For those conventional tanks that have tanked Keleseth can you confirm or deny which of your abilities worked to pull nuclei onto you? It was mentioned that strict AE abilities were not (which would suggest DnD and consecrate shouldn't) but there are a bunch of quasi AE abilities that could e.g. thunderclap, cleave, shockwave, hammer of righteousness, avengers shield, swipe, demo roar/shout (shouldn't i imagine) among others.
The idea being if some of the easier to maintain AE abilities worked you could have a stationary keleseth tank have a ranged dps or healer shuttle nuclei into the area and wait for the AE to go off and the nuclei attaches to the tank. The best example would be a pally keeping consecrate up in the same place and having 1 ranged pick up nuclei and run them into it. This would work as well for other abilities listed.
My gut tells me that abilities that DO work will be the same ones that do full damage to bloodbeasts and faction champs that arent strict AE spells.
Here's the full list of debuffs that affected the dark nucleus in the 8 pulls we did (hopefully tables will be readable enough so that these don't end up as ridiculously long lists):
[table]Misery|Frost Fever|Curse of Agony|Judgement of Light
Flame Shock|Shadow Mastery|Mind Flay|Corruption
Holy Vengeance|Vindication|Vampiric Touch|Mangle (Cat)
Devouring Plague|Explosive Shot[/table]
Here's all the damage sources vs. the nuclei:
[table]Arcane Barrage|Arcane Missiles|Auto Shot|Chain Lightning|Cleave
Corruption|Curse of Agony|Death Coil|Devouring Plague|Explosive Shot
Fire Blast|Flame Shock|Frost Fever|Heart Strike|Holy Vengeance
Icy Touch|Improved Devouring Plague|Judgement|Lava Burst|Mangle (Cat)
Melee|Mind Flay|Pillar of Flame|Quick Shot|Rune Strike
Shadow Bolt|Shoot|Steady Shot|Vampiric Touch[/table]
From these, it looks pretty safe to conclude that Demo Shout/Roar, Howling Blast, Consecrate, Divine Storm and Holy Wrath don't affect the nuclei. (All of these were used fairly liberally during our pulls. The odds of every nuclei being oor of every instance of their use seems improbable at best.) The only outliers seem to be HS, Cleave and CL. I would definitely be interested in others' experiences with those abilities especially.
I was generally using Icy Touch to get orbs on me, and we had a shadow priest shuttling the farther ones to me (one tick of mind flay or a wand hit is all it takes to tag them). Death Coil would also be an acceptable choice for transferring the orbs. I just went with IT because the dot means it's less likely that someone will accidentally take them from me and the total damage is about the same, with an assistant shuttling orbs their longevity is rarely an issue.