Jump to content


Photo

Promoting discussion and creating a healthy guild atmosphere


  • Please log in to reply
20 replies to this topic

#1 SHADOWPRIEST

SHADOWPRIEST

    Glass Joe

  • Members
  • 22 posts

Posted 06 June 2006 - 08:01 PM

Disclaimer: WoW is my first MMORPG and so my thought process may not be in line with your hardcore MMORPG people out there, but nevertheless.. feel free to share your thoughts.

How do you generally encourage discussion in your raid group or say even within your guild. Because to me it seems like in most guilds I have been in only 15-20% engage in discussions or talk in gchat and during raid its even poor. I am not an officer but I am sure that our officers do some /O chat during raids discussing strats, but then again rarely does anyone in raid group offer any suggestion or speak out their thoughts in raid channel as to what they think went wrong in the last attempt and stuff like that. I don't know if they are afraid that they would get snapped by others or what not.

Most times I see many people log in, raid, get or don't get loot and go do their thing and log off. I really wish there is something the officers or anyone could do to create a more comfortable atmosphere for everyone to participate and offer their input and not just robotically follow orders.

#2 Wilzter

Wilzter

    Von Kaiser

  • Members
  • 26 posts

Posted 06 June 2006 - 08:08 PM

What I wouldnt give for a raid that robotically followed orders :)
Epic collector extraordinaire.

#3 SHADOWPRIEST

SHADOWPRIEST

    Glass Joe

  • Members
  • 22 posts

Posted 06 June 2006 - 08:10 PM

haah that may be a problem if you're trying new bosses with your own strats, because people need to flexible and adjust accordingly. me thinks.

#4 Chiquihuite

Chiquihuite

    Piston Honda

  • Members
  • 119 posts

Posted 06 June 2006 - 08:13 PM

Two words: "Sexual Inuendo"
"They're Dragon Kill Points; not Dragon Feed Points"

#5 Taeme

Taeme

    Soda Popinski

  • Allied Members
  • 3272 posts

Posted 06 June 2006 - 08:23 PM

It takes time.

EJ is very different from other guilds so our casual, friendly attitude (outside of molten core) comes from how the guild was put together from the ground up.

It helps to have a guild leader as friendly and humourous as Beef, master of pawrry.
you're the one that decided to trust me

#6 Soul

Soul

    Don Flamenco

  • Members
  • 364 posts

Posted 06 June 2006 - 09:13 PM

Well, that depends on the nature of the guild. In some guilds, you're expected to quietly follow orders and, if you aren't an officer, you just dick around, look at the boss room, then do your job and get your epix. In others, things are different.

I used to be in End of Legends and, as you probably know, for the most part, we were kept in the dark... information on strats and such trickled down to us from the officers, but other than that, it was more or less a one-way street. We did what we were told and we did our jobs well. When the strats worked, we steamrolled stuff. When things went wrong, fingers were pointed. Of course, all kinds of drama happened and the guild fragmented. Me, I burned out on the guild's schedule (you wouldn't believe the rescheduling I had to do to make an EST raid schedule) and left a few days before the guild split and Disrupted formed, but honestly, EoL wasn't a friendly guild (a whole lot of people didn't like each other) and I'd be surprised if Disrupted was a friendly guild either being cut from more or less the same cloth (hopefully the scapegoating issue has been fixed by guild leadership).

But that's the WoW end-game on Gilneas (Horde side, at least) for you. Outside of DHoC, my friends list and the guild list were very much separate entities and that's the way it seems to be for a lot of (I wouldn't be surprised if it was most of) the people in the end-game raiding guilds. Anyway, my point is that you have to choose between having a friendly guild environment and participating in the end game. You cannot have both. Many people in EoL... hell, even our old guild, the Laughing Stock, barely tolerated each other. I know people who are in Disrupted who despised the guys who are leading Disrupted now back when we were all in EoL.

But to get back to your main point, some guilds lead by committee, others take a top-down approach where the officiers don't really take much feedback from the members. Disrupted and EoL are very much the latter type.

#7 Elendril

Elendril

    KINDOFABIGDEAL

  • Members
  • 5560 posts

Posted 06 June 2006 - 09:26 PM

what works for any given guild is entirely dependant on the people in that guild and their attitudes/motivations. some guilds are built on friendship and mutual respect. some are built merely on concurrent goals and motivations. no single formula works to satisfy diverse groups of people.

except porn. everyone likes porn.

#8 Kytrarewn

Kytrarewn

    In 1st, e-brake activated.

  • Members
  • 4069 posts

Posted 06 June 2006 - 09:29 PM

Furthermore, when a guild first forms, it's not a guild 90% of the time. It's a group of people who came together to get loot, and maybe clear some content. It's essentially a PUG.

At some point, ideally, that situation transforms, and players who were previously hangers-on "mature" into individuals who can contribute to the raid as a whole in a way above and beyond 'average". How do you promote this transformation, and is there any way to accelerate it? Is there any way to predict it in applicants?

Part of this is in relation to this post I made in the Guild Management and Leadership thread that was all the rage a few weeks ago.

We have certain players who are very strong players who step up to the ball, research future content, learn their shit, and do their best to contribute to strat-forming etc.

We have other players who, though, despite being very strong players, don't seem to feel comfortable sharing their information with the raid as a whole.

Disrupted is a very friendly guild, as a whole, and the people in the guild are willing to help each other as guild-members should, etc. It's no longer a PUG, it's a community. The trouble is that some of those players who have "matured", so to speak, aren't as willing to move into the active content discussion part of the community, and that saddens me.

EDIT: Just out of curiosity, how many times, in a given 5-hr raid, do you use the /raquiet command, on average?
Don't let this asshole be a US Senator:

ΜΟΛΩΝ ΛΑΒΕ


Jesus don't want me in a sunbeam
Sunbeams are always made on me
Don't expect me to cry, for all the reasons I'm gonna die
Don't ever ask your kick of me.

#9 Elendril

Elendril

    KINDOFABIGDEAL

  • Members
  • 5560 posts

Posted 06 June 2006 - 09:31 PM

EDIT: Just out of curiosity, how many times, in a given 5-hr raid, do you use the /raquiet command, on average?

there's a /raquiet command? wtf?

#10 Kytrarewn

Kytrarewn

    In 1st, e-brake activated.

  • Members
  • 4069 posts

Posted 06 June 2006 - 09:35 PM

EDIT: Just out of curiosity, how many times, in a given 5-hr raid, do you use the /raquiet command, on average?

there's a /raquiet command? wtf?

Allows only those promoted to speak in raid chat.
Don't let this asshole be a US Senator:

ΜΟΛΩΝ ΛΑΒΕ


Jesus don't want me in a sunbeam
Sunbeams are always made on me
Don't expect me to cry, for all the reasons I'm gonna die
Don't ever ask your kick of me.

#11 Bubba

Bubba

    Don Flamenco

  • Members
  • 344 posts

Posted 06 June 2006 - 11:39 PM

Goddamn, I didnt even know something like that existed. Next time raidchat descends into drunken sexual deviancy (aka MC), I'll give it a whirl.

#12 Twid

Twid

    WildStar Shill

  • Members
  • 1292 posts

Posted 06 June 2006 - 11:48 PM

It's /rasquelch I believe. It lets you party chat still, but not raid chat

Get you some purple drank and slow yo roll.


#13 Kalroth

Kalroth

    Great Tiger

  • Members
  • 835 posts

Posted 07 June 2006 - 09:24 AM

EDIT: Just out of curiosity, how many times, in a given 5-hr raid, do you use the /raquiet command, on average?

Never. /gkick is much easier to type.

#14 Khlysti

Khlysti

    Ithyphallic

  • Members
  • 275 posts

Posted 07 June 2006 - 12:12 PM

/gdisband is the only true solution for an emo leader however.

#15 Rane

Rane

    King Hippo

  • Members
  • 539 posts

Posted 07 June 2006 - 02:04 PM

Hah, we're always on Ventrilo. Mere /rasquelch commands cannot stop our madness!

#16 hellsoap

hellsoap

    Soda Popinski

  • Guild Members
  • 4443 posts

Posted 07 June 2006 - 02:18 PM

i dont know what to say about the end half of this thread
[SIGPIC][/SIGPIC] >>> http://www.lightdecay.com <<<

#17 newladin

newladin

    Don Flamenco

  • Members
  • 343 posts

Posted 07 June 2006 - 03:49 PM

i dont know what to say about the end half of this thread

http://www.hellsoap.com is all i could think of.

P.S. youve added a lot to that site since the day of it only being the Charlie brown jam party :mario: :megaman: :teachdance:.
I STEAL!
all your base, are belong to us!

#18 Kytrarewn

Kytrarewn

    In 1st, e-brake activated.

  • Members
  • 4069 posts

Posted 08 June 2006 - 12:03 AM

/gdisband is the only true solution for an emo leader however.

Or, in true Gilneas Alliance fashion, a drunk leader who is prone to being tricked into thinking that it's the command to disband the raid (There are at least 2 Alliance raiding guilds on our server who have fallen prey to that one).

As far as Hellsoap's comment about the second half of this thread:

So how 'bout them Feral Druids?
Don't let this asshole be a US Senator:

ΜΟΛΩΝ ΛΑΒΕ


Jesus don't want me in a sunbeam
Sunbeams are always made on me
Don't expect me to cry, for all the reasons I'm gonna die
Don't ever ask your kick of me.

#19 Shalas

Shalas

    Bald Bull

  • Members
  • 2351 posts

Posted 08 June 2006 - 12:23 AM

Our GL tried /gdisband to disband a raid while perfectly sober :/

#20 Moridin

Moridin

    Piston Honda

  • Members
  • 190 posts

Posted 08 June 2006 - 12:40 AM

Anyway, my point is that you have to choose between having a friendly guild environment and participating in the end game. You cannot have both.

I dont agree with that one at least, our guild has a very friendly guild envirnoment, and it's very much a end-game focused guild. I guess it depends on picking the right mix of people to recruit. But also having leadership that has the right mix of discipline and cooperation. (at times on new stuff it can get a bit confusing with 10 people suggesting 10 different things, but it generally works itself out pretty fast)
My name is Ozymandias, King of Kings,
Look on my Works ye Mighty, and despair!




0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users