Posted 21 May 2009 - 02:35 PM
Thank you for the guide Arawethion
In the talents part, you dont talk of owlkin frenzy.
A quick comparison:
IIS, considering 80% uptime for the dots, and 80% cast time passed on starfire and wrath (that left 6seconds on 30 seconds to cast the dots, starfall, some mouvement), so it seems close to 1*0.8*0.8=0.64% increse dps by talent point
force of nature considerins uptime 25seconds every 3min, my treant do 1.2kdps without bloodlust, 1.7kdps with.
1200*25/180*0.15=25dps(0.5% of my dps)
1700*25/180/0.15=35.41dps(0.7% of my dps)
Thorns: taken from ignis, 1 physical hit every 2.88s
50% hit on our feral druid
base damage of thorns (assume 230 damage)
0.75*40=30dps thats 0.6% of my dps. Could be 50% higher if you take into account the others off tank. So lets say 0.9%
So 0.6% for fon 0.9% for thorns, this is 1.5% increse dps for 3 points, 0.5% dps by point.
Gale winds: a strong talent if you use aoe. But i think there is few fight when this can be a big difference (maybe thorim in the arena, freya, i dont know for yogg saron).
Hurricane: a talent that can be useful on fight when you have to move a lot, as it is one of the few skill that we can use to dps in movement.
Owlkin frenzy: Dependant on how many time you are hit in an encounter of course, still we can do an average for any fight on ulduar. I will assume a hit every 10-20-30 seconds.
10seconds: 0.15 to inc damage by 10% for 10secs, it is +500dps for 10secs, so it is 75dps.
so worth +1.5%dps for 3 points, 0.5%dps by point. You can divide that by 2 or 3 for 20-30seconds (0.25 to 0.17%)
So in the end owlkin frenzy appear close on an average on a hit every 10 seconds.
Some wws of me (no hard mode, r25)
kologarn: 1 hit every 13seconds
hodir: 1hit every 3 seconds (on this fight, owlkin is better than a lot of dps talent)
xt: 1hit every 13seconds
ignis: 1hits every 24seconds
mimiron:1hits every 13.6seconds
no data for freya
I also not have been taken into account the fact that you have no pushback when spell casting, altough it will have a limited effect on starfire because of celestial focus, it will have a more strong effect on wrath since no one should take natureâ€™s focus
So after all of that, its a matter of choice, of course iis is probably the better, brambles is mostly dependant of thorns, and of the number of tank that will be hit.
But owlkin is also a choice that should be considered, especially good on fight with raid damage.
Hope that will help some.