.05%)
		Combat casts: 17, effective: 10431 (0.07%), total: 15424 (0.06%)
	Combined effective: 1310386 (8.47%), total: 2035970 (7.12%)
		Combat effective: 1121109 (7.62%), total: 1705554 (6.25%)
	Combat HPS increase: 163.4322
	HEP: 408.7953

--------------------
Current glyph report:

Glyph of Chain Heal:
	Count: 370, effective: 366669 (2.37%), total: 399494 (1.40%)
		Combat count: 344, effective: 342333 (2.33%)
		  total: 374202 (1.37%)
	Combat Chain Heal hps increase: 166.7072
	Combat HPS increase: 49.9043
	HEP: 124.8265
Glyph of Earth Shield:
	Combat count: 547, effective: 264422 (1.80% combat effective)
	(note: this count is the times the glyph provided a benefit.)
	Earth Shield HPS increase: 50.7477
	Combat HPS increase: 38.5468
	HEP: 96.4177
Glyph of Lesser Healing Wave:
	Count: 125, effective: 36247 (0.23%), total: 147686 (0.52%)
		Combat count: 123, effective: 36247 (0.25%),
		  total: 145814 (0.53%)
	Glyph of LHW Combat hps: 49.1450
	Combat HPS increase: 5.2841
	HEP: 13.2171
Glyph of Water Shield:
	Combat time saved refreshing Water Shield: 48 secs 
	Combat HPS increase: 15.2386
	HEP: 38.1165

Set Bonus Report:

Tier 7 2-piece:
	Combat:
		Combat Water Shield uptime: 81.6127%
		Combat mana restored from passive mp5: 11196
		Combat passive MP5: 8.1613, HEP: 8.4690
		Combat Orb MP5: 16.0973, HEP: 16.7043
		Combat passive+Orb MP5: 24.26, HEP: 25.17
	Intense fight:
		Intense fight Water Shield uptime: 79.2551%
		Intense fight mana restored from passive mp5: 968
		Intense fight passive MP5: 7.9255, HEP: 8.2244
		Intense Fight Orb MP5: 15.7651, HEP: 16.3596
		Intense Fight passive+Orb MP5: 23.6906, HEP: 24.5840
Tier 7 4-piece:
	Effective: 249319 (1.61%), Total: 671709 (2.35%)
		Combat Effective: 235638 (1.60%), Total: 648613 (2.38%)
	Combat HPS: 34.3507
	HEP: 85.9219

--------------------
Stat relationships:

For healing output:
1 SP = 1 SP (0.3998 hps)
1 Crit rating = 0.7827 SP (0.3129 hps)
1 Haste rating = 1.1157 SP (0.4460 hps)
1 INT = 0.4087 SP (0.1634 hps)

For mana regen:
1 MP5 = 1 mp5
1 Crit rating = 0.0790 mp5
1 Haste rating = -0.4711 mp5
1 INT = 0.3491 mp5
1 Mana = 0.0071 mp5
Total mana regen points needed from gear: 714.06

Shaman Healing Equivalency Points:
1 SP = 1
1 mp5 = 1.0377 (calculated)
1 mana = 0.0074
1 Haste rating = 0.9033
1 Crit rating = 0.8647
1 INT = 0.7710 (actual)
1 INT = 1.0553 (max theoretical)

Insightful Earthsiege Diamond HEP: 64.2961


Gear Ranking Report:
Note: Max Healing links are for fights where mana does not matter
for those that put together multiple sets of gear.
If you used CALC_MP5, shaman_hep has determined your mana needs for
this combatlog and the Overall links should be used for general
gear.

Pawn:
	Overall:
( Pawn: v1: "Resto Shaman": SpellPower=1.0, Mana=0.0074, Mp5=1.0377, Intellect=0.7710, HasteRating=0.9033, CritRating=0.8647, Stamina=0.1000, Armor=0.0100, MetaSocket=64.2961 )
	Max healing:
( Pawn: v1: "Shaman Max HPS": SpellPower=1.0, Intellect=0.4087, HasteRating=1.1157, CritRating=0.7827, Stamina=0.1000, Armor=0.0100, MetaSocket=8.5832 )

DressToKill:
	Overall:
local healing = GetSpellBonusHealing()
local mana = UnitManaMax("player")
local mp5=GetManaRegen()*5
local intellect=UnitStat("player",4)
local hasterating=GetCombatRating(20)
local critrating=GetSpellCritChance(6)
local stamina=UnitStat("player",3)
local armor=UnitArmor("player",2)
return (healing)+(mana*0.0074)+(mp5*1.0377)+(intellect*0.7710)+(hasterating*0.9033)+(critrating*0.8647)+(stamina*0.1000)+(armor*0.0100)
	Max Healing:
local healing = GetSpellBonusHealing()
local intellect=UnitStat("player",4)
local hasterating=GetCombatRating(20)
local critrating=GetSpellCritChance(6)
local stamina=UnitStat("player",3)
local armor=UnitArmor("player",2)
return (healing)+(intellect*0.4087)+(hasterating*1.1157)+(critrating*0.7827)+(stamina*0.1000)+(armor*0.0100)

Lootrank:
	Overall:
http://www.lootrank.com/wr.asp?Cla=64&Art=2&Max=20&Gem=3&mh=0.9033&mp5=1.0377&mcr=0.8647&spd=1&Int=0.7710&Sta=0.1000&Arm=0.0100&Sckm=64.2961&Ver=6
	Max Healing:
http://www.lootrank.com/wr.asp?Cla=64&Art=2&Max=20&Gem=3&mh=1.1157&mcr=0.7827&spd=1&Int=0.4087&Sta=0.1000&Arm=0.0100&Sckm=8.5832&Ver=6

Wowhead:
	Overall:
http://www.wowhead.com/?items&filter=ub=7;gm=3;gb=1;wt=123:61:96:23:103:77:22:41;wtv=100:103:86:77:90:-100:10:1
	Max Healing:
http://www.wowhead.com/?items&filter=ub=7;gm=3;gb=1;wt=123:96:23:103:77:22:41;wtv=100:78:40:111:-100:10:1

Shields Up! - Resto Shaman Blog

#59 Rapparee

Rapparee

    Piston Honda

  • Members
  • 108 posts

Posted 23 May 2009 - 05:34 AM

This is my first week with the Riptide glyph instead of the LHW.
I try to heal in the following manner.
Spam RT whenever it is not on cooldown, spread it around the raid, even if no one is injured.
Choose LHW or CH... if several people are damaged and one has RT buff on him... CH raises in priority.

25 man: Freya, Mimi, Vezax, Yogg - none of these were hard mode. Vezax was two attempts, yogg was many attempts with me and one other as primary decursers in phase3 so my EarthShield looks a little too good in this example.

Healer lineup: 2 Paladins, 1 Disc Priests, 1 Resto Druid, 1 nappytime holy priest + myself.
I'm very jealous of you guilds with high attendance holy priests who are extremely focused.

shaman_hep $Revision: 2.33 $
Total log time processed: 4 hours 37 mins 40 secs 
Evaluating heals for Rapparee:
Effective healing: 11061774
Total healing: 20639816
Total time spent healing: 34 mins 59 secs  (12.6024% of log file time)
Time in combat: 2 hours 36 mins 22 secs  (56.32%)
Time alive in combat: 2 hours 31 mins 43 secs  (97.02%)
Longest fight: 14 mins 
Effective in combat healing: 10819071
Total in combat healing: 19355163
Total in combat time spent healing: 33 mins 16 secs  (21.2772% of combat time)
Buff Report:
	Earthliving uptime: 2 hours 35 mins 53 secs  (99.69%)
	Blessing of Wisdom uptime: 2 hours 28 mins 19 secs  (97.76%)
	Mana Spring Totem uptime: 2 hours 4 mins  (79.29%)
	Blessing of Wisdom/Mana Spring Totem uptime: 2 hours 31 mins 24 secs  (96.82%)
	Blessing of Kings uptime: 2 hours 29 mins 52 secs  (98.78%)
		Configured as 100% uptime (10.00% stat increase)
	Mark/Gift of the Wild uptime: 2 hours 29 mins 54 secs  (98.80%)
	Arcane Int/Brilliance/Fel Int uptime: 0 sec  (0.00%)
	Moonkin Aura/Elemental Oath crit buff uptime: 2 hours 15 mins 1 sec  (89.00%)
	Moonkin Aura buff uptime: 1 hour 53 mins 6 secs  (74.55%)
	Retribution Aura uptime: 1 hour 49 mins 37 secs  (72.25%)
	Improved Moonkin Aura/Swift Retribution buff uptime: 2 hours 18 mins 45 secs  (91.46%)
	Wrath of Air buff uptime: 2 hours 21 mins 8 secs  (90.26%)
	Demonic Pact/Totem of Wrath/Flametongue Totem/Improved Divine Spirit
		buff uptime: 2 hours 32 mins 24 secs  (100.46%)
	Fortitude uptime: 2 hours 29 mins 48 secs  (98.74%)
	"Heroism" (983 haste rating) buff uptime: 8 mins 40 secs  (5.71%)

Totem Report for Rapparee:
	"Earth Elemental Totem" uptime: 0 sec  (0.00%)
	"Magma Totem" uptime: 4 secs  (0.05%)
	"Strength of Earth Totem" uptime: 1 hour 7 mins 35 secs  (44.55%)
	"Cleansing Totem" uptime: 1 hour 29 secs  (39.88%)
	"Nature Resistance Totem" uptime: 42 mins 51 secs  (28.25%)
	"Wrath of Air Totem" uptime: 2 hours 5 mins 47 secs  (82.92%)
	"Earthbind Totem" uptime: 45 secs  (0.49%)
	"Flametongue Totem" uptime: 2 hours 21 mins 16 secs  (93.12%)
	"Searing Totem" uptime: 3 mins 17 secs  (2.17%)
	"Healing Stream Totem" uptime: 1 hour 27 mins 35 secs  (57.73%)
	"Fire Elemental Totem" uptime: 0 sec  (0.00%)
	"Stoneskin Totem" uptime: 1 hour 28 mins 7 secs  (58.08%)

Total mana used: 1425585
Total mana restored (not including gear): 585738
In combat mana used: 1357401
In combat mana restored (not including gear): 575414
Mana used in most mana intensive fight: 90374
	Start Time: 5/22 22:28:03.187
	Duration of that fight: 8 mins 46 secs 
	Mana pool for that fight: 22400
	Total mp5 needed (from int, gear, buffs, abilities, etc): 832.168615886776
	Tidal Focus mana saved: 2430.988
	Mana restored that fight by abilities: 35037
		from Replenishment: 21478 (66.46% uptime)
		from Improved Water Shield: 3210
			while Tidal Force was up: 0
		from Water Shield damage/debuff procs: 9095
		from Mana Tide (all shaman): 0
		from Hymn of Hope: 0
		from Meta Gem or item procs: 0
		from Mana Potion: 0
	Had Blessing of Wisdom/Mana Spring?: Yes (mp5: 109.2)
	Had Blessing of Kings?: Yes
	Had Arcane Intellect or Fel Intelligence?: No (0 int)
	Had Gift/Mark of the Wild?: Yes (+52 stats)
	Had Moonkin Aura/Elemental Oath?: Yes
	Water Shield uptime: 6 mins 50 secs  (77.90%)
	MP5 from Water Shield: 85.6871328183011
	MP5 from food/elixirs/flasks (configuration option): 45
	Character sheet MP5 needed unbuffed: 106.08148825887
	MP5 (including Int/crit) needed naked: 391.203304191363
		Sources of mana naked:
		Mana Pool unbuffed: 6231
		Mana from Blessing of Kings on base int: 211.5
		Mana from Arcane Int/Brilliance: 0
		Mana from Mark/Gift of the the Wild: 943.8
		Crit % unbuffed: 15.04%
		Crit % buffed: 20.50%
		Replenishment: 6463.0125
		Improved Water Shield: 3210
		Water Shield damage procs: 9095
		Mana Tide (only from this shaman): 0
		Hymn of Hope: 0
		Other abilities: 1254
		(Not included: Mana Potion: 0)

		Buffs:
		Blessing of Wisdom/Mana Spring: 109.2 mp5
		Water Shield passive: 85.6871328183011 mp5
		Food/elixirs/flasks: 45 mp5

Stat modifiers (ilevel points for stats):
	Spell Power: 0.8571
	MP5: 2.5000
Calculated mp5 value (Int, Crit, and mp5): 0.563461549246819

Mana Used Report: (sorted by total)
"Riptide": count: 492, total mana used: 369492 (25.92% of overall)
	In combat count: 482, mana used: 361982 (26.67%)
"Lesser Healing Wave": count: 489, total mana used: 306114 (21.47% of overall)
	In combat count: 487, mana used: 304862 (22.46%)
"Chain Heal": count: 307, total mana used: 243451 (17.08% of overall)
	In combat count: 304, mana used: 241072 (17.76%)
"Cleanse Spirit": count: 321, total mana used: 98547 (6.91% of overall)
	In combat count: 321, mana used: 98547 (7.26%)
"Earth Shield": count: 116, total mana used: 72616 (5.09% of overall)
	In combat count: 91, mana used: 56966 (4.20%)
"Flame Shock": count: 78, total mana used: 58266 (4.09% of overall)
	In combat count: 78, mana used: 58266 (4.29%)
"Flametongue Totem": count: 105, total mana used: 38010 (2.67% of overall)
	In combat count: 66, mana used: 23892 (1.76%)
"Wind Shock": count: 93, total mana used: 32643 (2.29% of overall)
	In combat count: 93, mana used: 32643 (2.40%)
"Wrath of Air Totem": count: 79, total mana used: 28598 (2.01% of overall)
	In combat count: 60, mana used: 21720 (1.60%)
"Draining Poison": count: 19, total mana used: 26600 (1.87% of overall)
	In combat count: 19, mana used: 26600 (1.96%)
"Lightning Bolt": count: 57, total mana used: 25023 (1.76% of overall)
	In combat count: 57, mana used: 25023 (1.84%)
"Lava Burst": count: 47, total mana used: 20633 (1.45% of overall)
	In combat count: 47, mana used: 20633 (1.52%)
"Stoneskin Totem": count: 58, total mana used: 19082 (1.34% of overall)
	In combat count: 44, mana used: 14476 (1.07%)
"Ancestral Spirit": count: 6, total mana used: 18990 (1.33% of overall)
	In combat count: 4, mana used: 12660 (0.93%)
"Chain Lightning": count: 13, total mana used: 14846 (1.04% of overall)
	In combat count: 13, mana used: 14846 (1.09%)
"Heroism": count: 10, total mana used: 11420 (0.80% of overall)
	In combat count: 10, mana used: 11420 (0.84%)
"Strength of Earth Totem": count: 33, total mana used: 10857 (0.76% of overall)
	In combat count: 26, mana used: 8554 (0.63%)
"Cleansing Totem": count: 41, total mana used: 10783 (0.76% of overall)
	In combat count: 40, mana used: 10520 (0.78%)
"Earthliving Weapon": count: 27, total mana used: 7101 (0.50% of overall)
	In combat count: 7, mana used: 1841 (0.14%)
"Healing Stream Totem": count: 49, total mana used: 4802 (0.34% of overall)
	In combat count: 35, mana used: 3430 (0.25%)
"Nature Resistance Totem": count: 13, total mana used: 3419 (0.24% of overall)
	In combat count: 12, mana used: 3156 (0.23%)
"Healing Wave": count: 2, total mana used: 2088 (0.15% of overall)
	In combat count: 2, mana used: 2088 (0.15%)
"Searing Totem": count: 5, total mana used: 1150 (0.08% of overall)
	In combat count: 5, mana used: 1150 (0.08%)
"Magma Totem": count: 1, total mana used: 890 (0.06% of overall)
	In combat count: 1, mana used: 890 (0.07%)
"Earthbind Totem": count: 1, total mana used: 164 (0.01% of overall)
	In combat count: 1, mana used: 164 (0.01%)

Healing Report (sorted by effective):
"Earth Shield": hits: 717, effective healing: 2150597 (19.44% of player's overall)
	Combat: hits: 717, effective healing: 2150597 (19.88%)
	Total (raw) healing: 2705131 (13.11% of player's overall)
	Combat: Total healing: 2705131 (13.98%)
	Crits: 205 (28.59%)
	Combat Crits: 205 (28.59%)
	Averages: (3772)
		Non-crit: 3012, crit: 5670, effective: 2999, overall: 3772
		Combat: Non-crit: 3012, crit: 5670, effective: 2999, overall: 3772
	Overheals: (20.50%)
		Non-crit: count: 122, total: 266373, ave: 2183
		Crit: count: 76, total: 288161, ave: 3791
		Combat Non-crit: count: 122, total: 266373, ave: 2183
		Combat Crit: count: 76, total: 288161, ave: 3791
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Combat Average GCD time: 1.20
	Earth shield average time between procs: 10.05 secs
		in combat: 10.05 secs
	Combat uptime: 2 hours 11 mins 39 secs  (86.7730%)
	HPS increased by:
		SP coefficient with current set/talents: 0.8872
		1 SP = 0.0718310699886133
		1 crit rating = 0.0384050780822386
		1 int = 0.0128006634381928
"Chain Heal": hits: 809, effective healing: 2085864 (18.86% of player's overall)
	Combat: hits: 797, effective healing: 2052285 (18.97%)
	Total (raw) healing: 4483019 (21.72% of player's overall)
	Combat: Total healing: 4428671 (22.88%)
	Crits: 291 (35.97%)
	Combat Crits: 287 (36.01%)
	Averages: (5541)
		Non-crit: 4619, crit: 7182, effective: 2578, overall: 5541
		Combat: Non-crit: 4627, crit: 7207, effective: 2575, overall: 5556
	Overheals: (53.47%)
		Non-crit: count: 244, total: 1214656, ave: 4978
		Crit: count: 167, total: 1182499, ave: 7080
		Combat Non-crit: count: 241, total: 1204333, ave: 4997
		Combat Crit: count: 165, total: 1172053, ave: 7103
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Total cast time: 10 mins 16 secs 
		Combat cast time: 10 mins 10 secs 
	Combat Average cast time: 2.01
	Haste capped casts count: 0 (0.00%)
		Combat count: 0 (0.00%)
	Earthliving:
		Total Duration: 31 mins 14 secs 
		Ticks: 272, effective: 193849, total: 204831
		Combat Duration: 29 mins 39 secs 
		Combat Ticks: 269, effective: 192256, total: 202569
	With Ancestral and Earthliving:
		Effective: 2279713 (20.61%), Total: 4687850 (22.71%)
		Combat Effective: 2244541 (20.75%), Total: 4631240 (23.93%)
	Number of Chain Heal casts started: 333 (7.81% canceled)
	Initial target hits: 307, crits: 117 (38.11%),
	  riptide: 6 (1.95%)
		combat hits: 304, crits: 116 (38.16%),
		  riptide: 6 (1.97%)
		Effective: 885120 (42.43%), Total: 2939209 (65.56%)
			combat Effective: 876163 (42.69%), Total: 2910863 (65.73%)
		Ave: non crit: 8058, crit: 12034, effective: 2883, overall: 9573
			combat non crit: 8047, crit: 12050, effective: 2882, overall: 9575
		Overheals non-crit count: 155, non-crit ave over: 6761
			combat non-crit count: 153, non-crit ave over: 6789
		Overheals crit count: 100, crit ave over: 10061
			combat crit count: 99, crit ave over: 10059
		Overhealed amount: 2054089 (69.89%)
			combat amount: 2034700 (69.90%)
	Second target hits: 218 (71.01% bounced), crits: 75 (34.40%),
	  riptide: 4 (1.83%)
		combat hits: 215 (70.72% bounced), crits: 74 (34.42%),
		  riptide: 4 (1.86%)
		Effective: 744185 (35.68%), Total: 1028184 (22.94%)
			combat Effective: 730409 (35.59%), Total: 1013285 (22.88%)
		Ave: non crit: 3996, crit: 6088, effective: 3413, overall: 4716
			combat non crit: 3996, crit: 6077, effective: 3397, overall: 4712
		Overheals non-crit count: 58, non-crit ave over: 2340
			combat non-crit count: 57, non-crit ave over: 2361
		Overheals crit count: 44, crit ave over: 3369
			combat crit count: 44, crit ave over: 3369
		Overhealed amount: 283999 (27.62%)
			combat amount: 282876 (27.92%)
	Third target hits: 162 (52.77% bounced), crits: 56 (34.57%),
	  riptide: 4 (2.47%)
		combat hits: 159 (52.30% bounced), crits: 55 (34.59%),
		  riptide: 4 (2.52%)
		Effective: 327277 (15.69%), Total: 373863 (8.34%)
			combat Effective: 320235 (15.60%), Total: 366564 (8.28%)
		Ave: non crit: 2011, crit: 2869, effective: 2020, overall: 2307
			combat non crit: 2004, crit: 2873, effective: 2014, overall: 2305
		Overheals non-crit count: 20, non-crit ave over: 1203
			combat non-crit count: 20, non-crit ave over: 1203
		Overheals crit count: 17, crit ave over: 1325
			combat crit count: 16, crit ave over: 1391
		Overhealed amount: 46586 (12.46%)
			combat amount: 46329 (12.64%)
	Fourth target hits: 122 (39.74% bounced), crits: 43 (35.25%),
	  riptide: 3 (2.46%)
		combat hits: 119 (39.14% bounced), crits: 42 (35.29%),
		  riptide: 3 (2.52%)
		Effective: 129282 (6.20%), Total: 141763 (3.16%)
			combat Effective: 125478 (6.11%), Total: 137959 (3.12%)
		Ave: non crit: 974, crit: 1505, effective: 1059, overall: 1161
			combat non crit: 974, crit: 1498, effective: 1054, overall: 1159
		Overheals non-crit count: 11, non-crit ave over: 624
			combat non-crit count: 11, non-crit ave over: 624
		Overheals crit count: 6, crit ave over: 935
			combat crit count: 6, crit ave over: 935
		Overhealed amount: 12481 (8.80%)
			combat amount: 12481 (9.05%)
	Glyph of Chain heal: effective: 129282 (1.17% of total effective)
		combat effective: 125478 (1.16% of combat effective)
	Processed by cast: 280, time: 26, less accurate: order: 0, count: 0
	HPS increased by:
		hop 1: SP coefficient with set/talents: 1.8613
		hop 2: SP coefficient with set/talents: 0.9307
		hop 3: SP coefficient with set/talents: 0.4653
		hop 4: SP coefficient with set/talents: 0.2327
		1 SP = 0.538409
			(0.1854 + 0.1976 + 0.1093 + 0.0460)
		1 Haste rating = 0.384784946488501
		1 crit rating = 0.341747792505898
			(0.1023 + 0.1120 + 0.0755 + 0.0520)
		1 int = 0.113906771996292
			(0.0341 + 0.0373 + 0.0252 + 0.0173)
"Lesser Healing Wave": hits: 489, effective healing: 1992389 (18.01% of player's overall)
	Combat: hits: 487, effective healing: 1980566 (18.31%)
	Total (raw) healing: 3017028 (14.62% of player's overall)
	Combat: Total healing: 3005205 (15.53%)
	Crits: 140 (28.63%)
	Combat Crits: 139 (28.54%)
	Averages: (6169)
		Non-crit: 5364, crit: 8177, effective: 4074, overall: 6169
		Combat: Non-crit: 5366, crit: 8185, effective: 4066, overall: 6170
	Overheals: (33.96%)
		Non-crit: count: 147, total: 594667, ave: 4045
		Crit: count: 73, total: 429972, ave: 5890
		Combat Non-crit: count: 147, total: 594667, ave: 4045
		Combat Crit: count: 73, total: 429972, ave: 5890
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Total cast time: 9 mins 44 secs 
		Combat cast time: 9 mins 42 secs 
	Combat Average cast time: 1.20
	Haste capped casts count: 32 (6.54%)
		Combat count: 32 (6.57%)
	Ancestral:
		Procs: 120, effective: 273381, total: 339436
		Combat Procs: 119, effective: 272729, total: 337206
	Earthliving:
		Total Duration: 18 mins 54 secs 
		Ticks: 130, effective: 101359, total: 105900
		Combat Duration: 18 mins 39 secs 
		Combat Ticks: 128, effective: 99927, total: 104468
	With Ancestral and Earthliving:
		Effective: 2367129 (21.40%), Total: 3462364 (16.78%)
		Combat Effective: 2353222 (21.75%), Total: 3446879 (17.81%)
	Tidal waves count: 273, time saved: 0 sec 
		Combat count: 272, time saved: 0 sec 
	Tidal waves effective: 98745, total: 183108
		Combat effective: 98223, total: 182586
	HPS increased by:
		SP coefficient with current set/talents: 0.9990
		1 SP = 0.514446620236758
		1 Haste rating = 0.952879295239941
		1 crit rating = 0.678643838240992
		1 int = 0.22619642509577
"Riptide": hits: 492, effective healing: 1448468 (13.09% of player's overall)
	Combat: hits: 482, effective healing: 1419815 (13.12%)
	Total (raw) healing: 1959053 (9.49% of player's overall)
	Combat: Total healing: 1923238 (9.94%)
	Crits: 161 (32.72%)
	Combat Crits: 158 (32.78%)
	Averages: (3981)
		Non-crit: 3477, crit: 5039, effective: 2944, overall: 3981
		Combat: Non-crit: 3485, crit: 5047, effective: 2945, overall: 3990
	Overheals: (26.06%)
		Non-crit: count: 104, total: 258264, ave: 2483
		Crit: count: 66, total: 252321, ave: 3823
		Combat Non-crit: count: 102, total: 255711, ave: 2506
		Combat Crit: count: 65, total: 247712, ave: 3810
	Number of heals cast that did not land: 1, due to target death: 1
		Combat casts that did not land: 1, due to target death: 1
	Total GCD time: 9 mins 51 secs 
		Combat GCD time: 9 mins 38 secs 
	Combat Average GCD time: 1.20
	Haste capped casts count: 27 (5.49%)
		Combat count: 27 (5.60%)
	Ancestral:
		Procs: 178, effective: 259849, total: 313577
		Combat Procs: 175, effective: 255413, total: 309141
	Earthliving:
		Total Duration: 25 mins 19 secs 
		Ticks: 172, effective: 122491, total: 128709
		Combat Duration: 24 mins 17 secs 
		Combat Ticks: 169, effective: 120743, total: 126593
	With Ancestral and Earthliving:
		Effective: 1830808 (16.55%), Total: 2401339 (11.63%)
		Combat Effective: 1795971 (16.60%), Total: 2358972 (12.19%)
	HPS increased by:
		SP coefficient with current set/talents: 0.4422
		1 SP = 0.27537514703742
		1 crit rating = 0.407283478342282
		1 int = 0.135750244252391
"Healing Stream Totem"_hot: hits: 13473, effective healing: 1058647 (9.57% of player's overall)
	Combat: hits: 10789, effective healing: 926969 (8.57%)
	Total (raw) healing: 5867844 (28.43% of player's overall)
	Combat: Total healing: 4725677 (24.42%)
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (435)
		Non-crit: 435, crit: 0, effective: 78, overall: 435
		Combat: Non-crit: 438, crit: 0, effective: 85, overall: 438
	Overheals: (81.96%)
		Non-crit: count: 11039, total: 4809197, ave: 435
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 8658, total: 3798708, ave: 438
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	HPS increased by:
		SP coefficient with current set/talents: 0.0931
		1 SP = 0.00919041894522198
		1 crit rating = 0
		1 int = 0
"Riptide"_hot: hits: 934, effective healing: 925668 (8.37% of player's overall)
	Combat: hits: 911, effective healing: 904238 (8.36%)
	Total (raw) healing: 979826 (4.75% of player's overall)
	Combat: Total healing: 957652 (4.95%)
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (1049)
		Non-crit: 1049, crit: 0, effective: 991, overall: 1049
		Combat: Non-crit: 1051, crit: 0, effective: 992, overall: 1051
	Overheals: (5.53%)
		Non-crit: count: 87, total: 54158, ave: 622
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 86, total: 53414, ave: 621
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Riptide applied count: 452, refresh count: 34
		Total Duration: 2 hours 21 mins 25 secs 
			Combat Duration: 2 hours 14 mins 20 secs 
		Overhealing ticks that did not tick: 1894
			Combat ticks: 1775
		Total healing w/ overheal ticks: 2967130 (13.11%)
			Combat: 2824599 (13.31%)
		Actual Overhealing: 2041462 (68.80%)
			Combat: 1920361 (67.99%)
	HPS increased by:
		SP coefficient with current set/talents: 0.2068
		1 SP = 0.0624259055982437
		1 crit rating = 0
		1 int = 0
"Ancestral Awakening": hits: 299, effective healing: 539513 (4.88% of player's overall)
	Combat: hits: 295, effective healing: 534425 (4.94%)
	Total (raw) healing: 659296 (3.19% of player's overall)
	Combat: Total healing: 652630 (3.37%)
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (2205)
		Non-crit: 2205, crit: 0, effective: 1804, overall: 2205
		Combat: Non-crit: 2212, crit: 0, effective: 1811, overall: 2212
	Overheals: (18.17%)
		Non-crit: count: 73, total: 119783, ave: 1640
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 72, total: 118205, ave: 1641
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Healing Wave with Healing Way count: 0
	Healing Wave with out Healing Way count: 1
"Earthliving"_hot: hits: 604, effective healing: 439898 (3.98% of player's overall)
	Combat: hits: 596, effective healing: 435125 (4.02%)
	Total (raw) healing: 463352 (2.24% of player's overall)
	Combat: Total healing: 457542 (2.36%)
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (767)
		Non-crit: 767, crit: 0, effective: 728, overall: 767
		Combat: Non-crit: 767, crit: 0, effective: 730, overall: 767
	Overheals: (5.06%)
		Non-crit: count: 58, total: 23454, ave: 404
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 56, total: 22417, ave: 400
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Earthliving Weapon buff Combat uptime: 2 hours 35 mins 53 secs  (99.69%)
	Earthliving applied count: 387, refresh count: 47
	Earthliving proc rate when ELW is applied: 23.3836%
	Earthliving proc rate overall: 23.3836%
		Total Duration: 1 hour 19 mins 41 secs 
			Combat Duration: 1 hour 16 mins 45 secs 
		Overhealing ticks that did not tick: 989
			Combat ticks: 939
		Total healing w/ overheal ticks: 1222668 (5.71%)
			Combat: 1178423 (5.87%)
		Actual Overhealing: 782770 (64.02%)
			Combat: 743298 (63.08%)
	HPS increased by:
		SP coefficient with current set/talents: 0.7524
		1 SP = 0.227234899328859
		1 crit rating = 0
		1 int = 0
"Forethought Talisman"_hot: hits: 163, effective healing: 165731 (1.50% of player's overall)
	Combat: hits: 160, effective healing: 162779 (1.50%)
	Total (raw) healing: 176368 (0.85% of player's overall)
	Combat: Total healing: 173245 (0.90%)
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (1082)
		Non-crit: 1082, crit: 0, effective: 1016, overall: 1082
		Combat: Non-crit: 1082, crit: 0, effective: 1017, overall: 1082
	Overheals: (6.03%)
		Non-crit: count: 20, total: 10637, ave: 531
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 19, total: 10466, ave: 550
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	HPS increased by:
"Living Ice Crystals": hits: 57, effective healing: 156023 (1.41% of player's overall)
	Combat: hits: 57, effective healing: 156023 (1.44%)
	Total (raw) healing: 213683 (1.04% of player's overall)
	Combat: Total healing: 213683 (1.10%)
	Crits: 18 (31.58%)
	Combat Crits: 18 (31.58%)
	Averages: (3748)
		Non-crit: 3243, crit: 4844, effective: 2737, overall: 3748
		Combat: Non-crit: 3243, crit: 4844, effective: 2737, overall: 3748
	Overheals: (26.98%)
		Non-crit: count: 14, total: 35076, ave: 2505
		Crit: count: 8, total: 22584, ave: 2823
		Combat Non-crit: count: 14, total: 35076, ave: 2505
		Combat Crit: count: 8, total: 22584, ave: 2823
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Earthliving:
		Total Duration: 3 mins 14 secs 
		Ticks: 20, effective: 14725, total: 16051
		Combat Duration: 3 mins 10 secs 
		Combat Ticks: 20, effective: 14725, total: 16051
	With Ancestral and Earthliving:
		Effective: 170748 (1.54%), Total: 229734 (1.11%)
		Combat Effective: 170748 (1.58%), Total: 229734 (1.19%)
	HPS increased by:
		1 SP = 0
		1 crit rating = 0.0045210156623792
		1 int = 0.00150688405759755
"Gift of the Naaru"_hot: hits: 26, effective healing: 38623 (0.35% of player's overall)
	Combat: hits: 24, effective healing: 35896 (0.33%)
	Total (raw) healing: 41373 (0.20% of player's overall)
	Combat: Total healing: 38646 (0.20%)
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (1591)
		Non-crit: 1591, crit: 0, effective: 1485, overall: 1591
		Combat: Non-crit: 1610, crit: 0, effective: 1495, overall: 1610
	Overheals: (6.65%)
		Non-crit: count: 3, total: 2750, ave: 916
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 3, total: 2750, ave: 916
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	HPS increased by:
"Master Healthstone": hits: 6, effective healing: 29209 (0.26% of player's overall)
	Combat: hits: 6, effective healing: 29209 (0.27%)
	Total (raw) healing: 38338 (0.19% of player's overall)
	Combat: Total healing: 38338 (0.20%)
	Crits: 2 (33.33%)
	Combat Crits: 2 (33.33%)
	Averages: (6389)
		Non-crit: 5654, crit: 7860, effective: 4868, overall: 6389
		Combat: Non-crit: 5654, crit: 7860, effective: 4868, overall: 6389
	Overheals: (23.81%)
		Non-crit: count: 2, total: 6911, ave: 3455
		Crit: count: 1, total: 2218, ave: 2218
		Combat Non-crit: count: 2, total: 6911, ave: 3455
		Combat Crit: count: 1, total: 2218, ave: 2218
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Total GCD time: 7 secs 
		Combat GCD time: 7 secs 
	Combat Average GCD time: 1.21
	Haste capped casts count: 0 (0.00%)
		Combat count: 0 (0.00%)
	Earthliving:
		Total Duration: 23 secs 
		Ticks: 2, effective: 1201, total: 1588
		Combat Duration: 23 secs 
		Combat Ticks: 2, effective: 1201, total: 1588
	With Ancestral and Earthliving:
		Effective: 30410 (0.27%), Total: 39926 (0.19%)
		Combat Effective: 30410 (0.28%), Total: 39926 (0.21%)
	HPS increased by:
		1 SP = 0
		1 crit rating = 0.507551710686047
		1 int = 0.16917030117889
"Healing Wave": hits: 2, effective healing: 29030 (0.26% of player's overall)
	Combat: hits: 2, effective healing: 29030 (0.27%)
	Total (raw) healing: 29030 (0.14% of player's overall)
	Combat: Total healing: 29030 (0.15%)
	Crits: 1 (50.00%)
	Combat Crits: 1 (50.00%)
	Averages: (14515)
		Non-crit: 11401, crit: 17629, effective: 14515, overall: 14515
		Combat: Non-crit: 11401, crit: 17629, effective: 14515, overall: 14515
	Overheals: (0.00%)
		Non-crit: count: 0, total: 0, ave: 0
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 0, total: 0, ave: 0
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Total cast time: 2 secs 
		Combat cast time: 2 secs 
	Combat Average cast time: 1.47
	Haste capped casts count: 0 (0.00%)
		Combat count: 0 (0.00%)
	Ancestral:
		Procs: 1, effective: 6283, total: 6283
		Combat Procs: 1, effective: 6283, total: 6283
	Earthliving:
		Total Duration: 23 secs 
		Ticks: 5, effective: 4215, total: 4215
		Combat Duration: 23 secs 
		Combat Ticks: 5, effective: 4215, total: 4215
	With Ancestral and Earthliving:
		Effective: 39528 (0.36%), Total: 39528 (0.19%)
		Combat Effective: 39528 (0.37%), Total: 39528 (0.20%)
	Tidal waves count: 2, time saved: 1 sec 
		Combat count: 2, time saved: 1 sec 
	Tidal waves effective: 3206, total: 3206
		Combat effective: 3206, total: 3206
	Healing Waves with Healing Way count: 0 (0.00%)
		Combat count: 0 (0.00%)
	Healing Waves without Healing Way count: 2 (100.00%)
		Combat count: 2 (100.00%)
	Ave with Healing Way effective: 0, total: 0
		Combat ave effective: 0, ave total: 0
	Ave without Healing Way effective: 14515, total: 14515
		Combat ave effective: 14515, ave total: 14515
	Combat Healing Way added effective: 0, total: 0
	HPS increased by:
		SP coefficient with current set/talents: 2.0912
		1 SP = 1.78350131379448
		1 Haste rating = 2.97096280859491
		1 crit rating = 1.85927509367569
		1 int = 0.619708535996019
"Healing Potion": hits: 1, effective healing: 2114 (0.02% of player's overall)
	Combat: hits: 1, effective healing: 2114 (0.02%)
	Total (raw) healing: 2114 (0.01% of player's overall)
	Combat: Total healing: 2114 (0.01%)
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (2114)
		Non-crit: 2114, crit: 0, effective: 2114, overall: 2114
		Combat: Non-crit: 2114, crit: 0, effective: 2114, overall: 2114
	Overheals: (0.00%)
		Non-crit: count: 0, total: 0, ave: 0
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 0, total: 0, ave: 0
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Total GCD time: 1 sec 
		Combat GCD time: 1 sec 
	Combat Average GCD time: 1.21
	Haste capped casts count: 0 (0.00%)
		Combat count: 0 (0.00%)
	Earthliving:
		Total Duration: 9 secs 
		Ticks: 3, effective: 2058, total: 2058
		Combat Duration: 9 secs 
		Combat Ticks: 3, effective: 2058, total: 2058
	With Ancestral and Earthliving:
		Effective: 4172 (0.04%), Total: 4172 (0.02%)
		Combat Effective: 4172 (0.04%), Total: 4172 (0.02%)
	HPS increased by:
"Crazy Alchemist's Potion": hits: 1, effective healing: 0 (0.00% of player's overall)
	Combat: hits: 1, effective healing: 0 (0.00%)
	Total (raw) healing: 4361 (0.02% of player's overall)
	Combat: Total healing: 4361 (0.02%)
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (4361)
		Non-crit: 4361, crit: 0, effective: 0, overall: 4361
		Combat: Non-crit: 4361, crit: 0, effective: 0, overall: 4361
	Overheals: (100.00%)
		Non-crit: count: 1, total: 4361, ave: 4361
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 1, total: 4361, ave: 4361
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	HPS increased by:


Nature's Blessing adds 0.15 SP value to int.
Additional haste effects on GCD:
	1 haste rating adds 0.0296 HEP time saved casting
		earth shield and water shield in combat
	"Healing Potion": 1 haste rating adds 0.0002 HEP combat time saved casting
	"Master Healthstone": 1 haste rating adds 0.0010 HEP combat time saved casting
	"Riptide": 1 haste rating adds 0.0801 HEP combat time saved casting
In the longest fight, 1 int worth of mana pool is worth: 0.1080 mp5
The weight of 1 int worth of mana pool is: 0.0609
In the most mana intense fight, 1 int worth of mana pool
	is worth: 0.1723 mp5

Mana Restored Report: (sorted by total)
"Replenishment": count: 5195, total mana restored: 318167 (54.32% of overall)
	Combat count: 5090, mana restored: 311735 (54.18%)
	Ave: total: 61, in combat: 61
	Overall in combat mp5: 171.23
	Replenishment uptime in overall combat: 55.92%
	Replenishment uptime in intense fight: 66.46%
	Mana pool based on replenishment: 24497
	MP5 increased by:
		1 int = 0.150792 mp5 (0.226875 theoretical)
"Water Shield": count: 395, total mana restored: 211198 (36.06% of overall)
	Combat count: 393, mana restored: 210128 (36.52%)
	Ave: total: 534, in combat: 534
	Overall in combat mp5: 115.42
	In combat uptime: 1 hour 54 mins 30 secs  (75.47%)
	Passive mp5: 83.0171
	Procs from damage/debuffs: 255
	MP5 from Improved Water Shield: 40.5278
	Procs from Improved Water Shield in combat: 138
		out of 775 procs possible, proc rate: 17.80%
	MP5 increased by:
		1 crit rating = 0.0495884237549162 mp5 
		1 int = 0.0165281456154812 mp5 
"Saronite Vapors": count: 21, total mana restored: 28800 (4.92% of overall)
	Combat count: 21, mana restored: 28800 (5.01%)
	Ave: total: 1371, in combat: 1371
	Overall in combat mp5: 15.82
"Revitalize": count: 64, total mana restored: 15803 (2.70% of overall)
	Combat count: 60, mana restored: 14837 (2.58%)
	Ave: total: 246, in combat: 247
	Overall in combat mp5: 8.15
"Crazy Alchemist's Potion": count: 1, total mana restored: 4353 (0.74% of overall)
	Combat count: 1, mana restored: 4353 (0.76%)
	Ave: total: 4353, in combat: 4353
	Overall in combat mp5: 2.39
"Totemic Call": count: 34, total mana restored: 3052 (0.52% of overall)
	Combat count: 14, mana restored: 1196 (0.21%)
	Ave: total: 89, in combat: 85
	Overall in combat mp5: 0.66
"Rapture": count: 5, total mana restored: 2463 (0.42% of overall)
	Combat count: 5, mana restored: 2463 (0.43%)
	Ave: total: 492, in combat: 492
	Overall in combat mp5: 1.35
"Judgement of Wisdom": count: 16, total mana restored: 1408 (0.24% of overall)
	Combat count: 16, mana restored: 1408 (0.24%)
	Ave: total: 88, in combat: 88
	Overall in combat mp5: 0.77
"Blessing of Sanctuary": count: 1, total mana restored: 494 (0.08% of overall)
	Combat count: 1, mana restored: 494 (0.09%)
	Ave: total: 494, in combat: 494
	Overall in combat mp5: 0.27


Total mp5 above character sheet (in raid): 316.06 while casting

--------------------
Current talent report:

Ancestral Knowlege talent points: 5
	Average int in combat from gear and buffs: 1006
	Ancestral Knowlege granting on ave: 100 int
	HEP per point: 12.7855
	HEP: 63.9277
Thundering Strikes talent points: 3
	HEP per point: 46.7470
	HEP: 140.2410
Improved Shields talent points: 3
	Water Shield Combat MP5: 13.86
	Water Shield Combat HEP: 7.81
	Water Shield Intense Fight MP5: 14.02
	Water Shield Intense Fight HEP: 7.90
Improved Earth Shield talent points: 2
	To maintain current Earth Shield uptime
	Combat Earth shield casts needed:
		With 0 talent points: 105
		With 1 talent points: 85
		With 2 talent points: 71
	Casts saved with 2 points in Improved Earth shield: 34
	Global cooldown time: 1.20
	Combat time saved: 40 secs 
	Combat effective gained by fewer refreshes: 48438
	Combat HPS gained: 5.3212
	HEP: 18.5304
	Your Earth Shield is currently improved 25%, with 5 talent points
	in Improved Earth Shield and Improved Shields

	Point 1 provided benefit count: 563 effective: 68898 (0.62%)
		Combat count: 563, effective: 68898 (0.64%), hps: 7.5687
		HEP: 26.3572
	Point 2 provided benefit count: 561 effective: 68358 (0.62%)
		Combat count: 561, effective: 68358 (0.63%), hps: 7.5094
		HEP: 26.1508
	Point 3 provided benefit count: 554 effective: 67776 (0.61%)
		Combat count: 554, effective: 67776 (0.63%), hps: 7.4454
		HEP: 25.9280
	Point 4 provided benefit count: 552 effective: 67308 (0.61%)
		Combat count: 552, effective: 67308 (0.62%), hps: 7.3940
		HEP: 25.7489
	Point 5 provided benefit count: 547 effective: 66631 (0.60%)
		Combat count: 547, effective: 66631 (0.62%), hps: 7.3197
		HEP: 25.4902
	Combat Total Earth Shield improved effective: 338973 (3.13%)
		HEP: 129.6751
	Improved Shields ave point HEP: 28.57
	Improved Earth Shield ave point HEP: 35.20
	Improved Shields and Improved Earth Shield total HEP: 156.11
Elemental Weapons talent points: 3
	HEP per point: 15
	Total HEP: 45
Totemic Focus talent points: 5
	Combat totem mana used: 117549
	Mana saved with Totemic Focus: 29387
	Combat MP5 per point: 3.2283, HEP: 1.8190
	Total Combat MP5: 16.1414, HEP: 9.0951
Tidal Focus talent points: 5
	Combat heal mana used: 1018641
	Mana saved with Tidal Focus: 50932
	Combat MP5 per point: 5.5950, HEP: 3.1526
	Total Combat MP5: 27.9752, HEP: 15.7630
	Intense Fight MP5 per point: 4.6164, HEP: 2.6012
	Intense Fight MP5: 23.0822, HEP: 13.0059
Improved Water Shield talent points: 2
	Combat MP5 per point: 20.2639, HEP: 11.4179
	Total Combat MP5: 40.5278, HEP: 22.8359
	Intense Fight per point MP5: 15.24, HEP: 8.59
	Intense Fight MP5: 30.48, HEP: 17.17
	Number of Water Shield charges used in combat: 138
	Combat Water Shield refreshes needed: 34
	Global cooldown time: 1.20
	Combat time needed to refresh: 41 secs 
	Combat HEP: 4.0329, per point: 2.0165
	Intense HEP: -1.6293, per point: -0.8146
Tidal Force talent points: 1
	Tidal Force used 11 times
	Combat Not using Tidal Force: crits: 395, crit rate: 31.68%
	Combat Using Tidal Force: crits: 32, crit rate: 82.05%
		Combat Dose 3: crit rate: 92.00%
		Combat Dose 2: crit rate: 71.43%
		Combat Dose 1: crit rate: 57.14%
	Overall crit increase: 0.6130%
	HEP: 28.6539
Tidal Mastery talent points: 5
	HEP per point: 46.7470
	Total HEP: 233.7350
Restorative Totems talent points: 3
	Point 1 provided benefit count: 2487 effective: 106781 (0.97%)
		Combat count: 2172, effective: 93604 (0.87%), hps: 10.2828
		HEP: 35.8086
	Point 2 provided benefit count: 2468 effective: 105893 (0.96%)
		Combat count: 2158, effective: 92850 (0.86%), hps: 10.1999
		HEP: 35.5202
	Point 3 provided benefit count: 2447 effective: 105180 (0.95%)
		Combat count: 2139, effective: 92274 (0.85%), hps: 10.1367
		HEP: 35.2999
	Combat Total Healing Stream improved effective: 278729 (2.58%)
		HEP: 106.6288
Healing Way talent points: 2
	Applied or refreshed 1 times.
	Combat added effective: 0, added total: 0
	Combat Healing Wave hps increase: 0.0000
	Combat HPS increase: 0.0000, per my point: 0.0000
	HEP: 0.0000, per my point: 0.0000
Nature's Swiftness talent points: 1
	Nature's Swiftness was used: 11 times
	Nature's Swiftness Heal Count: 11, Effective: 160171, total: 209139
		Combat Count: 11, Effective: 160171 (1.48%), total: 209139 (1.08%)
	Spell report:
		"Ancestral Awakening":
			Count: 2, Effective: 9229, total: 9229
			Combat Count: 2, Effective: 9229, total: 9229
		"Chain Heal":
			Count: 9, Effective: 125047, total: 174015
			Combat Count: 9, Effective: 125047, total: 174015
		"Healing Wave":
			Count: 1, Effective: 17629, total: 17629
			Combat Count: 1, Effective: 17629, total: 17629
		"Lesser Healing Wave":
			Count: 1, Effective: 8266, total: 8266
			Combat Count: 1, Effective: 8266, total: 8266
	Average effective hps: 12147.2400, total hps: 15860.9338
	HEP: 61.2738
Talent Points in Purification: 5
	Point 1 provided benefit count: 5839 effective: 173738 (1.57%)
		Combat count: 5480, effective: 169790 (1.57%), hps: 18.6520
		HEP: 64.9536
	Point 2 provided benefit count: 5828 effective: 173050 (1.56%)
		Combat count: 5470, effective: 169113 (1.56%), hps: 18.5777
		HEP: 64.6948
	Point 3 provided benefit count: 5809 effective: 171763 (1.55%)
		Combat count: 5453, effective: 167840 (1.55%), hps: 18.4379
		HEP: 64.2079
	Point 4 provided benefit count: 5792 effective: 170801 (1.54%)
		Combat count: 5437, effective: 166882 (1.54%), hps: 18.3326
		HEP: 63.8413
	Point 5 provided benefit count: 5779 effective: 169975 (1.54%)
		Combat count: 5425, effective: 166062 (1.53%), hps: 18.2425
		HEP: 63.5276
	Combat Total Purification effective: 839690 (7.76%)
		HEP: 321.2252
Talent Points in Mana Tide: 1
	Glyph of Mana Tide: No
	Party report:
		Combat: Count: 0, restored mana: 0
		Overall MP5: 0.0000
		Overall HEP: 0.0000
		Intense fight MP5: 0.0000
		Intense fight HEP: 0.0000
	Self report:
		Combat: Count: 0, restored mana: 0 (0.0000%)
		Overall MP5: 0.0000
		Overall HEP: 0.0000
		Intense fight MP5: 0.0000
		Intense fight HEP: 0.0000
Talent Points in Cleanse Spirit: 1
	Count: 321
	Combat Count: 321
Blessing of the Eternals talent points: 2
	Increased Crit HEP per point: 93.4940
	Blessing of Eternals earthliving weapon proc rate: 3.3836%
	Increased earthliving HEP per point: 12.0433
	Total HEP per point: 105.5373
	Total HEP: 211.0745
Improved Chain Heal talent points: 2
	Point 1 provided benefit count: 431 effective: 124621 (1.13%)
		Combat count: 423, effective: 122782 (1.13%), hps: 13.4881
		HEP: 46.9709
	Point 2 provided benefit count: 406 effective: 116737 (1.06%)
		Combat count: 399, effective: 115078 (1.06%), hps: 12.6417
		HEP: 44.0235
	Combat Total Improved Chain Heal effective: 237861 (2.20%)
		HEP: 90.9944
Nature's Blessing talent points: 3
	Average int in combat from gear and buffs: 1006
	1 int = 0.1500 SP
	1006 int = 150.9587 SP
	HEP per point = 50.3196
	HEP = 150.9587
Ancestral Awakening talent points: 3
	Point 1 provided benefit count: 265 effective: 190702 (1.72%)
		Combat count: 261, effective: 188571 (1.74%), hps: 20.7152
		HEP: 72.1385
	Point 2 provided benefit count: 253 effective: 179166 (1.62%)
		Combat count: 250, effective: 177687 (1.64%), hps: 19.5195
		HEP: 67.9748
	Point 3 provided benefit count: 241 effective: 169644 (1.53%)
		Combat count: 238, effective: 168165 (1.55%), hps: 18.4735
		HEP: 64.3321
	Combat Total Ancestral Awakening effective: 534425 (4.94%)
		HEP: 204.4454
Earth Shield talent points: 1
	Combat uptime: 2 hours 11 mins 39 secs  (86.7730%)
	Combat base talent effective: 1489960 (13.77%)
	Combat HPS increase: 163.6768
	HEP: 569.9875
Tidal Waves talent points: 5
	Buff applied count: 282, refreshed: 449
	Time saved: 1 sec 
		Combat time saved: 1 sec 
	Combat HPS increase from time saved: 0.1918
	Time Saved HEP: 0.6680
	Tidal waves effective: 101430 (0.9375%)
	Combat effective healing hps: 11.1424
	Effective healing HEP: 38.8024
	Tidal Waves hps: 11.3343, per point: 2.2669
	Tidal Waves HEP: 39.4704, per point: 7.8941
Riptide talent points: 1
	Riptide w/ hot effective: 2374136 (21.46%), total: 2938879 (14.24%)
		Combat effective: 2324053 (21.48%), total: 2880890 (14.88%)
	Chain heal increase casts: 6, effective: 4722 (0.04%), total: 5442 (0.03%)
		Combat casts: 6, effective: 4722 (0.04%), total: 5442 (0.03%)
	Combined effective: 2378858 (21.51%), total: 2944321 (14.27%)
		Combat effective: 2328775 (21.52%), total: 2886332 (14.91%)
	Combat HPS increase: 255.8233
	HEP: 890.8782

--------------------
Current glyph report:

Glyph of Chain Heal:
	Count: 122, effective: 129282 (1.17%), total: 141763 (0.69%)
		Combat count: 119, effective: 125478 (1.16%)
		  total: 137959 (0.71%)
	Combat Chain Heal hps increase: 205.5945
	Combat HPS increase: 13.7842
	HEP: 48.0019
Glyph of Earth Shield:
	Combat count: 543, effective: 321662 (2.97% combat effective)
	(note: this count is the times the glyph provided a benefit.)
	Earth Shield HPS increase: 44.6322
	Combat HPS increase: 35.3357
	HEP: 123.0529
Glyph of Riptide:
	Extra riptide time: 35 mins 59 secs 
		Combat Extra time: 30 mins 34 secs 
	Riptide lasted into glyph time 373 times (72.2868%)
	Count: 208, effective: 202517 (1.83%), total: 218626 (1.06%)
		Combat count: 204, effective: 198701 (1.84%),
		  total: 214810 (1.11%)
	Overhealing ticks that did not tick: 511
		Combat ticks: 407
	Total healing w/ overheal ticks: 755731 (3.57%)
		Combat: 643063 (3.25%)
	Total Overhealing w/ overheal ticks: 553214 (73.20%)
		Combat: 444362 (69.10%)
	Combat HPS increase: 21.8279
	HEP: 76.0135
Glyph of Water Shield:
	Combat time saved refreshing Water Shield: 39 secs 
	Combat HPS increase: 5.1255
	HEP: 17.8492

Set Bonus Report:

Tier 7 2-piece:
	Combat:
		Combat Water Shield uptime: 75.4701%
		Combat mana restored from passive mp5: 13740
		Combat passive MP5: 7.5470, HEP: 4.2525
		Combat Orb MP5: 9.2389, HEP: 5.2057
		Combat passive+Orb MP5: 16.79, HEP: 9.46
	Intense fight:
		Intense fight Water Shield uptime: 77.8974%
		Intense fight mana restored from passive mp5: 820
		Intense fight passive MP5: 7.7897, HEP: 4.3892
		Intense Fight Orb MP5: 9.3469, HEP: 5.2666
		Intense Fight passive+Orb MP5: 17.1366, HEP: 9.6558
Tier 7 4-piece:
	Effective: 67936 (0.61%), Total: 215158 (1.04%)
		Combat Effective: 66987 (0.62%), Total: 212570 (1.10%)
	Combat HPS: 7.3588
	HEP: 25.6263

--------------------
Stat relationships:

For healing output:
1 SP = 1 SP (0.2872 hps)
1 Crit rating = 0.9903 SP (0.2844 hps)
1 Haste rating = 1.0899 SP (0.3130 hps)
1 INT = 0.4801 SP (0.1379 hps)

For mana regen:
1 MP5 = 1 mp5
1 Crit rating = 0.0496 mp5
1 Haste rating = -0.4892 mp5
1 INT = 0.2753 mp5
1 Mana = 0.0060 mp5
Total mana regen points needed from gear: 391.20

Shaman Healing Equivalency Points:
1 SP = 1
1 mp5 = 0.5635 (calculated)
1 mana = 0.0034
1 Haste rating = 0.9803
1 Crit rating = 1.0182
1 INT = 0.6352 (actual)
1 INT = 0.7877 (max theoretical)



#60 Rapparee

Rapparee

    Piston Honda

  • Members
  • 108 posts

Posted 26 May 2009 - 02:41 AM

I love this HEP reporting. So don't get me wrong when I question it or make suggestions... i'm looking to help you improve where it may have errors.

My Chain Heal section has the following lines:
Initial target hits: 136, crits: 30 (22.06%),
riptide: 1 (0.74%)
combat hits: 136, crits: 30 (22.06%),
riptide: 1 (0.74%)

I know that to be false. I can guarantee that I hit my RT targets way more often than just once in this raid.
Forgot to include the report I am referencing in this post. This raid was 2pally, 1disc, 2resto druid, 1shaman.
Fights were Yogg, and Iron Council. I heal the Brundir tank in order to interrupt. After melee get on him, I go to ffa healing raid and tanks. On Yogg, I heal tanks in phase3 with 1 paladin and the priest so we have enough other dispels. It's a less than ideal raid-makeup from the healing standpoint.

shaman_hep $Revision: 2.33 $
Total log time processed: 23 hours 51 mins 15 secs 
Evaluating heals for Rapparee:
Effective healing: 2846786
Total healing: 5364858
Total time spent healing: 11 mins 40 secs  (0.8157% of log file time)
Time in combat: 57 mins 20 secs  (4.01%)
Time alive in combat: 56 mins 13 secs  (98.04%)
Longest fight: 14 mins 20 secs 
Effective in combat healing: 2833815
Total in combat healing: 5224185
Total in combat time spent healing: 10 mins 58 secs  (19.1479% of combat time)
Buff Report:
	Earthliving uptime: 40 mins 22 secs  (70.40%)
	Blessing of Wisdom uptime: 25 mins 58 secs  (46.21%)
	Mana Spring Totem uptime: 5 mins 21 secs  (9.35%)
	Blessing of Wisdom/Mana Spring Totem uptime: 31 mins  (54.08%)
	Blessing of Kings uptime: 31 mins 48 secs  (56.56%)
		Configured as 100% uptime (10.00% stat increase)
	Mark/Gift of the Wild uptime: 31 mins 48 secs  (56.59%)
	Arcane Int/Brilliance/Fel Int uptime: 0 sec  (0.00%)
	Moonkin Aura/Elemental Oath crit buff uptime: 0 sec  (0.00%)
	Moonkin Aura buff uptime: 0 sec  (0.00%)
	Retribution Aura uptime: 24 mins 20 secs  (43.29%)
	Improved Moonkin Aura/Swift Retribution buff uptime: 24 mins 20 secs  (43.29%)
	Wrath of Air buff uptime: 39 mins 12 secs  (68.37%)
	Demonic Pact/Totem of Wrath/Flametongue Totem/Improved Divine Spirit
		buff uptime: 39 mins 20 secs  (69.98%)
	Fortitude uptime: 31 mins 48 secs  (56.59%)
	"Heroism" (983 haste rating) buff uptime: 2 mins 33 secs  (4.55%)

Totem Report for Rapparee:
	"Strength of Earth Totem" uptime: 28 mins 14 secs  (50.22%)
	"Mana Tide Totem" uptime: 26 secs  (0.77%)
	"Cleansing Totem" uptime: 12 mins 30 secs  (22.25%)
	"Wrath of Air Totem" uptime: 39 mins 12 secs  (69.73%)
	"Flametongue Totem" uptime: 39 mins 20 secs  (69.98%)
	"Healing Stream Totem" uptime: 20 mins 28 secs  (36.41%)
	"Windfury Totem" uptime: 29 secs  (0.86%)
	"Stoneskin Totem" uptime: 10 mins 57 secs  (19.49%)
	"Mana Spring Totem" uptime: 5 mins 21 secs  (9.53%)

Total mana used: 427540
Total mana restored (not including gear): 184181
In combat mana used: 396304
In combat mana restored (not including gear): 181574
Mana used in most mana intensive fight: 165548
	Start Time: 5/25 20:17:58.687
	Duration of that fight: 14 mins 20 secs 
	Mana pool for that fight: 20966
	Total mp5 needed (from int, gear, buffs, abilities, etc): 945.768071658655
	Tidal Focus mana saved: 6732.474
	Mana restored that fight by abilities: 75459
		from Replenishment: 39475 (81.56% uptime)
		from Improved Water Shield: 5350
			while Tidal Force was up: 0
		from Water Shield damage/debuff procs: 18190
		from Mana Tide (all shaman): 10068
		from Hymn of Hope: 629
		from Meta Gem or item procs: 0
		from Mana Potion: 0
	Had Blessing of Wisdom/Mana Spring?: Yes (mp5: 109.2)
	Had Blessing of Kings?: Yes
	Had Arcane Intellect or Fel Intelligence?: No (0 int)
	Had Gift/Mark of the Wild?: Yes (+52 stats)
	Had Moonkin Aura/Elemental Oath?: No
	Water Shield uptime: 13 mins 2 secs  (90.96%)
	MP5 from Water Shield: 100.054242427383
	MP5 from food/elixirs/flasks (configuration option): 45
	Character sheet MP5 needed unbuffed: 167.596760035913
	MP5 (including Int/crit) needed naked: 441.16468382836
		Sources of mana naked:
		Mana Pool unbuffed: 6231
		Mana from Blessing of Kings on base int: 211.5
		Mana from Arcane Int/Brilliance: 0
		Mana from Mark/Gift of the the Wild: 943.8
		Crit % unbuffed: 15.04%
		Crit % buffed: 15.50%
		Replenishment: 12962.9565
		Improved Water Shield: 5350
		Water Shield damage procs: 18190
		Mana Tide (only from this shaman): 3545.424
		Hymn of Hope: 147.726
		Other abilities: 1747
		(Not included: Mana Potion: 0)

		Buffs:
		Blessing of Wisdom/Mana Spring: 109.2 mp5
		Water Shield passive: 100.054242427383 mp5
		Food/elixirs/flasks: 45 mp5

Stat modifiers (ilevel points for stats):
	Spell Power: 0.8571
	MP5: 2.5000
Calculated mp5 value (Int, Crit, and mp5): 0.635422384114922

Mana Used Report: (sorted by total)
"Riptide": count: 151, total mana used: 113401 (26.52% of overall)
	In combat count: 149, mana used: 111899 (28.24%)
"Chain Heal": count: 136, total mana used: 107848 (25.23% of overall)
	In combat count: 136, mana used: 107848 (27.21%)
"Lesser Healing Wave": count: 128, total mana used: 80128 (18.74% of overall)
	In combat count: 128, mana used: 80128 (20.22%)
"Earth Shield": count: 33, total mana used: 20658 (4.83% of overall)
	In combat count: 22, mana used: 13772 (3.48%)
"Cleanse Spirit": count: 60, total mana used: 18420 (4.31% of overall)
	In combat count: 60, mana used: 18420 (4.65%)
"Wind Shock": count: 47, total mana used: 16497 (3.86% of overall)
	In combat count: 47, mana used: 16497 (4.16%)
"Flametongue Totem": count: 33, total mana used: 11946 (2.79% of overall)
	In combat count: 19, mana used: 6878 (1.74%)
"Flame Shock": count: 13, total mana used: 9711 (2.27% of overall)
	In combat count: 13, mana used: 9711 (2.45%)
"Ancestral Spirit": count: 3, total mana used: 9495 (2.22% of overall)
	In combat count: 0, mana used: 0 (0.00%)
"Wrath of Air Totem": count: 22, total mana used: 7964 (1.86% of overall)
	In combat count: 15, mana used: 5430 (1.37%)
"Strength of Earth Totem": count: 19, total mana used: 6251 (1.46% of overall)
	In combat count: 15, mana used: 4935 (1.25%)
"Lightning Bolt": count: 14, total mana used: 6146 (1.44% of overall)
	In combat count: 14, mana used: 6146 (1.55%)
"Heroism": count: 4, total mana used: 4568 (1.07% of overall)
	In combat count: 4, mana used: 4568 (1.15%)
"Lava Burst": count: 8, total mana used: 3512 (0.82% of overall)
	In combat count: 8, mana used: 3512 (0.89%)
"Cleansing Totem": count: 10, total mana used: 2630 (0.62% of overall)
	In combat count: 10, mana used: 2630 (0.66%)
"Earthliving Weapon": count: 9, total mana used: 2367 (0.55% of overall)
	In combat count: 1, mana used: 263 (0.07%)
"Stoneskin Totem": count: 6, total mana used: 1974 (0.46% of overall)
	In combat count: 1, mana used: 329 (0.08%)
"Draining Poison": count: 1, total mana used: 1400 (0.33% of overall)
	In combat count: 1, mana used: 1400 (0.35%)
"Healing Stream Totem": count: 11, total mana used: 1078 (0.25% of overall)
	In combat count: 4, mana used: 392 (0.10%)
"Earth Shock": count: 1, total mana used: 791 (0.19% of overall)
	In combat count: 1, mana used: 791 (0.20%)
"Mana Spring Totem": count: 3, total mana used: 393 (0.09% of overall)
	In combat count: 3, mana used: 393 (0.10%)
"Windfury Totem": count: 1, total mana used: 362 (0.08% of overall)
	In combat count: 1, mana used: 362 (0.09%)

Healing Report (sorted by effective):
"Chain Heal": hits: 362, effective healing: 840455 (29.52% of player's overall)
	Combat: hits: 362, effective healing: 840455 (29.66%)
	Total (raw) healing: 1937798 (36.12% of player's overall)
	Combat: Total healing: 1937798 (37.09%)
	Crits: 75 (20.72%)
	Combat Crits: 75 (20.72%)
	Averages: (5353)
		Non-crit: 4856, crit: 7253, effective: 2321, overall: 5353
		Combat: Non-crit: 4856, crit: 7253, effective: 2321, overall: 5353
	Overheals: (56.63%)
		Non-crit: count: 149, total: 751618, ave: 5044
		Crit: count: 48, total: 345725, ave: 7202
		Combat Non-crit: count: 149, total: 751618, ave: 5044
		Combat Crit: count: 48, total: 345725, ave: 7202
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Total cast time: 4 mins 28 secs 
		Combat cast time: 4 mins 28 secs 
	Combat Average cast time: 1.97
	Haste capped casts count: 0 (0.00%)
		Combat count: 0 (0.00%)
	Earthliving:
		Total Duration: 17 mins 36 secs 
		Ticks: 164, effective: 111464, total: 118692
		Combat Duration: 17 mins 36 secs 
		Combat Ticks: 164, effective: 111464, total: 118692
	With Ancestral and Earthliving:
		Effective: 951919 (33.44%), Total: 2056490 (38.33%)
		Combat Effective: 951919 (33.59%), Total: 2056490 (39.36%)
	Number of Chain Heal casts started: 142 (4.23% canceled)
	Initial target hits: 136, crits: 30 (22.06%),
	  riptide: 1 (0.74%)
		combat hits: 136, crits: 30 (22.06%),
		  riptide: 1 (0.74%)
		Effective: 346850 (41.27%), Total: 1259920 (65.02%)
			combat Effective: 346850 (41.27%), Total: 1259920 (65.02%)
		Ave: non crit: 8367, crit: 12431, effective: 2550, overall: 9264
			combat non crit: 8367, crit: 12431, effective: 2550, overall: 9264
		Overheals non-crit count: 84, non-crit ave over: 7503
			combat non-crit count: 84, non-crit ave over: 7503
		Overheals crit count: 26, crit ave over: 10876
			combat crit count: 26, crit ave over: 10876
		Overhealed amount: 913070 (72.47%)
			combat amount: 913070 (72.47%)
	Second target hits: 106 (77.94% bounced), crits: 19 (17.92%),
	  riptide: 1 (0.94%)
		combat hits: 106 (77.94% bounced), crits: 19 (17.92%),
		  riptide: 1 (0.94%)
		Effective: 335633 (39.93%), Total: 468945 (24.20%)
			combat Effective: 335633 (39.93%), Total: 468945 (24.20%)
		Ave: non crit: 4110, crit: 5860, effective: 3166, overall: 4424
			combat non crit: 4110, crit: 5860, effective: 3166, overall: 4424
		Overheals non-crit count: 40, non-crit ave over: 2328
			combat non-crit count: 40, non-crit ave over: 2328
		Overheals crit count: 10, crit ave over: 4015
			combat crit count: 10, crit ave over: 4015
		Overhealed amount: 133312 (28.43%)
			combat amount: 133312 (28.43%)
	Third target hits: 72 (52.94% bounced), crits: 14 (19.44%),
	  riptide: 1 (1.39%)
		combat hits: 72 (52.94% bounced), crits: 14 (19.44%),
		  riptide: 1 (1.39%)
		Effective: 113578 (13.51%), Total: 155697 (8.03%)
			combat Effective: 113578 (13.51%), Total: 155697 (8.03%)
		Ave: non crit: 1958, crit: 3006, effective: 1577, overall: 2162
			combat non crit: 1958, crit: 3006, effective: 1577, overall: 2162
		Overheals non-crit count: 17, non-crit ave over: 1315
			combat non-crit count: 17, non-crit ave over: 1315
		Overheals crit count: 9, crit ave over: 2194
			combat crit count: 9, crit ave over: 2194
		Overhealed amount: 42119 (27.05%)
			combat amount: 42119 (27.05%)
	Fourth target hits: 48 (35.29% bounced), crits: 12 (25.00%),
	  riptide: 1 (2.08%)
		combat hits: 48 (35.29% bounced), crits: 12 (25.00%),
		  riptide: 1 (2.08%)
		Effective: 44394 (5.28%), Total: 53236 (2.75%)
			combat Effective: 44394 (5.28%), Total: 53236 (2.75%)
		Ave: non crit: 990, crit: 1466, effective: 924, overall: 1109
			combat non crit: 990, crit: 1466, effective: 924, overall: 1109
		Overheals non-crit count: 8, non-crit ave over: 726
			combat non-crit count: 8, non-crit ave over: 726
		Overheals crit count: 3, crit ave over: 1009
			combat crit count: 3, crit ave over: 1009
		Overhealed amount: 8842 (16.61%)
			combat amount: 8842 (16.61%)
	Glyph of Chain heal: effective: 44394 (1.56% of total effective)
		combat effective: 44394 (1.57% of combat effective)
	Processed by cast: 122, time: 13, less accurate: order: 0, count: 0
	HPS increased by:
		hop 1: SP coefficient with set/talents: 1.8613
		hop 2: SP coefficient with set/talents: 0.9307
		hop 3: SP coefficient with set/talents: 0.4653
		hop 4: SP coefficient with set/talents: 0.2327
		1 SP = 0.525978
			(0.1948 + 0.2105 + 0.0845 + 0.0362)
		1 Haste rating = 0.353349582820096
		1 crit rating = 0.187779655858969
			(0.0645 + 0.0781 + 0.0025 + 0.0426)
		1 int = 0.0625881861258857
			(0.0215 + 0.0260 + 0.0008 + 0.0142)
"Earth Shield": hits: 159, effective healing: 445950 (15.67% of player's overall)
	Combat: hits: 159, effective healing: 445950 (15.74%)
	Total (raw) healing: 559523 (10.43% of player's overall)
	Combat: Total healing: 559523 (10.71%)
	Crits: 44 (27.67%)
	Combat Crits: 44 (27.67%)
	Averages: (3519)
		Non-crit: 2870, crit: 5212, effective: 2804, overall: 3519
		Combat: Non-crit: 2870, crit: 5212, effective: 2804, overall: 3519
	Overheals: (20.30%)
		Non-crit: count: 22, total: 46489, ave: 2113
		Crit: count: 19, total: 67084, ave: 3530
		Combat Non-crit: count: 22, total: 46489, ave: 2113
		Combat Crit: count: 19, total: 67084, ave: 3530
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Combat Average GCD time: 1.20
	Earth shield average time between procs: 10.75 secs
		in combat: 10.75 secs
	Combat uptime: 31 mins 17 secs  (55.6643%)
	HPS increased by:
		SP coefficient with current set/talents: 0.8872
		1 SP = 0.0677353735607514
		1 crit rating = 0.0247535573903387
		1 int = 0.0082505224015742
"Lesser Healing Wave": hits: 128, effective healing: 440053 (15.46% of player's overall)
	Combat: hits: 128, effective healing: 440053 (15.53%)
	Total (raw) healing: 722299 (13.46% of player's overall)
	Combat: Total healing: 722299 (13.83%)
	Crits: 25 (19.53%)
	Combat Crits: 25 (19.53%)
	Averages: (5642)
		Non-crit: 5139, crit: 7716, effective: 3437, overall: 5642
		Combat: Non-crit: 5139, crit: 7716, effective: 3437, overall: 5642
	Overheals: (39.08%)
		Non-crit: count: 52, total: 203268, ave: 3909
		Crit: count: 14, total: 78978, ave: 5641
		Combat Non-crit: count: 52, total: 203268, ave: 3909
		Combat Crit: count: 14, total: 78978, ave: 5641
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Total cast time: 2 mins 34 secs 
		Combat cast time: 2 mins 34 secs 
	Combat Average cast time: 1.21
	Haste capped casts count: 8 (6.25%)
		Combat count: 8 (6.25%)
	Ancestral:
		Procs: 23, effective: 51657, total: 61833
		Combat Procs: 23, effective: 51657, total: 61833
	Earthliving:
		Total Duration: 6 mins 52 secs 
		Ticks: 44, effective: 32574, total: 33747
		Combat Duration: 6 mins 52 secs 
		Combat Ticks: 44, effective: 32574, total: 33747
	With Ancestral and Earthliving:
		Effective: 524284 (18.42%), Total: 817879 (15.25%)
		Combat Effective: 524284 (18.50%), Total: 817879 (15.66%)
	Tidal waves count: 88, time saved: 0 sec 
		Combat count: 88, time saved: 0 sec 
	Tidal waves effective: 25727, total: 54685
		Combat effective: 25727, total: 54685
	HPS increased by:
		SP coefficient with current set/talents: 0.9990
		1 SP = 0.435252131336406
		1 Haste rating = 0.798841223361308
		1 crit rating = 0.65462652617062
		1 int = 0.218191298069481
"Riptide": hits: 151, effective healing: 323927 (11.38% of player's overall)
	Combat: hits: 149, effective healing: 320812 (11.32%)
	Total (raw) healing: 603024 (11.24% of player's overall)
	Combat: Total healing: 594982 (11.39%)
	Crits: 46 (30.46%)
	Combat Crits: 45 (30.20%)
	Averages: (3993)
		Non-crit: 3470, crit: 5187, effective: 2145, overall: 3993
		Combat: Non-crit: 3472, crit: 5196, effective: 2153, overall: 3993
	Overheals: (46.28%)
		Non-crit: count: 48, total: 139433, ave: 2904
		Crit: count: 31, total: 139664, ave: 4505
		Combat Non-crit: count: 47, total: 138074, ave: 2937
		Combat Crit: count: 30, total: 136096, ave: 4536
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Total GCD time: 3 mins 1 sec 
		Combat GCD time: 2 mins 59 secs 
	Combat Average GCD time: 1.20
	Haste capped casts count: 11 (7.28%)
		Combat count: 11 (7.38%)
	Ancestral:
		Procs: 48, effective: 67947, total: 85862
		Combat Procs: 47, effective: 66433, total: 84348
	Earthliving:
		Total Duration: 5 mins 49 secs 
		Ticks: 27, effective: 20719, total: 20719
		Combat Duration: 5 mins 37 secs 
		Combat Ticks: 27, effective: 20719, total: 20719
	With Ancestral and Earthliving:
		Effective: 412593 (14.49%), Total: 709605 (13.23%)
		Combat Effective: 407964 (14.40%), Total: 700049 (13.40%)
	HPS increased by:
		SP coefficient with current set/talents: 0.4422
		1 SP = 0.196335621907305
		1 crit rating = 0.26104960994647
		1 int = 0.0870095405206759
"Riptide"_hot: hits: 245, effective healing: 230867 (8.11% of player's overall)
	Combat: hits: 245, effective healing: 230867 (8.15%)
	Total (raw) healing: 244898 (4.56% of player's overall)
	Combat: Total healing: 244898 (4.69%)
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (999)
		Non-crit: 999, crit: 0, effective: 942, overall: 999
		Combat: Non-crit: 999, crit: 0, effective: 942, overall: 999
	Overheals: (5.73%)
		Non-crit: count: 26, total: 14031, ave: 539
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 26, total: 14031, ave: 539
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Riptide applied count: 140, refresh count: 11
		Total Duration: 37 mins 22 secs 
			Combat Duration: 36 mins 43 secs 
		Overhealing ticks that did not tick: 502
			Combat ticks: 489
		Total healing w/ overheal ticks: 747112 (12.73%)
			Combat: 734070 (12.85%)
		Actual Overhealing: 516245 (69.10%)
			Combat: 503203 (68.55%)
	HPS increased by:
		SP coefficient with current set/talents: 0.2068
		1 SP = 0.0616179591836735
		1 crit rating = 0
		1 int = 0
"Healing Stream Totem"_hot: hits: 1950, effective healing: 172251 (6.05% of player's overall)
	Combat: hits: 1652, effective healing: 169760 (5.99%)
	Total (raw) healing: 839364 (15.65% of player's overall)
	Combat: Total healing: 714805 (13.68%)
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (430)
		Non-crit: 430, crit: 0, effective: 88, overall: 430
		Combat: Non-crit: 432, crit: 0, effective: 102, overall: 432
	Overheals: (79.48%)
		Non-crit: count: 1516, total: 667113, ave: 440
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 1223, total: 545045, ave: 445
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	HPS increased by:
		SP coefficient with current set/talents: 0.0931
		1 SP = 0.0120831537530266
		1 crit rating = 0
		1 int = 0
"Earthliving"_hot: hits: 236, effective healing: 165404 (5.81% of player's overall)
	Combat: hits: 236, effective healing: 165404 (5.84%)
	Total (raw) healing: 173805 (3.24% of player's overall)
	Combat: Total healing: 173805 (3.33%)
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (736)
		Non-crit: 736, crit: 0, effective: 700, overall: 736
		Combat: Non-crit: 736, crit: 0, effective: 700, overall: 736
	Overheals: (4.83%)
		Non-crit: count: 17, total: 8401, ave: 494
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 17, total: 8401, ave: 494
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Earthliving Weapon buff Combat uptime: 40 mins 22 secs  (70.40%)
	Earthliving applied count: 151, refresh count: 16
	Earthliving proc rate when ELW is applied: 25.2648%
	Earthliving proc rate overall: 25.2648%
		Total Duration: 30 mins 55 secs 
			Combat Duration: 30 mins 43 secs 
		Overhealing ticks that did not tick: 382
			Combat ticks: 378
		Total healing w/ overheal ticks: 455474 (8.07%)
			Combat: 452547 (8.22%)
		Actual Overhealing: 290070 (63.69%)
			Combat: 287143 (63.45%)
	HPS increased by:
		SP coefficient with current set/talents: 0.7524
		1 SP = 0.232733898305085
		1 crit rating = 0
		1 int = 0
"Ancestral Awakening": hits: 71, effective healing: 119604 (4.20% of player's overall)
	Combat: hits: 70, effective healing: 118090 (4.17%)
	Total (raw) healing: 147695 (2.75% of player's overall)
	Combat: Total healing: 146181 (2.80%)
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (2080)
		Non-crit: 2080, crit: 0, effective: 1684, overall: 2080
		Combat: Non-crit: 2088, crit: 0, effective: 1687, overall: 2088
	Overheals: (19.02%)
		Non-crit: count: 16, total: 28091, ave: 1755
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 16, total: 28091, ave: 1755
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
"Living Ice Crystals": hits: 19, effective healing: 49434 (1.74% of player's overall)
	Combat: hits: 19, effective healing: 49434 (1.74%)
	Total (raw) healing: 73250 (1.37% of player's overall)
	Combat: Total healing: 73250 (1.40%)
	Crits: 5 (26.32%)
	Combat Crits: 5 (26.32%)
	Averages: (3855)
		Non-crit: 3336, crit: 5308, effective: 2601, overall: 3855
		Combat: Non-crit: 3336, crit: 5308, effective: 2601, overall: 3855
	Overheals: (32.51%)
		Non-crit: count: 7, total: 17753, ave: 2536
		Crit: count: 2, total: 6063, ave: 3031
		Combat Non-crit: count: 7, total: 17753, ave: 2536
		Combat Crit: count: 2, total: 6063, ave: 3031
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	HPS increased by:
		1 SP = 0
		1 crit rating = 0.00736072647312029
		1 int = 0.00245337822361007
"Forethought Talisman"_hot: hits: 42, effective healing: 43827 (1.54% of player's overall)
	Combat: hits: 42, effective healing: 43827 (1.55%)
	Total (raw) healing: 45205 (0.84% of player's overall)
	Combat: Total healing: 45205 (0.87%)
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (1076)
		Non-crit: 1076, crit: 0, effective: 1043, overall: 1076
		Combat: Non-crit: 1076, crit: 0, effective: 1043, overall: 1076
	Overheals: (3.05%)
		Non-crit: count: 4, total: 1378, ave: 344
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 4, total: 1378, ave: 344
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	HPS increased by:
"Gift of the Naaru"_hot: hits: 10, effective healing: 10024 (0.35% of player's overall)
	Combat: hits: 5, effective healing: 4173 (0.15%)
	Total (raw) healing: 13007 (0.24% of player's overall)
	Combat: Total healing: 6449 (0.12%)
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (1300)
		Non-crit: 1300, crit: 0, effective: 1002, overall: 1300
		Combat: Non-crit: 1289, crit: 0, effective: 834, overall: 1289
	Overheals: (22.93%)
		Non-crit: count: 4, total: 2983, ave: 745
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 3, total: 2276, ave: 758
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	HPS increased by:
"Master Healthstone": hits: 1, effective healing: 4990 (0.18% of player's overall)
	Combat: hits: 1, effective healing: 4990 (0.18%)
	Total (raw) healing: 4990 (0.09% of player's overall)
	Combat: Total healing: 4990 (0.10%)
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (4990)
		Non-crit: 4990, crit: 0, effective: 4990, overall: 4990
		Combat: Non-crit: 4990, crit: 0, effective: 4990, overall: 4990
	Overheals: (0.00%)
		Non-crit: count: 0, total: 0, ave: 0
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 0, total: 0, ave: 0
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Total GCD time: 1 sec 
		Combat GCD time: 1 sec 
	Combat Average GCD time: 1.30
	Haste capped casts count: 0 (0.00%)
		Combat count: 0 (0.00%)
	HPS increased by:
		1 SP = 0
		1 crit rating = 0
		1 int = 0


Nature's Blessing adds 0.15 SP value to int.
Additional haste effects on GCD:
	1 haste rating adds 0.0149 HEP time saved casting
		earth shield and water shield in combat
	"Master Healthstone": 1 haste rating adds 0.0003 HEP combat time saved casting
	"Riptide": 1 haste rating adds 0.0482 HEP combat time saved casting
In the longest fight, 1 int worth of mana pool is worth: 0.1054 mp5
The weight of 1 int worth of mana pool is: 0.0670
In the most mana intense fight, 1 int worth of mana pool
	is worth: 0.1054 mp5

Mana Restored Report: (sorted by total)
"Replenishment": count: 1726, total mana restored: 102392 (55.59% of overall)
	Combat count: 1716, mana restored: 101777 (56.05%)
	Ave: total: 59, in combat: 59
	Overall in combat mp5: 150.86
	Replenishment uptime in overall combat: 50.87%
	Replenishment uptime in intense fight: 81.56%
	Mana pool based on replenishment: 23724
	MP5 increased by:
		1 int = 0.185029 mp5 (0.226875 theoretical)
"Water Shield": count: 110, total mana restored: 58850 (31.95% of overall)
	Combat count: 110, mana restored: 58850 (32.41%)
	Ave: total: 535, in combat: 535
	Overall in combat mp5: 87.23
	In combat uptime: 37 mins 53 secs  (67.39%)
	Passive mp5: 74.1329
	Procs from damage/debuffs: 75
	MP5 from Improved Water Shield: 27.7552
	Procs from Improved Water Shield in combat: 35
		out of 225 procs possible, proc rate: 15.50%
	MP5 increased by:
		1 crit rating = 0.0390026015115248 mp5 
		1 int = 0.0129998219009968 mp5 
"Revitalize": count: 41, total mana restored: 10134 (5.50% of overall)
	Combat count: 36, mana restored: 8909 (4.91%)
	Ave: total: 247, in combat: 247
	Overall in combat mp5: 13.21
"Mana Tide Totem": count: 8, total mana restored: 10068 (5.47% of overall)
	Combat count: 8, mana restored: 10068 (5.54%)
	Ave: total: 1258, in combat: 1258
	Overall in combat mp5: 14.92
	Mana Tide usage in overall combat: 17.79%
	Shaman's Mana Tide usage in intense fight: 69.71%
	MP5 increased by:
		1 int = 0.050606 mp5 (0.072600 theoretical 5 min cooldown)
"Totemic Call": count: 11, total mana restored: 1118 (0.61% of overall)
	Combat count: 3, mana restored: 351 (0.19%)
	Ave: total: 101, in combat: 117
	Overall in combat mp5: 0.52
"Hymn of Hope": count: 1, total mana restored: 629 (0.34% of overall)
	Combat count: 1, mana restored: 629 (0.35%)
	Ave: total: 629, in combat: 629
	Overall in combat mp5: 0.93
"Rapture": count: 1, total mana restored: 494 (0.27% of overall)
	Combat count: 1, mana restored: 494 (0.27%)
	Ave: total: 494, in combat: 494
	Overall in combat mp5: 0.73
"Mana Potion": count: 1, total mana restored: 408 (0.22% of overall)
	Combat count: 1, mana restored: 408 (0.22%)
	Ave: total: 408, in combat: 408
	Overall in combat mp5: 0.60
"Judgement of Wisdom": count: 1, total mana restored: 88 (0.05% of overall)
	Combat count: 1, mana restored: 88 (0.05%)
	Ave: total: 88, in combat: 88
	Overall in combat mp5: 0.13


Total mp5 above character sheet (in raid): 269.14 while casting

--------------------
Current talent report:

Ancestral Knowlege talent points: 5
	Average int in combat from gear and buffs: 812
	Ancestral Knowlege granting on ave: 81 int
	HEP per point: 10.0170
	HEP: 50.0849
Thundering Strikes talent points: 3
	HEP per point: 34.4119
	HEP: 103.2358
Improved Shields talent points: 3
	Water Shield Combat MP5: 10.47
	Water Shield Combat HEP: 6.65
	Water Shield Intense Fight MP5: 16.41
	Water Shield Intense Fight HEP: 10.43
Improved Earth Shield talent points: 2
	To maintain current Earth Shield uptime
	Combat Earth shield casts needed:
		With 0 talent points: 23
		With 1 talent points: 18
		With 2 talent points: 17
	Casts saved with 2 points in Improved Earth shield: 6
	Global cooldown time: 1.23
	Combat time saved: 7 secs 
	Combat effective gained by fewer refreshes: 6188
	Combat HPS gained: 1.8346
	HEP: 6.3628
	Your Earth Shield is currently improved 25%, with 5 talent points
	in Improved Earth Shield and Improved Shields
	Point 1 provided benefit count: 126 effective: 14146 (0.50%)
		Combat count: 126, effective: 14146 (0.50%), hps: 4.1936
		HEP: 14.5442
	Point 2 provided benefit count: 126 effective: 14098 (0.50%)
		Combat count: 126, effective: 14098 (0.50%), hps: 4.1795
		HEP: 14.4952
	Point 3 provided benefit count: 125 effective: 14052 (0.49%)
		Combat count: 125, effective: 14052 (0.50%), hps: 4.1659
		HEP: 14.4481
	Point 4 provided benefit count: 125 effective: 14052 (0.49%)
		Combat count: 125, effective: 14052 (0.50%), hps: 4.1659
		HEP: 14.4481
	Point 5 provided benefit count: 125 effective: 13883 (0.49%)
		Combat count: 125, effective: 13883 (0.49%), hps: 4.1157
		HEP: 14.2740
	Combat Total Earth Shield improved effective: 70232 (2.48%)
		HEP: 72.2095
	Improved Shields ave point HEP: 17.92
	Improved Earth Shield ave point HEP: 17.62
	Improved Shields and Improved Earth Shield total HEP: 89.00
Elemental Weapons talent points: 3
	HEP per point: 15
	Total HEP: 45
Totemic Focus talent points: 5
	Combat totem mana used: 28530
	Mana saved with Totemic Focus: 7132
	Combat MP5 per point: 2.1144, HEP: 1.3436
	Total Combat MP5: 10.5722, HEP: 6.7178
Tidal Focus talent points: 5
	Combat heal mana used: 330403
	Mana saved with Tidal Focus: 16520
	Combat MP5 per point: 4.8974, HEP: 3.1119
	Total Combat MP5: 24.4871, HEP: 15.5597
	Intense Fight MP5 per point: 7.8215, HEP: 4.9700
	Intense Fight MP5: 39.1075, HEP: 24.8498
Improved Water Shield talent points: 2
	Combat MP5 per point: 13.8776, HEP: 8.8182
	Total Combat MP5: 27.7552, HEP: 17.6363
	Intense Fight per point MP5: 15.54, HEP: 9.87
	Intense Fight MP5: 31.08, HEP: 19.75
	Number of Water Shield charges used in combat: 35
	Combat Water Shield refreshes needed: 8
	Global cooldown time: 1.23
	Combat time needed to refresh: 10 secs 
	Combat HEP: 8.3572, per point: 4.1786
	Intense HEP: 10.4679, per point: 5.2340
Tidal Force talent points: 1
	Tidal Force used 1 times
	Combat Not using Tidal Force: crits: 99, crit rate: 20.25%
	Combat Using Tidal Force: crits: 1, crit rate: 100.00%
		Combat Dose 3: crit rate: 100.00%
		Combat Dose 2: crit rate: 0.00%
		Combat Dose 1: crit rate: 0.00%
	Overall crit increase: 0.0765%
	HEP: 2.6330
Tidal Mastery talent points: 5
	HEP per point: 34.4119
	Total HEP: 172.0597
Restorative Totems talent points: 3
	Point 1 provided benefit count: 443 effective: 17582 (0.62%)
		Combat count: 437, effective: 17317 (0.61%), hps: 5.1339
		HEP: 17.8055
	Point 2 provided benefit count: 442 effective: 17497 (0.61%)
		Combat count: 436, effective: 17259 (0.61%), hps: 5.1166
		HEP: 17.7454
	Point 3 provided benefit count: 439 effective: 17326 (0.61%)
		Combat count: 434, effective: 17104 (0.60%), hps: 5.0706
		HEP: 17.5858
	Combat Total Healing Stream improved effective: 51681 (1.82%)
		HEP: 53.1367
Healing Way talent points: 2
	Applied or refreshed 0 times.
	Combat added effective: 0, added total: 0
	Combat Healing Wave hps increase: 0.0000
	Combat HPS increase: 0.0000, per my point: 0.0000
	HEP: 0.0000, per my point: 0.0000
Nature's Swiftness talent points: 1
	Nature's Swiftness was used: 1 times
	Nature's Swiftness Heal Count: 1, Effective: 11513, total: 11513
		Combat Count: 1, Effective: 11513 (0.41%), total: 11513 (0.22%)
	Spell report:
		"Chain Heal":
			Count: 1, Effective: 11513, total: 11513
			Combat Count: 1, Effective: 11513, total: 11513
	Average effective hps: 9377.1616, total hps: 9377.1616
	HEP: 11.8371
Talent Points in Purification: 5
	Point 1 provided benefit count: 1423 effective: 43515 (1.53%)
		Combat count: 1413, effective: 43354 (1.53%), hps: 12.8525
		HEP: 44.5748
	Point 2 provided benefit count: 1418 effective: 43172 (1.52%)
		Combat count: 1408, effective: 43010 (1.52%), hps: 12.7506
		HEP: 44.2213
	Point 3 provided benefit count: 1413 effective: 42645 (1.50%)
		Combat count: 1403, effective: 42484 (1.50%), hps: 12.5946
		HEP: 43.6804
	Point 4 provided benefit count: 1407 effective: 42220 (1.48%)
		Combat count: 1397, effective: 42058 (1.48%), hps: 12.4684
		HEP: 43.2428
	Point 5 provided benefit count: 1402 effective: 41954 (1.47%)
		Combat count: 1392, effective: 41793 (1.47%), hps: 12.3897
		HEP: 42.9698
	Combat Total Purification effective: 212701 (7.51%)
		HEP: 218.6892
Talent Points in Mana Tide: 1
	Glyph of Mana Tide: No
	Party report:
		Combat: Count: 24, restored mana: 30548
		Overall MP5: 45.2799
		Overall HEP: 28.7719
		Intense fight MP5: 177.4466
		Intense fight HEP: 112.7535
	Self report:
		Combat: Count: 8, restored mana: 10068 (5.5448%)
		Overall MP5: 14.9234
		Overall HEP: 9.4826
		Intense fight MP5: 58.4828
		Intense fight HEP: 37.1613
Talent Points in Cleanse Spirit: 1
	Count: 60
	Combat Count: 60
Blessing of the Eternals talent points: 2
	Increased Crit HEP per point: 68.8239
	Blessing of Eternals earthliving weapon proc rate: 5.2648%
	Increased earthliving HEP per point: 17.7188
	Total HEP per point: 86.5427
	Total HEP: 173.0854
Improved Chain Heal talent points: 2
	Point 1 provided benefit count: 182 effective: 52658 (1.85%)
		Combat count: 182, effective: 52658 (1.86%), hps: 15.6107
		HEP: 54.1410
	Point 2 provided benefit count: 173 effective: 47784 (1.68%)
		Combat count: 173, effective: 47784 (1.69%), hps: 14.1659
		HEP: 49.1299
	Combat Total Improved Chain Heal effective: 100443 (3.54%)
		HEP: 103.2709
Nature's Blessing talent points: 3
	Average int in combat from gear and buffs: 812
	1 int = 0.1500 SP
	812 int = 121.8512 SP
	HEP per point = 40.6171
	HEP = 121.8512
Ancestral Awakening talent points: 3
	Point 1 provided benefit count: 59 effective: 40383 (1.42%)
		Combat count: 58, effective: 39878 (1.41%), hps: 11.8221
		HEP: 41.0012
	Point 2 provided benefit count: 59 effective: 40223 (1.41%)
		Combat count: 58, effective: 39719 (1.40%), hps: 11.7747
		HEP: 40.8371
	Point 3 provided benefit count: 58 effective: 38997 (1.37%)
		Combat count: 57, effective: 38492 (1.36%), hps: 11.4111
		HEP: 39.5759
	Combat Total Ancestral Awakening effective: 118090 (4.17%)
		HEP: 121.4141
Earth Shield talent points: 1
	Combat uptime: 31 mins 17 secs  (55.6643%)
	Combat base talent effective: 308416 (10.88%)
	Combat HPS increase: 91.4305
	HEP: 317.0983
Tidal Waves talent points: 5
	Buff applied count: 63, refreshed: 189
	Time saved: 0 sec 
		Combat time saved: 0 sec 
	Combat HPS increase from time saved: 0.0000
	Time Saved HEP: 0.0000
	Tidal waves effective: 25727 (0.9079%)
	Combat effective healing hps: 7.6271
	Effective healing HEP: 26.4522
	Tidal Waves hps: 7.6271, per point: 1.5254
	Tidal Waves HEP: 26.4522, per point: 5.2904
Riptide talent points: 1
	Riptide w/ hot effective: 554794 (19.49%), total: 847922 (15.81%)
		Combat effective: 551679 (19.47%), total: 839880 (16.08%)
	Chain heal increase casts: 1, effective: 938 (0.03%), total: 1433 (0.03%)
		Combat casts: 1, effective: 938 (0.03%), total: 1433 (0.03%)
	Combined effective: 555732 (19.52%), total: 849355 (15.83%)
		Combat effective: 552617 (19.50%), total: 841313 (16.10%)
	Combat HPS increase: 163.8240
	HEP: 568.1728

--------------------
Current glyph report:

Glyph of Chain Heal:
	Count: 48, effective: 44394 (1.56%), total: 53236 (0.99%)
		Combat count: 48, effective: 44394 (1.57%)
		  total: 53236 (1.02%)
	Combat Chain Heal hps increase: 165.6009
	Combat HPS increase: 13.1607
	HEP: 45.6436
Glyph of Earth Shield:
	Combat count: 123, effective: 67300 (2.37% combat effective)
	(note: this count is the times the glyph provided a benefit.)
	Earth Shield HPS increase: 39.3733
	Combat HPS increase: 19.9514
	HEP: 69.1953
Glyph of Riptide:
	Extra riptide time: 8 mins 35 secs 
		Combat Extra time: 7 mins 21 secs 
	Riptide lasted into glyph time 92 times (59.7403%)
	Count: 50, effective: 45656 (1.60%), total: 48581 (0.91%)
		Combat count: 50, effective: 45656 (1.61%),
		  total: 48581 (0.93%)
	Overhealing ticks that did not tick: 121
		Combat ticks: 97
	Total healing w/ overheal ticks: 170224 (3.10%)
		Combat: 145567 (2.74%)
	Total Overhealing w/ overheal ticks: 124568 (73.18%)
		Combat: 99911 (68.64%)
	Combat HPS increase: 13.5348
	HEP: 46.9412
Glyph of Water Shield:
	Combat time saved refreshing Water Shield: 11 secs 
	Combat HPS increase: 2.8029
	HEP: 9.7210

Set Bonus Report:

Tier 7 2-piece:
	Combat:
		Combat Water Shield uptime: 67.3936%
		Combat mana restored from passive mp5: 4546
		Combat passive MP5: 6.7394, HEP: 4.2823
		Combat Orb MP5: 6.9785, HEP: 4.4343
		Combat passive+Orb MP5: 13.72, HEP: 8.72
	Intense fight:
		Intense fight Water Shield uptime: 90.9584%
		Intense fight mana restored from passive mp5: 1565
		Intense fight passive MP5: 9.0958, HEP: 5.7797
		Intense Fight Orb MP5: 10.9391, HEP: 6.9509
		Intense Fight passive+Orb MP5: 20.0349, HEP: 12.7306
Tier 7 4-piece:
	Effective: 26711 (0.94%), Total: 92276 (1.72%)
		Combat Effective: 26711 (0.94%), Total: 92276 (1.77%)
	Combat HPS: 7.9188
	HEP: 27.4639

--------------------
Stat relationships:

For healing output:
1 SP = 1 SP (0.2883 hps)
1 Crit rating = 0.7248 SP (0.2090 hps)
1 Haste rating = 0.9076 SP (0.2617 hps)
1 INT = 0.3916 SP (0.1129 hps)

For mana regen:
1 MP5 = 1 mp5
1 Crit rating = 0.0390 mp5
1 Haste rating = -0.2758 mp5
1 INT = 0.3541 mp5
1 Mana = 0.0058 mp5
Total mana regen points needed from gear: 441.16

Shaman Healing Equivalency Points:
1 SP = 1
1 mp5 = 0.6354 (calculated)
1 mana = 0.0037
1 Haste rating = 0.7694
1 Crit rating = 0.7496
1 INT = 0.6166 (actual)
1 INT = 0.7823 (max theoretical)





0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users